#!/bin/sh
# SPDX-License-Identifier: BSD-2-Clause
# SPDX-FileCopyrightText: © 2018 BetaRays <array@dotslashplay.it>
# SPDX-FileCopyrightText: © 2023 Antoine Le Gonidec <vv221@dotslashplay.it>
set -o errexit

###
# Assault Android Cactus
# send your bug reports to bugs@dotslashplay.it
###

script_version=20251210.1

PLAYIT_COMPATIBILITY_LEVEL='2.34'

GAME_ID='assault-android-cactus'
GAME_NAME='Assault Android Cactus'

## The following archives are no longer available from Playism,
## as they turned their store into yet another Steam keys reseller.

ARCHIVE_BASE_1_NAME='AssaultAndroidCactus_linux_20200121.zip'
ARCHIVE_BASE_1_MD5='015e7a107514339abfbd05d831bc9e91'
ARCHIVE_BASE_1_SIZE='1600000'
ARCHIVE_BASE_1_VERSION='2020.01.21-playism'

ARCHIVE_BASE_0_NAME='AssaultAndroidCactus_linux_Ver1.0_0401.zip'
ARCHIVE_BASE_0_MD5='7a6e18fd525c46603cdd3f19f945d44b'
ARCHIVE_BASE_0_SIZE='1400000'
ARCHIVE_BASE_0_VERSION='1.0.0401-playism'

UNITY3D_NAME='cactus'
UNITY3D_PLUGINS='
ScreenSelector.so'

CONTENT_PATH_DEFAULT='.'

PACKAGES_LIST='
PKG_BIN
PKG_DATA'

PKG_BIN_ARCH='64'
PKG_BIN_DEPENDENCIES_SIBLINGS='
PKG_DATA'
PKG_BIN_DEPENDENCIES_LIBRARIES='
libc.so.6
libdl.so.2
libgcc_s.so.1
libgdk_pixbuf-2.0.so.0
libglib-2.0.so.0
libGL.so.1
libgobject-2.0.so.0
libgtk-x11-2.0.so.0
libm.so.6
libpthread.so.0
librt.so.1
libstdc++.so.6
libX11.so.6
libXcursor.so.1
libXrandr.so.2'

PKG_DATA_ID="${GAME_ID}-data"
PKG_DATA_DESCRIPTION='data'

# Load common functions.

PLAYIT_LIB_PATHS="
$PWD
${XDG_DATA_HOME:="${HOME}/.local/share"}/play.it
/usr/local/share/games/play.it
/usr/local/share/play.it
/usr/share/games/play.it
/usr/share/play.it"

if [ -z "$PLAYIT_LIB2" ]; then
	for playit_lib_path in $PLAYIT_LIB_PATHS; do
		if [ -e "${playit_lib_path}/libplayit2.sh" ]; then
			PLAYIT_LIB2="${playit_lib_path}/libplayit2.sh"
			break
		fi
	done
fi
if [ -z "$PLAYIT_LIB2" ]; then
	printf '\n\033[1;31mError:\033[0m\n'
	printf 'libplayit2.sh not found.\n'
	exit 1
fi
# shellcheck source=libplayit2.sh
. "$PLAYIT_LIB2"

# Run default initialisation actions.

initialization_default "$@"

# Extract game data.

archive_extraction_default

# Include game data.

content_inclusion_icons 'PKG_DATA'
content_inclusion_default

# Write launchers.

launchers_generation

# Build packages.

packages_generation
print_instructions

# Clean up.

working_directory_cleanup

exit 0
