# Chinese (Traditional) translation for jclic
# Copyright (c) 2012 Rosetta Contributors and Canonical Ltd 2012
# This file is distributed under the same license as the jclic package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2012.
#
msgid ""
msgstr ""
"Project-Id-Version: jclic\n"
"Report-Msgid-Bugs-To: FULL NAME <EMAIL@ADDRESS>\n"
"POT-Creation-Date: 2008-02-04 19:15+0200\n"
"PO-Revision-Date: 2012-03-26 01:18+0000\n"
"Last-Translator: Cho Chin-Ping <aegenius0615@yahoo.com.tw>\n"
"Language-Team: Chinese (Traditional) <zh_TW@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2015-12-09 11:48+0000\n"
"X-Generator: Launchpad (build 17865)\n"

#: @associations.ComplexAssociation
msgid ""
"Complex association|In this activity there are also two sets of information, "
"but these may have a different number of parts and there may be different "
"types of relation between them e.g.: one-to-one, various to one, parts "
"without a relation, etc."
msgstr ""
"複雜的關係|在這個活動中也有兩組資訊，但這些可能有不同的選項數，而且他們之間的關係可能有不同的類型\r\n"
"，例如：一對一，多對一，部分無關，等等。"

#: @associations.SimpleAssociation
msgid ""
"Simple association|There are two sets of information that have the same "
"number of parts. Each part from the original set corresponds to one, and "
"only one, part of the image set."
msgstr "簡單的關係|在這個活動中有兩組相同數目的資訊。每個部分從對應到相關的另一個，並且只有一個，圖像的一部分。"

#: @memory.MemoryGame
msgid ""
"Finding pairs|Each of the pieces appear twice, but face down. In each go two "
"pieces are turned over and are turned back over if they are not the same. "
"The objective is to find all the pairs."
msgstr "配對|這些碎片成雙成對，但是是覆蓋的。假若相同的話就會翻開，不同的話就會蓋回去。目標是找出所有配對。"

#: @panels.Explore
msgid ""
"Explore activity|An initial piece of information is shown and, upon clicking "
"on it, a given piece of information is shown for each element."
msgstr "探索活動|一個初始信息會被顯示，點擊後，顯示每個元素的信息。"

#: @panels.Identify
msgid ""
"Identify cells|There is just one set of information and you have to click on "
"those parts that meet a certain condition."
msgstr "確認細胞|這只是一組資訊並且你需要點擊這些部份來滿足特定的條件。"

#: @panels.InformationScreen
msgid ""
"Information screen|One set of information is shown and there is the option "
"of activating the multimedia content for each piece of information."
msgstr "資訊屏幕|其中一組資料顯示，並有運作中多媒體內容的每一條資訊的選項。"

#: @puzzles.DoublePuzzle
msgid ""
"Double puzzle|Two grids are shown. One contains the disordered information "
"and the other is empty. The object has to be rearranged in the empty grid by "
"dragging the pieces one by one."
msgstr "雙層拼圖|顯示兩個網格。一個包含無序的訊息，另一個是空的。物件必須一個一個拖曳到空的網格中重新排序。"

#: @puzzles.ExchangePuzzle
msgid ""
"Exchange puzzle|The information is swapped within the same panel. In each go "
"two pieces swap position until the object is reordered."
msgstr "互換拼圖|在同一個版面上交換資訊。一次交換兩個訊息的位子直到它被重新排序整齊。"

#: @puzzles.HolePuzzle
msgid ""
"Hole puzzle|In the same panel one piece is missing and the others are "
"shuffled. In each go one of the pieces next to the empty space is moved "
"until they are back in the original order."
msgstr "拼圖填空|少了一塊的面板被打亂。把每一塊拼在空格旁邊，直到恢復原來的順序。"

#: @text.WrittenAnswer
msgid ""
"Written answer|A set of information is shown and the corresponding text for "
"each of its parts must be written."
msgstr "書面回答|顯示出一組訊息，必須寫入它每部分相對應的文字。"

#: @text.FillInBlanks
msgid ""
"Text: Fill-in blanks|The user has to complete certain words, letters and "
"phrases that have been hidden or camouflaged in a text. The solution of each "
"of the elements may be set up in different ways: writing in a blank space; "
"correcting a phrase that contains errors; or selecting from a list of "
"various possible answers."
msgstr ""
"文字：填空|使用者需完成在本文內被隱藏或偽裝的特定單詞，字母，片語。每題的解法可能有多種方法：填空格;更正含錯的片語;或是從一列可能的答案中選出最佳的答案"
"。"

#: @text.Identify
msgid ""
"Text: Identify elements|The user has to point out some words, letters, "
"numbers, symbols or punctuation marks with a click of the mouse."
msgstr "文字：辨認元素| 使用者利用滑鼠點擊單詞，字母，數字，符號或標點符號。"

#: @text.Order
msgid ""
"Text: Order elements|When designing this activity some of the words or "
"paragraphs of a text are selected to be shuffled around. The user has to put "
"them back in order."
msgstr "文字：排序元素| 在設計這項活動時，選取文章內的一些字或是段落並打亂他們。讓使用者重新排出正確的順序。"

#: @text.Complete
msgid ""
"Text: Complete text|Various parts of a text (letters, words, punctuation "
"signs, or phrases) are taken out and the user has to complete it."
msgstr "文字：完成文章|文章的數個部份（文字，單詞，標點符號或是片語）被拿出，讓使用者去完成它。"

#: @textGrid.CrossWord
msgid ""
"Crosswords|The word table has to be completed according to its definitions. "
"The definitions may be text, graphics or sound. The programme automatically "
"shows the definitions of the two words which cross in the cursor position."
msgstr "填字|詞彙表必須由每個辭彙的定義來完成。定義可能是文字，圖片或聲音。程式會自動顯示游標所指兩個詞的定義"

#: @textGrid.WordSearch
msgid ""
"Word search|The hidden words have to be found in a grid of letters. The "
"neutral cells in the grid (those with no word) are completed with characters "
"chosen at random."
msgstr "尋找文字|隱藏的文字必須在交錯的字母中。在網格中的空格（無字的格子）已經用隨機選擇的字元填寫完成。"
