<?xml version="1.0" encoding="UTF-8"?>
<presets xmlns="http://josm.openstreetmap.de/tagging-preset-1.0">
<!--
    Format description: https://josm.openstreetmap.de/wiki/TaggingPresets
-->

    <!-- Item chunks -->
    <chunk id="surface">
        <combo key="surface" text="Surface" values="paved,unpaved,asphalt,concrete,concrete:plates,concrete:lanes,paving_stones,sett,cobblestone,unhewn_cobblestone,grass_paver,compacted,fine_gravel,gravel,pebblestone,ground,mud,rock,sand,grass,wood,metal,stone,woodchips,laterite" />
    </chunk>
    <chunk id="surface_smoothness">
        <reference ref="surface" />
        <combo key="smoothness" text="Smoothness" values_searchable="true" values_sort="false">
            <list_entry value="excellent" short_description="Thin Rollers: rollerblade, skateboard" />
            <list_entry value="good" short_description="Thin Wheels: racing bike" />
            <list_entry value="intermediate" short_description="Wheels: city bike, wheelchair, scooter" />
            <list_entry value="bad" short_description="Robust Wheels: trekking bike, car, rickshaw" />
            <list_entry value="very_bad" short_description="High Clearance: light duty off-road vehicle" />
            <list_entry value="horrible" short_description="Off-Road: heavy duty off-road vehicle" />
            <list_entry value="very_horrible" short_description="Specialized off-road: tractor, ATV" />
            <list_entry value="impassable" short_description="No wheeled vehicle" />
        </combo>
    </chunk>
    <chunk id="sport_surface">
        <combo key="surface" text="Surface" values="artificial_turf,asphalt,clay,concrete,acrylic,grass,sand,tartan,ground,woodchips" />
    </chunk>
    <chunk id="riding_surface">
        <combo key="surface" text="Surface" values="grass,sand,clay,dirt,fine_gravel,ground,mud,unpaved,compacted,woodchips" />
    </chunk>
    <chunk id="highway_base">
        <combo key="lanes" text="Lanes" values="1,2,3,4,5,6" length="3" />
        <combo key="lanes:forward" text="Lanes in way direction" values="1,2,3,4,5" length="3" />
        <combo key="lanes:backward" text="Lanes opposed to way direction" values="1,2,3,4,5" length="3" />
        <space />
        <text key="maxspeed" text="Max. speed (km/h)" />
        <text key="maxspeed:forward" text="Max. speed in way direction" />
        <text key="maxspeed:backward" text="Max. speed opposed to way direction" />
        <space />
        <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
        <reference ref="surface_smoothness" />
    </chunk>
    <chunk id="highway_yesno">
        <checkgroup columns="5">
            <check key="bridge" text="Bridge" disable_off="true" />
            <check key="tunnel" text="Tunnel" disable_off="true" />
            <check key="embankment" text="Embankment" disable_off="true" />
            <check key="cutting" text="Cutting" disable_off="true" />
            <check key="lane_markings" text="Lane Markings" />
            <check key="flood_prone" text="Flood prone" disable_off="true" />
        </checkgroup>
    </chunk>
    <chunk id="highway_yesno_incline">
        <reference ref="highway_yesno" />
        <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
    </chunk>
    <chunk id="lit_common_no_times">
        <combo key="lit" text="Lit" values="yes,no,24/7,automatic,limited,disused"/>
    </chunk>
    <chunk id="highway_yesno_incline_oneway_lit_width">
        <checkgroup columns="5">
            <check key="bridge" text="Bridge" disable_off="true" />
            <check key="tunnel" text="Tunnel" disable_off="true" />
            <check key="embankment" text="Embankment" disable_off="true" />
            <check key="cutting" text="Cutting" disable_off="true" />
            <check key="oneway" text="Oneway" />
            <check key="flood_prone" text="Flood prone" disable_off="true" />
        </checkgroup>
        <reference ref="lit_common_no_times"/>
        <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
        <text key="width" text="Width (meters)" />
    </chunk>
    <chunk id="highway_yesno_incline_oneway_lit_width_busbay_sidewalk">
        <reference ref="highway_yesno_incline_oneway_lit_width" />
        <combo key="bus_bay" text="Bus bay" values="both,left,right" values_context="sidewalk" />
        <combo key="sidewalk" text="Sidewalk" values="both,left,right,no,separate" values_context="sidewalk" />
    </chunk>
    <chunk id="highway_max">
            <text key="maxweight" text="Max. weight (tonnes)" match="key" />
            <text key="maxaxleload" text="Max. axleload (tonnes)" match="key" />
            <space />
            <text key="maxheight" text="Max. height (meters)" match="key" />
            <text key="maxwidth" text="Max. width (meters)" match="key" />
            <text key="maxlength" text="Max. length (meters)" match="key" />
    </chunk>
    <chunk id="placement_shoulder">
        <combo key="placement" text="Placement" values="left_of:1,left_of:2,left_of:3,left_of:4,left_of:5,middle_of:1,middle_of:2,middle_of:3,middle_of:4,middle_of:5,right_of:1,right_of:2,right_of:3,right_of:4,right_of:5,transition" />
        <combo key="placement:forward" text="Placement in way direction" values="left_of:1,left_of:2,left_of:3,left_of:4,left_of:5,middle_of:1,middle_of:2,middle_of:3,middle_of:4,middle_of:5,right_of:1,right_of:2,right_of:3,right_of:4,right_of:5" />
        <combo key="placement:backward" text="Placement opposed to way direction" values="left_of:1,left_of:2,left_of:3,left_of:4,left_of:5,middle_of:1,middle_of:2,middle_of:3,middle_of:4,middle_of:5,right_of:1,right_of:2,right_of:3,right_of:4,right_of:5" />
        <combo key="shoulder" text="Shoulder" values="yes,no,left,right,both" />
    </chunk>
    <chunk id="railway_service">
        <combo key="service" text="Service type" values="yard,siding,spur,crossover" />
    </chunk>
    <chunk id="railway_electrified_yesno">
        <combo key="electrified" text="Electrified" values="contact_line,no,yes,rail" values_context="electrified" />
        <combo key="voltage" text="Voltage in Volts (V)" values="600,650,750,1500,3000,15000,25000" length="5" />
        <combo key="frequency" text="Frequency in Hertz (Hz)" values="0,16.67,16.7,25" length="5" values_sort="false" />
        <reference ref="highway_yesno" />
        <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
    </chunk>
    <chunk id="railway_service_gauge_electrified_yesno">
        <reference ref="railway_service" />
        <combo key="gauge" text="Gauge (mm)" values="1676,1668,1638,1600,1588,1581,1524,1520,1495,1458,1450,1435,1372,1219,1067,1000,914,900,891,762,760,750,610,600" length="4" />
        <reference ref="railway_electrified_yesno" />
    </chunk>
    <chunk id="check_access_nomotor">
        <optional text="Non-motorized traffic:">
            <checkgroup columns="3">
                <check key="foot" text="Foot" icon="presets/vehicle/restriction/plain/foot.svg" />
                <check key="bicycle" text="Bicycle" icon="presets/vehicle/restriction/plain/bicycle.svg" />
                <check key="horse" text="Horse" icon="presets/vehicle/restriction/plain/horse.svg" />
            </checkgroup>
        <space />
        <reference ref="wheelchair" />
        </optional>
    </chunk>
    <chunk id="check_access_motor">
        <optional text="Motor vehicle traffic:">
            <combo key="motor_vehicle" text="Motor vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
            <space />
            <checkgroup columns="2">
                <check key="motorcar" text="Motorcar" icon="presets/vehicle/restriction/plain/motorcar.svg" />
                <check key="motorcycle" text="Motorcycle" icon="presets/vehicle/restriction/plain/motorcycle.svg" />
                <check key="moped" text="Moped" icon="presets/vehicle/restriction/plain/moped.svg" />
                <check key="mofa" text="Mofa" icon="presets/vehicle/restriction/plain/mofa.svg" />
            </checkgroup>
        </optional>
    </chunk>
    <chunk id="check_crossing_access">
        <checkgroup columns="2">
            <check key="bicycle" text="Cross by bicycle" icon="presets/vehicle/restriction/plain/bicycle.svg" disable_off="true" />
            <check key="horse" text="Cross on horseback" icon="presets/vehicle/restriction/plain/horse.svg" disable_off="true" />
        </checkgroup>
    </chunk>
    <chunk id="common_advertising">
        <text key="height" text="Height (meters)" length="7" />
        <combo key="animated" text="Animated" values="yes,winding_posters,screen,trivision_blades,revolving,digital_messages,digital_prices,no" values_sort="false" />
        <check key="luminous" text="Luminous" />
        <reference ref="lit_common_no_times"/>
    </chunk>
    <chunk id="min_age">
        <text key="min_age" text="Minimum age" />
    </chunk>
    <chunk id="max_age">
        <text key="max_age" text="Maximum age" />
    </chunk>
    <chunk id="name_ref">
        <text key="name" text="Name" />
        <text key="ref" text="Reference" />
    </chunk>
    <chunk id="ref_operator">
        <text key="ref" text="Reference" />
        <text key="operator" text="Operator" />
    </chunk>
    <chunk id="name_ref_operator">
        <text key="name" text="Name" />
        <reference ref="ref_operator" />
    </chunk>
    <chunk id="name_operator">
        <text key="name" text="Name" />
        <text key="operator" text="Operator" />
    </chunk>
    <chunk id="name_layer">
        <text key="name" text="Name" />
        <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
    </chunk>
    <chunk id="service_times">
        <combo key="service_times" text="Service Times" delimiter="|" values="18:00|sunset,sunrise|Su 09:30,11:00|Sa,Su,PH 09:00|Sa 18:00; Su 10:45|Fr 08:00-18:00; Apr 10-15 off; Jun 07:00-20:00; Aug off; Dec 24 08:00-24:00|Sa 10:00+|week 01-53/2 Fr 09:00-12:00; week 02-52/2 We 09:00-12:00" values_no_i18n="true" />
    </chunk>
    <chunk id="oh">
        <combo key="opening_hours" text="Opening Hours" delimiter="|" values="24/7|08:30-12:30,15:30-20:00|Sa-Su 00:00-24:00|Mo-Su 09:00-21:00|Mo-Sa 08:00-18:00|Mo-Fr 09:00-17:00|Mo-Fr 08:30-20:00; Sa,Su 08:00-15:00; PH off|Mo-Fr 08:30-20:00; Tu-Su 08:00-15:00; Sa 08:00-12:00|Mo-Su 08:00-18:00; Apr 10-15 off; Jun 08:00-14:00; Aug off; Dec 25 off|sunrise-sunset|Su 10:00+|week 01-53/2 Fr 09:00-12:00; week 02-52/2 We 09:00-12:00" values_no_i18n="true" values_sort="false" />
    </chunk>
    <chunk id="wheelchair">
        <combo key="wheelchair" text="Wheelchairs" values="yes,designated,limited,no" values_sort="false" />
    </chunk>
    <chunk id="oh_wheelchair">
        <reference ref="oh" />
        <reference ref="wheelchair" />
    </chunk>
    <chunk id="name_oh_wheelchair">
        <text key="name" text="Name" />
        <reference ref="oh_wheelchair" />
    </chunk>
    <chunk id="name_operator_oh_wheelchair">
        <reference ref="name_operator" />
        <reference ref="oh_wheelchair" />
    </chunk>
    <chunk id="name_brand_operator_oh_wheelchair">
        <text key="name" text="Name" />
        <text key="brand" text="Brand" />
        <text key="operator" text="Operator" />
        <reference ref="oh_wheelchair" />
    </chunk>
    <chunk id="name_brand_oh_wheelchair">
        <text key="name" text="Name" />
        <text key="brand" text="Brand" />
        <reference ref="oh_wheelchair" />
    </chunk>
    <chunk id="toilets">
        <check key="toilets" text="Toilets" />
        <check key="toilets:unisex" text="Gender neutral" />
        <combo key="toilets:wheelchair" values="yes,no,limited" values_context="toilets" text="Wheelchair accessible" />
        <combo key="toilets:access" values="customers,yes,no" text="Access" />
    </chunk>
    <chunk id="color">
        <combo key="colour" text="Color (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
    </chunk>
    <chunk id="cuisine">
    <multiselect key="cuisine" text="Cuisine" values="african;american;arab;argentinian;asian;bagel;balkan;barbecue;bavarian;beef_bowl;brazilian;burger;cake;caribbean;chicken;chinese;coffee_shop;crepe;curry;danish;donut;ethiopian;filipino;fish;fish_and_chips;french;friture;frozen_yogurt;german;georgian;greek;heuriger;hot_dog;ice_cream;indian;indonesian;international;italian;japanese;kebab;korean;lebanese;malaysian;mediterranean;mexican;moroccan;noodle;pancake;pasta;persian;peruvian;pizza;polish;portuguese;ramen;regional;russian;sandwich;sausage;seafood;soba;spanish;steak_house;sushi;tex-mex;tapas;thai;turkish;vietnamese;wings" values_searchable="true" />
    </chunk>
    <chunk id="internet">
        <combo key="internet_access" text="Internet access" values="yes,wlan,wired,terminal,no" />
        <combo key="internet_access:fee" text="Internet access fee" values="yes,no" />
    </chunk>
    <chunk id="internet_smoking">
        <reference ref="internet" />
        <combo key="smoking" text="Smoking" values="yes,dedicated,separated,isolated,outside,no" />
    </chunk>
    <chunk id="optional_height">
        <optional>
            <text key="height" text="Height (meters)" length="7" />
        </optional>
    </chunk>
    <chunk id="optional_maxwidth">
        <optional>
            <text key="maxwidth" text="Max. width (meters)" length="7" />
        </optional>
    </chunk>
    <chunk id="optional_maxheight_maxwidth">
        <optional>
            <text key="maxheight" text="Max. height (meters)" length="7" />
            <text key="maxwidth" text="Max. width (meters)" length="7" />
        </optional>
    </chunk>
    <chunk id="optional_name">
        <optional>
            <text key="name" text="Name" />
        </optional>
    </chunk>
    <chunk id="optional_name_operator">
        <optional>
            <text key="name" text="Name" />
            <text key="operator" text="Operator" />
        </optional>
    </chunk>
    <chunk id="name_leisure_pitch">
        <text key="name" text="Name" />
        <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" default="pitch" />
    </chunk>
    <chunk id="sport">
        <multiselect key="sport" text="Sport" values="10pin;9pin;american_football;archery;athletics;australian_football;baseball;basketball;beachvolleyball;billiards;boules;bowls;canadian_football;canoe;chess;climbing;cricket;croquet;curling;cycling;dog_racing;equestrian;field_hockey;fitness;gaelic_games;golf;gymnastics;handball;horse_racing;ice_hockey;ice_skating;karting;model_aerodrome;motocross;motor;multi;pelota;racquet;rc_car;roller_skating;rowing;rugby_league;rugby_union;running;safety_training;scuba_diving;shooting;skateboard;soccer;surfing;swimming;table_tennis;tennis;volleyball" values_context="sport" />
    </chunk>
    <chunk id="highway_access">
        <combo key="access" text="General Access" values="yes,destination,delivery,permissive,permit,private,customers,agricultural,forestry,no" values_sort="false" />
    </chunk>
    <chunk id="highway_access_vehicle">
        <reference ref="highway_access" />
        <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
    </chunk>
    <chunk id="POI_access">
        <combo key="access" text="General Access" values="yes,private,customers,permissive,permit,no" values_sort="false" />
    </chunk>
    <chunk id="path_access_modes">
        <combo key="ski" text="Ski" values="yes,official,designated,permissive,permit,private,no" values_sort="false" />
        <combo key="snowmobile" text="Snowmobile" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
        <combo key="dog" text="Dog" values="yes,leashed,unleashed,official,designated,permissive,permit,private,no" values_sort="false" match="key" />
        <combo key="horse" text="Horse" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
        <space />
        <label text="Tags which are implied and do not need to be set are `motor_vehicle=no` and `emergency=destination`." />
        <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
        <combo key="motor_vehicle" text="Motor vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
    </chunk>
    <chunk id="fee">
        <combo key="fee" text="Fee" values="yes,no" />
    </chunk>
    <chunk id="fee_interval">
        <combo key="fee" text="Fee" delimiter="|" values="yes|no|06:00-20:00|Mo-Fr 09:00-18:00,Sa 08:00-14:00|May-Sep 09:30-12:30,14:15-19:30" values_no_i18n="true" values_sort="false" />
    </chunk>
    <chunk id="parking_name_ref">
        <combo key="parking" text="Type of parking" values="carports,garage_boxes,lane,layby,multi-storey,rooftop,sheds,street_side,surface,underground" values_context="parking" />
        <text key="name" text="Name" />
        <text key="ref" text="Reference number" />
    </chunk>
    <chunk id="access_fee_operator_surface_smoothness">
        <space />
        <reference ref="POI_access" />
        <reference ref="fee_interval" />
        <text key="operator" text="Operator" />
        <reference ref="surface_smoothness" />
    </chunk>
    <chunk id="maxstay">
        <combo key="maxstay" text="Time Limit" values="30 minutes,60 minutes,180 minutes,1 hour,1.5 hours,1 day,3 days,2 weeks,4 months,1.5 years,unlimited,no,load-unload" values_no_i18n="true" values_sort="false" />
    </chunk>
    <chunk id="supervised">
        <combo key="supervised" text="Supervised" delimiter="|" values="yes|no|06:00-20:00|Mo-Fr 09:00-18:00,Sa 08:00-14:00|May-Sep 09:30-12:30,14:15-19:30" values_i18n="false" values_sort="false" />
    </chunk>
    <chunk id="supervised_lit_oh">
        <reference ref="supervised" />
        <combo key="lit" text="Lit" delimiter="|" values="yes|no|06:00-20:00|Mo-Fr 09:00-18:00,Sa 08:00-14:00|May-Sep 09:30-12:30,14:15-19:30" values_i18n="false" values_sort="false" />
        <reference ref="oh" />
    </chunk>
    <chunk id="wikipedia_wikidata">
        <text key="wikipedia" text="Wikipedia" />
        <text key="wikidata" text="Wikidata" />
    </chunk>
    <chunk id="name_wikipedia_wikidata">
        <text key="name" text="Name" />
        <reference ref="wikipedia_wikidata" />
    </chunk>
    <chunk id="population_postcode_website">
        <text key="population" text="Population" />
        <text key="postal_code" text="Postal Code" />
        <text key="website" text="Website" />
    </chunk>
    <chunk id="route_hikebike_optionals">
        <text key="ref" text="Reference" />
        <text key="operator" text="Operator" />
        <text key="distance" text="Distance (kilometers)"/>
        <text key="ascent" text="Ascent (m)"/>
        <text key="descent" text="Descent (m)"/>
        <check key="roundtrip" text="Roundtrip"/>
        <text key="symbol" text="Symbol description"/>
        <text key="description" text="Description"/>
        <text key="website" text="Website" />
    </chunk>
    <chunk id="genus_species_taxon">
        <text key="genus" text="Genus" />
        <text key="species" text="Species" />
        <text key="taxon" text="Taxon" />
    </chunk>
    <chunk id="leaf">
        <combo key="leaf_type" text="Leaf type" values="broadleaved,needleleaved,mixed,leafless,palm" values_searchable="true" />
        <combo key="leaf_cycle" text="Leaf cycle" values_searchable="true" >
            <list_entry value="deciduous" short_description="Plants that are leafless for a certain period during the year." />
            <list_entry value="evergreen" short_description="Plants that are never entirely without green foliage." />
            <list_entry value="semi_deciduous" short_description="Plants that lose their foliage for a very short period, when old leaves fall off and new foliage growth is starting." />
            <list_entry value="semi_evergreen" short_description="Plants that lose most, but not all, of their foliage for a fraction of the year." />
            <list_entry value="mixed" short_description="Habitat with evergreen and deciduous vegetation." />
        </combo>
    </chunk>
    <chunk id="leaf_without_mixed">
        <combo key="leaf_type" text="Leaf type" values="broadleaved,needleleaved,leafless,palm" values_searchable="true" />
        <combo key="leaf_cycle" text="Leaf cycle" values_searchable="true" >
            <list_entry value="deciduous" short_description="Plants that are leafless for a certain period during the year." />
            <list_entry value="evergreen" short_description="Plants that are never entirely without green foliage." />
            <list_entry value="semi_deciduous" short_description="Plants that lose their foliage for a very short period, when old leaves fall off and new foliage growth is starting." />
            <list_entry value="semi_evergreen" short_description="Plants that lose most, but not all, of their foliage for a fraction of the year." />
        </combo>
    </chunk>
    <!-- start of religions and denominations -->
    <chunk id="religious"> <!-- all religions and denominations -->
        <combo key="religion" text="Religion" values="bahai,buddhist,caodaism,christian,confucian,hindu,jain,jewish,muslim,shinto,sikh,spiritualist,taoist,tenrikyo,unitarian_universalist,zoroastrian" values_searchable="true" />
        <combo key="denomination" text="Denomination" values="anglican,baptist,catholic,church_of_scotland,conservative,evangelical,greek_catholic,greek_orthodox,ibadi,iglesia_ni_cristo,jehovahs_witness,lutheran,mahayana,methodist,mormon,new_apostolic,nondenominational,old_catholic,orthodox,pentecostal,presbyterian,protestant,quaker,reform,reformed,roman_catholic,romanian_orthodox,russian_orthodox,serbian_orthodox,seventh_day_adventist,shaivism,shaktism,shia,smartism,spiritist,sunni,tibetan,theravada,united,united_methodist,vaishnavism,vajrayana" values_searchable="true" />
    </chunk>
    <chunk id="religious_catholic_christian"> <!-- special case for wayside_shrine and wayside_cross: all religions and catholic denominations with default to catholic christian -->
        <combo key="religion" text="Religion" values="bahai,buddhist,caodaism,christian,confucian,hindu,jain,jewish,muslim,shinto,sikh,spiritualist,taoist,tenrikyo,unitarian_universalist,zoroastrian" default="christian" values_searchable="true" />
        <combo key="denomination" text="Denomination" values="catholic,greek_catholic,old_catholic,orthodox,roman_catholic" default="catholic" values_searchable="true" />
    </chunk>
    <chunk id="other_religions"> <!-- religions which don't have an own preset -->
        <combo key="religion" text="Religion" values="bahai,caodaism,confucian,jain,none,sikh,spiritualist,taoist,tenrikyo,unitarian_universalist,zoroastrian" match="keyvalue!" values_searchable="true" />
    </chunk>
    <chunk id="christian_denominations"> <!-- christian denominations -->
        <combo key="denomination" text="Denomination" values="anglican,baptist,catholic,church_of_scotland,evangelical,greek_catholic,greek_orthodox,iglesia_ni_cristo,jehovahs_witness,lutheran,methodist,mormon,new_apostolic,nondenominational,old_catholic,orthodox,pentecostal,presbyterian,protestant,quaker,reformed,roman_catholic,romanian_orthodox,russian_orthodox,serbian_orthodox,seventh_day_adventist,spiritist,united,united_methodist" values_searchable="true" />
    </chunk>
    <chunk id="muslim_denominations"> <!-- muslim denominations -->
        <combo key="denomination" text="Denomination" values="ibadi,nondenominational,shia,sunni" values_searchable="true" />
    </chunk>
    <chunk id="jewish_denominations"> <!-- jewish denominations -->
        <combo key="denomination" text="Denomination" values="orthodox,conservative,nondenominational,reform" values_context="jewish" values_searchable="true" /> <!-- values_context because of orthodox, #9629 -->
    </chunk>
    <chunk id="buddhist_denominations"> <!-- buddhist denominations -->
        <combo key="denomination" text="Denomination" values="tibetan,theravada,mahayana,vajrayana" values_searchable="true" />
    </chunk>
    <chunk id="hindu_denominations"> <!-- hindu denominations -->
        <combo key="denomination" text="Denomination" values="vaishnavism,shaivism,shaktism,smartism" values_searchable="true" />
    </chunk>
    <!-- shinto and the religions which don't have an own preset don't have denominations (yet) -->
    <!-- end of religions and denominations -->
    <chunk id="voltage">
        <combo key="voltage" text="Voltage in Volts (V)" values="1150000,765000,750000,735000,500000,450000,420000,400000,380000,350000,345000,330000,315000,300000,275000,238000,230000,225000,220000,200000,161000,154000,150000,138000,132000,120000,115000,110000,100000,90000,69000,66000,65000,63000,60000,55000,49000,45000,35000,33000,30000,22000,20000,15000,110000;20000" />
    </chunk>
    <chunk id="frequency">
        <combo key="frequency" text="Frequency in Hertz (Hz)" values="0,16.67,16.7,25,50,60" length="5" values_sort="false" />
    </chunk>
    <chunk id="voltage_frequency">
        <reference ref="voltage" />
        <reference ref="frequency" />
    </chunk>
    <chunk id="transformer_voltage_frequency">
        <combo key="voltage:primary" text="Primary voltage in Volts (V)" values="765000,750000,735000,500000,450000,420000,400000,380000,350000,345000,330000,315000,300000,275000,238000,230000,225000,220000,200000,161000,154000,150000,138000,132000,120000,115000,110000,100000,90000,69000,66000,65000,63000,60000,55000,49000,45000,35000,33000,30000,20000,15000" />
        <combo key="voltage:secondary" text="Secondary voltage in Volts (V)" values="765000,750000,735000,500000,450000,420000,400000,380000,350000,345000,330000,315000,300000,275000,238000,230000,225000,220000,200000,161000,154000,150000,138000,132000,120000,115000,110000,100000,90000,69000,66000,65000,63000,60000,55000,49000,45000,35000,33000,30000,20000,15000" />
        <combo key="voltage:tertiary" text="Tertiary voltage in Volts (V)" values="765000,750000,735000,500000,450000,420000,400000,380000,350000,345000,330000,315000,300000,275000,238000,230000,225000,220000,200000,161000,154000,150000,138000,132000,120000,115000,110000,100000,90000,69000,66000,65000,63000,60000,55000,49000,45000,35000,33000,30000,20000,15000" />
        <reference ref="frequency" />
    </chunk>
    <chunk id="cables">
        <combo key="cables" text="Amount of Cables" values="1,2,3,4,6,9,12" />
    </chunk>
    <chunk id="cables_circuits">
        <reference ref="cables" />
        <combo key="circuits" text="Amount of circuits" values="1,2,3,4" />
    </chunk>
    <chunk id="line_properties">
        <combo key="line_attachment" text="Line attachment" values="suspension,anchor,pin,pulley" values_sort="false" values_context="power" />
        <combo key="line_arrangement" text="Line arrangement" values="horizontal,semi_horizontal,vertical,semi_vertical,triangular,delta,square,unarranged" values_sort="false" values_context="power" />
        <combo key="line_management" text="Line management" values="branch,cross,split,straight,termination,transition,transpose" values_context="Line management" />
    </chunk>
    <chunk id="power_loc">
        <combo key="location" text="Location" values="outdoor,indoor,underground,platform,roof,surface" values_context="power" />
    </chunk>
    <chunk id="power_line_extra">
        <reference ref="cables_circuits" />
        <reference ref="voltage_frequency" />
    </chunk>
    <chunk id="power_source">
        <list_entry value="biofuel" display_value="Biofuel" icon="presets/power/power_source-biofuel.svg" />
        <list_entry value="oil" display_value="Oil" icon="presets/power/power_source-oil.svg" />
        <list_entry value="diesel" display_value="Diesel" icon="presets/power/power_source-oil.svg" />
        <list_entry value="gasoline" display_value="Gasoline" icon="presets/power/power_source-oil.svg" />
        <list_entry value="biogas" display_value="Biogas" icon="presets/power/power_source-biofuel.svg" />
        <list_entry value="gas" display_value="Gas" icon="presets/power/power_source-gas.svg" />
        <list_entry value="biomass" display_value="Biomass" icon="presets/power/power_source-biofuel.svg" />
        <list_entry value="waste" display_value="Waste" icon="presets/power/power_source-waste.svg" />
        <list_entry value="coal" display_value="Coal" icon="presets/power/power_source-coal.svg" />
        <list_entry value="nuclear" display_value="Nuclear" icon="presets/power/power_source-nuclear.svg" />
        <list_entry value="geothermal" display_value="Geothermal" icon="presets/power/power_source-geothermal.svg" />
        <list_entry value="hydro" display_value="Hydro" icon="presets/power/power_source-water.svg" />
        <list_entry value="osmotic" display_value="Osmotic" icon="presets/power/power_source-water.svg" />
        <list_entry value="tidal" display_value="Tidal" icon="presets/power/power_source-water.svg" />
        <list_entry value="wave" display_value="Wave" icon="presets/power/power_source-water.svg" />
        <list_entry value="solar" display_value="Solar" icon="presets/power/power_source-sun.svg" />
        <list_entry value="wind" display_value="Wind" icon="presets/power/power_source-wind.svg" />
    </chunk>
    <chunk id="power_generator">
        <key key="power" value="generator" />
        <reference ref="name_ref_operator" />
        <text key="start_date" text="Start date" />
    </chunk>
    <chunk id="power_output">
        <combo key="generator:plant" text="Plant generator type" values="output,intermediate" />
        <optional text="Output forms of energy:">
            <combo key="generator:output:biogas" text="Biogas" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:electricity" text="Electricity" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:hot_water" text="Hot Water" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:hot_air" text="Hot Air" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:cold_water" text="Cold Water" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:cold_air" text="Cold Air" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:compressed_air" text="Compressed Air" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:steam" text="Steam" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="generator:output:vacuum" text="Vacuum" values="yes,2 W,3 kW,5 MW,7 GW" />
            <space />
            <reference ref="voltage_frequency" />
        </optional>
    </chunk>
    <chunk id="power_plant">
        <key key="power" value="plant" />
        <reference ref="name_ref_operator" />
        <text key="start_date" text="Start date" />
        <optional text="Output forms of energy (optional):">
            <combo key="plant:output:electricity" text="Electricity" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:hot_water" text="Hot Water" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:hot_air" text="Hot Air" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:cold_water" text="Cold Water" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:cold_air" text="Cold Air" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:compressed_air" text="Compressed Air" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:steam" text="Steam" values="yes,2 W,3 kW,5 MW,7 GW" />
            <combo key="plant:output:vacuum" text="Vacuum" values="yes,2 W,3 kW,5 MW,7 GW" />
        </optional>
    </chunk>
    <chunk id="power_source_values">
    </chunk>
    <chunk id="utilities">
        <combo key="utility" text="Utility" values="chemical,gas,heating,oil,power,sewerage,street_lighting,telecom,television,waste,water" values_searchable="true"/>
    </chunk>
    <chunk id="pole">
        <text key="height" text="Height (meters)" length="7" />
        <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
        <reference ref="ref_operator" />
    </chunk>
    <chunk id="power_pole">
        <reference ref="line_properties" />
        <check key="location:transition" text="Location transition" disable_off="true" />
        <reference ref="pole" />
    </chunk>
    <chunk id="rating_phases">
        <combo key="rating" text="Power rating (kVA/MVA)" values="2700 kVA,12500 kVA,15 MVA,50 MVA,100 MVA" />
        <combo key="phases" text="Phases" values="1,3" length="1" />
    </chunk>
    <chunk id="optional_rating_phases">
        <optional>
            <reference ref="rating_phases" />
        </optional>
    </chunk>
    <chunk id="optional_transformer_rating_phases_devices_windings">
        <optional>
            <reference ref="rating_phases" />
            <combo key="devices" text="Number of devices" values="1,2,3,4" />
            <combo key="windings" text="Number of windings" values="1,2,3,4" />
            <!-- #16364: don't use simple "power" context to avoid conflict with "delta" used for power towers -->
            <combo key="windings:configuration" text="Windings configuration" values="star,delta,open-delta,zigzag,open,scott,leblanc" values_context="power_windings" />
        </optional>
    </chunk>
    <chunk id="power_topology">
        <combo key="topology" text="Circuit topology" values="linear,branched" />
    </chunk>
    <chunk id="telecom_medium">
        <combo key="telecom:medium" text="Local loop type" values="copper,fibre,coaxial" />
    </chunk>
    <chunk id="optional_bridge">
        <optional>
            <text key="name" text="Name" />
            <text key="bridge:name" text="Bridge name" />
            <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="1" length="3" values_sort="false" />
            <space />
            <text key="maxspeed" text="Max. speed (km/h)" />
            <text key="maxspeed:forward" text="Max. speed in way direction" />
            <text key="maxspeed:backward" text="Max. speed opposed to way direction" />
            <space />
            <text key="maxweight" text="Max. weight (tonnes)" />
            <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
            <text key="width" text="Width (meters)" />
            <check key="toll" text="Toll" />
        </optional>
    </chunk>
    <chunk id="waterway">
        <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
        <check key="intermittent" text="Intermittent" disable_off="true" />
        <check key="seasonal" text="Seasonal" disable_off="true" />
        <check key="tidal" text="In the tidal range" disable_off="true" />
        <combo key="tunnel" text="Tunnel" values="culvert,yes" />
        <text key="width" text="Width (meters)" />
    </chunk>
    <chunk id="water_access">
        <optional text="Water access rules:">
            <combo key="ship" text="Ship" values="yes,designated,destination,delivery,permissive,permit,private,no" values_sort="false" />
            <combo key="boat" text="Boat" values="yes,designated,destination,delivery,permissive,permit,private,no" values_sort="false" />
            <combo key="motorboat" text="Motorboat" values="yes,designated,destination,delivery,permissive,permit,private,no" values_sort="false" />
            <combo key="canoe" text="Canoe" values="yes,designated,destination,delivery,permissive,permit,private,no" values_sort="false" />
        </optional>
    </chunk>
    <chunk id="managed">
        <optional>
            <combo key="managed" text="Managed" values="no,yes,grazing,undergrowth,mowing,scientific" values_context="Key:managed" />
        </optional>
    </chunk>
    <chunk id="substance">
        <combo key="substance" text="Substance" values="water,hot_water,steam,sewage,gas,oil" values_sort="false" values_searchable="true" />
    </chunk>
    <chunk id="handle">
        <optional text="Only in case of manual actuator or manual mechanical drive: ">
        <combo key="handle" text="Handle" values="wheel,cross,lever,crank,button,no" values_context="handle" values_sort="false" values_searchable="true" />
        <combo key="turn_to_close" text="Direction to close" values="clockwise,anti_clockwise" />
        </optional>
        <space />
    </chunk>
    <chunk id="pumpMechanism">
        <combo key="pump_mechanism" text="Pump mechanism" values="gear,screw,progressive_cavity,diaphragm,peristaltic,rope,rotary_vane,piston,centrifugal,axial_flow,eductor_jet,ram,siphon,pulser,airlift" values_sort="false" values_searchable="true" />
    </chunk>
    <chunk id="mechCoupling">
        <combo key="mechanical_coupling" text="Mechanical coupling" values="direct,reducer,gearbox,nodding_donkey,belt" values_sort="false" values_searchable="true" />
    </chunk>
    <chunk id="pump_details">
        <reference ref="pumpMechanism" />
        <combo key="mechanical_driver" text="Mechanical driver" values="manual,electric_motor,combustion_engine,reciprocating_solenoid,cylinder,turbine" values_sort="false" values_searchable="true" />
        <reference ref="mechCoupling" />
    </chunk>
    <chunk id="support">
        <combo key="support" text="Support" values="pole,wall_mounted,billboard,ground" values_context="mounting/support" />
    </chunk>
    <chunk id="aerodrome">
        <key key="aeroway" value="aerodrome" match="keyvalue" />
        <text key="name" text="Name" />
        <optional>
            <text key="iata" text="IATA" />
            <text key="icao" text="ICAO" />
            <reference ref="wikipedia_wikidata" />
        </optional>
    </chunk>
    <chunk id="car_brands">
        <multiselect key="brand" text="Car brand" values="Alfa Romeo;Aston Martin;Audi;Bentley;BMW;Buick;Cadillac;Chevrolet;Chrysler;Citroën;Dacia;Daewoo;Daihatsu;Dodge;Ferrari;Fiat;Ford;GMC;Great Wall;Holden;Honda;Hyundai;Infiniti;Isuzu;Jaguar;Jeep;Kia;Lada;Lancia;Land Rover;Lexus;Lincoln;Lotus;Maserati;Mazda;Mercedes-Benz;Mini;Mitsubishi;Nissan;Opel;Peugeot;Porsche;Renault;Saab;Seat;Škoda;Smart;SsangYong;Subaru;Suzuki;Tata;Toyota;Vauxhall;Volkswagen;Volvo" values_no_i18n="true" />
    </chunk>
    <chunk id="motorcycle_brands">
        <multiselect key="brand" text="Motorcycle brand" values="Aprilia;BMW;Ducati;Gilera;Harley-Davidson;Honda;Kawasaki;KTM;Kymco;Moto Guzzi;Peugeot;Piaggio;Suzuki;Triumph;Vespa;Yamaha" values_no_i18n="true" />
    </chunk>
    <chunk id="walking_routes_roles">
        <roles>
            <role key="" text="route segment" requisite="required" type="way,closedway,relation" member_expression="highway|route=ferry" />
            <role key="alternative" text="alternative segment" requisite="optional" type="way,closedway,relation" member_expression="highway|route=ferry" />
            <role key="approach" text="approach segment" requisite="optional" type="way,closedway,relation" member_expression="highway|route=ferry" />
            <role key="excursion" text="excursion segment" requisite="optional" type="way,closedway,relation" member_expression="highway|route=ferry" />
            <role key="connection" text="connection segment" requisite="optional" type="way,closedway,relation" member_expression="highway|route=ferry" />
            <role key="" text="infrastructure" requisite="optional" type="node,closedway" member_expression="tourism OR amenity" />
            <role key="" text="natural" requisite="optional" type="node,closedway" member_expression="natural=peak OR natural=volcano OR mountain_pass=yes OR natural=water OR tourism=viewpoint OR amenity=drinking_water OR natural=spring OR place=locality" />
            <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost" />
        </roles>
    </chunk>
    <chunk id="route_segment_roles">
        <role key="" text="route segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry|leisure=track" />
        <role key="forward" text="forward segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry|leisure=track" />
        <role key="backward" text="backward segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry|leisure=track" />
        <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost" />
    </chunk>
    <chunk id="route_start_stop_roles">
        <role key="start" text="start endpoint" requisite="optional" type="node" />
        <role key="stop" text="stop endpoint" requisite="optional" type="node" />
        <role key="start_stop" text="start and stop endpoint" requisite="optional" type="node" />
    </chunk>
    <chunk id="public_transport_route_optionals">
        <text key="from" text="From (initial stop)" />
        <text key="to" text="To (terminal stop)" />
        <text key="via" text="Via (intermediate stops)" />
        <text key="operator" text="Operator" />
        <text key="network" text="Network" />
        <text key="description" text="Description" />
        <reference ref="color" />
        <reference ref="oh" />
    </chunk>
    <chunk id="fee_reservation_roundtrip_website">
        <reference ref="fee" />
        <combo key="reservation" text="Reservation" values="yes,no,required,recommended" />
        <check key="roundtrip" text="Roundtrip"/>
        <text key="website" text="Website" />
    </chunk>
    <chunk id="pt_route_opt2">
        <combo key="duration" text="Duration (M, MM, HH:MM, or HH:MM:SS)" values="5,10,15,20,30,60,120,10:30,00:02:30" values_no_i18n="true" />
        <combo key="interval" text="Interval (M, MM, HH:MM, or HH:MM:SS)" values="5,10,15,20,30,60,120,10:30,00:02:30" values_no_i18n="true" />
        <reference ref="fee_reservation_roundtrip_website" />
    </chunk>
    <chunk id="climbing_styles">
        <label text="Climbing styles:" />
        <checkgroup columns="2">
            <check key="climbing:boulder" text="Boulders" />
            <check key="climbing:sport" text="Sport climbing" />
            <check key="climbing:toprope" text="Top rope (approach at the route top + letting the rope down)" />
            <check key="climbing:trad" text="Traditional climbing (no fixed anchors)" />
            <check key="climbing:multipitch" text="Multi-pitch climbing" />
            <check key="climbing:ice" text="Ice climbing" />
            <check key="climbing:mixed" text="Mixed climbing" />
            <check key="climbing:deepwater" text="Deep Water Soloing" />
        </checkgroup>
    </chunk>
    <chunk id="climbing_optional_attributes">
        <optional>
            <combo key="climbing:orientation" text="Orientation" values="N,NE,E,SE,S,SW,W,NW" values_no_i18n="true" values_sort="false"/>
            <combo key="climbing:quality" text="Rock/ice quality" values="fragile,medium,solid" />
            <combo key="climbing:rock" text="Rock type" values="limestone,sandstone,granite,basalt,slate" />
            <check key="climbing:summit_log" text="Summit/route log/register" />
            <check key="indoor" text="Climbing routes indoor" />
            <check key="outdoor" text="Climbing routes outdoor" />
            <text key="website" text="Official web site (e.g. operator)" />
            <text key="url" text="Unofficial web site" />
            <combo key="opening_hours" text="Opening Hours" delimiter="|" values="24/7|sunset-sunrise open; sunrise-sunset closed|Mar-Jun closed; Jul-Feb Mo-Su,PH sunrise-sunset|Mo-Fr 15:00-22:00; Sa-Su 11:00-22:00" values_no_i18n="true" values_sort="false" />
            <combo key="fee" text="Fee" values="yes,no,Sa-Su 08:00-20:00"/>
            <reference ref="POI_access" />
        </optional>
    </chunk>
    <chunk id="communication">
        <space />
        <label text="Communication type:" />
        <checkgroup columns="3">
            <check key="communication:mobile_phone" text="Mobile phone" />
            <check key="communication:television" text="Television" />
            <check key="communication:radio" text="Radio" />
            <check key="communication:microwave" text="Microwave" />
            <check key="communication:gsm-r" text="GSM-R" />
        </checkgroup>
    </chunk>
    <chunk id="crossing_markings">
        <multiselect key="crossing:markings" text="Markings" values_sort="false" values_context="crossing:markings">
            <list_entry value="no" icon="presets/vehicle/crossing_unmarked.svg" />
            <list_entry value="yes" icon="presets/vehicle/crossing.svg" />
            <list_entry value="surface" icon="presets/vehicle/crossing_markings_surface.svg" />
            <list_entry value="lines" icon="presets/vehicle/crossing_markings_lines.svg" />
            <list_entry value="lines:paired" icon="presets/vehicle/crossing_markings_lines_paired.svg" />
            <list_entry value="dashes" icon="presets/vehicle/crossing_markings_dashes.svg" />
            <list_entry value="dots" icon="presets/vehicle/crossing_markings_dots.svg" />
            <list_entry value="zebra" icon="presets/vehicle/crossing_ref_zebra.svg" />
            <list_entry value="zebra:double" icon="presets/vehicle/crossing_markings_zebra_double.svg" />
            <list_entry value="zebra:paired" icon="presets/vehicle/crossing_markings_zebra_paired.svg" />
            <list_entry value="zebra:bicolour" icon="presets/vehicle/crossing_markings_zebra_bicolour.svg" />
            <list_entry value="ladder" icon="presets/vehicle/crossing_markings_ladder.svg" />
            <list_entry value="ladder:skewed" icon="presets/vehicle/crossing_markings_ladder_skewed.svg" />
            <list_entry value="ladder:paired" icon="presets/vehicle/crossing_markings_ladder_paired.svg" />
            <list_entry value="pictograms" />
        </multiselect>
    </chunk>
    <!-- Link chunks -->
    <chunk id="link_contact_address">
        <preset_link preset_name="Contact (Common Schema)" />
        <preset_link preset_name="Address" />
    </chunk>
    <chunk id="link_contact_address_payment">
        <preset_link preset_name="Contact (Common Schema)" />
        <preset_link preset_name="Address" />
        <preset_link preset_name="Payment Methods" />
    </chunk>
    <chunk id="link_road_access_restrictions">
        <preset_link preset_name="Road Restrictions" />
        <preset_link preset_name="Access Restrictions" />
    </chunk>
    <chunk id="school_common">
        <combo key="school:gender" values="mixed,male,female,separated" values_context="gender" text="Gender of students"/>
    </chunk>
    <chunk id="trailblazed">
        <combo key="trailblazed" text="Trail marking" values="yes,poles,cairns,symbols,no" values_sort="false" match="key" />
    </chunk>
  <!-- Groups -->
  <group name="Highways" icon="presets/transport/way/way_secondary.svg">
    <group name="Streets" icon="presets/transport/way/way_secondary.svg">
        <item name="Motorway" icon="presets/transport/way/way_motorway.svg" type="way" preset_name_label="true">
            <link wiki="Tag:highway=motorway" />
            <space />
            <key key="highway" value="motorway" />
            <text key="ref" text="Reference" />
            <check key="noref" text="Street has no reference" disable_off="true" />
            <optional>
                <text key="name" text="Name" />
                <check key="noname" text="Street has no name" disable_off="true" />
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <text key="width" text="Width (meters)" />
                <space />
                <reference ref="highway_yesno" />
                <checkgroup columns="4">
                    <check key="oneway" text="Oneway" default="on" />
                    <check key="toll" text="Toll" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Motorway -->
        <item name="Motorway Link" icon="presets/transport/way/way_motorway_link.svg" type="way" preset_name_label="true">
            <link wiki="Tag:highway=motorway_link" />
            <key key="highway" value="motorway_link" />
            <optional>
                <text key="ref" text="Reference" />
                <check key="noref" text="Street has no reference" disable_off="true" />
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <text key="junction:ref" text="Junction reference" />
                <text key="width" text="Width (meters)" />
                <space />
                <reference ref="highway_yesno" />
                <checkgroup columns="4">
                    <check key="oneway" text="Oneway" default="on" />
                    <check key="toll" text="Toll" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Motorway Link -->
        <item name="Trunk" icon="presets/transport/way/way_trunk.svg" type="way" preset_name_label="true">
            <link wiki="Tag:highway=trunk" />
            <space />
            <key key="highway" value="trunk" />
            <text key="ref" text="Reference" />
            <check key="noref" text="Street has no reference" disable_off="true" />
            <optional>
                <text key="name" text="Name" />
                <check key="noname" text="Street has no name" disable_off="true" />
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <text key="width" text="Width (meters)" />
                <space />
                <reference ref="highway_yesno" />
                <checkgroup columns="4">
                    <check key="oneway" text="Oneway" default="on" />
                    <check key="toll" text="Toll" />
                    <check key="motorroad" text="Motorroad" default="on" />
                    <check key="dual_carriageway" text="Divided highway" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Trunk -->
        <item name="Trunk Link" icon="presets/transport/way/way_trunk_link.svg" type="way" preset_name_label="true">
            <link wiki="Highway_link" />
            <space />
            <key key="highway" value="trunk_link" />
            <optional>
                <text key="ref" text="Reference" />
                <check key="noref" text="Street has no reference" disable_off="true" />
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <text key="junction:ref" text="Junction reference" />
                <text key="width" text="Width (meters)" />
                <space />
                <reference ref="highway_yesno" />
                <checkgroup columns="4">
                    <check key="oneway" text="Oneway" default="on" />
                    <check key="toll" text="Toll" />
                    <check key="motorroad" text="Motorroad" default="on" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Trunk Link -->
        <separator/>
        <item name="Primary" icon="presets/transport/way/way_primary.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=primary" />
            <space />
            <key key="highway" value="primary" />
            <text key="ref" text="Reference" />
            <check key="noref" text="Street has no reference" disable_off="true" />
            <optional>
                <text key="name" text="Name" />
                <check key="noname" text="Street has no name" disable_off="true" />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <checkgroup columns="3">
                    <check key="motorroad" text="Motorroad" />
                    <check key="dual_carriageway" text="Divided highway" disable_off="true" />
                    <check key="narrow" text="Narrow" disable_off="true" />
                    <check key="trolley_wire" text="Overhead trolley wires" />
                    <check key="frontage_road" text="Frontage road" disable_off="true" />
                </checkgroup>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Primary -->
        <item name="Primary Link" icon="presets/transport/way/way_primary_link.svg" type="way" preset_name_label="true">
            <link wiki="Highway_link" />
            <key key="highway" value="primary_link" />
            <optional>
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <text key="junction:ref" text="Junction reference" />
                <check key="motorroad" text="Motorroad" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <space />
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Primary Link -->
        <item name="Secondary" icon="presets/transport/way/way_secondary.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=secondary" />
            <space />
            <key key="highway" value="secondary" />
            <text key="ref" text="Reference" />
            <check key="noref" text="Street has no reference" disable_off="true" />
            <optional>
                <text key="name" text="Name" />
                <check key="noname" text="Street has no name" disable_off="true" />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <checkgroup columns="2">
                    <check key="dual_carriageway" text="Divided highway" disable_off="true" />
                    <check key="narrow" text="Narrow" disable_off="true" />
                    <check key="trolley_wire" text="Overhead trolley wires" />
                    <check key="frontage_road" text="Frontage road" disable_off="true" />
                </checkgroup>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Secondary -->
        <item name="Secondary Link" icon="presets/transport/way/way_secondary_link.svg" type="way" preset_name_label="true">
            <link wiki="Highway_link" />
            <key key="highway" value="secondary_link" />
            <optional>
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <space />
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Secondary Link -->
        <item name="Tertiary" icon="presets/transport/way/way_tertiary.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=tertiary" />
            <space />
            <key key="highway" value="tertiary" />
            <text key="ref" text="Reference" />
            <check key="noref" text="Street has no reference" disable_off="true" />
            <optional>
                <text key="name" text="Name" />
                <check key="noname" text="Street has no name" disable_off="true" />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <checkgroup columns="2">
                    <check key="dual_carriageway" text="Divided highway" disable_off="true" />
                    <check key="narrow" text="Narrow" disable_off="true" />
                    <check key="trolley_wire" text="Overhead trolley wires" />
                    <check key="frontage_road" text="Frontage road" disable_off="true" />
                </checkgroup>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Tertiary -->
        <item name="Tertiary Link" icon="presets/transport/way/way_tertiary_link.svg" type="way" preset_name_label="true">
            <link wiki="Highway_link" />
            <key key="highway" value="tertiary_link" />
            <optional>
                <reference ref="highway_base" />
                <text key="destination" text="Destination" />
                <text key="destination:ref" text="Destination reference" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <space />
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Tertiary Link -->
        <item name="Unclassified" icon="presets/transport/way/way_unclassified.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=unclassified" />
            <key key="highway" value="unclassified" />
            <optional>
                <text key="name" text="Name" />
                <check key="noname" text="Street has no name" disable_off="true" />
                <text key="ref" text="Reference" />
                <check key="noref" text="Street has no reference" disable_off="true" />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <checkgroup columns="4">
                    <check key="dual_carriageway" text="Divided highway" disable_off="true" />
                    <check key="narrow" text="Narrow" disable_off="true" />
                    <check key="trolley_wire" text="Overhead trolley wires" />
                    <check key="passing_places" text="Passing Places" />
                </checkgroup>
                <reference ref="placement_shoulder" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Unclassified -->
        <item name="Residential" icon="presets/transport/way/way_residential.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=residential" />
            <space />
            <key key="highway" value="residential" />
            <text key="name" text="Name" />
            <check key="noname" text="Street has no name" disable_off="true" />
            <optional>
                <text key="ref" text="Reference" />
                <reference ref="highway_base" />
                <reference ref="highway_yesno" />
                <checkgroup columns="4">
                    <check key="oneway" text="Oneway" />
                    <check key="oneway:bicycle" text="Oneway for bicycle" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <text key="width" text="Width (meters)" />
                <combo key="bus_bay" text="Bus bay" values="both,left,right" />
                <combo key="sidewalk:both" text="Sidewalk (both)" values="yes,no,separate" values_context="sidewalk" />
                <combo key="sidewalk:left" text="Sidewalk (left)" values="yes,no,separate" values_context="sidewalk" />
                <combo key="sidewalk:right" text="Sidewalk (right)" values="yes,no,separate" values_context="sidewalk" />
                <checkgroup columns="3">
                    <check key="dual_carriageway" text="Divided highway" disable_off="true" />
                    <check key="narrow" text="Narrow" disable_off="true" />
                    <check key="trolley_wire" text="Overhead trolley wires" />
                </checkgroup>
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Residential -->
        <item name="Bicycle Road" icon="presets/transport/way/way_bicycle_road.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Key:bicycle_road" />
            <space />
            <key key="bicycle_road" value="yes" />
            <key key="bicycle" value="designated" />
            <combo key="highway" text="Highway type" values="residential,service,unclassified,path,cycleway" values_context="Highway" default="residential" />
            <text key="name" text="Name" />
            <check key="noname" text="Street has no name" disable_off="true" />
            <combo key="vehicle" text="Vehicle access" values="yes,destination,no" values_sort="false" default="no" />
            <text key="maxspeed" text="Max. speed (km/h)" default="30" />
            <optional>
                <combo key="lanes" text="Lanes" values="1,2,3" length="3" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline" />
                <checkgroup columns="4">
                    <check key="oneway" text="Oneway" />
                    <check key="oneway:bicycle" text="Oneway for bicycle" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <text key="width" text="Width (meters)" />
                <combo key="bus_bay" text="Bus bay" values="both,left,right" />
                <combo key="sidewalk" text="Sidewalk" values="both,left,right,no,separate" values_context="sidewalk" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Bicycle Road -->
        <item name="Living Street" icon="presets/transport/way/way_living_street.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=living_street" />
            <space />
            <key key="highway" value="living_street" />
            <text key="name" text="Name" />
            <check key="noname" text="Street has no name" disable_off="true" />
            <optional>
                <combo key="lanes" text="Lanes" values="1,2,3" length="3" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <checkgroup columns="2">
                    <check key="narrow" text="Narrow" disable_off="true" />
                    <check key="trolley_wire" text="Overhead trolley wires" />
                </checkgroup>
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Living Street -->
        <item name="Pedestrian" icon="presets/transport/way/way_pedestrian.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:highway=pedestrian" />
            <space />
            <key key="highway" value="pedestrian" />
            <text key="name" text="Name" />
            <check key="noname" text="Street has no name" disable_off="true" />
            <optional>
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <reference ref="surface_smoothness" />
                <check key="area" text="Area" />
                <reference ref="highway_yesno_incline" />
                <reference ref="lit_common_no_times"/>
                <text key="width" text="Width (meters)" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Pedestrian -->
        <item name="Busway" icon="presets/transport/way/way_busway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=busway"/>
            <space />
            <key key="highway" value="busway" />
            <optional>
                <text key="name" text="Name" />
                <space />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <text key="operator" text="Operator" />
                <combo key="embedded_rails" values="abandoned,construction,disused,funicular,light_rail,miniature,narrow_gauge,rail,tram,yes" text="Embedded rails" />
                <check key="trolley_wire" text="Trolley wire" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Busway -->
        <item name="Service" icon="presets/transport/way/way_service.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=service" />
            <space />
            <key key="highway" value="service" />
            <combo key="service" text="Service way type" values="alley,driveway,parking_aisle,drive-through,emergency_access,slipway" />
            <optional>
                <text key="name" text="Name" />
                <space />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <check key="passing_places" text="Passing Places" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Service -->
        <item name="Parking Aisle" icon="presets/transport/way/way_service_parking_aisle.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:service=parking_aisle" />
            <key key="highway" value="service" />
            <key key="service" value="parking_aisle" />
            <optional>
                <reference ref="surface_smoothness" />
                <check key="oneway" text="Oneway" />
                <reference ref="lit_common_no_times"/>
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Parking Aisle -->
        <item name="Escape" icon="presets/transport/way/way_escape.svg" type="way" preset_name_label="true">
            <link wiki="Tag:highway=escape" />
            <space />
            <key key="highway" value="escape" />
            <label text="Emergency lane beside long descending slopes for trucks and other vehicles to stop safely after brake failure." />
            <optional>
                <reference ref="surface" />
                <text key="width" text="Width (meters)" />
                <reference ref="lit_common_no_times"/>
            </optional>
        </item> <!-- Escape -->
        <item name="Raceway" icon="presets/sport/raceway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=raceway" />
            <space />
            <key key="highway" value="raceway" />
            <text key="name" text="Name" />
        </item> <!-- Raceway -->
        <item name="Road (Unknown Type)" icon="presets/transport/way/way_road.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=road" />
            <key key="highway" value="road" />
            <optional>
                <text key="name" text="Name" />
                <space />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <check key="trolley_wire" text="Overhead trolley wires" />
                <check key="dual_carriageway" text="Divided highway" disable_off="true" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Road (Unknown Type) -->
        <item name="Construction" icon="presets/transport/way/way_construction.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Key:construction" />
            <key key="highway" value="construction" />
            <combo key="construction" text="Highway type" values_sort="false" values_context="Highway">
                <list_entry value="motorway" display_value="Motorway" icon="presets/transport/way/way_motorway.svg" />
                <list_entry value="motorway_link" display_value="Motorway Link" icon="presets/transport/way/way_motorway_link.svg" />
                <list_entry value="trunk" display_value="Trunk" icon="presets/transport/way/way_trunk.svg" />
                <list_entry value="trunk_link" display_value="Trunk Link" icon="presets/transport/way/way_trunk_link.svg" />
                <list_entry value="primary" display_value="Primary" icon="presets/transport/way/way_primary.svg" />
                <list_entry value="primary_link" display_value="Primary Link" icon="presets/transport/way/way_primary_link.svg" />
                <list_entry value="secondary" display_value="Secondary" icon="presets/transport/way/way_secondary.svg" />
                <list_entry value="secondary_link" display_value="Secondary Link" icon="presets/transport/way/way_secondary_link.svg" />
                <list_entry value="tertiary" display_value="Tertiary" icon="presets/transport/way/way_tertiary.svg" />
                <list_entry value="tertiary_link" display_value="Tertiary Link" icon="presets/transport/way/way_tertiary_link.svg" />
                <list_entry value="unclassified" display_value="Unclassified" icon="presets/transport/way/way_unclassified.svg" />
                <list_entry value="residential" display_value="Residential" icon="presets/transport/way/way_residential.svg" />
                <list_entry value="service" display_value="Service" icon="presets/transport/way/way_service.svg" />
                <list_entry value="pedestrian" display_value="Pedestrian" icon="presets/transport/way/way_pedestrian.svg" />
                <list_entry value="bus_guideway" display_value="Bus Guideway" icon="presets/transport/railway/bus_guideway.svg" />
                <list_entry value="busway" display_value="Bus Rapid Transit" />
                <list_entry value="escape" display_value="Escape" icon="presets/transport/way/way_escape.svg" />
                <list_entry value="raceway" display_value="Raceway" icon="presets/sport/raceway.svg"  />
                <list_entry value="track" display_value="Track" icon="presets/transport/way/track.svg" />
                <list_entry value="path" display_value="Path" icon="presets/transport/way/path.svg" />
                <list_entry value="bridleway" display_value="Dedicated Bridleway" icon="presets/transport/way/dedicated_bridleway.svg" />
                <list_entry value="cycleway" display_value="Dedicated Cycleway" icon="presets/transport/way/dedicated_cycleway.svg" />
                <list_entry value="footway" display_value="Dedicated Footway" icon="presets/transport/way/dedicated_footway.svg" />
                <list_entry value="steps" display_value="Steps" icon="presets/transport/way/steps.svg" />
            </combo>
            <optional>
                <text key="name" text="Name" />
                <space />
                <reference ref="highway_base" />
                <reference ref="highway_yesno_incline_oneway_lit_width_busbay_sidewalk" />
                <check key="trolley_wire" text="Overhead trolley wires" />
                <combo key="junction" text="Junction" values="roundabout,jughandle" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Construction -->
        <separator/>
        <item name="Road Restrictions" icon="presets/vehicle/restriction/maxspeed.svg" type="node,way,closedway,multipolygon" preset_name_label="true" > <!-- There are links from MP relations to this preset -->
            <link wiki="Key:access" />
            <space />
            <checkgroup columns="3" >
                <check key="oneway" text="Oneway" />
                <check key="toll" text="Toll" />
                <check key="noexit" text="No exit (cul-de-sac)" disable_off="true" />
                <check key="winter_road" text="Winter road" disable_off="true" />
                <check key="ice_road" text="Ice road" disable_off="true" />
            </checkgroup>
            <text key="maxspeed" text="Max. speed (km/h)" />
            <text key="maxspeed:forward" text="Max. speed in way direction" />
            <text key="maxspeed:backward" text="Max. speed opposed to way direction" />
            <text key="maxspeed:hgv" text="Max. speed Heavy Goods Vehicles (km/h)" match="key" />
            <text key="maxspeed:advisory" text="Signposted advisory max. speed (km/h)" />
            <text key="minspeed" text="Min. speed (km/h)" match="key" />
            <space />
            <reference ref="highway_max" />
            <space />
            <combo key="overtaking" text="Overtaking" values="yes,both,forward,backward,no" values_context="overtaking" values_sort="false" match="key" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Road Restrictions -->
        <item name="Access Restrictions" icon="presets/vehicle/restriction/restrictions.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true"> <!-- There are links from MPs and route relations to this preset -->
            <link wiki="Key:access" />
            <space />
            <label text="Some road types already imply some access restrictions which should not be set again." />
            <space />
            <label text="Transport mode restrictions" />
            <combo key="access" text="General Access" values="yes,destination,delivery,permissive,permit,private,customers,agricultural,forestry,no" values_searchable="true" values_sort="false" match="key" />
            <combo key="foot" text="Foot" values="yes,official,designated,permissive,destination,delivery,permit,private,use_sidepath,no" values_sort="false" match="key" />
            <reference ref="wheelchair" />
            <combo key="ski" text="Ski" values="yes,official,designated,permissive,permit,private,no" values_sort="false" />
            <combo key="dog" text="Dog" values="yes,leashed,unleashed,official,designated,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="horse" text="Horse" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" match="key" />
            <space />
            <label text="Vehicles per type" />
            <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="bicycle" text="Bicycle" values="yes,official,designated,permissive,destination,delivery,permit,private,use_sidepath,customers,no" values_sort="false" match="key" />
            <check key="cyclestreet" text="Bicycle street" disable_off="true" />
            <combo key="carriage" text="Carriage" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="motor_vehicle" text="Motor vehicles" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="motorcycle" text="Motorcycle" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="moped" text="Moped" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="mofa" text="Mofa" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="motorcar" text="Motorcar" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="goods" text="Light Commercial Vehicles (goods)" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="hgv" text="Heavy Goods Vehicles (hgv)" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="bdouble" text="B-double road train" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="agricultural" text="Agricultural Vehicles (with restrictions e.g. max. 25 km/h)" values="yes,official,designated,destination,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            <combo key="4wd_only" text="4WD only" values="yes,recommended,no" values_sort="false" match="key" />
            <combo key="snowmobile" text="Snowmobile" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
            <combo key="golf_cart" text="Golf cart" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" match="key" />
            <space />
            <label text="Vehicles per use" />
            <combo key="emergency" text="Emergency vehicles" values="yes,official,designated,destination,no" values_sort="false" match="keyvalue" />
            <combo key="disabled" text="Disabled" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="hov" text="High-occupancy vehicles (hov)" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="psv" text="Public Service Vehicles (psv)" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="bus" text="Public Transportation Bus" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="taxi" text="Taxi" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="tourist_bus" text="Tourist buses" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <combo key="hazmat" text="Hazmat" values="yes,official,designated,destination,permissive,permit,private,no" values_sort="false" match="key" />
            <preset_link preset_name="Road Restrictions" />
        </item> <!-- Access Restrictions -->
        <separator/>
        <item name="Roundabout" icon="presets/vehicle/restriction/roundabout_right.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:junction=roundabout" />
            <space />
            <key key="junction" value="roundabout" />
            <combo key="highway" text="Type" values="motorway,motorway_link,trunk,trunk_link,primary,primary_link,secondary,tertiary,unclassified,residential,living_street,service,bus_guideway,construction" values_context="Highway" />
            <optional>
                <reference ref="name_layer" />
                <combo key="lanes" text="Lanes" values="1,2,3" length="3" />
                <reference ref="highway_yesno" />
                <text key="width" text="Width (meters)" />
            </optional>
            <reference ref="link_road_access_restrictions" />
            <preset_link preset_name="Circular junction" text="Similar but different tags:" />
            <preset_link preset_name="Mini-Roundabout" text="Similar but different tags:" />
        </item> <!-- Roundabout -->
        <item name="Circular junction" icon="presets/vehicle/restriction/junction_circular.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:junction=circular" />
            <space />
            <key key="junction" value="circular" />
            <combo key="highway" text="Type" values="motorway,motorway_link,trunk,trunk_link,primary,primary_link,secondary,tertiary,unclassified,residential,living_street,service,bus_guideway,construction" values_context="Highway" />
            <optional>
                <reference ref="name_layer" />
                <combo key="lanes" text="Lanes" values="1,2,3" length="3" />
                <reference ref="highway_yesno" />
                <check key="oneway" text="Oneway" />
                <text key="width" text="Width (meters)" />
            </optional>
            <reference ref="link_road_access_restrictions" />
            <preset_link preset_name="Roundabout" text="Similar but different tags:" />
            <preset_link preset_name="Mini-Roundabout" text="Similar but different tags:" />
        </item> <!-- Circular junction -->
        <item name="Ford" icon="presets/vehicle/ford.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:ford=yes" />
            <combo key="ford" text="Ford" values="yes,stepping_stones" default="yes" values_searchable="true" match="keyvalue!" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Ford -->
        <item name="Traffic Hazard" icon="presets/transport/hazard.svg" type="node,way" preset_name_label="true">
            <link wiki="Key:hazard" />
            <space />
            <combo key="hazard" text="Hazard" values="animal_crossing,bump,children,curve,curves,cyclists,dangerous_junction,dip,falling_rocks,frost_heave,horse_riders,ice,landslide,loose_gravel,low_flying_aircraft,pedestrians,queues_likely,school_zone,side_winds,slippery,turn,turns" values_context="hazard" />
        </item> <!-- Traffic Hazard -->
    </group> <!-- Streets -->
    <group name="Ways" icon="presets/transport/way/way_unclassified.svg">
        <item name="Track" icon="presets/transport/way/track.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=track" />
            <space />
            <combo key="tracktype" text="Tracktype" values_searchable="true" values_sort="false">
                <list_entry value="grade1" icon="presets/transport/way/tracktype_grade1.svg" short_description="Solid: Usually a paved or sealed surface" />
                <list_entry value="grade2" icon="presets/transport/way/tracktype_grade2.svg" short_description="Solid but unpaved: Usually an unpaved track with surface of gravel" />
                <list_entry value="grade3" icon="presets/transport/way/tracktype_grade3.svg" short_description="Mostly Solid: Even mixture of hard and soft materials. Almost always an unpaved track" />
                <list_entry value="grade4" icon="presets/transport/way/tracktype_grade4.svg" short_description="Mostly Soft: Almost always an unpaved track prominently with soil/sand/grass, but with some hard or compacted materials mixed in" />
                <list_entry value="grade5" icon="presets/transport/way/tracktype_grade5.svg" short_description="Soft: Almost always an unimproved track lacking hard materials, same as surrounding soil" />
            </combo>
            <key key="highway" value="track" />
            <optional>
                <reference ref="name_layer" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <combo key="mtb:scale" text="MTB Scale" values="0-,0,0+,1-,1,1+,2-,2,2+,3-,3,3+,4-,4,4+,5-,5,5+,6-,6,6+" values_sort="false" values_no_i18n="true" />
                <reference ref="trailblazed" />
                <reference ref="highway_access" />
                <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="motor_vehicle" text="Motor vehicles" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="motorcycle" text="Motorcycle" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="motorcar" text="Motorcar" values="yes,official,designated,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="horse" text="Horse" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Track -->
        <item name="Path" icon="presets/transport/way/path.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=path" />
            <key key="highway" value="path" />
            <optional>
                <reference ref="name_layer" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <combo key="sac_scale" text="SAC Scale" values_searchable="true" values_sort="false">
                    <list_entry value="strolling" display_value="smooth strolling trail" short_description="Smooth trail with no obstacles usually wide enough to be walked side-by-side. No exposed areas. Terrain level; no risk of falling or tripping over minor obstacles." />
                    <list_entry value="hiking" display_value="T1 - hiking trail" short_description="Trail well cleared or with rather minor obstacles like roots, usually walked single file. Exposed areas well secured. Terrain level or inclined; no risk of falling with appropriate behaviour." />
                    <list_entry value="mountain_hiking" display_value="T2 - mountain hiking trail" short_description="Continuous trail, with somewhat bigger obstacles like stones, smaller rocks. Exposed areas made more secure. Terrain steep in places and may pose fall hazards." />
                    <list_entry value="demanding_mountain_hiking" display_value="T3 - difficult, exposed hiking trail" short_description="Obstacles like boulders. Exposed areas ordinarily secured with fixed ropes or chains. Use of hands for balance potentially needed. Portions of the route exposed with danger of falling. Trail may have unmarked portions and cross fields of loose scree or talus." />
                    <list_entry value="alpine_hiking" display_value="T4 - difficult, exposed, steep alpine trail" short_description="Use of hands needed in order to advance in certain places. Terrain already quite exposed, including steep grassy pitches, talus slopes, easy snowfields, or snow-free glacier crossings." />
                    <list_entry value="demanding_alpine_hiking" display_value="T5 - difficult alpine trail with climbing" short_description="Individual easy climbing sections. Exposed and demanding terrain. May include steep rock scrambles, glaciers and snowfields with risk of sliding." />
                    <list_entry value="difficult_alpine_hiking" display_value="T6 - hazardous alpine trail with climbing" short_description="Includes climbing pitches up to UIAA grade II. Severe exposure. Difficult craggy terrain. Glaciers with high risk of sliding." />
                </combo>
                <combo key="mtb:scale" text="MTB Scale" values="0-,0,0+,1-,1,1+,2-,2,2+,3-,3,3+,4-,4,4+,5-,5,5+,6-,6,6+" values_sort="false" values_no_i18n="true" />
                <reference ref="trailblazed" />
                <combo key="trail_visibility" text="Visibility" values="excellent,good,intermediate,bad,horrible,no" values_context="trail_visibility" values_sort="false" />
                <checkgroup columns="2">
                    <check key="segregated" text="Segregated" />
                    <check key="informal" text="Informal" />
                </checkgroup>
                <combo key="foot" text="Foot" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <reference ref="wheelchair" />
                <combo key="bicycle" text="Bicycle" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <reference ref="path_access_modes" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Path -->
        <separator/>
        <item name="Dedicated Bridleway" icon="presets/transport/way/dedicated_bridleway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=bridleway" />
            <key key="highway" value="bridleway" />
            <optional>
                <reference ref="name_layer" />
                <text key="maxspeed" text="Max. speed (km/h)" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <check key="segregated" text="Segregated" />
                <space />
                <label text="Depending on the country, several access tags are implied and do not need to be set." />
                <label text="Globally, `horse=designated` and `motor_vehicle=no` are implied." />
                <combo key="horse" text="Horse" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="dog" text="Dog" values="yes,leashed,unleashed,official,designated,permissive,permit,private,no" values_sort="false" match="key" />
                <combo key="foot" text="Foot" values="yes,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <reference ref="wheelchair" />
                <combo key="bicycle" text="Bicycle" values="yes,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="ski" text="Ski" values="yes,permissive,private,no" values_sort="false" />
                <combo key="snowmobile" text="Snowmobile" values="yes,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="motor_vehicle" text="Motor vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Dedicated Bridleway -->
        <item name="Cycle Lane/Track" icon="presets/transport/way/cycle_lane_track.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Bicycle" />
            <space />
            <combo key="cycleway" text="Cycleway" values_context="cycleway" values="lane,track,share_busway,shared_lane,separate" match="key" />
            <combo key="cycleway:left" text="Cycleway left" values_context="cycleway" values="lane,track,share_busway,shared_lane,separate" match="key" />
            <combo key="cycleway:right" text="Cycleway right" values_context="cycleway" values="lane,track,share_busway,shared_lane,separate" match="key" />
            <check key="oneway:bicycle" text="Oneway (bicycle)" />
            <space />
            <optional text="Cycleway Lane Attributes">
                <combo key="cycleway:both:lane" text="Lane type (both)" values_context="cycleway" values="advisory,exclusive"/>
                <check key="cycleway:both:buffer" text="Has buffer between automobiles and cycleway (both)" />
                <combo key="cycleway:left:lane" text="Lane type (left)" values_context="cycleway" values="advisory,exclusive"/>
                <check key="cycleway:left:buffer" text="Has buffer between automobiles and cycleway (left)" />
                <combo key="cycleway:right:lane" text="Lane type (right)" values_context="cycleway" values="advisory,exclusive"/>
                <check key="cycleway:right:buffer" text="Has buffer between automobiles and cycleway (right)" />
            </optional>
            <optional text="Edit Highway Attributes:">
                <combo key="highway" text="Highway" values="motorway,motorway_link,trunk,trunk_link,primary,primary_link,secondary,secondary_link,tertiary,tertiary_link,unclassified,residential,living_street,service,bus_guideway,construction" values_context="Highway" values_sort="false" />
                <check key="oneway" text="Oneway" />
            </optional>
        </item> <!-- Cycle Lane/Track -->
        <item name="Dedicated Cycleway" icon="presets/transport/way/dedicated_cycleway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=cycleway" />
            <key key="highway" value="cycleway" />
            <optional>
                <reference ref="name_layer" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <check key="segregated" text="Segregated" />
                <space />
                <label text="Depending on the country, several access tags are implied and do not need to be set." />
                <label text="Globally, `bicycle=designated` is implied." />
                <combo key="foot" text="Pedestrians" values="yes,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <reference ref="wheelchair" />
                <combo key="ski" text="Ski" values="yes,official,designated,permissive,private,no" values_sort="false" />
                <combo key="snowmobile" text="Snowmobile" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="dog" text="Dog" values="yes,leashed,unleashed,official,designated,permissive,permit,private,no" values_sort="false" match="key" />
                <combo key="horse" text="Horse" values="yes,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="motor_vehicle" text="Motor vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Dedicated Cycleway -->
        <item name="Segregated Foot- and Cycleway" icon="presets/transport/way/segregated_foot_cycleway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=path" />
            <key key="highway" value="path" />
            <key key="bicycle" value="designated" />
            <key key="foot" value="designated" />
            <key key="segregated" value="yes" />
            <optional>
                <reference ref="name_layer" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <space />
                <reference ref="wheelchair" />
                <reference ref="path_access_modes" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Segregated Foot- and Cycleway -->
        <item name="Combined Foot- and Cycleway" icon="presets/transport/way/combined_foot_cycleway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=path" />
            <key key="highway" value="path" />
            <key key="bicycle" value="designated" />
            <key key="foot" value="designated" />
            <key key="segregated" value="no" />
            <optional>
                <reference ref="name_layer" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <check key="passing_places" text="Passing Places" />
                <space />
                <reference ref="wheelchair" />
                <reference ref="path_access_modes" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Combined Foot- and Cycleway -->
        <item name="Dedicated Footway" icon="presets/transport/way/dedicated_footway.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=footway" />
            <key key="highway" value="footway" />
            <optional>
                <combo key="footway" text="Type" values_context="footway" >
                    <list_entry value="access_aisle" short_description="Marked footpath in a parking lot" />
                    <list_entry value="crossing" short_description="A pedestrian crossing"/>
                    <list_entry value="sidewalk" short_description="A footway alongside a street"/>
                    <list_entry value="link" short_description="Footway sections that do not exist but are necessary for routing"/>
                    <list_entry value="traffic_island" short_description="Footway sections inside a crossing island"/>
                    <list_entry value="alley" short_description="Access for back entrances and/or emergency access"/>
                </combo>
                <reference ref="name_layer" />
                <reference ref="surface_smoothness" />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
                <check key="segregated" text="Segregated" />
                <reference ref="wheelchair" />
                <space />
                <label text="Depending on the country, several access tags are implied and do not need to be set." />
                <label text="Globally, `foot=designated` is implied." />
                <combo key="bicycle" text="Bicycle" values="yes,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="ski" text="Ski" values="yes,official,designated,permissive,private,no" values_sort="false" />
                <combo key="snowmobile" text="Snowmobile" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="dog" text="Dog" values="yes,leashed,unleashed,official,designated,permissive,permit,private,no" values_sort="false" match="key" />
                <combo key="horse" text="Horse" values="yes,official,designated,permissive,destination,delivery,permit,private,no" values_sort="false" />
                <combo key="vehicle" text="All vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" />
                <combo key="motor_vehicle" text="Motor vehicles" values="yes,destination,delivery,permissive,permit,private,agricultural,forestry,no" values_sort="false" match="key" />
            </optional>
            <reference ref="link_road_access_restrictions" />
        </item> <!-- Dedicated Footway -->
        <item name="Steps" icon="presets/transport/way/steps.svg" type="way" preset_name_label="true">
            <link wiki="Tag:highway=steps" />
            <key key="highway" value="steps" />
            <optional>
                <text key="name" text="Name" />
                <combo key="level" text="Storeys" values="1;2,0;1,-1;0,-2;-1,1.5;2,1;1.5,0.5;1,0;0.5,-0.5;0,-1;-0.5,-1.5;-1,-2;-1.5" values_sort="false" values_no_i18n="true" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <reference ref="surface" />
                <text key="step_count" text="Amount of Steps" />
                <space />
                <check key="ramp" text="Ramp" />
                <checkgroup columns="2" >
                    <check key="ramp:stroller" text="Stroller ramp" />
                    <check key="ramp:bicycle" text="Bicycle ramp" />
                </checkgroup>
                <combo key="ramp:wheelchair" text="Wheelchair ramp" values="yes,limited,no" />
                <combo key="ramp:luggage" text="Luggage ramp" values="yes,automatic,manual,no" />
                <space />
                <check key="handrail" text="Handrail" />
                <checkgroup columns="3" >
                    <check key="handrail:left" text="Left handrail" />
                    <check key="handrail:center" text="Center handrail" />
                    <check key="handrail:right" text="Right handrail" />
                </checkgroup>
                <space />
                <combo key="conveying" text="Escalator" values="yes,forward,backward,reversible" />
                <space />
                <reference ref="highway_yesno_incline_oneway_lit_width" />
            </optional>
        </item> <!-- Steps -->
    </group> <!-- Ways -->
    <group name="Waypoints" icon="presets/vehicle/waypoints.svg">
        <item name="Motorway Junction" icon="presets/vehicle/motorway_junction.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=motorway_junction" />
            <space />
            <key key="highway" value="motorway_junction" />
            <text key="name" text="Name" />
            <check key="noname" text="Junction has no name" disable_off="true" />
            <text key="ref" text="Number" />
            <check key="noref" text="Junction has no reference" disable_off="true" />
        </item> <!-- Motorway Junction -->
        <item name="Services" icon="presets/vehicle/services.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:highway=services" />
            <key key="highway" value="services" />
            <optional>
                <reference ref="name_operator" />
                <reference ref="toilets" />
            </optional>
        </item> <!-- Services -->
        <item name="Rest Area" icon="presets/vehicle/rest_area.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:highway=rest_area" />
            <key key="highway" value="rest_area" />
            <optional>
                <text key="name" text="Name" />
                <reference ref="toilets" />
                <check key="drinking_water" text="Drinking Water" />
            </optional>
        </item> <!-- Rest Area -->
        <separator/>
        <item name="Traffic Signal" icon="presets/vehicle/traffic_signals.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=traffic_signals" />
            <key key="highway" value="traffic_signals" />
            <optional>
                <combo key="traffic_signals:direction" text="Direction" values="forward,backward,both" />
            </optional>
            <optional text="Optional crossing attributes:">
                <combo key="crossing" text="Pedestrian crossing type" >
                    <list_entry value="uncontrolled" icon="presets/vehicle/crossing.svg" />
                    <list_entry value="traffic_signals" icon="presets/vehicle/crossing_traffic_signals.svg" />
                    <list_entry value="unmarked" icon="presets/vehicle/crossing_unmarked.svg" />
                    <list_entry value="no" />
                </combo>
                <combo key="crossing_ref" text="Crossing type name" values="zebra,pelican,toucan,puffin,pegasus,tiger"/>
                <combo key="kerb" text="Kerb" values="flush,lowered,no,raised,rolled,yes" values_context="kerb" />
                <combo key="supervised" text="Crossing attendant" delimiter="|" values="yes|no|06:00-20:00|Mo-Fr 09:00-18:00,Sa 08:00-14:00|May-Sep 09:30-12:30,14:15-19:30" values_i18n="false" values_sort="false" />
                <check key="crossing:island" text="With island" />
                <reference ref="check_crossing_access" />
                <label text="In case of crossing traffic signals:" />
                <checkgroup columns="2">
                    <check key="button_operated" text="Button operated" />
                    <check key="traffic_signals:sound" text="Sound signals" />
                </checkgroup>
            </optional>
            <optional text="Optional values for specific countries">
                <text key="name" text="Name" />
            </optional>
            </item> <!-- Traffic Signal -->
        <item name="Stop" icon="presets/vehicle/restriction/stop.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=stop" />
            <key key="highway" value="stop" />
            <optional>
                <combo key="direction" text="Direction" values="N,E,S,W,0,90,180,270,forward,backward" values_sort="false" />
            </optional>
        </item> <!-- Stop -->
        <item name="Give Way" icon="presets/vehicle/restriction/give_way.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=give_way" />
            <key key="highway" value="give_way" />
            <optional>
                <combo key="direction" text="Direction" values="N,E,S,W,0,90,180,270,forward,backward" values_sort="false" />
            </optional>
        </item> <!-- Give Way -->
        <item name="Advanced stop line" icon="presets/vehicle/asl.svg" type="node" preset_name_label="true">
            <link wiki="Tag:cycleway=asl" />
            <key key="cycleway" value="asl" />
            <optional>
                <combo key="direction" text="Direction" values="forward,backward" values_sort="false" />
            </optional>
        </item> <!-- Advanced stop line -->
        <item name="Mini-Roundabout" icon="presets/vehicle/restriction/mini_roundabout_left.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=mini_roundabout" />
            <key key="highway" value="mini_roundabout" />
            <space />
            <combo key="direction" text="Direction" values="clockwise" />
            <preset_link preset_name="Roundabout" text="Similar but different tags:" />
            <preset_link preset_name="Circular junction" text="Similar but different tags:" />
        </item> <!-- Mini-Roundabout -->
        <item name="Pedestrian Crossing" icon="presets/vehicle/crossing.svg" type="node" preset_name_label="true">
            <link wiki="Key:crossing" />
            <space />
            <key key="highway" value="crossing" />
            <combo key="crossing" text="Pedestrian crossing type" >
                <list_entry value="uncontrolled" icon="presets/vehicle/crossing.svg" />
                <list_entry value="traffic_signals" icon="presets/vehicle/crossing_traffic_signals.svg" />
                <list_entry value="unmarked" icon="presets/vehicle/crossing_unmarked.svg" />
                <list_entry value="informal" icon="presets/vehicle/crossing_unmarked.svg" />
            </combo>
            <reference ref="crossing_markings" />
            <combo key="crossing_ref" text="Crossing type name" values="zebra,pelican,toucan,puffin,pegasus,tiger" values_searchable="true" />
            <combo key="kerb" text="Kerb" values="flush,lowered,no,raised,rolled,yes" values_context="kerb" />
            <combo key="supervised" text="Crossing attendant" delimiter="|" values="yes|no|06:00-20:00|Mo-Fr 09:00-18:00,Sa 08:00-14:00|May-Sep 09:30-12:30,14:15-19:30" values_i18n="false" values_sort="false" />
            <combo key="tactile_paving" text="Tactile Paving" values="yes,no,incorrect" />
            <check key="crossing:island" text="With island" />
            <reference ref="check_crossing_access" />
            <label text="In case of traffic signals:" />
            <check key="crossing:signals" text="With signals" />
            <checkgroup columns="2">
                <check key="button_operated" text="Button operated" />
                <check key="traffic_signals:sound" text="Sound signals" />
            </checkgroup>
        </item> <!-- Pedestrian Crossing -->
        <group name="Traffic Calming" icon="presets/vehicle/choker.svg">
            <item name="Bump" icon="presets/vehicle/bump.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="bump" />
            </item> <!-- Bump -->
            <item name="Hump" icon="presets/vehicle/hump.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="hump" />
            </item> <!-- Hump -->
            <item name="Table" icon="presets/vehicle/table.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="table" />
            </item> <!-- Table -->
            <item name="Cushion" icon="presets/vehicle/cushion.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="cushion" />
            </item> <!-- Cushion -->
            <item name="Rumble strip" icon="presets/vehicle/rumble_strip.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="rumble_strip" />
            </item> <!-- Rumble strip -->
            <item name="Dip" icon="presets/vehicle/dip.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="dip" />
            </item> <!-- Dip -->
            <separator/>
            <item name="Chicane" icon="presets/vehicle/chicane.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="chicane" />
            </item> <!-- Chicane -->
            <item name="Choker" icon="presets/vehicle/choker.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="choker" />
            </item> <!-- Choker -->
            <item name="Island" name_context="traffic_calming" icon="presets/vehicle/island.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="island" />
            </item> <!-- Island -->
            <item name="Mini bumps" icon="presets/vehicle/mini_bumps.svg" type="node,way" preset_name_label="true">
                <link wiki="Key:traffic_calming" />
                <space />
                <key key="traffic_calming" value="mini_bumps" />
            </item> <!-- Mini bumps -->
        </group> <!-- Traffic Calming -->
        <item name="Passing Place" icon="presets/vehicle/passing_place.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=passing_place" />
            <key key="highway" value="passing_place" />
            <preset_link preset_name="Emergency Bay" text="Similar but different tags:"/>
        </item> <!-- Passing Place -->
        <item name="Emergency Bay" icon="presets/vehicle/emergency_bay.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:highway=emergency_bay" />
            <key key="highway" value="emergency_bay" />
            <optional text="Node attributes">
                <combo key="direction" text="Direction" values="forward,backward" values_sort="false" />
            </optional>
            <optional text="Way attributes">
                <reference ref="highway_base" />
                <reference ref="highway_yesno" />
                <checkgroup columns="2">
                    <check key="oneway" text="Oneway" />
                    <check key="oneway:bicycle" text="Oneway for bicycle" />
                </checkgroup>
                <reference ref="lit_common_no_times"/>
                <text key="width" text="Width (meters)" />
                <combo key="sidewalk" text="Sidewalk" values="both,left,right,no,separate" values_context="sidewalk" />
                <checkgroup columns="2">
                    <check key="dual_carriageway" text="Divided highway" disable_off="true" />
                    <check key="narrow" text="Narrow" disable_off="true" />
                </checkgroup>
            </optional>
            <preset_link preset_name="Passing Place" text="Similar but different tags:"/>
        </item>
        <item name="Turning Circle" icon="presets/vehicle/turning_circle.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=turning_circle" />
            <key key="highway" value="turning_circle" />
            <optional>
                <link wiki="Key:turning_circle" />
                <combo key="turning_circle" text="Type of Turning Circle" values="circle,oval,knuckle,hammer,square" values_sort="false" />
            </optional>
        </item> <!-- Turning Circle -->
        <item name="Turning Loop" icon="presets/vehicle/turning_loop.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=turning_loop" />
            <key key="highway" value="turning_loop" />
        </item> <!-- Turning Loop -->
        <item name="City Limit Sign" icon="presets/vehicle/restriction/city_limit.svg" type="node" preset_name_label="true">
            <link wiki="Tag:traffic_sign=city_limit" />
            <space />
            <key key="traffic_sign" value="city_limit" />
            <text key="name" text="Name" />
            <optional>
                <text key="alt_name" text="Second Name" alternative_autocomplete_keys="name" />
                <combo key="direction" text="Direction" values="N,E,S,W,0,90,180,270,forward,backward" values_sort="false" />
                <combo key="colour:back" text="Color of background (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
            </optional>
        </item> <!-- City Limit -->
        <item name="Speed Limit Sign" icon="presets/vehicle/restriction/maxspeed.svg" type="node" preset_name_label="true">
            <link wiki="Key:traffic_sign" />
            <space />
            <key key="traffic_sign" value="maxspeed" />
            <text key="maxspeed" text="Max. speed (km/h)" />
            <optional>
                <combo key="direction" text="Direction" values="N,E,S,W,0,90,180,270,forward,backward" values_sort="false" />
            </optional>
        </item> <!-- Speed Limit -->
        <item name="Speed Camera" icon="presets/vehicle/restriction/speed_camera.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=speed_camera" />
            <key key="highway" value="speed_camera" />
            <optional>
                <text key="maxspeed" text="Max. speed (km/h)" />
            </optional>
        </item> <!-- Speed Camera -->
        <item name="Toll gantry" icon="presets/vehicle/restriction/toll_gantry.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=toll_gantry" />
            <key key="highway" value="toll_gantry" />
            <optional>
                <text key="operator" text="Operator" />
            </optional>
        </item> <!-- Toll gantry -->
        <item name="Traffic Mirror" icon="presets/vehicle/traffic_mirror.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=traffic_mirror" />
            <key key="highway" value="traffic_mirror" />
        </item> <!-- Traffic Mirror -->
        <item name="Highway milestone" icon="presets/vehicle/milestone.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=milestone" />
            <key key="highway" value="milestone" />
            <text key="distance" text="Distance (kilometers)" />
            <text key="ref" text="Reference" />
        </item> <!-- Highway Milestone -->
        <item name="Named Junction" name_context="junction=yes" icon="presets/vehicle/junction.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:junction=yes" />
            <space />
            <label text="Used in some countries for a named road junction who’s name serves for local orientation." />
            <space />
            <key key="junction" value="yes" />
            <text key="name" text="Name" />
        </item> <!-- Named Junction -->
        <item name="Trailhead" icon="presets/landmark/trailhead.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:highway=trailhead" />
            <key key="highway" value="trailhead" />
            <reference ref="name_operator"/>
            <optional>
                <reference ref="fee" />
                <text key="website" text="Website" />
                <check key="drinking_water" text="Drinking Water" />
                <reference ref="toilets" />
                <check key="bin" text="Waste Basket/Trash Can" />
            </optional>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Trailhead -->
        <separator/>
        <item name="Elevator" icon="presets/service/elevator.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:highway=elevator" />
            <key key="highway" value="elevator" />
            <text key="capacity:persons" text="Capacity (persons)" />
            <text key="maxweight" text="Max. weight (tonnes)" />
            <combo key="level" text="Storeys" values="0;1;2;3;4;5;6;7,-2;-1;0;1;2;3;4;5;6;7;8;9" values_sort="false" values_no_i18n="true" />
            <optional>
                <text key="manufacturer" text="Manufacturer" />
                <reference ref="name_ref_operator" />
                <reference ref="oh_wheelchair" />
                <check key="handrail" text="Handrail" />
                <check key="bicycle" text="Bicycle" />
                <check key="indoor" text="Indoor" />
                <reference ref="fee" />
                <combo key="goods" text="Freight elevator" values="yes,designated,no" />
                <reference ref="POI_access" />
                <combo key="surveillance" text="Surveillance Camera" values="indoor,outdoor" />
            </optional>
        </item> <!-- Elevator -->
        <separator/>
        <item name="Grit Bin" icon="presets/misc/grit_bin.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=grit_bin" />
            <key key="amenity" value="grit_bin" />
        </item> <!-- Grit Bin -->
        <separator/>
        <item name="Mountain Pass" icon="presets/landmark/mountain_pass.svg" type="node" preset_name_label="true">
            <link wiki="Key:mountain_pass" />
            <key key="mountain_pass" value="yes" />
            <optional>
                <text key="name" text="Name" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <reference ref="wikipedia_wikidata" />
            </optional>
        </item> <!-- Mountain Pass -->
    </group> <!-- Waypoints -->
    <group name="Barriers" icon="presets/barrier/wall.svg"> <!-- *** Node Barriers *** -->
        <item name="Block" icon="presets/barrier/block.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=block" />
            <key key="barrier" value="block" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Block -->
        <item name="Bollard" icon="presets/barrier/bollard.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=bollard" />
            <key key="barrier" value="bollard" />
            <space />
            <combo key="bollard" text="Bollard type" values="rising,removable,foldable,fixed" values_searchable="true" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <label text="Tags which are implied and do not need to be set are:" />
            <label text="`access=no`, `foot=yes` and `bicycle=yes`" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Bollard -->
        <item name="Cycle Barrier" icon="presets/barrier/cycle_barrier.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=cycle_barrier" />
            <key key="barrier" value="cycle_barrier" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <optional text="Non-motorized traffic:">
                <checkgroup columns="2">
                    <check key="foot" text="Foot" icon="presets/vehicle/restriction/plain/foot.svg" />
                    <check key="horse" text="Horse" icon="presets/vehicle/restriction/plain/horse.svg" />
                </checkgroup>
                <space />
                <reference ref="wheelchair" />
                <combo key="bicycle" text="Bicycle" values="yes,designated,no" values_sort="false" />
            </optional>
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Cycle Barrier -->
        <item name="Cattle Grid" icon="presets/barrier/cattle_grid.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=cattle_grid" />
            <key key="barrier" value="cattle_grid" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Cattle Grid -->
        <item name="Bus Trap" icon="presets/barrier/bus_trap.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=bus_trap" />
            <key key="barrier" value="bus_trap" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <label text="Tags which are implied and do not need to be set are:" />
            <label text="`motor_vehicle=no`, `psv=yes`, `foot=yes` and `bicycle=yes`" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
        </item> <!-- Bus Trap -->
        <item name="Spikes" icon="presets/barrier/spikes.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=spikes" />
            <key key="barrier" value="spikes" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Spikes -->
        <item name="Toll Booth" icon="presets/barrier/toll_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:barrier=toll_booth" />
            <key key="barrier" value="toll_booth" />
            <optional>
                <reference ref="name_ref_operator" />
                <reference ref="oh" />
                <reference ref="fee_interval" />
                <combo key="lanes" text="Lanes" values="1,2,3,4,5,6" length="3" />
                <text key="maxheight" text="Max. height (meters)" length="7" />
                <text key="maxwidth" text="Max. width (meters)" length="7" />
            </optional>
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Payment Methods" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Toll Booth -->
        <item name="Border Control" icon="presets/barrier/douane.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:barrier=border_control" />
            <key key="barrier" value="border_control" />
            <optional>
                <reference ref="name_ref_operator" />
                <reference ref="oh" />
                <combo key="lanes" text="Lanes" values="1,2,3,4,5,6" length="3" />
                <text key="maxheight" text="Max. height (meters)" length="7" />
                <text key="maxwidth" text="Max. width (meters)" length="7" />
            </optional>
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Border Control -->
        <separator/> <!-- *** Linear Barriers *** -->
        <item name="Hedge" icon="presets/barrier/hedge.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:barrier=hedge" />
            <space />
            <key key="barrier" value="hedge" />
            <reference ref="leaf" />
            <optional>
                <reference ref="genus_species_taxon" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Hedge -->
        <item name="Fence" icon="presets/barrier/fence.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=fence" />
            <key key="barrier" value="fence" />
            <optional>
                <combo key="fence_type" text="Type" values="barbed_wire,bars,chain_link,concrete,corrugated_metal,electric,glass,knee_rail,krest,net,paling,panel,pole,post_and_rail,railing,roundpole,slatted,split_rail,temporary,welded_diamond_mesh,wire"/>
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Fence -->
        <item name="Handrail" icon="presets/barrier/handrail.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=handrail" />
            <key key="barrier" value="handrail" />
            <optional>
                <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
                <reference ref="color" />
            </optional>
        </item> <!-- Handrail -->
        <item name="Cable barrier" icon="presets/barrier/cable_barrier.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=cable_barrier" />
            <key key="barrier" value="cable_barrier" />
            <reference ref="optional_height" />
        </item> <!-- Cable barrier -->
        <item name="Guard Rail" icon="presets/barrier/guard_rail.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=guard_rail" />
            <key key="barrier" value="guard_rail" />
            <reference ref="optional_height" />
        </item> <!-- Guard Rail -->
        <item name="Wall" icon="presets/barrier/wall.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:barrier=wall" />
            <key key="barrier" value="wall" />
            <reference ref="optional_height" />
            <combo key="wall" text="Type" values="brick,castle_wall,concrete,dry_stone,flood_wall,noise_barrier,seawall,stone" values_searchable="true" />
            <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
        </item> <!-- Wall -->
        <item name="City Wall" icon="presets/barrier/city_wall.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:barrier=city_wall" />
            <key key="barrier" value="city_wall" />
            <reference ref="optional_height" />
            <check key="two_sided" text="Two-sided" disable_off="true" />
            <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
        </item> <!-- City Wall -->
        <item name="Retaining Wall" icon="presets/barrier/retaining_wall.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=retaining_wall" />
            <key key="barrier" value="retaining_wall" />
            <reference ref="optional_height" />
            <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
        </item> <!-- Retaining Wall -->
        <item name="Jersey Barrier" icon="presets/barrier/jersey_barrier.svg"  type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=jersey_barrier" />
            <key key="barrier" value="jersey_barrier" />
            <combo key="material" text="Material" values="concrete,plastic" />
        </item> <!-- Jersey Barrier -->
        <item name="Log" icon="presets/barrier/log.svg"  type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=log" />
            <key key="barrier" value="log" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Log -->
        <item name="Ditch" name_context="Barrier" icon="presets/barrier/ditch.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=ditch" />
            <key key="barrier" value="ditch" />
            <optional>
                <text key="width" text="Width (meters)" length="7" />
            </optional>
        </item> <!-- Ditch -->
        <item name="Kerb" icon="presets/barrier/kerb.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=kerb" />
            <key key="barrier" value="kerb" />
            <reference ref="optional_height" />
            <reference ref="wheelchair" />
            <combo key="tactile_paving" text="Tactile paving" values="yes,no,incorrect" />
        </item> <!-- Kerb -->
        <separator/> <!-- *** Access *** -->
        <item name="Entrance (Barrier Opening)" icon="presets/barrier/entrance.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=entrance" />
            <key key="barrier" value="entrance" />
            <reference ref="optional_maxheight_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Entrance (Barrier Opening) -->
        <item name="Gate" icon="presets/barrier/gate.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=gate" />
            <key key="barrier" value="gate" />
            <reference ref="optional_maxheight_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Gate -->
        <item name="Lift Gate" icon="presets/barrier/lift_gate.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=lift_gate" />
            <key key="barrier" value="lift_gate" />
            <space />
            <combo key="lift_gate:type" text="Type" values="single,double" values_context="lift_gate" values_searchable="true" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Lift Gate -->
        <item name="Swing Gate" icon="presets/barrier/swing_gate.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=swing_gate" />
            <key key="barrier" value="swing_gate" />
            <space />
            <combo key="swing_gate:type" text="Type" values="single,double" values_context="swing_gate" values_searchable="true" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Swing Gate -->
        <item name="Hampshire Gate" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=hampshire_gate" />
            <key key="barrier" value="hampshire_gate" />
            <reference ref="optional_maxwidth" />
            <text key="maxlength" text="Max. length (meters)" match="key" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Hampshire Gate -->
        <item name="Bump Gate" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=bump_gate" />
            <key key="barrier" value="bump_gate" />
            <reference ref="optional_maxheight_maxwidth" />
            <text key="maxlength" text="Max. length (meters)" match="key" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Bump Gate -->
        <item name="Kissing Gate" icon="presets/barrier/kissing_gate.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:barrier=kissing_gate" />
            <key key="barrier" value="kissing_gate" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <label text="The tag `foot=yes` is implied and does not need to be set." />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Kissing Gate -->
        <item name="Wicket Gate" icon="presets/barrier/wicket_gate.svg" type="node,way" preset_name_label="true">
            <label text="A pedestrian door or gate near a larger gate"/>
            <link wiki="Tag:barrier=wicket_gate" />
            <key key="barrier" value="wicket_gate" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <label text="The tag `foot=yes` is implied and does not need to be set." />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Wicket Gate -->
        <item name="Height Restrictor" icon="presets/barrier/height_restrictor.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=height_restrictor" />
            <key key="barrier" value="height_restrictor" />
            <reference ref="optional_maxheight_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Height Restrictor -->
        <item name="Chain" icon="presets/barrier/chain.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:barrier=chain" />
            <key key="barrier" value="chain" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <check key="locked" text="Usually locked"/>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Chain -->
        <item name="Stile" icon="presets/barrier/stile.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=stile" />
            <space />
            <key key="barrier" value="stile" />
            <combo key="stile" text="Type" values="ladder,squeezer,stepover" values_searchable="true" />
            <reference ref="optional_maxwidth" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Stile -->
        <item name="Turnstile" icon="presets/barrier/turnstile.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=turnstile" />
            <key key="barrier" value="turnstile" />
            <reference ref="optional_maxwidth" />
            <text key="maxlength" text="Max. length (meters)" match="key" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Turnstile -->
        <item name="Full-Height Turnstile" icon="presets/barrier/full-height_turnstile.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=full-height_turnstile" />
            <key key="barrier" value="full-height_turnstile" />
            <reference ref="optional_maxheight_maxwidth" />
            <text key="maxlength" text="Max. length (meters)" match="key" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Full-Height Turnstile -->
        <item name="Sally Port" icon="presets/barrier/sally_port.svg" type="node" preset_name_label="true">
            <link wiki="Tag:barrier=sally_port" />
            <space />
            <key key="barrier" value="sally_port" />
            <text key="maxheight" text="Max. height (meters)" match="key" />
            <text key="maxwidth" text="Max. width (meters)" match="key" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <space />
            <reference ref="highway_access_vehicle" />
            <reference ref="check_access_nomotor" />
            <reference ref="check_access_motor" />
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Sally Port -->
    </group> <!-- Barriers -->
    <group name="Passageways" icon="presets/transport/passage/tunnel.svg">
        <item name="Tunnel" icon="presets/transport/passage/tunnel.svg" type="way" preset_name_label="true">
            <link wiki="Key:tunnel" />
            <key key="tunnel" value="yes" />
            <optional>
                <text key="name" text="Name" />
                <text key="tunnel:name" text="Tunnel name" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="-1" length="3" values_sort="false" />
                <text key="width" text="Width (meters)" />
                <text key="maxheight" text="Max. height (meters)" />
                <text key="maxwidth" text="Max. width (meters)" match="key" />
                <space />
                <text key="maxspeed" text="Max. speed (km/h)" />
                <text key="maxspeed:forward" text="Max. speed in way direction" />
                <text key="maxspeed:backward" text="Max. speed opposed to way direction" />
                <space />
                <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
                <check key="toll" text="Toll" />
            </optional>
        </item> <!-- Tunnel -->
        <item name="Building Passage" icon="presets/transport/passage/tunnel_building_passage.svg" type="way" preset_name_label="true">
            <link wiki="Key:tunnel" />
            <key key="tunnel" value="building_passage" />
            <optional>
                <reference ref="name_layer" />
                <text key="width" text="Width (meters)" />
                <text key="maxheight" text="Max. height (meters)" />
                <text key="maxspeed" text="Max. speed (km/h)" />
                <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
            </optional>
        </item> <!-- Building Passage -->
        <item name="Arcade" icon="presets/transport/passage/arcade.svg" type="way" preset_name_label="true">
            <link wiki="Key:covered" />
            <space />
            <key key="covered" value="arcade" />
            <check key="arcade:left" value_on="open" text="Open on left side" disable_off="true" />
            <check key="arcade:right" value_on="open" text="Open on right side" disable_off="true" />
            <optional>
                <reference ref="name_layer" />
                <text key="width" text="Width (meters)" />
            </optional>
        </item> <!-- Arcade -->
        <item name="Colonnade" icon="presets/transport/passage/colonnade.svg" type="way" preset_name_label="true">
            <link wiki="Key:covered" />
            <space />
            <key key="covered" value="colonnade" />
            <check key="colonnade:left" value_on="open" text="Open on left side" disable_off="true" />
            <check key="colonnade:right" value_on="open" text="Open on right side" disable_off="true" />
            <optional>
                <reference ref="name_layer" />
                <text key="width" text="Width (meters)" />
            </optional>
        </item> <!-- Colonnade -->
        <item name="Avalanche Protector" icon="presets/transport/passage/tunnel_avalanche_protector.svg" type="way" preset_name_label="true">
            <link wiki="Key:tunnel" />
            <space />
            <key key="tunnel" value="avalanche_protector" />
            <check key="avalanche_protector:left" value_on="open" text="Open on left side" disable_off="true" />
            <check key="avalanche_protector:right" value_on="open" text="Open on right side" disable_off="true" />
            <optional>
                <reference ref="name_layer" />
                <text key="width" text="Width (meters)" />
                <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
            </optional>
        </item> <!-- Avalanche Protector -->
    </group> <!-- Passageways -->
  </group> <!-- Highways -->
  <group name="Water" name_context="main group" icon="presets/nautical/waterway_river.svg">
    <group name="Water" name_context="sub group" icon="presets/nautical/waterway_river.svg">
        <item name="River" icon="presets/nautical/waterway_river.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=river" />
            <space />
            <key key="waterway" value="river" />
            <text key="name" text="Name" />
            <optional>
                <reference ref="waterway" />
                <reference ref="wikipedia_wikidata" />
                <check key="lock" text="Lock" disable_off="true" />
            </optional>
            <reference ref="water_access" />
        </item> <!-- River -->
        <item name="Stream" icon="presets/nautical/waterway_stream.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=stream" />
            <space />
            <key key="waterway" value="stream" />
            <text key="name" text="Name" />
            <optional>
                <reference ref="waterway" />
                <reference ref="wikipedia_wikidata" />
            </optional>
            <reference ref="water_access" />
        </item> <!-- Stream -->
        <item name="Tidal channel" icon="presets/nautical/tidal_channel.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=tidal_channel" />
            <space />
            <key key="waterway" value="tidal_channel" />
            <optional>
                <text key="name" text="Name" />
                <check key="salt" text="Salt Water" disable_off="true" />
                <check key="intermittent" text="Intermittent" disable_off="true" />
                <check key="seasonal" text="Seasonal" disable_off="true" />
                <text key="width" text="Width (meters)" />
                <reference ref="wikipedia_wikidata" />
            </optional>
        </item> <!-- Tidal channel -->
        <item name="Canal" icon="presets/nautical/waterway_canal.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=canal" />
            <space />
            <key key="waterway" value="canal" />
            <text key="name" text="Name" />
            <optional>
                <combo key="canal" text="Type" values="qanat" values_searchable="true" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <combo key="tunnel" text="Tunnel" values="culvert,flooded,yes" values_searchable="true" />
                <combo key="usage" text="Usage" values="transportation,transmission,irrigation,headrace,tailrace,spillway" values_context="usage" values_searchable="true" />
                <text key="width" text="Width (meters)" />
                <reference ref="wikipedia_wikidata" />
                <check key="lock" text="Lock" disable_off="true" />
            </optional>
            <reference ref="water_access" />
        </item> <!-- Canal -->
        <item name="Drain" icon="presets/nautical/waterway_drain.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=drain" />
            <space />
            <key key="waterway" value="drain" />
            <optional>
                <text key="name" text="Name" />
                <reference ref="waterway" />
            </optional>
        </item> <!-- Drain -->
        <item name="Ditch" icon="presets/nautical/waterway_ditch.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=ditch" />
            <space />
            <key key="waterway" value="ditch" />
            <optional>
                <text key="name" text="Name" />
                <reference ref="waterway" />
            </optional>
        </item> <!-- Ditch -->
        <separator/>
        <item name="Spring" icon="presets/landmark/spring.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:natural=spring" />
            <space />
            <label text="A point where groundwater naturally flows to the surface of the earth from underground." />
            <space />
            <key key="natural" value="spring" />
            <text key="name" text="Name" />
            <check key="drinking_water" text="Drinking Water" />
        </item> <!-- Spring -->
        <item name="Waterfall" icon="presets/nautical/waterfall.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:waterway=waterfall" />
            <space />
            <key key="waterway" value="waterfall" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="height" text="Height (meters)" length="7" />
        </item> <!-- Waterfall -->
        <item name="Weir" icon="presets/nautical/weir.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:waterway=weir" />
            <space />
            <key key="waterway" value="weir" />
            <text key="name" text="Name" />
        </item> <!-- Weir -->
        <item name="Dam" icon="presets/nautical/dam.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:waterway=dam" />
            <space />
            <key key="waterway" value="dam" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Dam -->
        <item name="Levee" icon="presets/misc/dyke.svg" type="way" preset_name_label="true">
            <link wiki="Tag:man_made=dyke" />
            <space />
            <key key="man_made" value="dyke" />
        </item> <!-- Levee -->
        <item name="Groyne" icon="presets/nautical/groyne.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=groyne" />
            <key key="man_made" value="groyne" />
        </item> <!-- Groyne -->
        <item name="Breakwater" icon="presets/nautical/breakwater.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=breakwater" />
            <space />
            <key key="man_made" value="breakwater" />
            <text key="ref" text="Reference" />
            <text key="name" text="Name" />
        </item> <!-- Breakwater -->
        <separator/>
        <item name="Culvert" icon="presets/transport/passage/tunnel_culvert.svg" type="way" preset_name_label="true">
            <link wiki="Tag:tunnel=culvert" />
            <key key="tunnel" value="culvert" />
            <optional>
                <text key="name" text="Name" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="-1" length="3" values_sort="false" />
                <text key="width" text="Width (meters)" />
            </optional>
        </item> <!-- Culvert -->
        <item name="Penstock" icon="presets/nautical/penstock.svg" type="way" preset_name_label="true">
            <link wiki="Tag:usage=penstock" />
            <key key="waterway" value="pressurised" />
            <key key="man_made" value="pipeline" />
            <key key="substance" value="water" />
            <key key="usage" value="penstock" />
            <combo key="location" text="Location" values="overground,overhead,surface,underground,underwater" values_context="pipeline" />
            <optional>
                <reference ref="name_operator" />
                <combo key="diameter" text="Diameter (mm)" values="800,1000,1200,1500,1600,1800,2200,2300,2400,2500,2600,2800,3200,3300,3400,3500,4000,4200,4300,4800" />
                <text key="pressure" text="Pressure (bar)" />
                <text key="flow_rate" text="Flow rate with unit of measure" />
                <combo key="material" text="Material" values="metal,steel" />
            </optional>
        </item> <!-- Penstock -->
        <separator/>
        <item name="Basin" icon="presets/landuse/basin.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=basin" />
            <space />
            <key key="landuse" value="basin" />
            <combo key="basin" text="Type" values="retention,infiltration,detention,evaporation,settling" />
            <reference ref="optional_name" />
        </item> <!-- Basin -->
        <item name="Reservoir" icon="presets/landuse/reservoir.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:water=reservoir" />
            <space />
            <key key="natural" value="water" />
            <key key="water" value="reservoir" />
            <reference ref="optional_name" />
        </item> <!-- Reservoir -->
        <item name="Covered Reservoir" icon="presets/landmark/reservoir_covered.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=reservoir_covered" />
            <space />
            <key key="man_made" value="reservoir_covered" />
            <reference ref="optional_name" />
        </item> <!-- Covered Reservoir -->
        <separator/>
        <item name="Water" name_context="natural" icon="presets/nautical/water.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=water" />
            <space />
            <label text="A body of water, such as a lake, pond or river." />
            <space />
            <key key="natural" value="water" />
            <text key="name" text="Name" />
            <combo key="water" text="Water Body" match="key" values_searchable="true" >
                <list_entry value="stream" icon="presets/nautical/waterway_stream.svg" />
                <list_entry value="river" icon="presets/nautical/waterway_river.svg" />
                <list_entry value="canal" icon="presets/nautical/waterway_canal.svg" />
                <list_entry value="drain" icon="presets/nautical/waterway_drain.svg" />
                <list_entry value="ditch" icon="presets/nautical/waterway_ditch.svg" />
                <list_entry value="pond" />
                <list_entry value="lake" />
                <list_entry value="lagoon" />
                <list_entry value="oxbow" />
                <list_entry value="lock" icon="presets/nautical/lock_gate.svg" />
                <list_entry value="basin" icon="presets/landuse/basin.svg" />
                <list_entry value="reservoir" icon="presets/landuse/reservoir.svg" />
                <list_entry value="wastewater" />
            </combo>
            <check key="salt" text="Salt Water" disable_off="true" />
            <check key="intermittent" text="Intermittent (does not permanently contain water)" disable_off="true" />
            <check key="tidal" text="In the tidal range" disable_off="true" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <reference ref="wikipedia_wikidata" />
            <reference ref="water_access" />
        </item> <!-- Water -->
        <item name="Flowline" icon="presets/nautical/waterway_stream.svg" type="way" preset_name_label="true">
            <link wiki="Tag:waterway=flowline" />
            <space />
            <key key="waterway" value="flowline" />
            <text key="name" text="Name" />
            <reference ref="water_access" />
        </item> <!-- Stream -->
        <item name="Tailings Pond" icon="presets/misc/tailings_pond.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=tailings_pond" />
            <space />
            <label text="An area in which waterborn tailings are pumped to allow the separation of solids from the water" />
            <space />
            <key key="man_made" value="tailings_pond" />
            <optional>
                <combo key="resource" text="Material associated with the tailings" values="aggregate,bauxite,basalt,clay,coal,copper,dimension_stone,gold,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,silver,tin,zinc,zircon" />
                <check key="intermittent" text="Intermittent (sometimes wet, sometimes dry)" />
                <check key="hazard" value_on="contamination" disable_off="true" text="Hazardous to human health due to chemical contamination"/>
            </optional>
        </item>
        <item name="Coastline" icon="presets/nautical/coast_line.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:natural=coastline" />
            <space />
            <label text="Line between the sea and land (with the water on the right side of the way)." />
            <space />
            <key key="natural" value="coastline" />
            <text key="name" text="Name" />
        </item> <!-- Coastline -->
        <separator/>
        <item name="Wetland" icon="presets/landuse/wetland.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=wetland" />
            <space />
            <label text="Waterlogged area, either permanently or seasonally with vegetation." />
            <space />
            <key key="natural" value="wetland" />
            <text key="name" text="Name" />
            <combo key="wetland" text="Type" values="bog,fen,mangrove,marsh,reedbed,saltern,saltmarsh,string_bog,swamp,tidalflat,wet_meadow" values_searchable="true" />
            <check key="seasonal" text="Seasonal" disable_off="true" />
            <reference ref="managed" />
        </item> <!-- Wetland -->
        <item name="Mud" icon="presets/landuse/mud.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=mud" />
            <space />
            <label text="Large area covered with mud." />
            <space />
            <key key="natural" value="mud" />
            <text key="name" text="Name" />
        </item> <!-- Mud -->
        <item name="Beach" icon="presets/nautical/beach.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=beach" />
            <space />
            <label text="A flat area of sand, gravel or pebble next to water." />
            <space />
            <key key="natural" value="beach" />
            <reference ref="name_wikipedia_wikidata" />
            <optional>
                <reference ref="supervised" />
                <reference ref="oh_wheelchair" />
                <reference ref="POI_access" />
                <combo key="surface" text="Surface" values="gravel,pebblestone,sand" />
                <multiselect key="sport" text="Sport" values="swimming;surfing" rows="2"/>
                <combo key="nudism" text="Nudism" values="yes,no,obligatory,designated,customary,permissive" />
            </optional>
        </item> <!-- Beach -->
        <item name="Bay" icon="presets/nautical/bay.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=bay" />
            <space />
            <label text="An area of water mostly surrounded by land but with level connection to the ocean or a lake." />
            <space />
            <key key="natural" value="bay" />
            <text key="name" text="Name" />
            <optional>
                <check key="bay" text="Fjord" value_on="fjord" disable_off="true" />
            </optional>
        </item> <!-- Bay -->
        <item name="Cape" icon="presets/nautical/cape.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=cape" />
            <space />
            <label text="A prominent, elevated piece of land sticking out into the sea or large lake." />
            <space />
            <key key="natural" value="cape" />
            <text key="name" text="Name" />
        </item> <!-- Cape -->
        <item name="Strait" icon="presets/nautical/strait.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=strait" />
            <space />
            <key key="natural" value="strait" />
            <text key="name" text="Name" />
        </item> <!-- Strait -->
    </group> <!-- Water -->
    <group name="Shipping" icon="presets/nautical/ferry.svg">
        <item name="Ferry Terminal" icon="presets/nautical/ferry.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=ferry_terminal" />
            <space />
            <key key="amenity" value="ferry_terminal" />
            <text key="name" text="Name" />
            <combo key="cargo" text="Cargo" values="passengers,vehicle,bicycle,hgv,passengers;vehicle" values_context="cargo" />
        </item> <!-- Ferry Terminal -->
        <item name="Ferry Route" icon="presets/nautical/ferry.svg" type="way,closedway" preset_name_label="true">
            <link wiki="Tag:route=ferry" />
            <key key="route" value="ferry" />
            <optional>
                <reference ref="name_ref_operator" />
                <reference ref="wheelchair" />
                <combo key="ferry" text="Highway type the ferry connects" values="trunk,primary,secondary,tertiary,unclassified" values_context="Highway" values_sort="false" />
                <check key="ferry:cable" text="Reaction ferry" />
                <space />
                <reference ref="oh" />
                <reference ref="pt_route_opt2" />
                <space />
                <reference ref="highway_max" />
            </optional>
            <preset_link preset_name="Access Restrictions" />
        </item> <!-- Ferry Route -->
        <separator/>
        <item name="Marina" icon="presets/nautical/marina.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=marina" />
            <space />
            <key key="leisure" value="marina" />
            <text key="name" text="Name" />
            <combo key="sanitary_dump_station" text="Dump Station" values="yes,public,customers,no" />
        </item> <!-- Marina -->
        <item name="Marine Fuel" icon="presets/nautical/marine_fuel.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:waterway=fuel"/>
            <space />
            <key key="waterway" value="fuel" />
            <optional>
                <combo key="brand" text="Brand" values="Agip,Aral,Avia,BP,Chevron,Citgo,Eni,Esso,Exxon,Gulf,Mobil,OMV,Petro-Canada,Pioneer,Q8,Repsol,Shell,Socar,Statoil,Sunoco,Tamoil,Texaco,Total,Independent" values_searchable="true" />
                <reference ref="name_operator" />
                <reference ref="oh" />
                <space />
                <label text="Fuel types:" />
                <checkgroup columns="2">
                    <check key="fuel:diesel" text="Diesel" />
                    <check key="fuel:biodiesel" text="Bio Diesel" />
                    <check key="fuel:octane_80" text="Octane 80" />
                    <check key="fuel:octane_87" text="Octane 87" />
                    <check key="fuel:octane_91" text="Octane 91" />
                    <check key="fuel:octane_92" text="Octane 92" />
                    <check key="fuel:octane_95" text="Octane 95" />
                    <check key="fuel:octane_98" text="Octane 98" />
                    <check key="fuel:octane_100" text="Octane 100" />
                    <check key="fuel:e10" text="E10 (10% Ethanol mix)" />
                    <check key="fuel:e85" text="E85 (85% Ethanol mix)" />
                    <check key="fuel:ethanol" text="Ethanol (alcohol)" />
                    <check key="fuel:lpg" text="LPG (Liquefied petroleum gas)" />
                    <check key="fuel:cng" text="CNG (Compressed Natural Gas)" />
                </checkgroup>
            </optional>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Marine Fuel -->
        <item name="Pier" icon="presets/nautical/pier.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=pier" />
            <space />
            <key key="man_made" value="pier" />
            <text key="name" text="Name" />
            <combo key="mooring" text="Mooring" values="yes,no,private,commercial" />
            <check key="floating" text="Floating" />
        </item> <!-- Pier -->
        <item name="Lock Gate" icon="presets/nautical/lock_gate.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:waterway=lock_gate" />
            <key key="waterway" value="lock_gate" />
        </item> <!-- Lock Gate -->
        <item name="Turning Point" icon="presets/nautical/turning.svg" type="node" preset_name_label="true">
            <link wiki="Tag:waterway=turning_point" />
            <key key="waterway" value="turning_point" />
        </item> <!-- Turning Point -->
        <separator/>
        <item name="Slipway" icon="presets/nautical/slipway.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:leisure=slipway" />
            <key key="leisure" value="slipway" />
            <optional>
                <text key="name" text="Name" />
                <combo key="incline" text="Incline" values="10%,-10%,10°,-10°,up,down" />
                <reference ref="surface" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Slipway -->
        <item name="Boatyard" icon="presets/nautical/boatyard.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:waterway=boatyard" />
            <space />
            <key key="waterway" value="boatyard" />
            <text key="name" text="Name" />
        </item> <!-- Boatyard -->
        <item name="Dock" icon="presets/nautical/boatyard.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:waterway=dock" />
            <space />
            <key key="waterway" value="dock" />
            <text key="name" text="Name" />
        </item> <!-- Dock -->
    </group> <!-- Shipping -->
  </group> <!-- Water -->
  <group name="Transport" icon="presets/transport/railway/rail.svg">
    <group name="Railway" icon="presets/transport/railway/rail.svg">
        <item name="Rail" icon="presets/transport/railway/rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=rail" />
            <key key="railway" value="rail" />
            <optional>
                <combo key="usage" text="Usage" values="main,branch,industrial,military,tourism,freight" />
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Rail -->
        <item name="Narrow Gauge Rail" icon="presets/transport/railway/narrow_gauge_rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=narrow_gauge" />
            <key key="railway" value="narrow_gauge" />
            <optional>
                <combo key="usage" text="Usage" values="main,branch,industrial,military,tourism,freight" />
                <reference ref="railway_service" />
                <combo key="gauge" text="Gauge (mm)" values="1372,1219,1067,1000,914,900,891,762,760,750,610,600" length="4" />
                <reference ref="railway_electrified_yesno" />
            </optional>
        </item> <!-- Narrow Gauge Rail -->
        <item name="Monorail" icon="presets/transport/railway/monorail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=monorail" />
            <key key="railway" value="monorail" />
            <optional>
                <reference ref="railway_service" />
                <reference ref="railway_electrified_yesno" />
            </optional>
        </item> <!-- Monorail -->
        <item name="Preserved" icon="presets/transport/railway/preserved.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=preserved" />
            <key key="railway" value="preserved" />
            <optional>
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Preserved -->
        <item name="Light Rail" icon="presets/transport/railway/light_rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=light_rail" />
            <key key="railway" value="light_rail" />
            <optional>
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Light Rail -->
        <item name="Subway" icon="presets/transport/railway/subway.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=subway" />
            <key key="railway" value="subway" />
            <optional>
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Subway -->
        <item name="Tram" icon="presets/transport/railway/tram.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=tram" />
            <key key="railway" value="tram" />
            <optional>
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Tram -->
        <item name="Funicular" icon="presets/transport/railway/funicular.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=funicular" />
            <key key="railway" value="funicular" />
            <optional>
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Funicular -->
        <item name="Bus Guideway" icon="presets/transport/railway/bus_guideway.svg" type="way" preset_name_label="true">
            <link wiki="Tag:highway=bus_guideway" />
            <key key="highway" value="bus_guideway" />
            <optional>
                <text key="name" text="Name" />
                <reference ref="highway_yesno" />
                <check key="oneway" text="Oneway" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <reference ref="surface_smoothness" />
                <text key="maxspeed" text="Max. speed (km/h)" />
                <text key="width" text="Width (meters)" />
            </optional>
        </item> <!-- Bus Guideway -->
        <item name="Miniature Rail" icon="presets/transport/railway/miniature_rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=miniature" />
            <key key="railway" value="miniature" />
            <optional>
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item>
        <separator/>
        <item name="Railway construction" icon="presets/transport/railway/railway_construction.svg" type="way" preset_name_label="true">
            <link wiki="Key:construction" />
            <key key="railway" value="construction" />
            <combo key="construction" text="Railway type" values_sort="false">
                <list_entry value="rail" display_value="Rail" icon="presets/transport/railway/rail.svg" />
                <list_entry value="narrow_gauge" display_value="Narrow Gauge Rail" icon="presets/transport/railway/narrow_gauge_rail.svg" />
                <list_entry value="monorail" display_value="Monorail" icon="presets/transport/railway/monorail.svg" />
                <list_entry value="preserved" display_value="Preserved" icon="presets/transport/railway/preserved.svg" />
                <list_entry value="light_rail" display_value="Light Rail" icon="presets/transport/railway/light_rail.svg" />
                <list_entry value="subway" display_value="Subway" icon="presets/transport/railway/subway.svg" />
                <list_entry value="tram" display_value="Tram" icon="presets/transport/railway/tram.svg" />
                <list_entry value="funicular" display_value="Funicular" icon="presets/transport/railway/funicular.svg" />
            </combo>
            <optional>
                <combo key="usage" text="Usage" values="main,branch,industrial,military,tourism,freight" />
                <reference ref="railway_service_gauge_electrified_yesno" />
            </optional>
        </item> <!-- Railway construction -->
        <item name="Disused Rail" icon="presets/transport/railway/disused_rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=disused" />
            <key key="railway" value="disused" />
            <optional>
                <reference ref="railway_service" />
                <reference ref="highway_yesno" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
            </optional>
        </item> <!-- Disused Rail -->
        <item name="Abandoned Rail" icon="presets/transport/railway/abandoned_rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=abandoned" />
            <key key="railway" value="abandoned" />
            <optional>
                <reference ref="railway_service" />
                <reference ref="highway_yesno" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
            </optional>
        </item> <!-- Abandoned Rail -->
        <separator/>
        <item name="Level Crossing" icon="presets/transport/railway/level_crossing.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=level_crossing" />
            <key key="railway" value="level_crossing" />
            <optional>
                <reference ref="supervised" />
                <check key="crossing:light" text="Traffic lights" />
                <check key="crossing:bell" text="Sound signals" />
                <combo key="crossing:barrier" text="Barrier" values="yes,no,half,full,double_half" values_context="crossing:barrier" />
            </optional>
        </item> <!-- Level Crossing -->
        <item name="Crossing" icon="presets/transport/railway/crossing.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=crossing" />
            <key key="railway" value="crossing" />
            <optional>
                <combo key="crossing" text="Crossing type" values="uncontrolled,traffic_signals" />
                <reference ref="supervised" />
                <reference ref="check_crossing_access" />
                <check key="crossing:light" text="Traffic lights" />
                <check key="crossing:bell" text="Sound signals" />
                <combo key="crossing:barrier" text="Barrier" values="yes,no,half,full,double_half" values_context="crossing:barrier" />
                <reference ref="crossing_markings" />
            </optional>
        </item> <!-- Crossing -->
        <item name="Turntable" icon="presets/transport/railway/turntable.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:railway=turntable" />
            <key key="railway" value="turntable" />
        </item> <!-- Turntable -->
        <item name="Buffer Stop" icon="presets/transport/railway/buffer_stop.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=buffer_stop" />
            <key key="railway" value="buffer_stop" />
        </item> <!-- Buffer Stop -->
        <item name="Railway Switch" icon="presets/transport/railway/switch.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=switch" />
            <key key="railway" value="switch" />
            <combo key="railway:switch" text="Type" values="abt,default,double_slip,single_slip,three_way,wye" />
            <reference ref="ref_operator" />
        </item> <!-- Railway Switch -->
        <item name="Railway crossing" icon="presets/transport/railway/railway_crossing.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=railway_crossing" />
            <key key="railway" value="railway_crossing" />
            <reference ref="ref_operator" />
        </item> <!-- Railway crossing -->
        <item name="Railway Signal" icon="presets/transport/railway/signal.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=signal" />
            <key key="railway" value="signal" />
            <reference ref="ref_operator" />
        </item> <!-- Railway Signal -->
        <item name="Railway milestone" icon="presets/transport/railway/milestone.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=milestone" />
            <key key="railway" value="milestone" />
            <text key="railway:position" text="Position (kilometers)" />
            <text key="ref" text="Reference" />
        </item> <!-- Railway Milestone -->
    </group> <!-- Railway -->
    <group name="Aerialway" icon="presets/transport/aerialway/gondola.svg">
        <item name="Cable Car" icon="presets/transport/aerialway/cable_car.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=cable_car" />
            <space />
            <key key="aerialway" value="cable_car" />
            <reference ref="name_ref" />
            <optional>
                <text key="aerialway:capacity" text="Number of people per hour" />
                <text key="aerialway:occupancy" text="Number of people per car" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
                <check key="aerialway:heating" text="Has heating?" />
                <combo key="usage" text="Usage" values="industrial,freight,tourism" values_context="usage" values_searchable="true" />
                <space />
                <text key="operator" text="Operator" />
                <reference ref="oh" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Cable Car -->
        <item name="Chair Lift" icon="presets/transport/aerialway/chair_lift.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=chair_lift" />
            <space />
            <key key="aerialway" value="chair_lift" />
            <reference ref="name_ref" />
            <optional>
                <text key="aerialway:capacity" text="Number of people per hour" />
                <text key="aerialway:occupancy" text="Number of people per chair" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
                <check key="aerialway:bubble" text="Has bubble?" />
                <check key="aerialway:heating" text="Has heating?" />
                <combo key="usage" text="Usage" values="industrial,freight,tourism" values_context="usage" values_searchable="true" />
                <space />
                <text key="operator" text="Operator" />
                <reference ref="oh" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Chair Lift -->
        <item name="Gondola" icon="presets/transport/aerialway/gondola.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=gondola" />
            <space />
            <key key="aerialway" value="gondola" />
            <reference ref="name_ref" />
            <optional>
                <text key="aerialway:capacity" text="Number of people per hour" />
                <text key="aerialway:occupancy" text="Number of people per gondola" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
                <check key="aerialway:heating" text="Has heating?" />
                <space />
                <text key="operator" text="Operator" />
                <reference ref="oh" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Gondola -->
        <item name="Mixed Lift" icon="presets/transport/aerialway/mixed_lift.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=mixed_lift" />
            <space />
            <key key="aerialway" value="mixed_lift" />
            <reference ref="name_ref" />
            <optional>
                <text key="aerialway:capacity" text="Number of people per hour" />
                <text key="aerialway:occupancy" text="Number of people per gondola/chair" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
                <check key="aerialway:bubble" text="Has bubble?" />
                <check key="aerialway:heating" text="Has heating?" />
                <space />
                <text key="operator" text="Operator" />
                <reference ref="oh" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Mixed Lift -->
        <item name="Drag Lift" icon="presets/transport/aerialway/drag_lift.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=drag_lift" />
            <space />
            <combo key="aerialway" text="Type" values="drag_lift,t-bar,j-bar,platter,rope_tow" display_values="drag_lift (general type - use only if exact type (see values below) is unknown),t-bar,j-bar,platter,rope_tow" match="keyvalue" />
            <reference ref="name_ref" />
            <optional>
                <text key="aerialway:capacity" text="Number of people per hour" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
                <space />
                <text key="operator" text="Operator" />
                <reference ref="oh" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Drag Lift -->
        <item name="Magic Carpet" icon="presets/transport/aerialway/magic_carpet.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=magic_carpet" />
            <space />
            <key key="aerialway" value="magic_carpet" />
            <reference ref="name_ref" />
            <optional>
                <text key="aerialway:capacity" text="Number of people per hour" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
                <space />
                <text key="operator" text="Operator" />
                <reference ref="oh" />
                <reference ref="fee" />
            </optional>
        </item> <!-- Magic Carpet -->
        <item name="Goods" icon="presets/transport/aerialway/goods.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=goods" />
            <space />
            <key key="aerialway" value="goods" />
            <optional>
                <combo key="usage" text="Usage" values="industrial,freight,tourism" values_context="usage" values_searchable="true" />
                <reference ref="name_ref_operator" />
                <text key="aerialway:duration" text="Typical journey time in minutes" />
            </optional>
        </item> <!-- Goods -->
        <item name="Zip line" icon="presets/transport/aerialway/zip_line.svg" type="way" preset_name_label="true">
            <link wiki="Tag:aerialway=zip_line" />
            <space />
            <key key="aerialway" value="zip_line" />
            <optional>
                <combo key="usage" text="Usage" values="industrial,freight,tourism" values_context="usage" values_searchable="true" />
                <space />
                <reference ref="name_ref_operator" />
                <reference ref="oh" />
                <reference ref="fee" />
                <reference ref="min_age" />
                <text key="maxweight" text="Max. weight (tonnes)" />
            </optional>
        </item> <!-- Zip line -->
        <separator/>
        <item name="Station" name_context="aerialway" icon="presets/transport/aerialway/station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aerialway=station" />
            <space />
            <key key="aerialway" value="station" />
            <combo key="usage" text="Usage" values="industrial,freight,tourism" values_context="usage" values_searchable="true" />
            <reference ref="name_ref_operator" />
        </item> <!-- Station -->
        <item name="Pylon" icon="presets/transport/aerialway/pylon.svg" type="node" preset_name_label="true">
            <link wiki="Tag:aerialway=pylon" />
            <space />
            <key key="aerialway" value="pylon" />
            <combo key="usage" text="Usage" values="industrial,freight,tourism" values_context="usage" values_searchable="true" />
            <reference ref="name_ref" />
        </item> <!-- Pylon -->
    </group> <!-- Aerialway -->
    <separator/>
    <group name="Car" icon="presets/shop/vehicle.svg">
        <item name="Parking" name_context="car" icon="presets/vehicle/parking/parking.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=parking" />
            <space />
            <key key="amenity" value="parking" />
            <reference ref="parking_name_ref" />
            <text key="maxheight" text="Max. height (meters)" />
            <combo key="park_ride" text="Park and Ride" values="yes,no,bus,train,tram,metro,ferry" />
            <reference ref="access_fee_operator_surface_smoothness" />
            <space />
            <text key="capacity" text="Capacity (overall)" />
            <combo key="capacity:disabled" text="Spaces for Disabled" values="yes,no,1,2,3" />
            <combo key="capacity:women" text="Spaces for Women" values="yes,no,1,2,3" />
            <combo key="capacity:parent" text="Spaces for Parents" values="yes,no,1,2,3" />
            <label text="See the Wiki for other capacity:[types]=*." />
            <space />
            <reference ref="maxstay" />
            <reference ref="supervised_lit_oh" />
            <space />
            <label text="Only for street side parking: "/>
            <combo key="orientation" text="Orientation" values="diagonal,parallel,perpendicular" />
        </item> <!-- Parking -->
        <item name="Parking Space" icon="presets/vehicle/parking/parking_space.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=parking_space" />
            <space />
            <key key="amenity" value="parking_space" />
            <combo key="parking_space" text="Type of parking space" values="disabled,normal,charging,hgv,bus,motorcycle,parent" />
            <reference ref="parking_name_ref" />
            <text key="capacity" text="Capacity" />
            <reference ref="access_fee_operator_surface_smoothness" />
            <reference ref="maxstay" />
            <reference ref="supervised_lit_oh" />
            <check key="covered" text="Covered (with roof)" />
        </item> <!-- Parking Space -->
        <item name="Trolley Bay/Cart Corral" icon="presets/vehicle/parking/trolley_bay.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=trolley_bay" />
            <label text="This is for shopping carts, not public transport vehicles." text_context="Tag:amenity=trolley_bay" />
            <space />
            <key key="amenity" value="trolley_bay" />
        </item>
        <item name="Parking Entrance/Exit" icon="presets/vehicle/parking/parking.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=parking_entrance" />
            <space />
            <key key="amenity" value="parking_entrance" />
            <reference ref="parking_name_ref" />
            <text key="maxheight" text="Max. height (meters)" />
            <reference ref="access_fee_operator_surface_smoothness" />
            <reference ref="supervised_lit_oh" />
            <check key="covered" text="Covered (with roof)" />
        </item> <!-- Parking Entrance/Exit -->
        <separator/>
        <item name="Fuel" icon="presets/vehicle/fuel.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=fuel" />
            <space />
            <key key="amenity" value="fuel" />
            <combo key="brand" text="Brand" values="Agip,Aral,Avia,BP,Chevron,Citgo,Eni,Esso,Exxon,Gulf,Mobil,OMV,Petro-Canada,Pioneer,Q8,Repsol,Shell,Socar,Statoil,Sunoco,Tamoil,Texaco,Total,Independent" values_searchable="true" />
            <optional>
                <reference ref="name_operator" />
                <reference ref="oh_wheelchair" />
                <combo key="shop" text="With shop" values="yes,convenience,kiosk,no" />
                <space />
                <label text="Fuel types:" />
                <checkgroup columns="2">
                    <check key="fuel:diesel" text="Diesel" />
                    <check key="fuel:biodiesel" text="Bio Diesel" />
                    <check key="fuel:GTL_diesel" text="Diesel (Gas To Liquid - ultimate diesel)" />
                    <check key="fuel:HGV_diesel" text="Diesel for Heavy Good Vehicles" />
                    <check key="fuel:octane_80" text="Octane 80" />
                    <check key="fuel:octane_87" text="Octane 87" />
                    <check key="fuel:octane_91" text="Octane 91" />
                    <check key="fuel:octane_92" text="Octane 92" />
                    <check key="fuel:octane_95" text="Octane 95" />
                    <check key="fuel:octane_98" text="Octane 98" />
                    <check key="fuel:octane_100" text="Octane 100" />
                    <check key="fuel:e10" text="E10 (10% Ethanol mix)" />
                    <check key="fuel:e85" text="E85 (85% Ethanol mix)" />
                    <check key="fuel:ethanol" text="Ethanol (alcohol)" />
                    <check key="fuel:1_25" text="1/25 mix (mofa/moped)" />
                    <check key="fuel:1_50" text="1/50 mix (mofa/moped)" />
                    <check key="fuel:lpg" text="LPG (Liquefied petroleum gas)" />
                    <check key="fuel:cng" text="CNG (Compressed Natural Gas)" />
                    <check key="fuel:biogas" text="Biogas" />
                </checkgroup>
                <space />
                <label text="Additives:" />
                <check key="fuel:adblue" text="Diesel Exhaust Fluid (AdBlue/AUS32)" />
                <space />
                <label text="Fuel cards:" />
                <checkgroup columns="3">
                    <check key="payment:dkv" text="DKV" />
                    <check key="payment:routex" text="Routex" />
                    <check key="payment:uta" text="UTA" />
                </checkgroup>
            </optional>
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Fuel -->
        <item name="Charging Station" icon="presets/vehicle/charging_station.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=charging_station" />
            <space />
            <key key="amenity" value="charging_station" />
            <reference ref="name_ref"/>
            <text key="network" text="Charging Network (Mobility Service Provider)" />
            <text key="operator" text="Operator (Charge Point Operator)" />
            <reference ref="oh" />
            <text key="capacity" text="Simultaneously usable charging spots" default="" delete_if_empty="true" />
            <text key="level" text="Storey" default="" delete_if_empty="true" />
            <label text="Surroundings and Fees:" />
            <checkgroup columns="3">
                <check key="covered" text="Covered" default="" delete_if_empty="true" />
                <check key="fee" text="Charging fee" default="on" delete_if_empty="true" />
                <check key="parking:fee" text="Parking fee" default="" delete_if_empty="true" />
            </checkgroup>
            <label text="Types of vehicles which can be charged:" />
            <checkgroup columns="3">
                <check key="motorcar" text="Cars" default="on" delete_if_empty="true" />
                <check key="motorcycle" text="Motorcycles" default="on" delete_if_empty="true" />
                <check key="hgv" text="Trucks (HGV)" default="" delete_if_empty="true" />
            </checkgroup>
            <label text="(Note: For most charging stations, check 'Cars' and 'Motorcycles'. Check 'Trucks' only if there is sufficient space.)" />
            <space />
            <label text="Number of Sockets:" />
            <text key="socket:type1" text="IEC Type 1" default="" delete_if_empty="true" />
            <text key="socket:type2" text="IEC Type 2 (Mennekes) socket only" default="" delete_if_empty="true" />
            <text key="socket:type2_cable" text="IEC Type 2 (Mennekes) with cable" default="" delete_if_empty="true" />
            <text key="socket:type2_combo" text="IEC Type 2 Combo (CCS)" default="" delete_if_empty="true" />
            <text key="socket:chademo" text="CHAdeMO" default="" delete_if_empty="true" />
            <text key="socket:tesla_supercharger" text="Tesla Supercharger" default="" delete_if_empty="true" />
            <text key="socket:schuko" text="Schuko" default="" delete_if_empty="true" />
            <space />
            <label text="Charging Power (e.g. '22 kW'):" />
            <text key="socket:type1:output" text="IEC Type 1" default="" delete_if_empty="true" />
            <text key="socket:type2:output" text="IEC Type 2 (Mennekes) socket only" default="" delete_if_empty="true" />
            <text key="socket:type2_cable:output" text="IEC Type 2 (Mennekes) with cable" default="" delete_if_empty="true" />
            <text key="socket:type2_combo:output" text="IEC Type 2 Combo (CCS)" default="" delete_if_empty="true" />
            <text key="socket:chademo:output" text="CHAdeMO" default="" delete_if_empty="true" />
            <text key="socket:tesla_supercharger:output" text="Tesla Supercharger" default="" delete_if_empty="true" />
            <text key="socket:schuko:output" text="Schuko" default="" delete_if_empty="true" />
            <space />
            <label text="Unlocking (Authentication):" />
            <checkgroup columns="3">
                <check key="authentication:app" text="Unlock through App" />
                <check key="authentication:contactless" text="Unlock through RFID/NFC" />
                <check key="authentication:none" text="Usable without registration" />
            </checkgroup>
            <preset_link preset_name="Payment Methods" text="Edit Payment Methods (only if usable without registration)" />
        </item> <!-- Charging Station -->
        <item name="Wash" icon="presets/vehicle/car_wash.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=car_wash" />
            <space />
            <key key="amenity" value="car_wash" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <checkgroup columns="2">
                <check key="automated" text="Automated" text_context="car_wash" />
                <check key="self_service" text="Self Service" />
            </checkgroup>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Wash -->
        <separator/>
        <item name="Car Dealer" icon="presets/shop/vehicle.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=car" />
            <space />
            <key key="shop" value="car" />
            <reference ref="car_brands" />
            <reference ref="name_operator_oh_wheelchair" />
            <combo key="second_hand" text="Second hand" values="yes,no,only" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Car Dealer -->
        <item name="Repair" icon="presets/vehicle/repair_shop.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=car_repair" />
            <space />
            <key key="shop" value="car_repair" />
            <reference ref="car_brands" />
            <reference ref="name_operator_oh_wheelchair" />
            <multiselect key="service" text="Service" text_context="shop=car_repair" values="dealer;repair;parts;tyres;inspection" rows="4" />
            <optional text="Alternate service tagging">
                <checkgroup columns="4">
                    <check key="service:vehicle:car_repair" text="Car repair" text_context="shop=car_repair"/> <!-- If it doesn't repair cars, we want to know -->
                    <check key="service:vehicle:truck_repair" text="Truck repair" text_context="shop=car_repair"/> <!-- If it doesn't repair trucks, we want to know -->
                    <check key="service:vehicle:new_car_sales" text="Sells new cars" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:used_car_sales" text="Sells used cars" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:air_conditioning" text="Repairs AC" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:alignment" text="Aligns tyres" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:batteries" text="Repairs/replaces batteries" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:body_repair" text="Repairs body" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:brakes" text="Services brakes" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:car_parts" text="Sells car parts" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:diagnostics" text="Performs diagnostics" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:electrical" text="Repairs electrical" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:glass" text="Repairs glass" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:inspection" text="State mandated inspections" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:motor" text="Repairs motor" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:muffler" text="Repairs muffler" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:oil_change" text="Performs oil changes" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:painting" text="Paints exterior" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:transmission" text="Repairs transmission" text_context="shop=car_repair" disable_off="true"/>
                    <check key="service:vehicle:tyres" text="Replaces tires" text_context="shop=car_repair" disable_off="true"/>
                </checkgroup>
            </optional>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Repair -->
        <item name="Parts" icon="presets/vehicle/car_parts.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=car_parts" />
            <space />
            <key key="shop" value="car_parts" />
            <reference ref="car_brands" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Parts -->
        <item name="Tires" icon="presets/vehicle/tyres.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=tyres" />
            <space />
            <key key="shop" value="tyres" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Tires -->
        <separator/>
        <item name="Rental" icon="presets/vehicle/car_rental.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=car_rental" />
            <space />
            <key key="amenity" value="car_rental" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Rental -->
        <item name="Vehicle Inspection" icon="presets/vehicle/vehicle_inspection.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=vehicle_inspection" />
            <space />
            <key key="amenity" value="vehicle_inspection" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Repair" text="Similar but different tags:"/>
        </item> <!-- Vehicle Inspection -->
        <item name="Pooling" icon="presets/vehicle/car_pooling.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=car_pooling" />
            <space />
            <key key="amenity" value="car_pooling" />
            <text key="operator" text="Operator" />
            <text key="network" text="Network" />
            <text key="capacity" text="Capacity" />
            <reference ref="name_oh_wheelchair" />
            <text key="website" text="Website" />
        </item> <!-- Pooling -->
        <item name="Sharing" icon="presets/vehicle/car_sharing.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=car_sharing" />
            <space />
            <key key="amenity" value="car_sharing" />
            <text key="operator" text="Operator" />
            <text key="capacity" text="Capacity" />
            <reference ref="name_oh_wheelchair" />
            <text key="website" text="Website" />
        </item> <!-- Sharing -->
    </group> <!-- Car -->
    <group name="Motorcycle" icon="presets/vehicle/motorbike.svg">
        <item name="Parking" name_context="motorcycle" icon="presets/vehicle/parking/motorbike.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=motorcycle_parking" />
            <space />
            <key key="amenity" value="motorcycle_parking" />
            <reference ref="parking_name_ref" />
            <text key="capacity" text="Capacity" />
            <reference ref="access_fee_operator_surface_smoothness" />
            <reference ref="supervised_lit_oh" />
            <reference ref="maxstay" />
            <check key="covered" text="Covered (with roof)" />
            <space />
            <label text="Only for street side parking: "/>
            <combo key="orientation" text="Orientation" values="diagonal,parallel,perpendicular" />
        </item> <!-- Parking -->
        <item name="Motorcycle Dealer" icon="presets/vehicle/motorbike.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=motorcycle" />
            <space />
            <key key="shop" value="motorcycle" />
            <text key="name" text="Name" />
            <reference ref="motorcycle_brands" />
            <text key="operator" text="Operator" />
            <reference ref="oh_wheelchair" />
            <combo key="second_hand" text="Second hand" values="yes,no,only" />
            <optional text="Services:">
                <combo key="sale" text="Sale" values="yes,brand,no" />
                <combo key="rental" text="Rental" values="yes,brand,no" />
                <combo key="repair" text="Repair" values="yes,brand,oldtimer,no" />
                <combo key="safety_inspection" text="Safety inspection" values="yes,DEKRA,GTÜ,MOT,TÜV,no" />
                <combo key="parts" text="Parts" values="yes,brand,oldtimer,no" />
                <combo key="clothes" text="Clothes" values="yes,brand,no" />
                <text key="services" text="Other" />
            </optional>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Motorcycle Dealer -->
    </group> <!-- Motorcycle -->
    <group name="Bicycle" icon="presets/shop/bicycle.svg">
        <item name="Parking" name_context="bicycle" icon="presets/vehicle/parking/bicycle.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bicycle_parking" />
            <space />
            <key key="amenity" value="bicycle_parking" />
            <combo key="bicycle_parking" text="Type" values="anchors,bollard,building,ground_slots,informal,lockers,rack,shed,stands,wall_loops" />
            <text key="name" text="Name" />
            <text key="capacity" text="Capacity" />
            <reference ref="access_fee_operator_surface_smoothness" />
            <check key="covered" text="Covered" />
            <reference ref="supervised_lit_oh" />
        </item> <!-- Parking -->
        <item name="Bike Dealer" icon="presets/shop/bicycle.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=bicycle" />
            <space />
            <key key="shop" value="bicycle" />
            <reference ref="name_oh_wheelchair" />
            <check key="service:bicycle:retail" text="Bicycles are sold" />
            <check key="service:bicycle:second_hand" text="Second-hand bicycles are sold" />
            <check key="service:bicycle:repair" text="Bicycles are repaired" />
            <check key="service:bicycle:rental" text="Bicycles are rented" />
            <check key="service:bicycle:pump" text="Free bicycle pump" />
            <check key="service:bicycle:diy" text="Tools for do-it-yourself repair (may be a bike co-operative)" />
            <check key="service:bicycle:cleaning" text="Bicycles are washed (for a fee)" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Bike Dealer -->
        <item name="Rental" icon="presets/vehicle/bicycle_rental.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bicycle_rental" />
            <space />
            <key key="amenity" value="bicycle_rental" />
            <text key="name" text="Name" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Rental -->
        <item name="Public Bicycle Repair Station" icon="presets/vehicle/bicycle_repair_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bicycle_repair_station" />
            <space />
            <key key="amenity" value="bicycle_repair_station" />
            <optional>
            <text key="name" text="Name" />
            <text key="brand" text="Brand" />
            <text key="operator" text="Operator" />
            <reference ref="oh" />
            <check key="service:bicycle:stand" text="Stand" />
            <check key="service:bicycle:pump" text="Free bicycle pump" />
            <check key="service:bicycle:tools" text="Tools" text_context="bicycle_repair_station"/>
            <check key="service:bicycle:chain_tool" text="Chain tool" />
            </optional>
        </item> <!-- Public Bicycle Repair Station -->
        <item name="Bicycle Wash" icon="presets/vehicle/bicycle_wash.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bicycle_wash" />
            <space />
            <key key="amenity" value="bicycle_wash" />
            <optional>
            <reference ref="name_operator" />
            <text key="manufacturer" text="Manufacturer" />
            <reference ref="oh" />
            <check key="self_service" text="Self Service" />
            <check key="automated" text="Automated" />
            <check key="fee" text="Fee" />
            </optional>
        </item> <!-- Bicycle Wash -->
    </group> <!-- Bicycle -->
    <group name="Public Transport" icon="presets/transport/bus.svg">
        <item name="Public Transport Route (Rail)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Public_transport#Service_routes" />
            <space />
            <key key="type" value="route" />
            <combo key="route" text="Route type" values="train,subway,monorail,tram,light_rail" values_searchable="true" match="keyvalue!" />
            <key key="public_transport:version" value="2" /> <!-- only validate marked relations in order to avoid false positives -->
            <reference ref="name_ref" />
            <optional>
                <reference ref="public_transport_route_optionals" />
                <reference ref="pt_route_opt2" />
            </optional>
            <roles>
                <role key="stop" text="stop position" requisite="optional" type="node" member_expression="public_transport=stop_position (train=yes OR subway=yes OR monorail=yes OR tram=yes OR light_rail=yes)" />
                <role key="stop_exit_only" text="stop position (exit only)" requisite="optional" type="node" member_expression="public_transport=stop_position (train=yes OR subway=yes OR monorail=yes OR tram=yes OR light_rail=yes)" />
                <role key="stop_entry_only" text="stop position (entry only)" requisite="optional" type="node" member_expression="public_transport=stop_position (train=yes OR subway=yes OR monorail=yes OR tram=yes OR light_rail=yes)" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="platform_exit_only" text="platform (exit only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="platform_entry_only" text="platform (entry only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="" text="route segment" requisite="required" type="way,closedway" member_expression="railway|route=ferry" />
            </roles>
        </item> <!-- Public Transport Route (Rail) -->
        <item name="Public Transport Route (Bus)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Tag:route=bus" />
            <space />
            <key key="type" value="route" />
            <combo key="route" text="Route type" values="bus,share_taxi,trolleybus" values_searchable="true" match="keyvalue!" />
            <key key="public_transport:version" value="2" /> <!-- only validate marked relations in order to avoid false positives -->
            <reference ref="name_ref" />
            <optional>
                <reference ref="public_transport_route_optionals" />
                <reference ref="pt_route_opt2" />
            </optional>
            <roles>
                <role key="stop" text="stop position" requisite="optional" type="node" member_expression="public_transport=stop_position (bus=yes OR share_taxi=yes OR trolleybus=yes)" />
                <role key="stop_exit_only" text="stop position (exit only)" requisite="optional" type="node" member_expression="public_transport=stop_position (bus=yes OR share_taxi=yes OR trolleybus=yes)" />
                <role key="stop_entry_only" text="stop position (entry only)" requisite="optional" type="node" member_expression="public_transport=stop_position (bus=yes OR share_taxi=yes OR trolleybus=yes)" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="platform_exit_only" text="platform (exit only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="platform_entry_only" text="platform (entry only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="" text="route segment" requisite="required" type="way,closedway" member_expression="highway|route=ferry" />
                <role key="hail_and_ride" text="hail and ride route segment" requisite="optional" type="way,closedway" member_expression="highway" />
            </roles>
        </item> <!-- Public Transport Route (Bus) -->
        <item name="Public Transport Route (Ferry)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Tag:route=ferry" />
            <key key="type" value="route" />
            <key key="route" value="ferry" />
            <key key="public_transport:version" value="2" /> <!-- only validate marked relations in order to avoid false positives -->
            <optional>
                <check key="ferry:cable" text="Reaction ferry" />
                <space />
                <reference ref="public_transport_route_optionals" />
                <reference ref="pt_route_opt2" />
                <space />
                <reference ref="highway_max" />
            </optional>
            <preset_link preset_name="Access Restrictions" />
            <roles>
                <role key="stop" text="stop_position" requisite="optional" type="node" member_expression="public_transport=stop_position ferry=yes" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform ferry=yes" />
                <role key="platform_exit_only" text="platform (exit only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform ferry=yes" />
                <role key="platform_entry_only" text="platform (entry only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform ferry=yes" />
                <role key="" text="route segment" requisite="required" type="way,closedway" member_expression="route=ferry" />
            </roles>
        </item> <!-- Public Transport Route (Ferry) -->
        <item name="Public Transport Route (Aerialway)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Public_transport" />
            <space />
            <key key="type" value="route" />
            <key key="route" value="aerialway"/>
            <key key="public_transport:version" value="2" /> <!-- only validate marked relations in order to avoid false positives -->
            <reference ref="name_ref" />
            <optional>
                <reference ref="public_transport_route_optionals" />
                <reference ref="pt_route_opt2" />
            </optional>
            <roles>
               <role key="stop" text="stop position" requisite="optional" type="node" member_expression="public_transport=stop_position (aerialway=yes OR aerialway=station)" />
                <role key="stop_exit_only" text="stop position (exit only)" requisite="optional" type="node" member_expression="public_transport=stop_position (aerialway=yes OR aerialway=station)" />
                <role key="stop_entry_only" text="stop position (entry only)" requisite="optional" type="node" member_expression="public_transport=stop_position (aerialway=yes OR aerialway=station)" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="platform_exit_only" text="platform (exit only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="platform_entry_only" text="platform (entry only)" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="" text="route segment" requisite="required" type="way,closedway" member_expression="aerialway" />
            </roles>
        </item> <!-- Public Transport Route (Aerialway) -->
        <item name="Route Master" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Public_transport#Route_Master_relations" />
            <space />
            <key key="type" value="route_master" />
            <combo key="route_master" text="Route type" values="train,subway,monorail,tram,bus,trolleybus,share_taxi,aerialway,ferry" />
            <reference ref="name_ref" />
            <optional>
                <text key="operator" text="Operator" />
                <text key="network" text="Network" />
                <reference ref="color" />
                <text key="website" text="Website" />
            </optional>
            <roles>
                <role key="" text="route variant/direction (at least 2)" requisite="required" type="relation" member_expression="type=route" /> <!-- fixme: at least 2 members are required -->
            </roles>
        </item> <!-- Route Master -->
        <item name="Stop Area" type="relation" icon="presets/misc/interpolation.svg" preset_name_label="true">
            <link wiki="Tag:public_transport=stop_area" />
            <space />
            <key key="type" value="public_transport" />
            <key key="public_transport" value="stop_area" />
            <text key="name" text="Name" />
            <optional>
                <text key="ref" text="Reference" />
                <text key="uic_ref" text="UIC reference" />
                <text key="uic_name" text="UIC name" />
                <text key="operator" text="Operator" />
                <text key="network" text="Network" />
            </optional>
            <roles>
                <role key="stop" text="Stop Position" requisite="optional" type="node" member_expression="public_transport=stop_position" />
                <role key="platform" text="Platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
                <role key="" text="Subway Entrance" requisite="optional" type="node" member_expression="railway=subway_entrance" />
                <role key="" text="Station or amenities" requisite="optional" type="node,way,closedway,multipolygon" member_expression="amenity|public_transport=station" />
            </roles>
        </item> <!-- Stop Area -->
        <separator/>
        <item name="Stop Position" type="node" icon="presets/transport/stop_position.svg" preset_name_label="true">
            <link wiki="Tag:public_transport=stop_position" />
            <space />
            <key key="public_transport" value="stop_position" />
            <text key="name" text="Name" />
            <optional>
                <text key="ref" text="Reference" />
                <text key="uic_ref" text="UIC reference" />
                <text key="uic_name" text="UIC name" />
                <text key="operator" text="Operator" />
                <text key="network" text="Network" />
                <combo key="tactile_paving" text="Tactile Paving" values="yes,no,incorrect" />
            </optional>
            <space />
            <checkgroup columns="3">
                <check key="bus"        text="Bus" icon="presets/transport/bus.svg" disable_off="true" />
                <check key="trolleybus" text="Trolleybus" icon="presets/transport/trolleybus.svg" disable_off="true" />
                <check key="share_taxi" text="Share taxi" icon="presets/transport/share_taxi.svg" disable_off="true" />
                <check key="train"      text="Train" icon="presets/transport/train.svg" disable_off="true" />
                <check key="light_rail" text="Light Rail" icon="presets/transport/railway/light_rail.svg" disable_off="true" />
                <check key="subway"     text="Subway" icon="presets/transport/railway/subway.svg" disable_off="true" />
                <check key="tram"       text="Tram" icon="presets/transport/railway/tram.svg" disable_off="true" />
                <check key="monorail"   text="Monorail" icon="presets/transport/railway/monorail.svg" disable_off="true" />
                <check key="funicular"  text="Funicular" icon="presets/transport/railway/funicular.svg" disable_off="true" />
                <check key="aerialway"  text="Aerialway" icon="presets/transport/aerialway/station.svg" disable_off="true" />
                <check key="ferry"      text="Ferry" icon="presets/nautical/ferry.svg" disable_off="true" />
            </checkgroup>
        </item> <!-- Stop Position -->
        <item name="Platform" type="node,way,closedway,multipolygon" icon="presets/transport/platform.svg" preset_name_label="true">
            <link wiki="Tag:public_transport=platform" />
            <space />
            <key key="public_transport" value="platform" />
            <text key="name" text="Name" />
            <check key="bench" text="Bench" />
            <check key="shelter" text="Shelter" />
            <check key="bin" text="Waste Basket/Trash Can" />
            <check key="covered" text="Covered" />
            <check key="passenger_information_display" text="Passenger information display" />
            <text key="route_ref" text="Route references" />
            <reference ref="wheelchair" />
            <combo key="tactile_paving" text="Tactile Paving" values="yes,no,incorrect" />
        </item> <!-- Platform -->
        <item name="Station" name_context="railway" type="node,closedway,multipolygon" icon="presets/transport/station.svg" preset_name_label="true">
            <link wiki="Tag:public_transport=station" />
            <space />
            <key key="public_transport" value="station" />
            <text key="name" text="Name" />
            <check key="area" text="Area" disable_off="true" />
            <check key="building" text="Building" disable_off="true" />
            <text key="operator" text="Operator" />
            <text key="network" text="Network" />
        </item> <!-- Station -->
        <separator/> <!-- *** Access *** -->
        <item name="Subway Entrance" icon="presets/transport/underground.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=subway_entrance" />
            <key key="railway" value="subway_entrance" />
            <optional>
                <text key="name" text="Name" />
                <reference ref="wheelchair" />
                <check key="bicycle" text="Bicycle" />
            </optional>
        </item> <!-- Subway Entrance -->
        <item name="Ticket Machine" icon="presets/transport/ticket-machine.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=vending_machine" />
            <space />
            <key key="amenity" value="vending_machine" />
            <key key="vending" value="public_transport_tickets" />
            <reference ref="name_operator" />
            <text key="ref" text="Reference number" />
            <preset_link preset_name="Payment Methods" />
        </item> <!-- Ticket Machine -->
    </group> <!-- Public Transport -->
    <group name="Public Transport (Legacy)" icon="presets/transport/bus_old.svg">
        <item name="Public transport route (Legacy)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Public_transport#Service_routes" />
            <space />
            <key key="type" value="route" />
            <combo key="route" text="Route type" values="train,subway,monorail,tram,bus,trolleybus,share_taxi" values_searchable="true" match="keyvalue!" />
            <key key="public_transport:version" value="1" /> <!-- only validate marked relations in order to avoid false positives -->
            <reference ref="name_ref" />
            <optional>
                <reference ref="public_transport_route_optionals" />
                <reference ref="fee_reservation_roundtrip_website" />
            </optional>
            <roles>
                <role key="" text="route segment" requisite="optional" type="way,closedway" member_expression="highway|railway|route=ferry" />
                <role key="forward" text="forward segment" requisite="optional" type="way,closedway" member_expression="highway|railway|route=ferry" />
                <role key="backward" text="backward segment" requisite="optional" type="way,closedway" member_expression="highway|railway|route=ferry" />
                <role key="stop" text="halt point" requisite="optional" type="node" member_expression="highway=bus_stop OR railway=station OR railway=halt OR railway=tram_stop" />
                <role key="forward_stop" text="forward halt point" requisite="optional" type="node" member_expression="highway=bus_stop OR railway=station OR railway=halt OR railway=tram_stop" />
                <role key="backward_stop" text="backward halt point" requisite="optional" type="node" member_expression="highway=bus_stop OR railway=station OR railway=halt OR railway=tram_stop" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="highway=platform OR railway=platform" />
            </roles>
        </item> <!-- Public transport route (Legacy) -->
        <item name="Public transport route (Legacy) (Ferry)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Tag:route=ferry" />
            <space />
            <key key="type" value="route" />
            <key key="route" value="ferry" />
            <key key="public_transport:version" value="1" /> <!-- only validate marked relations in order to avoid false positives -->
            <reference ref="name_ref_operator" />
            <combo key="ferry" text="Highway type the ferry connects" values="trunk,primary,secondary,tertiary,unclassified" values_context="Highway" values_sort="false" />
            <check key="ferry:cable" text="Reaction ferry" />
            <optional>
                <reference ref="oh_wheelchair" />
                <text key="network" text="Network" />
                <text key="description" text="Description" />
                <reference ref="color" />
                <reference ref="pt_route_opt2" />
                <space />
                <reference ref="highway_max" />
            </optional>
            <preset_link preset_name="Access Restrictions" />
            <roles>
                <role key="" text="route segment" requisite="optional" type="way,closedway" member_expression="route=ferry" />
                <role key="forward" text="forward segment" requisite="optional" type="way,closedway" member_expression="route=ferry" />
                <role key="backward" text="backward segment" requisite="optional" type="way,closedway" member_expression="route=ferry" />
                <role key="stop" text="halt point" requisite="optional" type="node" member_expression="amenity=ferry_terminal OR (public_transport=stop_position ferry=yes)" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="man_made=pier OR (public_transport=platform ferry=yes)" />
            </roles>
        </item> <!-- Public transport route (Legacy) (Ferry) -->
        <item name="Public transport route (Legacy) (Aerialway)" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Public_transport" />
            <space />
            <key key="type" value="route" />
            <key key="route" value="aerialway" />
            <key key="public_transport:version" value="1" /> <!-- only validate marked relations in order to avoid false positives -->
            <reference ref="name_ref_operator" />
            <optional>
                <reference ref="oh_wheelchair" />
                <text key="network" text="Network" />
                <text key="description" text="Description" />
                <reference ref="color" />
                <reference ref="pt_route_opt2" />
            </optional>
            <roles>
                <role key="" text="route segment" requisite="optional" type="way,closedway" member_expression="aerialway" />
                <role key="forward" text="forward segment" requisite="optional" type="way,closedway" member_expression="aerialway" />
                <role key="backward" text="backward segment" requisite="optional" type="way,closedway" member_expression="aerialway" />
                <role key="stop" text="halt point" requisite="optional" type="node" member_expression="aerialway=station OR (public_transport=stop_position aerialway=yes)" />
                <role key="platform" text="platform" requisite="optional" type="node,way,closedway,multipolygon" member_expression="public_transport=platform" />
            </roles>
        </item> <!-- Public transport route (Legacy) (Aerialway) -->
        <separator/>
        <item name="Station" name_context="railway" icon="presets/transport/railway_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:railway=station" />
            <key key="railway" value="station" />
            <optional>
                <text key="name" text="Name" />
                <text key="uic_ref" text="UIC-Reference" />
            </optional>
        </item> <!-- Station -->
        <item name="Railway Halt" icon="presets/transport/railway_halt.svg" type="node" preset_name_label="true">
            <link wiki="Tag:railway=halt" />
            <key key="railway" value="halt" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Railway Halt -->
        <item name="Tram Stop" icon="presets/transport/tram.svg" type="node" preset_name_label="true">
           <link wiki="Tag:railway=tram_stop" />
            <key key="railway" value="tram_stop" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Tram Stop -->
        <item name="Railway Platform" icon="presets/transport/platform_rail.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:railway=platform" />
            <space />
            <key key="railway" value="platform" />
            <text key="ref" text="Reference (track number)" />
            <text key="width" text="Width (meters)" />
            <check key="area" text="Area" />
        </item> <!-- Railway Platform -->
        <item name="Railway Platform Edge" icon="presets/transport/platform_rail.svg" type="way" preset_name_label="true">
            <link wiki="Tag:railway=platform_edge" />
            <space />
            <key key="railway" value="platform_edge" />
            <text key="ref" text="Reference (track number)" />
        </item> <!-- Railway Platform -->
        <separator/>
        <item name="Bus Station" icon="presets/transport/bus_old.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bus_station" />
            <key key="amenity" value="bus_station" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Bus Station -->
        <item name="Bus Stop" icon="presets/transport/bus_small.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=bus_stop" />
            <key key="highway" value="bus_stop" />
            <optional>
                <text key="name" text="Name" />
                <check key="bench" text="Bench" />
                <check key="shelter" text="Shelter" />
                <check key="bin" text="Waste Basket/Trash Can" />
                <check key="passenger_information_display" text="Passenger information display" />
                <text key="route_ref" text="Route references" />
                <combo key="tactile_paving" text="Tactile Paving" values="yes,no,incorrect" />
            </optional>
        </item> <!-- Bus Stop -->
        <item name="Bus Platform" icon="presets/transport/platform_bus.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:highway=platform" />
            <space />
            <key key="highway" value="platform" />
            <text key="ref" text="Reference (track number)" />
            <text key="width" text="Width (meters)" />
            <check key="area" text="Area" />
            <combo key="tactile_paving" text="Tactile Paving" values="yes,no,incorrect" />
        </item> <!-- Bus Platform -->
    </group> <!-- Public Transport -->
    <item name="Taxi" icon="presets/transport/taxi.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:amenity=taxi" />
        <space />
        <key key="amenity" value="taxi" />
        <text key="name" text="Name" />
    </item> <!-- Taxi -->
    <separator/>
    <group name="Airport" icon="presets/transport/airport.svg">
        <item name="Airport Ground" icon="presets/transport/airport.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=aerodrome" />
            <space />
            <reference ref="aerodrome" />
        </item> <!-- Airport Ground -->
        <separator/>
        <item name="Runway" icon="presets/transport/airport/runway.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=runway" />
            <key key="aeroway" value="runway" />
            <optional>
                <text key="ref" text="Reference" />
                <text key="length" text="Length (meters)" />
                <combo key="width" text="Width (meters)" values="18,23,30,45,60" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <reference ref="surface" />
            </optional>
        </item> <!-- Runway -->
        <item name="Taxiway" icon="presets/transport/airport/taxiway.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=taxiway" />
            <key key="aeroway" value="taxiway" />
            <optional>
                <text key="ref" text="Reference" />
                <text key="width" text="Width (meters)" />
                <reference ref="surface" />
            </optional>
        </item> <!-- Taxiway -->
        <item name="Holding Position" icon="presets/transport/airport/holding_position.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:aeroway=holding_position" />
            <key key="aeroway" value="holding_position" />
            <combo key="holding_position:type" text="Type" values="ILS,intermediate,runway" values_context="aeroway holding_position" />
            <optional>
                <text key="ref" text="Reference" />
            </optional>
        </item> <!-- Holding Position -->
        <item name="Helipad" icon="presets/transport/airport/helipad.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=helipad" />
            <key key="aeroway" value="helipad" />
            <optional>
                <reference ref="name_ref" />
                <text key="iata" text="IATA" />
                <text key="icao" text="ICAO" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <reference ref="surface"/>
                <reference ref="wikipedia_wikidata" />
            </optional>
        </item> <!-- Helipad -->
        <item name="Apron" icon="presets/transport/airport/apron.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=apron" />
            <key key="aeroway" value="apron" />
            <optional>
                <reference ref="name_ref" />
                <reference ref="surface"/>
            </optional>
        </item> <!-- Apron -->
        <item name="Plane Parking Position" icon="presets/transport/airport/parking_position.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:aeroway=parking_position" />
            <key key="aeroway" value="parking_position" />
            <text key="ref" text="Reference" />
        </item> <!-- Plane Parking Position -->
        <item name="Hangar" icon="presets/transport/airport/hangar.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=hangar" />
            <key key="aeroway" value="hangar" />
            <combo key="building" text="Building" values="hangar,yes" values_context="building" default="hangar" values_searchable="true" />
        </item> <!-- Hangar -->
        <item name="Beacon" icon="presets/transport/airport/airmark_beacon.svg" name_context="airmark" type="node" preset_name_label="true">
            <link wiki="Tag:airmark=beacon" />
            <key key="airmark" value="beacon" />
        </item> <!-- Beacon -->
        <item name="Navigation aid" icon="presets/transport/airport/navigationaid.svg" type="node" preset_name_label="true">
            <link wiki="Tag:aeroway=navigationaid" />
            <key key="aeroway" value="navigationaid" />
            <combo key="navigationaid" text="Type" values_searchable="true">
                <list_entry value="als" icon="presets/transport/airport/navigationaid.svg" short_description="Approach lighting system" />
                <list_entry value="papi" icon="presets/transport/airport/papi.svg" short_description="Precision approach path indicator" />
                <list_entry value="vasi" icon="presets/transport/airport/vasi.svg" short_description="Visual approach slope indicator" />
            </combo>
        </item> <!-- Navigation aid -->
        <item name="Windsock" icon="presets/transport/airport/windsock.svg" type="node" preset_name_label="true">
            <link wiki="Tag:aeroway=windsock" />
            <key key="aeroway" value="windsock" />
        </item> <!-- Windsock -->
        <separator/>
        <item name="Terminal" icon="presets/transport/airport/terminal.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:aeroway=terminal" />
            <space />
            <key key="aeroway" value="terminal" />
            <text key="name" text="Name" />
            <reference ref="internet" />
            <reference ref="link_contact_address" />
        </item> <!-- Terminal -->
        <item name="Gate" name_context="airport" icon="presets/transport/airport/gate.svg" type="node" preset_name_label="true">
            <link wiki="Tag:aeroway=gate" />
            <space />
            <key key="aeroway" value="gate" />
            <text key="ref" text="Reference" />
        </item> <!-- Gate -->
    </group> <!-- Airport -->
  </group> <!-- Transport -->
  <group name="Facilities" icon="presets/accommodation/hotel.svg">
    <group name="Accommodation" icon="presets/accommodation/hotel.svg">
        <item name="Hotel" icon="presets/accommodation/hotel.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=hotel" />
            <space />
            <key key="tourism" value="hotel" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <text key="rooms" text="Rooms" />
            <text key="beds" text="Beds" />
            <reference ref="wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Residential Building" />
        </item> <!-- Hotel -->
        <item name="Motel" icon="presets/accommodation/motel.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=motel" />
            <space />
            <key key="tourism" value="motel" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <text key="rooms" text="Rooms" />
            <text key="beds" text="Beds" />
            <reference ref="wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Motel -->
        <item name="Guest House/Bed &amp; Breakfast" icon="presets/accommodation/guest_house.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=guest_house" />
            <space />
            <key key="tourism" value="guest_house" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <text key="rooms" text="Rooms" />
            <text key="beds" text="Beds" />
            <combo key="guest_house" text="Type" values="agritourism,bed_and_breakfast" />
            <reference ref="wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Guest House/Bed & Breakfast -->
        <item name="Apartment" icon="presets/accommodation/apartment.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=apartment" />
            <space />
            <key key="tourism" value="apartment" />
            <reference ref="name_operator" />
            <combo key="number_of_apartments" text="Number of apartments" values="1,2,3,4,5,6,7,8,9,10" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <reference ref="wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Apartment -->
        <item name="Chalet" icon="presets/accommodation/chalet.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=chalet" />
            <space />
            <key key="tourism" value="chalet" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <text key="rooms" text="Rooms" />
            <text key="beds" text="Beds" />
            <reference ref="wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Chalet -->
        <item name="Hostel" icon="presets/accommodation/hostel.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=hostel" />
            <space />
            <key key="tourism" value="hostel" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <text key="rooms" text="Rooms" />
            <text key="beds" text="Beds" />
            <reference ref="wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Hostel -->
        <item name="Alpine Hut" icon="presets/accommodation/alpine_hut.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=alpine_hut" />
            <space />
            <key key="tourism" value="alpine_hut" />
            <reference ref="name_operator" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <text key="rooms" text="Rooms" />
            <text key="beds" text="Beds" />
            <combo key="reservation" text="Reservation" values="yes,no,required,recommended,members_only" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Alpine Hut -->
        <item name="Wilderness Hut" icon="presets/accommodation/wilderness_hut.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=wilderness_hut" />
            <space />
            <key key="tourism" value="wilderness_hut" />
            <reference ref="name_operator" />
            <reference ref="POI_access" />
            <text key="capacity" text="Capacity" />
            <reference ref="fee" />
            <reference ref="toilets" />
            <check key="shower" text="Shower" />
            <combo key="drinking_water" text="Drinking Water" values="yes,no,seasonal" />
            <combo key="reservation" text="Reservation" values="yes,no,required,recommended,members_only" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <text key="description" text="Closer description" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Wilderness Hut -->
        <separator/>
        <item name="Caravan Site/RV Park" icon="presets/accommodation/caravan.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=caravan_site" />
            <space />
            <key key="tourism" value="caravan_site" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5" />
            <reference ref="oh_wheelchair" />
            <combo key="reservation" text="Reservation" values="yes,no,required,recommended,members_only" />
            <text key="capacity" text="Number of places" />
            <reference ref="fee_interval" />
            <combo key="sanitary_dump_station" text="Dump Station" values="yes,public,customers,no" />
            <check key="power_supply" text="Power supply" />
            <check key="tents" text="Tents allowed" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Caravan Site/RV Park -->
        <item name="Campsite" icon="presets/accommodation/camping.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=camp_site" />
            <space />
            <key key="tourism" value="camp_site" />
            <reference ref="name_operator" />
            <combo key="stars" text="Stars" values="1,2,3,4,5" />
            <reference ref="oh_wheelchair" />
            <combo key="reservation" text="Reservation" values="yes,no,required,recommended,members_only" />
            <text key="capacity" text="Number of places" />
            <checkgroup columns="2">
                <check key="tents" text="Tents allowed" />
                <check key="caravans" text="Caravans allowed" />
            </checkgroup>
            <checkgroup columns="2">
                <check key="backcountry" text="Backcountry" />
                <check key="group_only" text="Group only access" />
            </checkgroup>
            <combo key="sanitary_dump_station" text="Dump Station" values="yes,public,customers,no" />
            <reference ref="internet" />
            <space />
            <combo key="nudism" text="Nudism" values="yes,no,obligatory,designated,customary,permissive" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Campsite -->
        <item name="Camp pitch" icon="presets/accommodation/camp_pitch.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=camp_pitch" />
            <space />
            <key key="tourism" value="camp_pitch" />
            <text key="ref" text="Reference" />
            <text key="addr:unit" text="Unit number" />
            <text key="capacity" text="Number of places" />
            <reference ref="surface" />
            <checkgroup columns="2">
                <check key="tents" text="Tents allowed" />
                <check key="caravans" text="Caravans allowed" />
                <check key="drinking_water" text="Drinking Water" />
                <check key="power_supply" text="Power supply" />
                <check key="permanent_camping" text="Permanent camping only" />
            </checkgroup>
        </item> <!-- Camp pitch -->
    </group> <!-- Accommodation -->
    <group name="Food+Drinks" icon="presets/food/restaurant.svg">
        <item name="Restaurant" icon="presets/food/restaurant.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=restaurant" />
            <space />
            <key key="amenity" value="restaurant" />
            <reference ref="name_operator" />
            <reference ref="cuisine" />
            <check key="microbrewery" text="Microbrewery" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <combo key="takeaway" text="Takeaway" values="yes,no,only" />
            <combo key="delivery" text="Delivery" values="yes,no,only,Mo-Su 12:00-22:00" />
            <combo key="reservation" text="Reservation" values="yes,no,required,recommended,members_only" />
            <reference ref="oh" />
            <combo key="opening_hours:kitchen" text="Kitchen Opening Hours" delimiter="|" values="24/7|08:30-12:30,15:30-20:00|Sa-Su 00:00-24:00|Mo-Su 09:00-21:00|Mo-Sa 08:00-18:00|Mo-Fr 09:00-17:00|Mo-Fr 08:30-20:00; Sa,Su 08:00-15:00; PH off|Mo-Fr 08:30-20:00; Tu-Su 08:00-15:00; Sa 08:00-12:00|Mo-Su 08:00-18:00; Apr 10-15 off; Jun 08:00-14:00; Aug off; Dec 25 off|sunrise-sunset|Su 10:00+|week 01-53/2 Fr 09:00-12:00; week 02-52/2 We 09:00-12:00" values_no_i18n="true" values_sort="false" />
            <reference ref="wheelchair" />
            <combo key="stars" text="Stars" values="1,2,3,4,5,6,7" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Restaurant -->
        <item name="Fast Food" icon="presets/food/fast_food.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=fast_food" />
            <space />
            <key key="amenity" value="fast_food" />
            <reference ref="name_operator" />
            <reference ref="cuisine" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <combo key="takeaway" text="Takeaway" values="yes,no,only" />
            <combo key="delivery" text="Delivery" values="yes,no,only,Mo-Su 12:00-22:00" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Fast Food -->
        <item name="Food Court" icon="presets/food/food_court.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=food_court" />
            <space />
            <key key="amenity" value="food_court" />
            <reference ref="name_operator" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Food Court -->
        <item name="Cafe" icon="presets/food/cafe.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=cafe" />
            <space />
            <key key="amenity" value="cafe" />
            <reference ref="name_operator" />
            <combo key="cuisine" text="Cuisine" values="ice_cream" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <combo key="takeaway" text="Takeaway" values="yes,no,only" />
            <combo key="delivery" text="Delivery" values="yes,no,only,Mo-Su 12:00-22:00" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Cafe -->
        <item name="Ice cream" icon="presets/food/ice_cream.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=ice_cream" />
            <space />
            <key key="amenity" value="ice_cream" />
            <reference ref="name_operator" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <combo key="takeaway" text="Takeaway" values="yes,no,only" />
            <combo key="delivery" text="Delivery" values="yes,no,only,Mo-Su 12:00-22:00" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Ice cream -->
        <item name="Pub" icon="presets/food/pub.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=pub" />
            <space />
            <key key="amenity" value="pub" />
            <reference ref="name_operator" />
            <check key="microbrewery" text="Microbrewery" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <combo key="takeaway" text="Takeaway" values="yes,no,only" />
            <combo key="delivery" text="Delivery" values="yes,no,only,Mo-Su 12:00-22:00" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pub -->
        <item name="Beer Garden" icon="presets/food/biergarten.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=biergarten" />
            <space />
            <key key="amenity" value="biergarten" />
            <reference ref="name_operator" />
            <check key="microbrewery" text="Microbrewery" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Beer Garden -->
        <item name="Outdoor seating" icon="presets/leisure/outdoor_seating.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=outdoor_seating" />
            <space />
            <key key="leisure" value="outdoor_seating" />
            <reference ref="name_operator_oh_wheelchair" />
        </item> <!-- Outdoor seating -->
        <item name="Bar" icon="presets/food/bar.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bar" />
            <space />
            <key key="amenity" value="bar" />
            <reference ref="name_operator" />
            <check key="outdoor_seating" text="Outdoor seating" />
            <reference ref="oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <preset_link preset_name="Diet" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Bar -->
        <separator/>
        <item name="Diet" icon="presets/food/diet.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:diet" />
            <space />
            <combo key="diet:vegetarian" text="Vegetarian" values="yes,no,only" />
            <combo key="diet:vegan" text="Vegan" values="yes,no,only" />
            <combo key="diet:lacto_vegetarian" text="Lacto-vegetarian" values="yes,no,only" />
            <combo key="diet:ovo_vegetarian" text="Ovo-vegetarian" values="yes,no,only" />
            <combo key="diet:pescetarian" text="Pescetarian" values="yes,no,only" />
            <combo key="diet:fruitarian" text="Fruitarian" values="yes,no,only" />
            <combo key="diet:raw" text="Raw" values="yes,no,only" />
            <space />
            <combo key="diet:dairy_free" text="Dairy free" values="yes,no,only" />
            <combo key="diet:gluten_free" text="Gluten free" values="yes,no,only" />
            <combo key="diet:lactose_free" text="Lactose free" values="yes,no,only" />
            <space />
            <combo key="diet:halal" text="Halal" values="yes,no,only" />
            <combo key="diet:kosher" text="Kosher" values="yes,no,only" />
        </item> <!-- Diet -->
    </group> <!-- Food+Drinks -->
    <group name="Tourism" icon="presets/sightseeing/attraction.svg">
        <item name="Attraction" icon="presets/sightseeing/attraction.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=attraction" />
            <space />
            <key key="tourism" value="attraction" />
            <text key="name" text="Name" />
            <combo key="reservation" text="Reservation" values="yes,no,required,recommended,members_only" />
            <reference ref="oh_wheelchair" />
        </item> <!-- Attraction -->
        <item name="Viewpoint" icon="presets/sightseeing/viewpoint.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=viewpoint" />
            <space />
            <key key="tourism" value="viewpoint" />
            <text key="name" text="Name" />
            <combo key="direction" text="Direction" delimiter="|" values="N|E|S|W|NE|NNE-S|180|90-270|270-90|0-360|70-110;250-290" values_no_i18n="true" values_sort="false" />
            <space />
            <label text="" icon="presets/misc/angles.svg" icon_size="315" />
        </item> <!-- Viewpoint -->
        <separator/>
        <item name="Information Office" icon="presets/misc/information/informationoffice.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:information=office" />
            <space />
            <label text="An office where you can get information about a town or region." />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="office" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="internet" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Information Office -->
        <item name="Map" icon="presets/misc/information/map.svg" type="node" preset_name_label="true">
            <link wiki="Tag:information=map" />
            <space />
            <label text="A board with a map." />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="map" />
            <reference ref="name_ref_operator" />
            <combo key="map_type" text="Detail Grade" values="topo,street,scheme,toposcope" />
            <combo key="map_size" text="Shown Area" values="site,city,region" values_sort="false" />
            <text key="description" text="Closer description" />
            <optional text="Routes shown for:">
                <check key="hiking" text="Hiking" />
                <check key="bicycle" text="Cycling" />
                <check key="mtb" text="Mountainbiking" />
                <check key="ski" text="Skiing" />
                <check key="horse" text="Riding" />
                <space />
                <label text="... other transportation modes possible" />
            </optional>
        </item> <!-- Map -->
        <item name="Information Board" icon="presets/misc/information/board.svg" type="node" preset_name_label="true">
            <link wiki="Tag:information=board" />
            <space />
            <label text="A board with information." />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="board" />
            <reference ref="name_ref_operator" />
            <combo key="board_type" text="Board Content" values="notice,history,nature,wildlife,plants,geology" />
            <text key="description" text="Closer description" />
        </item> <!-- Information Board -->
        <item name="Guidepost" icon="presets/misc/information/guidepost.svg" type="node" preset_name_label="true">
            <link wiki="Tag:information=guidepost" />
            <space />
            <label text="A Signpost/Guidepost to indicate the directions to different destinations." />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="guidepost" />
            <reference ref="name_ref_operator" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <optional text="Routes shown for:">
                <check key="hiking" text="Hiking" />
                <check key="bicycle" text="Cycling" />
                <check key="mtb" text="Mountainbiking" />
                <check key="ski" text="Skiing" />
                <check key="horse" text="Riding" />
                <space />
                <label text="... other transportation modes possible" />
            </optional>
        </item> <!-- Guidepost -->
        <item name="Route marker" icon="presets/misc/information/route_marker.svg" type="node" preset_name_label="true">
            <link wiki="Key:information" />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="route_marker" />
            <reference ref="name_ref_operator" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <optional text="Routes shown for:">
                <check key="hiking" text="Hiking" />
                <check key="bicycle" text="Cycling" />
                <check key="mtb" text="Mountainbiking" />
                <check key="ski" text="Skiing" />
                <check key="horse" text="Riding" />
                <space />
                <label text="... other transportation modes possible" />
            </optional>
        </item> <!-- Route marker -->
        <item name="Information Terminal" icon="presets/misc/information/information.svg" type="node" preset_name_label="true">
            <link wiki="Tag:information=terminal" />
            <space />
            <label text="Information access via electronic methods." />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="terminal" />
            <reference ref="name_operator" />
            <reference ref="wheelchair" />
            <text key="description" text="Closer description" />
            <text key="ref" text="Reference number" />
            <reference ref="fee" />
            <reference ref="internet" />
        </item> <!-- Information Terminal -->
        <item name="Audio Guide" icon="presets/misc/information/audioguide.svg" type="node" preset_name_label="true">
            <link wiki="Tag:information=audioguide" />
            <space />
            <label text="Information using headphones or a mobile phone." />
            <space />
            <key key="tourism" value="information" />
            <key key="information" value="audioguide" />
            <reference ref="name_operator" />
            <reference ref="wheelchair" />
            <text key="description" text="Closer description" />
            <text key="ref" text="Reference number" />
            <reference ref="fee" />
            <space />
            <label text="Audioguide via mobile phone?" />
            <text key="phone" text="Phone number" />
            <label text="Use E.123 format, e.g. +49 11223 456 7890" />
        </item> <!-- Audio Guide -->
        <item name="Other Information Point" icon="presets/misc/information/information.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:tourism=information" />
            <space />
            <key key="tourism" value="information" />
            <reference ref="name_ref_operator" />
            <text key="description" text="Closer description" />
        </item> <!-- Other Information Point -->
    </group> <!-- Tourism -->
    <group name="Leisure" icon="presets/leisure/theme_park.svg">
        <item name="Movie Theater/Cinema" icon="presets/leisure/cinema.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=cinema" />
            <space />
            <key key="amenity" value="cinema" />
            <reference ref="name_operator_oh_wheelchair" />
            <check key="drive_in" text="Drive-in theater" />
            <check key="cinema:3D" text="3D" />
            <text key="screen" text="Number of screens" />
            <reference ref="min_age" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Movie Theater/Cinema -->
        <item name="Bandstand" icon="presets/leisure/bandstand.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=bandstand" />
            <space />
            <key key="leisure" value="bandstand" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="POI_access" />
        </item> <!-- Bandstand -->
        <item name="Dance" icon="presets/leisure/bandstand.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=dance" />
            <space />
            <key key="leisure" value="dance" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="POI_access" />
        </item> <!-- Dance -->
        <item name="Bleachers" icon="presets/leisure/bleachers.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=bleachers" />
            <space />
            <key key="leisure" value="bleachers" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="POI_access" />
            <check key="backrest" text="Backrest" />
        </item> <!-- Bleachers -->
        <item name="Zoo" icon="presets/leisure/zoo.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=zoo" />
            <space />
            <key key="tourism" value="zoo" />
            <reference ref="name_oh_wheelchair" />
            <combo key="zoo" text="Type" values="aviary,birds,butterfly,enclosure,falconry,petting_zoo,reptile,safari_park,wildlife_park" />
            <reference ref="wikipedia_wikidata" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Zoo -->
        <item name="Animal enclosure" icon="presets/attraction/animal.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:attraction=animal" />
            <space />
            <key key="attraction" value="animal" />
            <text key="name" text="Name" />
        </item> <!-- Animal enclosure -->
        <item name="Dog Park" icon="presets/leisure/dogpark.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=dog_park" />
            <space />
            <key key="leisure" value="dog_park" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="lit_common_no_times"/>
        </item> <!-- Dog Park -->
        <item name="Amusement/Theme Park" icon="presets/leisure/theme_park.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=theme_park" />
            <space />
            <key key="tourism" value="theme_park" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Amusement/Theme Park -->
        <item name="Water Park" icon="presets/leisure/water_park.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=water_park" />
            <space />
            <key key="leisure" value="water_park" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Public bath" text="Similar but different tags:" />
            <preset_link preset_name="Sports Centre" text="Similar but different tags:" />
        </item> <!-- Water Park -->
        <item name="Water Slide" icon="presets/attraction/water_slide.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:attraction=water_slide" />
            <space />
            <key key="attraction" value="water_slide" />
            <reference ref="name_operator_oh_wheelchair" />
        </item> <!-- Water Slide -->
        <item name="Public bath" icon="presets/leisure/public_bath.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=public_bath" />
            <space />
            <key key="amenity" value="public_bath" />
            <reference ref="name_operator_oh_wheelchair" />
            <combo key="bath:type" text="Type" values="hammam,hot_spring,lake,onsen,river,sento,thermal" values_context="bath:type" />
            <check key="bath:open_air" text="Open air" />
            <check key="shower" text="Shower" />
            <checkgroup columns="3">
                <check key="female" text="Female" text_context="restroom" />
                <check key="male" text="Male" text_context="restroom" />
                <check key="unisex" text="Unisex" text_context="restroom" />
            </checkgroup>
            <reference ref="fee" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Water Park" text="Similar but different tags:" />
            <preset_link preset_name="Sports Centre" text="Similar but different tags:" />
        </item> <!-- Public bath -->
        <item name="Resort" icon="presets/leisure/resort.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=resort" />
            <space />
            <key key="leisure" value="resort" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="fee_interval" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Resort -->
        <item name="Beach Resort" icon="presets/leisure/beach_resort.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=beach_resort" />
            <space />
            <key key="leisure" value="beach_resort" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="fee_interval" />
            <space />
            <combo key="nudism" text="Nudism" values="yes,no,obligatory,designated,customary,permissive" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Beach Resort -->
        <item name="Swimming Pool" icon="presets/sport/swimming.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=swimming_pool" />
            <key key="leisure" value="swimming_pool" />
            <space />
            <label text="Used for the water area only." />
            <space />
            <reference ref="POI_access" />
        </item> <!-- Swimming Pool -->
        <item name="Dive centre" icon="presets/leisure/dive_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=dive_centre" />
            <space />
            <key key="amenity" value="dive_centre" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Dive centre -->
        <item name="Fitness Station" icon="presets/leisure/fitness_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=fitness_station" />
            <space />
            <key key="leisure" value="fitness_station" />
            <reference ref="name_operator_oh_wheelchair" />
            <text key="ref" text="Reference" />
            <text key="description" text="Description" />
        </item> <!-- Fitness Station -->
        <item name="Sauna" icon="presets/leisure/sauna.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=sauna" />
            <space />
            <key key="leisure" value="sauna" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="POI_access" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Sauna -->
        <item name="Horse Riding Centre" icon="presets/leisure/horse_riding.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=horse_riding" />
            <space />
            <key key="leisure" value="horse_riding" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="fee" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Equestrian Sport" text="Similar but different tags:" />
            <preset_link preset_name="Horse Racing" text="Similar but different tags:" />
        </item> <!-- Horse Riding Centre -->
        <item name="Club" icon="presets/leisure/club.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:club" />
            <space />
            <combo key="club" text="Type" values="amateur_radio,art,astronomy,automobile,board_games,card_games,charity,cinema,computer,cooking,culture,dog,doityourself,environment_protection,ethnic,fan,filmmaking,fishing,freemasonry,game,gardening,history,hunting,linux,motorcycle,music,nature,nudism,photography,politics,scout,smoke,social,sport,student,surf_life_saving,theatre,tourism,veterans,yachting,youth_movement" values_searchable="true" values_context="club" match="key!" />
            <optional>
                <reference ref="name_operator_oh_wheelchair" />
                <space />
                <label text="In case of sport:" />
                <reference ref="sport" />
            </optional>
            <reference ref="link_contact_address" />
        </item> <!-- Club -->
        <item name="Hackerspace" icon="presets/leisure/hackerspace.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=hackerspace" />
            <space />
            <key key="leisure" value="hackerspace" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Hackerspace -->
        <item name="Events Venue" icon="presets/service/events_venue.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=events_venue" />
            <space />
            <key key="amenity" value="events_venue" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Events Venue -->
        <separator/>
        <item name="Playground" icon="presets/leisure/playground.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=playground" />
            <space />
            <key key="leisure" value="playground" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="max_age" />
        </item> <!-- Playground -->
        <item name="Playground device" icon="presets/leisure/playground_device.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:playground" />
            <space />
            <combo key="playground" text="Type" values="activitypanel,aerialrotator,balancebeam,basketrotator,basketswing,climbingframe,climbingwall,cushion,exercise,hopscotch,horizontal_bar,map,playhouse,roundabout,sandpit,seesaw,sledding,slide,splash_pad,springy,structure,swing,teenshelter,trampoline,water,youth_bench,zipwire" values_searchable="true" values_context="playground" match="key!" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="max_age" />
            <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
        </item> <!-- Playground device -->
        <item name="Picnic Site" icon="presets/leisure/picnic.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=picnic_site" />
            <space />
            <key key="tourism" value="picnic_site" />
            <text key="name" text="Name" />
            <check key="fireplace" text="Fireplace" />
        </item> <!-- Picnic Site -->
        <item name="Picnic Table" icon="presets/leisure/picnic.svg" type="node" preset_name_label="true">
            <link wiki="Tag:leisure=picnic_table" />
            <space />
            <key key="leisure" value="picnic_table" />
            <check key="covered" text="Covered" />
        </item> <!-- Picnic Table -->
        <item name="Public Grill" icon="presets/leisure/bbq.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bbq" />
            <space />
            <key key="amenity" value="bbq" />
            <text key="name" text="Name" />
            <combo key="fuel" text="Fuel" text_context="grill" values="charcoal,electric,wood" />
            <check key="covered" text="Covered" />
        </item> <!-- Public Grill -->
        <item name="Firepit" icon="presets/leisure/firepit.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:leisure=firepit" />
            <space />
            <key key="leisure" value="firepit" />
            <text key="name" text="Name" />
        </item> <!-- Firepit -->
        <item name="Fishing" icon="presets/sport/fishing.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=fishing" />
            <space />
            <key key="leisure" value="fishing" />
            <text key="name" text="Name" />
        </item> <!-- Fishing -->
        <item name="Bird Hide" icon="presets/leisure/bird_hide.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:leisure=bird_hide" />
            <space />
            <key key="leisure" value="bird_hide" />
            <reference ref="name_ref_operator" />
        </item> <!-- Bird Hide -->
        <separator/>
        <item name="Amusement arcade" icon="presets/leisure/amusement_arcade.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=amusement_arcade" />
            <space />
            <key key="leisure" value="amusement_arcade" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Adult gaming centre" text="Similar but different tags:" />
            <preset_link preset_name="Gambling" text="Similar but different tags:" />
            <preset_link preset_name="Casino" text="Similar but different tags:" />
            <preset_link preset_name="Bookmaker" text="Similar but different tags:" />
            <preset_link preset_name="Lottery" text="Similar but different tags:" />
        </item> <!-- Amusement arcade -->
        <item name="Adult gaming centre" icon="presets/leisure/adult_gaming_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=adult_gaming_centre" />
            <space />
            <key key="leisure" value="adult_gaming_centre" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Amusement arcade" text="Similar but different tags:" />
            <preset_link preset_name="Adult gaming centre" text="Similar but different tags:" />
            <preset_link preset_name="Gambling" text="Similar but different tags:" />
            <preset_link preset_name="Casino" text="Similar but different tags:" />
            <preset_link preset_name="Bookmaker" text="Similar but different tags:" />
            <preset_link preset_name="Lottery" text="Similar but different tags:" />
        </item> <!-- Adult gaming centre -->
        <item name="Gambling" icon="presets/leisure/gambling.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=gambling" />
            <space />
            <key key="amenity" value="gambling" />
            <multiselect key="gambling" text="Type" values="yes;lottery;pachinko;slot_machines;bingo;betting;poker" rows="7" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Amusement arcade" text="Similar but different tags:" />
            <preset_link preset_name="Adult gaming centre" text="Similar but different tags:" />
            <preset_link preset_name="Casino" text="Similar but different tags:" />
            <preset_link preset_name="Bookmaker" text="Similar but different tags:" />
            <preset_link preset_name="Lottery" text="Similar but different tags:" />
        </item> <!-- Gambling -->
        <item name="Casino" icon="presets/leisure/casino.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=casino" />
            <space />
            <key key="amenity" value="casino" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Amusement arcade" text="Similar but different tags:" />
            <preset_link preset_name="Adult gaming centre" text="Similar but different tags:" />
            <preset_link preset_name="Gambling" text="Similar but different tags:" />
            <preset_link preset_name="Bookmaker" text="Similar but different tags:" />
            <preset_link preset_name="Lottery" text="Similar but different tags:" />
        </item> <!-- Casino -->
        <separator/>
        <item name="Night Club" icon="presets/leisure/nightclub.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=nightclub" />
            <space />
            <key key="amenity" value="nightclub" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Night Club -->
        <item name="Strip Club" icon="presets/leisure/stripclub.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=stripclub" />
            <space />
            <key key="amenity" value="stripclub" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Strip Club -->
        <item name="Brothel" icon="presets/leisure/brothel.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=brothel" />
            <space />
            <key key="amenity" value="brothel" />
            <reference ref="name_operator_oh_wheelchair" />
            <space />
            <reference ref="internet_smoking" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Brothel -->
    </group> <!-- Leisure -->
    <group name="Culture" icon="presets/leisure/theater.svg">
        <item name="Museum" icon="presets/sightseeing/museum.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=museum" />
            <space />
            <key key="tourism" value="museum" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="wikipedia_wikidata" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Museum -->
        <item name="Gallery" icon="presets/sightseeing/gallery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=gallery" />
            <space />
            <key key="tourism" value="gallery" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="wikipedia_wikidata" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Gallery -->
        <item name="Theatre" icon="presets/leisure/theater.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=theatre" />
            <space />
            <key key="amenity" value="theatre" />
            <reference ref="name_operator" />
            <reference ref="wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Theatre -->
        <item name="Library" icon="presets/education/library.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=library" />
            <space />
            <key key="amenity" value="library" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Library -->
        <item name="Public bookcase" icon="presets/education/public_bookcase.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=public_bookcase" />
            <space />
            <key key="amenity" value="public_bookcase" />
            <text key="name" text="Name" />
            <combo key="public_bookcase:type" text="Type" values="building,glass_cabinet,metal_cabinet,wooden_cabinet,movable_cabinet,phone_box,reading_box,sculpture,shelf,shelter" />
            <text key="operator" text="Operator" />
            <reference ref="oh_wheelchair" />
            <reference ref="POI_access" />
        </item> <!-- Public bookcase -->
        <item name="Arts Centre" icon="presets/sightseeing/arts_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=arts_centre" />
            <space />
            <key key="amenity" value="arts_centre" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Arts Centre -->
        <item name="Artwork" icon="presets/sightseeing/arts_centre.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:tourism=artwork" />
            <space />
            <key key="tourism" value="artwork" />
            <combo key="artwork_type" text="Type" values="architecture,mural,painting,sculpture,statue,bust,stone,installation,graffiti" values_searchable="true" />
            <text key="name" text="Name" />
            <text key="artwork_subject" text="Subject" />
            <text key="artist_name" text="Artist Name" />
            <combo key="material" text="Material" values="aluminium,brass,bronze,ceramic,concrete,copper,glass,gold,granite,iron,marble,metal,plastic,steel,stone,wood" />
            <text key="start_date" text="Start date" />
        </item> <!-- Artwork -->
        <item name="Studio" icon="presets/service/studio.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=studio" />
            <space />
            <key key="amenity" value="studio" />
            <reference ref="name_operator" />
            <reference ref="wheelchair" />
            <combo key="studio" text="Type" values="audio,radio,television,video" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Studio -->
    </group> <!-- Culture -->
    <group name="Place of Worship" icon="presets/religion/religion.svg">
        <item name="Church" icon="presets/religion/church.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <key key="religion" value="christian" />
            <text key="name" text="Name" />
            <combo key="building" text="Building type" values="basilica,cathedral,chapel,church,temple" values_searchable="true" />
            <reference ref="christian_denominations" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Church -->
        <item name="Mosque" icon="presets/religion/muslim.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <key key="religion" value="muslim" />
            <text key="name" text="Name" />
            <combo key="building" text="Building type" values="mosque" values_searchable="true" />
            <reference ref="muslim_denominations" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Mosque -->
        <item name="Synagogue" icon="presets/religion/jewish.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <key key="religion" value="jewish" />
            <text key="name" text="Name" />
            <combo key="building" text="Building type" values="synagogue" values_searchable="true" />
            <reference ref="jewish_denominations" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Synagogue -->
        <item name="Buddhist Temple" icon="presets/religion/buddhism.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <key key="religion" value="buddhist" />
            <text key="name" text="Name" />
            <reference ref="buddhist_denominations" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Buddhist Temple -->
        <item name="Hindu Temple" icon="presets/religion/hinduism.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <key key="religion" value="hindu" />
            <text key="name" text="Name" />
            <reference ref="hindu_denominations" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Hindu Temple -->
        <item name="Shinto Shrine" icon="presets/religion/shinto.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <key key="religion" value="shinto" />
            <text key="name" text="Name" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Shinto Shrine -->
        <item name="Other Place of Worship" icon="presets/religion/religion.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=place_of_worship" />
            <space />
            <key key="amenity" value="place_of_worship" />
            <text key="name" text="Name" />
            <reference ref="other_religions" />
            <reference ref="service_times" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Other Place of Worship -->
        <separator/>
        <item name="Monastery" icon="presets/religion/monastery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=monastery" />
            <space />
            <key key="amenity" value="monastery" />
            <text key="name" text="Name" />
            <reference ref="religious" />
            <combo key="community:gender" text="Community gender" values="female,male,mixed" values_context="gender" />
            <reference ref="oh_wheelchair" />
            <reference ref="wikipedia_wikidata" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Historic monastery" text="Similar but different tags:" />
        </item> <!-- Monastery -->
    </group> <!-- Place of Worship -->
    <group name="Public Building" icon="presets/service/townhall.svg">
        <item name="Town Hall" icon="presets/service/townhall.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=townhall" />
            <space />
            <key key="amenity" value="townhall" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Town Hall -->
        <item name="Community Centre" icon="presets/service/community_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=community_centre" />
            <space />
            <label text="Community Centre" />
            <space />
            <key key="amenity" value="community_centre" />
            <reference ref="name_operator_oh_wheelchair" />
            <combo key="community_centre" text="Type" values="club_home,community_hall,cultural_centre,environment_centre,events_venue,family_centre,language_centre,meeting_room,parish_hall,village_hall,youth_centre" />
            <multiselect key="community_centre:for" text="For" values="child;juvenile;student;girl;boy;man;woman;senior;family;homosexual;multigeneration;disabled;athlete;immigrant;lgbtq" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Community Centre -->
        <item name="Courthouse" icon="presets/service/courthouse.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=courthouse" />
            <space />
            <key key="amenity" value="courthouse" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Courthouse -->
        <item name="Prison" icon="presets/service/prison.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=prison" />
            <space />
            <key key="amenity" value="prison" />
            <reference ref="name_operator" />
            <reference ref="link_contact_address" />
        </item> <!-- Prison -->
        <item name="Police" icon="presets/service/police.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=police" />
            <space />
            <key key="amenity" value="police" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Police -->
        <item name="Ranger Station" icon="presets/service/ranger_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=ranger_station" />
            <space />
            <key key="amenity" value="ranger_station" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Ranger Station -->
        <item name="Fire Station" icon="presets/service/firebrigade.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=fire_station" />
            <space />
            <key key="amenity" value="fire_station" />
            <text key="name" text="Name" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Fire Station -->
        <item name="Post Office" icon="presets/service/post_office.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=post_office" />
            <space />
            <key key="amenity" value="post_office" />
            <reference ref="name_operator_oh_wheelchair" />
            <text key="ref" text="Reference" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Post Office -->
    </group> <!-- Public Buildings -->
    <group name="Education" icon="presets/education/school.svg">
        <item name="Kindergarten" icon="presets/education/kindergarten.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=kindergarten" />
            <space />
            <key key="amenity" value="kindergarten" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <reference ref="max_age" />
            <combo key="isced:level" text="ISCED level" values="0" />
            <reference ref="school_common"/>
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Kindergarten -->
        <item name="School" icon="presets/education/school.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=school" />
            <space />
            <key key="amenity" value="school" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <multiselect key="isced:level" text="ISCED level" values="0;1;2;3;4" rows="5" />
            <reference ref="school_common"/>
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- School -->
        <item name="University" icon="presets/education/university.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=university" />
            <space />
            <key key="amenity" value="university" />
            <reference ref="name_operator_oh_wheelchair" />
            <multiselect key="isced:level" text="ISCED level" values="4;5;6;7;8" rows="5" />
            <reference ref="school_common"/>
            <reference ref="link_contact_address" />
        </item> <!-- University -->
        <item name="College" icon="presets/education/college.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=college" />
            <space />
            <key key="amenity" value="college" />
            <reference ref="name_operator_oh_wheelchair" />
            <multiselect key="isced:level" text="ISCED level" values="3;4;5;6;7" rows="5" />
            <reference ref="school_common"/>
            <reference ref="link_contact_address" />
        </item> <!-- College -->
        <item name="Driving School" icon="presets/education/driving_school.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=driving_school" />
            <space />
            <key key="amenity" value="driving_school" />
            <reference ref="name_operator_oh_wheelchair" />
            <multiselect key="license_classes" text="License Classes" values="AM;A1;A2;A;B;BE;B1;C1;C1E;C;CE;D1;D1E;D;DE" values_sort="false" values_no_i18n="true" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Driver Training" text="Similar but different tags:" />
        </item> <!-- Driving School -->
        <item name="Driver Training" icon="presets/education/driving_school.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=driver_training" />
            <space />
            <key key="amenity" value="driver_training" />
            <reference ref="name_operator_oh_wheelchair" />
            <multiselect key="license_classes" text="License Classes" values="AM;A1;A2;A;B;BE;B1;C1;C1E;C;CE;D1;D1E;D;DE" values_sort="false" values_no_i18n="true" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Driving School" text="Similar but different tags:" />
        </item> <!-- Driver Training -->
        <item name="Language school" icon="presets/education/language_school.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=language_school" />
            <space />
            <key key="amenity" value="language_school" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="school_common"/>
            <reference ref="link_contact_address" />
        </item> <!-- Language school -->
        <item name="Music school" icon="presets/education/music_school.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=music_school" />
            <space />
            <key key="amenity" value="music_school" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="school_common"/>
            <reference ref="link_contact_address" />
        </item> <!-- Music school -->
    </group> <!-- Education -->
    <group name="Animal" icon="presets/health/animal_shelter.svg">   
        <item name="Animal boarding" icon="presets/accommodation/animal_boarding.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=animal_boarding" />
            <space />
            <key key="amenity" value="animal_boarding" />
            <text key="name" text="Name" />
            <multiselect key="animal_boarding" text="Type" values="bird;cat;dog;duck;horse;mammal;wildlife" values_searchable="true" rows="7" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Animal boarding -->
        <item name="Animal breeding" icon="presets/misc/animal_breeding.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=animal_breeding" />
            <space />
            <key key="amenity" value="animal_breeding" />
            <reference ref="name_operator" />
            <multiselect key="animal_breeding" text="Animals bred" values="alpaca;bird;cat;chicken;cow;dog;donkey;fish;goat;sheep;horse;pig;poultry;rabbit" values_context="animal_breeding" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Animal breeding -->
        <item name="Veterinary" icon="presets/health/veterinary.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=veterinary" />
            <space />
            <key key="amenity" value="veterinary" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Veterinary -->
        <item name="Animal shelter" icon="presets/health/animal_shelter.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=animal_shelter" />
            <space />
            <key key="amenity" value="animal_shelter" />
            <text key="name" text="Name" />
            <multiselect key="animal_shelter" text="Type" values="bird;cat;dog;duck;horse;mammal;wildlife" values_searchable="true" rows="7" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Animal shelter -->
        <item name="Animal watering place" icon="presets/misc/watering_place.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=watering_place" />
            <space />
            <key key="amenity" value="watering_place" />
            <optional>
                <text key="name" text="Name" />
                <text key="description" text="Description" />
            </optional>
        </item> <!-- Animal watering place -->
    </group> <!-- Animal -->
    <group name="Health" icon="presets/health/pharmacy.svg">
        <item name="Hospital" icon="presets/health/hospital.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=hospital" />
            <space />
            <key key="amenity" value="hospital" />
            <reference ref="name_operator" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Hospital -->
        <item name="Clinic" icon="presets/health/clinic.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=clinic" />
            <space />
            <key key="amenity" value="clinic" />
            <reference ref="name_operator" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Clinic -->
        <item name="Doctor's Office" icon="presets/health/doctors.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=doctors" />
            <space />
            <key key="amenity" value="doctors" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Doctor's Office -->
        <item name="Dentist" icon="presets/health/dentist.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=dentist" />
            <space />
            <key key="amenity" value="dentist" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Dentist -->
        <item name="Pharmacy" icon="presets/health/pharmacy.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=pharmacy" />
            <space />
            <key key="amenity" value="pharmacy" />
            <reference ref="name_operator_oh_wheelchair" />
            <check key="dispensing" text="Dispensing"/>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pharmacy -->
        <item name="Laboratory" icon="presets/health/laboratory.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:healthcare=laboratory" />
            <space />
            <key key="healthcare" value="laboratory" />
            <optional>
                <reference ref="name_operator" />
                <combo key="healthcare:speciality" text="Speciality" values="biology,blood_check,clinical_pathology" values_context="healthcare" />
                <reference ref="oh_wheelchair" />
                <text key="ref" text="Reference" />
                <reference ref="link_contact_address" />
            </optional>
        </item> <!-- Laboratory -->
        <separator/>
        <item name="Baby Hatch/Safe Haven" icon="presets/health/baby_hatch.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=baby_hatch" />
            <space />
            <key key="amenity" value="baby_hatch" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Baby Hatch/Safe Haven -->
        <separator/>
        <item name="Emergency Access Point" icon="presets/service/emergency_access_point.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:highway=emergency_access_point" />
            <space />
            <key key="highway" value="emergency_access_point" />
            <text key="ref" text="Point Number" />
            <text key="name" text="Point Name" />
            <text key="operator" text="Operator" />
            <text key="emergency_telephone_code" text="Emergency Phone Number" />
            <label text="(Use number as shown on plate.)" />
            <space />
        </item> <!-- Emergency Access Point -->
    </group> <!-- Health -->
    <group name="Emergency" icon="presets/emergency/ambulance_station.svg">
        <item name="Ambulance Station" icon="presets/emergency/ambulance_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:emergency=ambulance_station" />
            <space />
            <key key="emergency" value="ambulance_station" />
            <reference ref="name_operator" />
            <reference ref="link_contact_address" />
        </item> <!-- Ambulance Station -->
        <item name="Emergency ward entrance" icon="presets/emergency/emergency_ward_entrance.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=emergency_ward_entrance" />
            <space />
            <key key="emergency" value="emergency_ward_entrance" />
            <reference ref="name_operator" />
            <combo key="emergency_ward_entrance" text="Type" values="walk-in,rescue_service,all" values_searchable="true" />
            <reference ref="link_contact_address" />
        </item> <!-- Emergency ward entrance -->
        <item name="Automated Defibrillator" icon="presets/emergency/aed.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=defibrillator" />
            <space />
            <key key="emergency" value="defibrillator" />
            <text key="defibrillator:location" text="Location description" />
            <reference ref="POI_access" />
            <space />
            <check key="indoor" text="Located inside a building?" />
            <combo key="level" text="Storey" values="5,4,3,2,1,0,-1,-2,-3,-4,-5" values_sort="false" />
            <space />
            <reference ref="oh_wheelchair" />
            <text key="operator" text="Operator" />
            <text key="phone" text="Phone number" />
            <label text="Use E.123 format, e.g. +49 11223 456 7890" />
        </item> <!-- Automated Defibrillator -->
        <separator />
        <item name="Fire Extinguisher" icon="presets/emergency/fire_extinguisher.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=fire_extinguisher" />
            <space />
            <key key="emergency" value="fire_extinguisher" />
            <reference ref="ref_operator" />
            <check key="indoor" text="Indoor" />
        </item> <!-- Fire Extinguisher -->
        <item name="Fire Hose" icon="presets/emergency/fire_hose.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=fire_hose" />
            <space />
            <key key="emergency" value="fire_hose" />
            <reference ref="ref_operator" />
        </item> <!-- Fire Hose -->
        <item name="Fire Hydrant" icon="presets/service/fire_hydrant.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=fire_hydrant" />
            <space />
            <key key="emergency" value="fire_hydrant" />
            <combo key="fire_hydrant:type" text="Shape" values_searchable="true" values_context="pipeline" >
                <list_entry value="pillar" short_description="A pillar type hydrant." />
                <list_entry value="underground" short_description="A fire hydrant simple outlet located underground." />
                <list_entry value="wall" short_description="A wall-mounted fire hydrant." />
                <list_entry value="pipe" short_description="A simple capped pipe, without the usual hydrant shape." />
            </combo>
            <combo key="fire_hydrant:diameter" text="Diameter (mm)" values="50,70,75,80,100,110,125,150,200,250,300,400" />
            <combo key="fire_hydrant:pressure" text="Pressure (bar) or suction" values_searchable="true" values_sort="false">
                <list_entry value="#" short_description="Pressure in bar." />
                <list_entry value="yes" short_description="Pressure but value unknown." />
                <list_entry value="suction" short_description="Water is not pressurized, a pump is needed." />
            </combo>
            <optional>
                <text key="ref" text="Reference" />
                <combo key="water_source" text="Water source">
                    <list_entry value="main" short_description="Hydrant is fed by the local distribution network." />
                    <list_entry value="groundwater" icon="presets/landmark/water_well.svg" icon_size="24" short_description="A water well." />
                    <list_entry value="stream" icon="presets/nautical/waterway_stream.svg" icon_size="24" />
                    <list_entry value="river" icon="presets/nautical/waterway_river.svg" icon_size="24" />
                    <list_entry value="canal" icon="presets/nautical/waterway_canal.svg" icon_size="24" />
                    <list_entry value="drain" icon="presets/nautical/waterway_drain.svg" icon_size="24" />
                    <list_entry value="ditch" icon="presets/nautical/waterway_ditch.svg" icon_size="24" />
                    <list_entry value="pond" />
                    <list_entry value="lake" />
                    <list_entry value="water_tank" icon="presets/emergency/water_tank.svg" icon_size="24" />
                    <list_entry value="swimming_pool" icon="presets/sport/swimming.svg" icon_size="24" />
                </combo>
                <combo key="fire_hydrant:position" text="Hydrant Position" values_context="hydrant position" >
                    <list_entry value="lane" short_description="on the side of a road lane" />
                    <list_entry value="parking_lot" short_description="in a parking lot" />
                    <list_entry value="sidewalk" short_description="on a sidewalk" />
                    <list_entry value="green" short_description="in a grassy area" />
                </combo>
                <text key="flow_rate" text="Flow rate with unit of measure" />
                <combo key="pillar:type" text="Pillar type">
                    <list_entry value="dry_barrel" short_description="A style of pillar hydrant where the water shutoff valve is below ground." />
                    <list_entry value="wet_barrel" short_description="A style of pillar hydrant where the barrel is pressurized at all times, with individual valves for each outlet." />
                </combo>
                <space />
                <combo key="couplings" text="Number of couplings" values="1,2,3" />
                <!-- <combo key="couplings:type" text="Coupling standard" values="Bayonet,Barcelona,Guillemin,Klaue,Sprawny,Storz,UNI" /> capitalized values which is contrary to general tagging conventions -->
                <text key="couplings:diameters" text="Each coupling diameter (separated by ;)" />
                <space />
                <reference ref="color" />
                <combo key="bonnet:colour" text="Color of the top section (bonnet) (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
                <combo key="cap:colour" text="Color of the caps (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
                <space />
                <text key="manufacturer" text="Manufacturer" />
                <text key="operator" text="Operator" />
                <text key="name" text="Name" />
                </optional>
        </item> <!-- Fire Hydrant -->
        <item name="Hydrant marker" icon="presets/misc/pipeline_marker.svg" type="node" preset_name_label="true">
            <link wiki="Key:marker" />
            <space />
            <combo key="marker" text="Type" values="aerial,ground,pedestal,plate,post,stone" values_context="marker" match="key!" />
            <key key="indication:emergency" value="fire_hydrant" match="keyvalue!" />
            <optional>
                <reference ref="ref_operator" />
                <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
                <reference ref="color" />
                <combo key="location" text="Location" values="overground,overhead,surface,underground,underwater" values_context="pipeline" />
                <space />
                <label text="Indicates:" />
                <text key="indication:diameter" text="Diameter" />
            </optional>
        </item> <!-- Hydrant marker -->
        <item name="Water Tank" icon="presets/emergency/water_tank.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:emergency=water_tank" />
            <space />
            <key key="emergency" value="water_tank" />
            <reference ref="name_ref_operator" />
            <space />
            <text key="water_tank:volume" text="Volume (liters)" />
        </item> <!-- Water Tank -->
        <item name="Suction point" icon="presets/emergency/suction_point.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=suction_point" />
            <space />
            <key key="emergency" value="suction_point" />
            <reference ref="name_ref_operator" />
        </item> <!-- Suction point -->
        <separator />
        <item name="Life Ring" icon="presets/emergency/life_ring.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=life_ring" />
            <space />
            <key key="emergency" value="life_ring" />
            <reference ref="ref_operator" />
            <combo key="support" text="Support" values="pole,pillar,wall_mounted,fence" values_context="mounting/support" />
            <reference ref="color" />
            <preset_link preset_name="Life Guard" text="Similar but different tags:" />
        </item>
        <item name="Life Guard" icon="presets/emergency/lifeguard.svg" type="node,closedway,multipolygon" preset_name_label="true" >
            <link wiki="Tag:emergency=lifeguard" />
            <space />
            <key key="emergency" value="lifeguard" />
            <combo key="lifeguard" text="Type" values="tower,base" values_context="Tag:emergency=lifeguard" />
            <reference ref="name_ref_operator" />
            <reference ref="oh" />
            <check key="seasonal" text="Seasonal" disable_off="true" />
            <preset_link preset_name="Life Ring" text="Similar but different tags:" />
        </item>
        <separator />
        <item name="Assembly Point" icon="presets/emergency/assembly_point.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=assembly_point" />
            <space />
            <key key="emergency" value="assembly_point" />
            <reference ref="name_ref_operator" />
        </item> <!-- Assembly Point -->
        <item name="Emergency Phone" icon="presets/vehicle/emergency_phone.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=phone" />
            <key key="emergency" value="phone" />
            <reference ref="ref_operator" />
        </item> <!-- Emergency Phone -->
        <item name="Siren" icon="presets/emergency/siren.svg" type="node" preset_name_label="true">
            <link wiki="Tag:emergency=siren" />
            <key key="emergency" value="siren" />
            <reference ref="ref_operator" />
            <space />
            <combo key="siren:type" text="Type" values="pneumatic,electronic,mechanical" />
            <multiselect key="siren:purpose" text="Purpose" values="tornado;fire;air_raid;civil_defense" values_searchable="true" rows="4" />
            <text key="siren:range" text="Range (meters)" />
        </item> <!-- Siren -->
    </group> <!-- Emergency -->
    <group name="Social Facility" icon="presets/social_facility/outreach.svg">
        <item name="Nursing Home" icon="presets/social_facility/nursing_home.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:social_facility" />
            <space />
            <key key="amenity" value="social_facility" />
            <key key="social_facility" value="nursing_home" />
            <reference ref="name_operator" />
            <text key="capacity" text="Capacity" />
            <reference ref="link_contact_address" />
        </item> <!-- Nursing Home -->
        <item name="Nursing Home (Legacy)" icon="presets/social_facility/nursing_home.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=nursing_home" />
            <space />
            <key key="amenity" value="nursing_home" />
            <reference ref="name_operator" />
            <text key="capacity" text="Capacity" />
            <reference ref="link_contact_address" />
        </item> <!-- Nursing Home (Legacy)-->
        <item name="Group Home" icon="presets/social_facility/group_home.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:social_facility" />
            <space />
            <key key="amenity" value="social_facility" />
            <key key="social_facility" value="group_home" />
            <reference ref="name_operator" />
            <combo key="social_facility:for" text="For" values="senior" default="senior" />
            <text key="capacity" text="Capacity" />
            <reference ref="link_contact_address" />
        </item> <!-- Group Home -->
        <item name="Assisted Living" icon="presets/social_facility/assisted_living.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:social_facility" />
            <space />
            <key key="amenity" value="social_facility" />
            <key key="social_facility" value="assisted_living" />
            <reference ref="name_operator" />
            <combo key="social_facility:for" text="For" values="senior" default="senior" />
            <text key="capacity" text="Capacity" />
            <reference ref="link_contact_address" />
        </item> <!-- Assisted Living -->
        <item name="Outreach" icon="presets/social_facility/outreach.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:social_facility" />
            <space />
            <key key="amenity" value="social_facility" />
            <key key="social_facility" value="outreach" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Outreach -->
        <item name="Shelter" name_context="social_facility" icon="presets/social_facility/shelter.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:social_facility" />
            <space />
            <key key="amenity" value="social_facility" />
            <key key="social_facility" value="shelter" />
            <reference ref="name_operator" />
            <text key="capacity" text="Capacity" />
            <reference ref="link_contact_address" />
        </item> <!-- Shelter -->
        <item name="Food Bank" icon="presets/social_facility/food_bank.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:social_facility" />
            <space />
            <key key="amenity" value="social_facility" />
            <key key="social_facility" value="food_bank" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Food Bank -->
        <item name="Social Centre" icon="presets/social_facility/social_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=social_centre" />
            <space />
            <key key="amenity" value="social_centre" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item>
    </group> <!-- Social Facility -->
    <group name="Facilities" icon="presets/service/telephone.svg">
        <item name="Toilets/Restrooms" icon="presets/service/toilets.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=toilets" />
            <space />
            <key key="amenity" value="toilets" />
            <optional>
                <reference ref="POI_access" />
                <checkgroup columns="3">
                    <check key="female" text="Female" text_context="restroom" />
                    <check key="male" text="Male" text_context="restroom" />
                    <check key="unisex" text="Unisex" text_context="restroom" />
                </checkgroup>
                <combo key="toilets:disposal" text="Type" values="flush,pitlatrine,chemical,bucket" />
                <text key="description" text="Description" />
                <reference ref="fee" />
                <text key="operator" text="Operator" />
                <combo key="toilets:position" text="Usage Position" values="seated,seated;urinal,squat,urinal" />
                <reference ref="wheelchair" />
                <check key="drinking_water" text="Drinking Water" />
            </optional>
            <preset_link preset_name="Changing table" />
        </item> <!-- Toilets/Restrooms -->
        <item name="Shower" icon="presets/service/shower.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=shower" />
            <space />
            <key key="amenity" value="shower" />
            <reference ref="POI_access" />
            <optional>
                <checkgroup columns="3">
                    <check key="female" text="Female" text_context="restroom" />
                    <check key="male" text="Male" text_context="restroom" />
                    <check key="unisex" text="Unisex" text_context="restroom" />
                </checkgroup>
                <text key="description" text="Description" />
                <reference ref="fee" />
                <text key="operator" text="Operator" />
                <reference ref="oh_wheelchair" />
            </optional>
        </item> <!-- Shower -->
        <item name="Changing table" icon="presets/service/changing_table.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Key:changing_table" />
            <space />
            <combo key="changing_table" text="Changing table" values="yes,limited,no" default="yes" match="keyvalue!" />
            <optional>
                <check key="changing_table:fee" text="Fee" />
                <combo key="changing_table:count" text="Count" values="1,2,3,4,5" />
                <multiselect key="changing_table:location" text="Location" text_context="Changing table" values="dedicated_room;female_toilet;male_toilet;room;sales_area;unisex_toilet;wheelchair_toilet" />
                <text key="operator" text="Operator" />
                <reference ref="wheelchair" />
            </optional>
        </item> <!-- Changing table -->
        <separator/>
        <item name="Post Box" icon="presets/service/post_box.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=post_box" />
            <space />
            <key key="amenity" value="post_box" />
            <text key="operator" text="Operator" />
            <text key="ref" text="Reference number" />
            <combo key="collection_times" text="Collection times" delimiter="|" values="Mo-Sa 09:00|Mo-Sa 08:00|Mo-Fr 09:00; Sa 07:00|Mo-Fr 17:30; Sa 12:00|Mo-Fr 15:00,19:00; Sa 15:10; Su 10:30" values_no_i18n="true" />
            <combo key="post_box:type" text="Type" values="pillar,lamp,wall,meter" values_context="post_box" />
            <check key="drive_through" text="Drive through" />
        </item> <!-- Post Box -->
        <item name="Private Mailbox" icon="presets/service/letter_box.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=letter_box" />
            <space />
            <key key="amenity" value="letter_box" />
            <!-- post:<*> keys were copied from Address, with the addr: replaced by post: -->
            <optional>
                <reference ref="support"/>
                <text key="post:housenumber" text="House number" match="key" auto_increment="-2,-1,+1,+2" />
                <text key="post:street" text="Street name" use_last_as_default="force" match="key" alternative_autocomplete_keys="name" />
                <text key="post:city" text="City name" use_last_as_default="force" match="key" />
                <text key="post:postcode" text="Post code" use_last_as_default="force" match="key" />
                <combo key="post:country" text="Country code" values_from="java.util.Locale#getISOCountries" use_last_as_default="force" match="key" values_context="country codes" />
            </optional>
            <optional text="Optional tag only for address without post:street">
                <text key="post:place" text="Place name" use_last_as_default="force" match="key" alternative_autocomplete_keys="name" />
            </optional>
            <optional text="Optional tags for specific countries">
                <text key="post:unit" text="Unit/Suite" match="key" />
                <text key="post:housename" text="House name" match="key" alternative_autocomplete_keys="name" />
                <text key="post:hamlet" text="Hamlet" match="key" />
                <text key="post:suburb" text="Suburb" use_last_as_default="force" match="key" />
                <text key="post:subdistrict" text="Subdistrict" use_last_as_default="force" match="key" />
                <text key="post:district" text="District" use_last_as_default="force" match="key" />
                <text key="post:province" text="Province" use_last_as_default="force" match="key" />
                <!-- US States as defined in ISO 3166-2 -->
                <combo key="post:state" text="State" text_context="addr:" values="AL,AK,AZ,AR,CA,CO,CT,DE,FL,GA,HI,ID,IL,IN,IA,KS,KY,LA,ME,MD,MA,MI,MN,MS,MO,MT,NE,NV,NH,NJ,NM,NY,NC,ND,OH,OK,OR,PA,RI,SC,SD,TN,TX,UT,VT,VA,WA,WV,WI,DC,AS,GU,MP,PR,UM,VI" use_last_as_default="force" match="key" />
            </optional>
            <preset_link preset_name="Post Box" text="Similar but different tags:" />
            <preset_link preset_name="Post Office" text="Similar but different tags:" />
        </item> <!-- Private Mailbox -->
        <item name="Telephone" icon="presets/service/telephone.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=telephone" />
            <space />
            <key key="amenity" value="telephone" />
            <text key="operator" text="Operator" />
            <combo key="covered" text="Covered" values="yes,no,booth" />
            <space />
            <check key="payment:coins" text="Coins" />
            <check key="payment:notes" text="Notes" text_context="payment" />
            <check key="payment:telephone_cards" text="Telephone cards" />
            <preset_link preset_name="Payment Methods" />
        </item> <!-- Telephone -->
        <item name="Internet Cafe" icon="presets/service/internet_cafe.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=internet_cafe" />
            <space />
            <key key="amenity" value="internet_cafe" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Internet Cafe -->
        <item name="Internet Access" icon="presets/service/network-wireless.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:internet_access" />
            <space />
            <combo key="internet_access" text="Internet access" values="yes,wlan,wired,terminal,no" match="keyvalue!" />
            <combo key="internet_access:fee" text="Internet access fee" values="yes,no" />
        </item> <!-- Internet Access -->
        <item name="Clock" icon="presets/service/clock.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=clock" />
            <key key="amenity" value="clock" />
            <optional>
                <combo key="display" text="Display" text_context="clock" values="analog,digital,sundial,unorthodox" />
                <reference ref="support" />
                <combo key="faces" text="Faces" text_context="clock" values="1,2,3,4" />
                <combo key="visibility" text="Visibility/readability" values="house,street,area" display_values="house (up to 5m),street (up to 20m),area (more than 20m)" values_sort="false" />
                <check key="date" text="Shows current date" />
                <check key="thermometer" text="Shows temperature" />
                <check key="barometer" text="Shows barometric pressure" />
                <check key="hygrometer" text="Shows humidity" />
            </optional>
        </item> <!-- Clock -->
        <item name="Photo booth" icon="presets/service/photo_booth.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=photo_booth" />
            <space />
            <key key="amenity" value="photo_booth" />
            <reference ref="name_operator_oh_wheelchair" />
        </item> <!-- Photo booth -->
        <separator/>
        <item name="Recycling Container" icon="presets/service/recycling/recycling_container.svg" type="node,closedway" preset_name_label="true">
           <link wiki="Tag:amenity=recycling" />
            <space />
            <key key="amenity" value="recycling" />
            <key key="recycling_type" value="container" />
            <text key="operator" text="Operator" />
            <combo key="opening_hours" text="Throw in times" delimiter="|" values="24/7|Mo-Fr 06:30-12:30,15:30-20:00; Sa 08:00-12:00; PH off" values_no_i18n="true" />
            <reference ref="wheelchair" />
            <space />
            <checkgroup columns="4">
                <check key="recycling:paper" text="Paper" />
                <check key="recycling:paper_packaging" text="Paper packaging" />
                <check key="recycling:cardboard" text="Cardboard" />
                <check key="recycling:newspaper" text="Newspaper" />
                <check key="recycling:magazines" text="Magazines" />
                <check key="recycling:books" text="Books" />
                <check key="recycling:plastic" text="Plastic" />
                <check key="recycling:plastic_bottles" text="Plastic Bottles" />
                <check key="recycling:plastic_packaging" text="Plastic Packaging" />
                <check key="recycling:beverage_cartons" text="Beverage cartons" />
                <check key="recycling:glass" text="Glass" />
                <check key="recycling:glass_bottles" text="Glass Bottles" />
                <check key="recycling:cans" text="Cans" />
                <check key="recycling:clothes" text="Clothes" />
                <check key="recycling:shoes" text="Shoes" />
                <check key="recycling:scrap_metal" text="Scrap Metal" />
                <check key="recycling:wood" text="Wood" />
                <check key="recycling:green_waste" text="Green Waste" />
                <check key="recycling:waste" text="Waste" />
                <check key="recycling:batteries" text="Batteries" />
                <check key="recycling:small_appliances" text="Small Appliances" />
                <check key="recycling:electrical_appliances" text="Electrical Appliances" />
            </checkgroup>
        </item> <!-- Recycling Container-->
        <item name="Recycling Centre" icon="presets/service/recycling/recycling_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
           <link wiki="Tag:amenity=recycling" />
            <space />
            <key key="amenity" value="recycling" />
            <key key="recycling_type" value="centre" />
            <reference ref="name_operator_oh_wheelchair" />
            <space />
            <checkgroup columns="4">
                <check key="recycling:paper" text="Paper" />
                <check key="recycling:paper_packaging" text="Paper packaging" />
                <check key="recycling:cardboard" text="Cardboard" />
                <check key="recycling:newspaper" text="Newspaper" />
                <check key="recycling:magazines" text="Magazines" />
                <check key="recycling:books" text="Books" />
                <check key="recycling:plastic" text="Plastic" />
                <check key="recycling:plastic_bottles" text="Plastic Bottles" />
                <check key="recycling:plastic_packaging" text="Plastic Packaging" />
                <check key="recycling:beverage_cartons" text="Beverage cartons" />
                <check key="recycling:glass" text="Glass" />
                <check key="recycling:glass_bottles" text="Glass Bottles" />
                <check key="recycling:cans" text="Cans" />
                <check key="recycling:clothes" text="Clothes" />
                <check key="recycling:shoes" text="Shoes" />
                <check key="recycling:scrap_metal" text="Scrap Metal" />
                <check key="recycling:wood" text="Wood" />
                <check key="recycling:green_waste" text="Green Waste" />
                <check key="recycling:waste" text="Waste" />
                <check key="recycling:batteries" text="Batteries" />
                <check key="recycling:small_appliances" text="Small Appliances" />
                <check key="recycling:electrical_appliances" text="Electrical Appliances" />
            </checkgroup>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Recycling Centre-->
        <item name="Waste Basket/Trash Can" icon="presets/service/recycling/waste_basket.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=waste_basket" />
            <key key="amenity" value="waste_basket" />
            <combo key="waste" text="Waste" values="trash,dog_excrement" />
        </item> <!-- Waste Basket/Trash Can -->
        <item name="Waste Disposal/Dumpster" icon="presets/service/recycling/waste_disposal.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=waste_disposal" />
            <key key="amenity" value="waste_disposal" />
            <combo key="waste" text="Waste" values="trash" />
        </item> <!-- Waste Disposal/Dumpster -->
        <item name="Sanitary Dump Station" icon="presets/service/recycling/sanitary_dump_station.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Toilet_Holding_Tank_Disposal" />
            <space />
            <key key="amenity" value="sanitary_dump_station" />
            <check key="sanitary_dump_station:pump-out" text="Suction pumpout" />
            <check key="sanitary_dump_station:round_drain" text="Gravity drain for hose" />
            <check key="sanitary_dump_station:basin" text="Casette or Elsan Disposal" />
            <reference ref="POI_access" />
            <reference ref="fee" />
            <text key="operator" text="Operator" />
            <combo key="opening_hours" text="Operation times" delimiter="|" values="24/7|Mo-Su 08:00-22:00" values_no_i18n="true" />
        </item> <!-- Sanitary Dump Station -->
        <separator/>
        <item name="Bench" icon="presets/leisure/bench.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:amenity=bench" />
            <space />
            <key key="amenity" value="bench" />
            <check key="backrest" text="Backrest" />
            <combo key="material" text="Material" values="concrete,metal,plastic,stone,wood" />
            <reference ref="color" />
            <combo key="seats" text="Amount of Seats" values="1,2,3,4,5,6,7,8,9,10" />
        </item> <!-- Bench -->
        <item name="Shelter" icon="presets/accommodation/shelter.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:amenity=shelter" />
            <space />
            <key key="amenity" value="shelter" />
            <text key="name" text="Name" />
            <check key="fireplace" text="Fireplace" />
            <combo key="shelter_type" text="Type of shelter" values_context="shelter" values_searchable="true">
                <list_entry value="basic_hut" icon="presets/accommodation/basic_hut.svg" />
                <list_entry value="gazebo" icon="presets/accommodation/gazebo.svg" />
                <list_entry value="lean_to" icon="presets/accommodation/shelter_lean_to.svg" />
                <list_entry value="picnic_shelter" icon="presets/accommodation/shelter_picnic.svg" />
                <list_entry value="public_transport" icon="presets/accommodation/shelter_public_transport.svg" />
                <list_entry value="weather_shelter" icon="presets/accommodation/shelter.svg" />
                <list_entry value="wildlife_hide" icon="presets/accommodation/shelter.svg" />
            </combo>
        </item> <!-- Shelter -->
        <item name="Hunting Stand" icon="presets/landmark/hunting_stand.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=hunting_stand" />
            <space />
            <key key="amenity" value="hunting_stand" />
            <text key="height" text="Height (meters)" length="7" />
            <check key="shelter" text="Shelter" />
            <check key="hide" text="Hide" text_context="hunting stand" />
            <check key="lockable" text="Lockable" />
        </item> <!-- Hunting Stand -->
        <separator/>
        <item name="Drinking Water" icon="presets/food/drinking_water.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=drinking_water" />
            <space />
            <key key="amenity" value="drinking_water" />
            <check key="indoor" text="Indoor" />
            <optional>
                <text key="name" text="Name" />
                <text key="description" text="Description" />
                <checkgroup columns="2">
                    <check key="bottle" text="Has bottle filler" />
                    <check key="seasonal" text="Seasonal availability" disable_off="true"/>
                    <check key="dog" text="Dog usage" value_on="designated" />
                    <check key="historic" text="Historic" />
                </checkgroup>
                <combo key="fountain" text="Fountain type" values="bubbler,nozzle,bottle_refill,drinking,stone_block,nasone,toret,roman_wolf,sebilj,viktorija_zdenac,wallace" />
            </optional>
        </item> <!-- Drinking Water -->
        <item name="Water Point" icon="presets/accommodation/water.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=water_point" />
            <space />
            <key key="amenity" value="water_point" />
            <optional>
                <check key="drinking_water" text="Drinking Water" />
                <text key="name" text="Name" />
                <text key="description" text="Description" />
            </optional>
        </item> <!-- Water Point -->
        <item name="Compressed Air" icon="presets/vehicle/compressed_air.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=compressed_air" />
            <space />
            <key key="amenity" value="compressed_air" />
            <reference ref="name_ref_operator" />
            <reference ref="fee" />
            <multiselect key="valves" text="Valves" values="dunlop;schrader;sclaverand;regina" display_values="Dunlop (Woods);Schrader;Sclaverand (Presta);Regina" values_searchable="true" rows="4" />
        </item> <!-- Compressed Air -->
        <separator/>
        <item name="Advertising Column" icon="presets/leisure/advertising_column.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:advertising=column" />
            <space />
            <key key="advertising" value="column" />
            <optional>
                <reference ref="common_advertising" />
            </optional>
        </item> <!-- Advertising Column -->
        <item name="Billboard" icon="presets/leisure/billboard.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:advertising=billboard" />
            <space />
            <key key="advertising" value="billboard" />
            <optional>
                <reference ref="common_advertising" />
            </optional>
        </item> <!-- Billboard -->
        <item name="Poster box" icon="presets/leisure/poster_box.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:advertising=poster_box" />
            <space />
            <key key="advertising" value="poster_box" />
            <optional>
                <reference ref="common_advertising" />
            </optional>
        </item> <!-- Poster box -->
        <item name="Advertising Totem" icon="presets/leisure/totem.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:advertising=totem"/>
            <space />
            <key key="advertising" value="totem" />
            <combo key="message" text="Message type" values="commercial,local,safety,legal,map,political,showbiz,non_profit,opinion,religion" />
            <optional>
                <reference ref="ref_operator"/>
                <reference ref="common_advertising" />
                <text key="width" text="Width (meters)" />
                <combo key="sides" text="Sides" values="2,3,4,5,6,7,8,9,10" length="3" />
                <combo key="orientation" text="Orientation" values="front,medium,parallel,opposite,multi" />
                <combo key="direction" text="Direction" values="N,E,S,W,0,90,180,270" values_sort="false" />
                <combo key="visibility" text="Visibility" values="street,area"/>
            </optional>
        </item> <!-- Totem -->
    </group> <!-- Facilities -->
  </group>  <!-- Facilities -->
  <group name="Sports" icon="presets/sport/soccer.svg">
    <group name="Sport Facilities" icon="presets/sport/stadium.svg">
        <item name="Stadium" icon="presets/sport/stadium.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=stadium" />
            <space />
            <key key="leisure" value="stadium" />
            <text key="name" text="Name" />
            <reference ref="sport" />
            <check key="building" text="Stadium Building" value_on="stadium" disable_off="true" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Stadium -->
        <item name="Sports Centre" icon="presets/sport/sports_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=sports_centre" />
            <space />
            <key key="leisure" value="sports_centre" />
            <text key="name" text="Name" />
            <reference ref="sport" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Sports Centre -->
        <item name="Fitness Centre" icon="presets/sport/fitness_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=fitness_centre" />
            <space />
            <key key="leisure" value="fitness_centre" />
            <text key="name" text="Name" />
            <reference ref="sport" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Building" />
        </item> <!-- Fitness Centre -->
        <item name="Pitch" icon="presets/sport/pitch.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=pitch" />
            <space />
            <key key="leisure" value="pitch" />
            <text key="name" text="Name" />
            <reference ref="sport" />
            <reference ref="sport_surface" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pitch -->
        <item name="Racetrack" icon="presets/sport/track.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=track" />
            <space />
            <key key="leisure" value="track" />
            <text key="name" text="Name" />
            <multiselect key="sport" text="Sport" values="athletics;cycling;dog_racing;equestrian;horse_racing;running;roller_skating;ice_skating" values_context="sport" />
            <reference ref="sport_surface" />
            <check key="area" text="Area" />
        </item> <!-- Racetrack -->
        <group name="Golf" icon="presets/sport/golf/golf.svg">
                <item name="Golf Course" icon="presets/sport/golf/golf.svg" type="node,closedway,multipolygon" preset_name_label="true">
                    <link wiki="Tag:leisure=golf_course" />
                    <space />
                    <key key="leisure" value="golf_course" />
                    <reference ref="name_oh_wheelchair" />
                </item> <!-- Golf Course -->
            <separator/>
            <item name="Tee" name_context="golf" icon="presets/sport/golf/tee.svg" type="node,closedway" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="tee" />
            </item> <!-- Tee -->
            <item name="Hole" name_context="golf" icon="presets/sport/golf/hole.svg" type="way" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="hole" />
                <text key="ref" text="Reference" />
                <text key="par" text="Par" />
                <optional>
                    <text key="name" text="Name" />
                    <combo key="handicap" text="Handicap rating" values="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18" />
                </optional>
            </item> <!-- Hole -->
            <item name="Pin" name_context="golf" icon="presets/sport/golf/pin.svg" type="node" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="pin" />
                <text key="ref" text="Reference" />
            </item> <!-- Pin -->
            <separator/>
            <item name="Bunker" name_context="golf" icon="presets/sport/golf/bunker.svg" type="closedway" preset_name_label="true">
                <link wiki="Tag:golf=bunker" />
                <space />
                <key key="golf" value="bunker" />
                <combo key="natural" text="Natural" text_context="golf" values="sand" default="sand" />
            </item> <!-- Bunker -->
             <item name="Frontal Water hazard" name_context="golf" icon="presets/sport/golf/water_hazard.svg" type="closedway" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="water_hazard" />
                <key key="natural" value="water" match="keyvalue" />
            </item> <!-- Frontal Water hazard -->
             <item name="Lateral water hazard" name_context="golf" icon="presets/sport/golf/lateral_water_hazard.svg" type="closedway" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="lateral_water_hazard" />
                <key key="natural" value="water" match="keyvalue" />
            </item> <!-- Lateral water hazard -->
            <separator/>
            <item name="Green" name_context="golf" icon="presets/sport/golf/green.svg" type="closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="green" />
            </item> <!-- Green -->
            <item name="Fairway" name_context="golf" icon="presets/sport/golf/fairway.svg" type="closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:golf=fairway" />
                <space />
                <key key="golf" value="fairway" />
                <key key="surface" value="grass" match="keyvalue" />
            </item> <!-- Fairway -->
            <item name="Rough" name_context="golf" icon="presets/sport/golf/rough.svg" type="closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="rough" />
            </item> <!-- Rough -->
            <separator/>
            <item name="Driving range" name_context="golf" icon="presets/sport/golf/driving_range.svg" type="node,closedway" preset_name_label="true">
                <link wiki="Tag:leisure=golf_course" />
                <space />
                <key key="golf" value="driving_range" />
            </item> <!-- Driving range -->
        </group> <!-- Golf -->
        <item name="Miniature Golf" icon="presets/sport/miniature_golf.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=miniature_golf" />
            <space />
            <key key="leisure" value="miniature_golf" />
            <reference ref="name_oh_wheelchair" />
        </item> <!-- Miniature Golf -->
    </group> <!-- Sport Facilities -->
    <group name="Sport" icon="presets/sport/multi.svg">
        <item name="Multi" icon="presets/sport/multi.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=multi" />
            <space />
            <key key="sport" value="multi" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,fitness_centre,stadium,track" values_context="running" />
            <reference ref="sport_surface" />
        </item> <!-- Multi -->
        <item name="Nine-pin Bowling" icon="presets/sport/9pin.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=9pin" />
            <space />
            <key key="sport" value="9pin" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
            <combo key="surface" text="Surface" values="clay,concrete,ground,wood" />
        </item> <!-- Nine-pin Bowling -->
        <item name="Ten-pin Bowling" icon="presets/sport/10pin.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=10pin" />
            <space />
            <key key="sport" value="10pin" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
            <combo key="surface" text="Surface" values="clay,concrete,ground,wood" />
        </item> <!-- Ten-pin Bowling -->
        <item name="Archery" icon="presets/sport/archery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=archery" />
            <space />
            <key key="sport" value="archery" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
        </item> <!-- Archery -->
        <item name="Track and Field Athletics" icon="presets/sport/athletics.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sports=athletics" />
            <space />
            <key key="sport" value="athletics" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium,track" values_context="running" default="track" />
            <reference ref="sport_surface" />
        </item> <!-- Track and Field Athletics -->
        <item name="Running" icon="presets/sport/running.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=running" />
            <space />
            <key key="sport" value="running" />
            <reference ref="name_operator" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium,track" values_context="running" />
            <reference ref="sport_surface" />
        </item> <!-- Running -->
        <group name="Climbing" icon="presets/sport/climbing.svg">
            <item name="Climbing site" icon="presets/sport/climbing.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:sport=climbing" />
                <space />
                <key key="sport" value="climbing" />
                <text key="name" text="Name" />
                <combo key="leisure" text="Type" values="sports_centre" />
                <reference ref="climbing_styles" />
                <text key="climbing:routes" text="Number of routes" />
                <text key="ele" text="Usual elevation at the bottom of the routes" length="10" />
                <space />
                <combo key="climbing:length" text="Usual route length (m)" values="8,10,12,15,20,25,30,35,40" values_no_i18n="true" />
                <combo key="climbing:length:min" text="Minimal climbing length (m)" values="8,10,12,15,20,25,30,35,40" values_no_i18n="true" />
                <combo key="climbing:length:max" text="Maximum climbing length (m)" values="8,10,12,15,20,25,30,35,40" values_no_i18n="true" />
                <space />
                <combo key="climbing:grade:uiaa:min" text="UIAA: Simplest route" values="3,4,4+,5-,5,5+,6-,6,6+,7-,7,7+,8-,8,8+,9-,9,9+,10-,10,10+,11-,11,11+,12-" values_no_i18n="true" />
                <combo key="climbing:grade:uiaa:max" text="UIAA: Most difficult route" values="3,4,4+,5-,5,5+,6-,6,6+,7-,7,7+,8-,8,8+,9-,9,9+,10-,10,10+,11-,11,11+,12-" values_no_i18n="true" />
                <combo key="climbing:grade:uiaa:mean" text="UIAA: Main difficulty" values="3,4,4+,5-,5,5+,6-,6,6+,7-,7,7+,8-,8,8+,9-,9,9+,10-,10,10+,11-,11,11+,12-" values_no_i18n="true" />
                <space />
                <combo key="climbing:grade:french:min" text="French: Simplest route" values="3,3a,3b,3c,4,4a,4b,4c,5a,5b,5c,6a,6a+,6b,6b+,6c,6c+,7a,7a+,7b,7b+,7c,7c+,8a,8a+,8b,8b+,8c,8c+,9a,9a+,9b,9b+" values_no_i18n="true" />
                <combo key="climbing:grade:french:max" text="French: Most difficult route" values="3,3a,3b,3c,4,4a,4b,4c,5a,5b,5c,6a,6a+,6b,6b+,6c,6c+,7a,7a+,7b,7b+,7c,7c+,8a,8a+,8b,8b+,8c,8c+,9a,9a+,9b,9b+" values_no_i18n="true" />
                <combo key="climbing:grade:french:mean" text="French: Main difficulty" values="3,3a,3b,3c,4,4a,4b,4c,5a,5b,5c,6a,6a+,6b,6b+,6c,6c+,7a,7a+,7b,7b+,7c,7c+,8a,8a+,8b,8b+,8c,8c+,9a,9a+,9b,9b+" values_no_i18n="true" />
                <space />
                <combo key="climbing:grade:saxon:min" text="Saxon: Simplest route" values="III,IV,V,VI,VIIa,VIIb,VIIc,VIIIa,VIIIb,VIIIc,IXa,IXb,IXc,Xa,Xb,Xc,XIa,XIb,XIc" values_no_i18n="true" />
                <combo key="climbing:grade:saxon:max" text="Saxon: Most difficult route" values="III,IV,V,VI,VIIa,VIIb,VIIc,VIIIa,VIIIb,VIIIc,IXa,IXb,IXc,Xa,Xb,Xc,XIa,XIb,XIc" values_no_i18n="true" />
                <combo key="climbing:grade:saxon:mean" text="Saxon: Main difficulty" values="III,IV,V,VI,VIIa,VIIb,VIIc,VIIIa,VIIIb,VIIIc,IXa,IXb,IXc,Xa,Xb,Xc,XIa,XIb,XIc" values_no_i18n="true" />
                <reference ref="climbing_optional_attributes" />
                <space />
            </item> <!-- Climbing site -->
            <item name="Climbing route bottom" icon="presets/sport/climbing_route_bottom.svg" type="node" preset_name_label="true">
                <link wiki="Tag:climbing=route_bottom" />
                <space />
                <key key="climbing" value="route_bottom" />
            </item> <!-- Climbing route bottom -->
            <item name="Climbing route" icon="presets/sport/climbing.svg" type="node,way" preset_name_label="true">
                <link wiki="Tag:sport=climbing" />
                <space />
                <key key="sport" value="climbing" />
                <key key="climbing" value="route" />
                <text key="name" text="Name" />
                <reference ref="climbing_styles" />
                <combo key="climbing:bolted" text="Bolts" values="yes,no,1,2,3,4,5,6" values_sort="false" values_no_i18n="true" />
                <combo key="climbing:pitches" text="Pitches" values="1,2,3,4,5,6,7,8" default="1" values_no_i18n="true" />
                <combo key="climbing:length" text="Route length (m)" values="8,10,12,15,20,25,30,35,40" values_no_i18n="true" />
                <space />
                <combo key="climbing:grade:uiaa" text="UIAA grading" values="4,4+,5-,5,5+,6-,6,6+,7-,7,7+,8-,8,8+,9-,9,9+,10-,10,10+,11-,11,11+,12-" values_no_i18n="true" />
                <combo key="climbing:grade:french" text="French grading" values="4,5a,5b,5c,6a,6a+,6b,6b+,6c,6c+,7a,7a+,7b,7b+,7c,7c+,8a,8a+,8b,8b+,8c,8c+,9a,9a+,9b,9b+" values_no_i18n="true" />
                <combo key="climbing:grade:saxon" text="Saxon grading" values="IV,V,VI,VIIa,VIIb,VIIc,VIIIa,VIIIb,VIIIc,IXa,IXb,IXc,Xa,Xb,Xc,XIa,XIb,XIc" values_no_i18n="true" />
                <reference ref="climbing_optional_attributes" />
            </item> <!-- Climbing route -->
            <item name="Climbing route top" icon="presets/sport/climbing_route_top.svg" type="node" preset_name_label="true">
                <link wiki="Tag:climbing=route_top" />
                <space />
                <key key="climbing" value="route_top" />
            </item> <!-- Climbing route top -->
        </group>
        <item name="Canoeing/Kayaking" icon="presets/sport/canoe.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=canoe" />
            <space />
            <key key="sport" value="canoe" />
            <text key="name" text="Name" />
        </item> <!-- Canoeing/Kayaking -->
        <item name="Rowing" icon="presets/sport/rowing.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=rowing" />
            <space />
            <key key="sport" value="rowing" />
            <text key="name" text="Name" />
        </item> <!-- Rowing -->
        <item name="Cycling" icon="presets/sport/cycling.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=cycling" />
            <space />
            <key key="sport" value="cycling" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium,track" values_context="racing" />
            <reference ref="sport_surface" />
        </item> <!-- Cycling -->
        <item name="Dog Racing" icon="presets/sport/dog_racing.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=dog_racing" />
            <space />
            <key key="sport" value="dog_racing" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium,track" values_context="racing" />
            <reference ref="sport_surface" />
        </item> <!-- Dog Racing -->
        <item name="Equestrian Sport" icon="presets/sport/equestrian.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=equestrian" />
            <space />
            <key key="sport" value="equestrian" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" default="pitch" values_context="riding" values_sort="false">
                <list_entry value="pitch" display_value="Horse Riding Arena" icon="presets/sport/pitch.svg" />
                <list_entry value="horse_riding" display_value="Horse Riding Centre" icon="presets/leisure/horse_riding.svg" />
                <list_entry value="sports_centre" display_value="Sports Centre" icon="presets/sport/sports_centre.svg" />
                <list_entry value="stadium" display_value="Stadium" icon="presets/sport/stadium.svg" />
                <list_entry value="track" display_value="Racetrack" icon="presets/sport/track.svg" />
            </combo>        
            <reference ref="riding_surface" />
            <preset_link preset_name="Horse Riding Centre" text="Similar but different tags:" />
            <preset_link preset_name="Horse Racing" text="Similar but different tags:" />
        </item> <!-- Equestrian Sport -->
        <item name="Horse Racing" icon="presets/sport/riding.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=horse_racing" />
            <space />
            <key key="sport" value="horse_racing" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values_context="riding" values_sort="false">
                <list_entry value="sports_centre" display_value="Sports Centre" icon="presets/sport/sports_centre.svg" />
                <list_entry value="stadium" display_value="Stadium" icon="presets/sport/stadium.svg" />
                <list_entry value="track" display_value="Racetrack" icon="presets/sport/track.svg" />
            </combo>        
            <reference ref="riding_surface" />
            <preset_link preset_name="Equestrian Sport" text="Similar but different tags:" />
            <preset_link preset_name="Horse Riding Centre" text="Similar but different tags:" />
        </item> <!-- Horse Racing -->
        <item name="Gymnastics" icon="presets/sport/gymnastics.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=gymnastics" />
            <space />
            <key key="sport" value="gymnastics" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,fitness_centre,stadium" />
        </item> <!-- Gymnastics -->
        <item name="Ice Skating" icon="presets/sport/ice_skating.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=ice_skating" />
            <space />
            <key key="sport" value="ice_skating" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="ice_rink,pitch,sports_centre,stadium" default="ice_rink" />
        </item> <!-- Ice Skating -->
        <item name="Roller Skating" icon="presets/sport/roller_skating.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=roller_skating"/>
            <space />
            <key key="sport" value="roller_skating" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
            <combo key="surface" text="Surface" values="asphalt,concrete" />
        </item> <!-- Roller Skating -->
        <item name="Skateboard" icon="presets/sport/skateboard.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=skateboard" />
            <space />
            <key key="sport" value="skateboard" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium,track" default="pitch" values_context="racing" />
            <combo key="surface" text="Surface" values="asphalt,concrete" />
        </item> <!-- Skateboard -->
        <item name="Swimming" icon="presets/sport/swimming.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=swimming" />
            <space />
            <key key="sport" value="swimming" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="sports_centre,stadium,swimming_pool,water_park" default="swimming_pool" values_searchable="true" />
        </item> <!-- Swimming -->
        <item name="Scuba Diving" icon="presets/sport/scuba_diving.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=scuba_diving" />
            <space />
            <key key="sport" value="scuba_diving" />
            <text key="name" text="Name" />
        </item> <!-- Scuba Diving -->
        <item name="Skiing" icon="presets/sport/skiing.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Piste_Maps" />
            <space />
            <text key="name" text="Name" />
            <combo key="piste:type" text="Piste type" values="connection,downhill,hike,ice_skate,nordic,playground,skitour,sled,sleigh,snow_park" values_searchable="true" match="keyvalue"/>
            <optional>
                <combo key="piste:difficulty" text="Difficulty" values="novice,easy,intermediate,advanced,expert,freeride" values_context="piste:difficulty" values_searchable="true" values_sort="false" />
                <combo key="piste:grooming" text="Grooming" values="classic,mogul,skating,classic+skating,scooter,backcountry" values_context="piste:grooming" />
            </optional>
        </item> <!-- Skiing -->
        <item name="Shooting" icon="presets/sport/range.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=shooting" />
            <space />
            <key key="sport" value="shooting" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
        </item> <!-- Shooting -->
        <item name="Chess" icon="presets/sport/chess.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=chess" />
            <space />
            <key key="sport" value="chess" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,picnic_table" />
        </item> <!-- Chess -->
    </group> <!-- Sport -->
    <group name="Sport (Ball)" icon="presets/sport/soccer.svg">
        <item name="Soccer" icon="presets/sport/soccer.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=soccer" />
            <space />
            <key key="sport" value="soccer" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Soccer -->
        <item name="Australian Football" icon="presets/sport/football.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=australian_football" />
            <space />
            <key key="sport" value="australian_football" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Australian Football -->
        <item name="American Football" icon="presets/sport/football.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=american_football" />
            <space />
            <key key="sport" value="american_football" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- American Football -->
        <item name="Canadian Football" icon="presets/sport/football.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=canadian_football" />
            <space />
            <key key="sport" value="canadian_football" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Canadian Football -->
        <item name="Gaelic Games" icon="presets/sport/soccer.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=gaelic_games" />
            <space />
            <key key="sport" value="gaelic_games" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
            <optional>
                <check key="gaelic_games:hurling" text="Hurling" />
                <check key="gaelic_games:football" text="Football" />
                <check key="gaelic_games:camogie" text="Camogie" />
                <check key="gaelic_games:rounders" text="Rounders" />
                <check key="gaelic_games:handball" text="Handball" />
            </optional>
        </item> <!-- Gaelic Games -->
        <item name="Rugby League" icon="presets/sport/football.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=rugby_league" />
            <space />
            <key key="sport" value="rugby_league" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Rugby League -->
        <item name="Rugby Union" icon="presets/sport/football.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=rugby_union" />
            <space />
            <key key="sport" value="rugby_union" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Rugby Union -->
        <item name="Baseball" icon="presets/sport/baseball.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=baseball" />
            <space />
            <key key="sport" value="baseball" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Baseball -->
        <item name="Basketball" icon="presets/sport/basketball.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=basketball" />
            <space />
            <key key="sport" value="basketball" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
            <combo key="hoops" text="Hoops" values="1,2,3,4" />
        </item> <!-- Basketball -->
        <item name="Handball" icon="presets/sport/handball.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=handball" />
            <space />
            <key key="sport" value="handball" />
            <reference ref="name_operator" />
            <combo key="leisure" text="Type" values="stadium,pitch,sports_centre" />
            <reference ref="sport_surface" />
        </item> <!-- Handball -->
        <item name="Volleyball" icon="presets/sport/volleyball.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=volleyball" />
            <space />
            <key key="sport" value="volleyball" />
            <reference ref="name_operator" />
            <combo key="leisure" text="Type" values="stadium,pitch,sports_centre" />
            <reference ref="sport_surface" />
        </item> <!-- Volleyball -->
        <item name="Beach Volleyball" icon="presets/sport/beachvolleyball.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=beachvolleyball" />
            <space />
            <key key="sport" value="beachvolleyball" />
            <reference ref="name_operator" />
            <combo key="leisure" text="Type" values="stadium,pitch,sports_centre" />
        </item> <!-- Beach Volleyball -->
        <item name="Billiards" icon="presets/sport/billiards.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=billiards" />
            <space />
            <key key="sport" value="billiards" />
            <reference ref="name_operator" />
            <combo key="leisure" text="Type" values="stadium,pitch,sports_centre" />
        </item> <!-- Billiards -->
        <item name="Golf" icon="presets/sport/golf.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=golf" />
            <space />
            <key key="sport" value="golf" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="golf_course,pitch,sports_centre,stadium" default="golf_course" />
        </item> <!-- Golf -->
        <item name="Boule" icon="presets/sport/boule.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=boules" />
            <space />
            <key key="sport" value="boules" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Boule -->
        <item name="Lawn Bowling" icon="presets/sport/boule.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=bowls" />
            <space />
            <key key="sport" value="bowls" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Lawn Bowling -->
        <item name="Cricket" icon="presets/sport/cricket.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=cricket" />
            <space />
            <key key="sport" value="cricket" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Cricket -->
        <item name="Croquet" icon="presets/sport/croquet.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=croquet" />
            <space />
            <key key="sport" value="croquet" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Croquet -->
        <item name="Field Hockey" icon="presets/sport/field_hockey.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=field_hockey" />
            <space />
            <key key="sport" value="field_hockey" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
            <reference ref="sport_surface" />
        </item> <!-- Field Hockey -->
        <item name="Ice Hockey" icon="presets/sport/ice_hockey.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=ice_hockey" />
            <space />
            <key key="sport" value="ice_hockey" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="ice_rink,pitch,sports_centre,stadium" />
        </item> <!-- Ice Hockey -->
        <item name="Curling" icon="presets/sport/curling.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=curling" />
            <space />
            <key key="sport" value="curling" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="ice_rink,pitch,sports_centre,stadium" />
        </item> <!-- Curling -->
        <item name="Pelota" icon="presets/sport/pelota.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=pelota" />
            <space />
            <key key="sport" value="pelota" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Pelota -->
        <item name="Racquetball" icon="presets/sport/racquetball.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=racquet" />
            <space />
            <key key="sport" value="racquet" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
            <reference ref="sport_surface" />
        </item> <!-- Racquetball -->
        <item name="Table Tennis/Ping-Pong" icon="presets/sport/table_tennis.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=table_tennis" />
            <space />
            <key key="sport" value="table_tennis" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium" />
        </item> <!-- Table Tennis/Ping-Pong -->
        <item name="Tennis" icon="presets/sport/tennis.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=tennis" />
            <space />
            <key key="sport" value="tennis" />
            <reference ref="name_leisure_pitch" />
            <reference ref="sport_surface" />
        </item> <!-- Tennis -->
    </group> <!-- Sport (Ball) -->
    <group name="Motorsport" icon="presets/vehicle/motorbike.svg">
        <item name="Motorsport" icon="presets/sport/motor.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=motor" />
            <space />
            <key key="sport" value="motor" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,stadium,track" values_context="racing" />
            <combo key="surface" text="Surface" values="asphalt,concrete,ground" />
        </item> <!-- Motorsport -->
        <item name="Kart Racing" icon="presets/sport/karting.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=karting" />
            <space />
            <key key="sport" value="karting" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,track" values_context="racing" />
            <combo key="surface" text="Surface" values="asphalt,concrete,ground" />
        </item> <!-- Kart Racing -->
        <item name="Motocross" icon="presets/sport/motocross.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=motocross" />
            <space />
            <key key="sport" value="motocross" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,track" values_context="racing" />
        </item> <!-- Motocross -->
        <separator/>
        <item name="Model Aerodrome" icon="presets/transport/airport.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=model_aerodrome" />
            <space />
            <key key="sport" value="model_aerodrome" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,track" values_context="aerialway" />
            <combo key="surface" text="Surface" values="asphalt,concrete,ground" />
        </item> <!-- Model Aerodrome -->
        <item name="RC Car" icon="presets/sport/rc_car.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:sport=rc_car" />
            <space />
            <key key="sport" value="rc_car" />
            <text key="name" text="Name" />
            <combo key="leisure" text="Type" values="pitch,sports_centre,track" values_context="racing" />
            <combo key="surface" text="Surface" values="asphalt,concrete,ground" />
        </item> <!-- RC Car -->
    </group> <!-- Motorsport -->
  </group> <!-- Sports -->
  <group name="Man Made" icon="presets/landmark/works.svg">
    <group name="Man Made" icon="presets/landmark/works.svg">
        <item name="Building" icon="presets/landmark/building.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:building" />
            <space />
            <combo key="building" text="Building" values="allotment_house,bakehouse,barn,basilica,boathouse,bunker,cabin,carport,cathedral,chapel,church,college,commercial,construction,container,cowshed,digester,farm_auxiliary,fire_station,garage,garages,gasometer,gatehouse,grandstand,greenhouse,hangar,hospital,industrial,kindergarten,kiosk,manufacture,monastery,mosque,office,pavilion,parking,public,retail,riding_hall,roof,ruins,school,service,shed,silo,sports_centre,sports_hall,stable,stadium,storage_tank,sty,supermarket,synagogue,temple,tent,toilets,train_station,transformer_tower,transportation,university,warehouse,yes" values_context="building" default="yes" match="keyvalue!" values_searchable="true" />
            <optional>
                <reference ref="name_operator" />
                <combo key="building:levels" text="Levels above ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <combo key="building:levels:underground" text="Levels below ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
            <preset_link preset_name="Address" />
        </item> <!-- Building -->
        <item name="Residential Building" icon="presets/landmark/building.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:building" />
            <space />
            <combo key="building" text="Building" values="yes,residential,apartments,ger,house,hotel,hut,bungalow,dormitory,terrace,detached,farm,stilt_house" default="residential" match="keyvalue!" values_context="building" values_searchable="true" />
            <optional>
                <reference ref="name_operator" />
                <combo key="building:levels" text="Levels above ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <combo key="building:levels:underground" text="Levels below ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
            <preset_link preset_name="Address" />
        </item> <!-- Residential Building -->
        <item name="Service Building" icon="presets/landmark/building.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:building" />
            <key key="building" value="service" match="keyvalue!" />
            <optional>
                <reference ref="name_operator" />
                <reference ref="utilities" />
                <combo key="building:levels" text="Levels above ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <combo key="building:levels:underground" text="Levels below ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
            <preset_link preset_name="Address" />
        </item> <!-- Service Building -->
        <item name="Building part" icon="presets/landmark/building.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:building:part" />
            <space />
            <combo key="building:part" text="Building part" values="allotment_house,bakehouse,barn,college,commercial,construction,cowshed,farm_auxiliary,garage,garages,greenhouse,hangar,hospital,industrial,office,parking,retail,riding_hall,roof,ruins,school,shed,sports_centre,sports_hall,supermarket,toilets,transportation,university,warehouse,yes" values_context="building" default="yes" match="keyvalue!" values_searchable="true" />
            <combo key="building:levels" text="Levels above ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
            <combo key="building:min_level" text="Skipped Levels" values="1,2,3,4,5,6,7,8,9,10" text_context="building" />
            <combo key="building:levels:underground" text="Levels below ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
            <text key="height" text="Height (meters)" length="7" />
            <text key="min_height" text="Skipped height (meters)" />
        </item> <!-- Building part -->
        <item name="Building construction" icon="presets/landmark/building_construction.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:building=construction" />
            <space />
            <key key="building" value="construction" />
            <combo key="construction" text="Building type" values="allotment_house,apartments,bakehouse,barn,basilica,boathouse,bungalow,bunker,cabin,carport,cathedral,chapel,church,college,commercial,cowshed,detached,digester,dormitory,farm,farm_auxiliary,fire_station,garage,garages,gasometer,gatehouse,ger,grandstand,greenhouse,hangar,hospital,hotel,house,hut,industrial,kindergarten,kiosk,manufacture,monastery,mosque,office,parking,pavilion,public,residential,retail,roof,ruins,school,service,shed,silo,stable,stilt_house,storage_tank,sty,supermarket,synagogue,temple,tent,terrace,toilets,train_station,transformer_tower,transportation,university,warehouse,wayside_shrine" values_context="building" />
            <optional>
                <reference ref="name_operator" />
                <combo key="building:levels" text="Levels above ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <combo key="building:levels:underground" text="Levels below ground" values="1,2,3,4,5,6,7,8,9,10,11" text_context="building" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
            <preset_link preset_name="Address" />
        </item> <!-- Building construction -->
        <item name="Entrance" icon="presets/misc/entrance_yes.svg" type="node" preset_name_label="true">
            <link wiki="Key:entrance" />
            <space />
            <combo key="entrance" text="Entrance" values_context="entrance" default="yes" match="key">
                <list_entry value="yes" icon="presets/misc/entrance_yes.svg" />
                <list_entry value="main" icon="presets/misc/entrance_main.svg" />
                <list_entry value="secondary" icon="presets/misc/entrance_yes.svg" />
                <list_entry value="service" icon="presets/misc/entrance_service.svg" />
                <list_entry value="shop" icon="presets/misc/entrance_yes.svg" />
                <list_entry value="exit" icon="presets/misc/entrance_exit.svg" />
                <list_entry value="emergency" icon="presets/misc/entrance_emergency.svg" />
                <list_entry value="staircase" icon="presets/misc/entrance_yes.svg" />
                <list_entry value="home" icon="presets/misc/entrance_yes.svg" />
                <list_entry value="garage" icon="presets/misc/entrance_yes.svg" />
            </combo>
            <combo key="access" text="General Access" values="yes,private,delivery,customers,permissive,permit,no" />
            <reference ref="wheelchair" />
            <optional>
                <combo key="door" text="Door" values="yes,no,folding,hinged,loadingdock,overhead,revolving,sliding,trapdoor" match="key" values_searchable="true" />
                <text key="ref" text="Entrance number" />
                <text key="addr:flats" text="Flat numbers" />
            </optional>
        </item> <!-- Entrance -->
        <item name="Non-public police facility" icon="presets/service/police_non_public.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:police" />
            <space />
            <combo key="police" text="Type" values="barracks,car_pound,checkpoint,detention,naval_base,offices,range,storage,training_area,yes" values_context="police" match="keyvalue!" values_searchable="true" />
            <reference ref="optional_name_operator" />
            <reference ref="link_contact_address" />
        </item> <!-- Non-public police facility -->
        <item name="Flagpole" icon="presets/misc/flag.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=flagpole" />
            <key key="man_made" value="flagpole" />
            <combo key="flag:type" text="Type" values="advertising,athletic,governmental,military,municipal,national,organisation,regional,religious,signal" values_context="flag" match="keyvalue!" values_searchable="true" />
        </item> <!-- Flagpole -->
        <item name="Cross" icon="presets/landmark/cross.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=cross" />
            <key key="man_made" value="cross" />
        </item> <!-- Cross -->
        <separator/>
        <item name="Works" icon="presets/landmark/works.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=works" />
            <space />
            <key key="man_made" value="works" />
            <text key="name" text="Name" />
            <optional>
                <combo key="product" text="Product" values="bakery_products,beer,bricks,dairy,electronics,food,furniture,machinery,meat,oil,packaging,rice,steel,sugar"/>
            </optional>
        </item> <!-- Works -->
        <item name="Chimney" icon="presets/landmark/chimney.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=chimney" />
            <space />
            <key key="man_made" value="chimney" />
            <reference ref="name_ref_operator" />
            <text key="height" text="Height (meters)" length="7" />
        </item> <!-- Chimney -->
        <item name="Kiln" icon="presets/misc/kiln.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=kiln" />
            <space />
            <key key="man_made" value="kiln" />
            <reference ref="name_ref_operator" />
            <combo key="product" text="Product" values="lime,charcoal,bricks" />
        </item> <!-- Kiln -->
        <item name="Windmill" icon="presets/landmark/windmill.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=windmill" />
            <space />
            <key key="man_made" value="windmill" />
            <reference ref="name_ref_operator" />
        </item> <!-- Windmill -->
        <item name="Windpump" icon="presets/landmark/windpump.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=windpump" />
            <space />
            <key key="man_made" value="windpump" />
            <reference ref="substance" />
            <optional>
                <reference ref="pumpMechanism" />
                <reference ref="mechCoupling" />
                <reference ref="handle" />
                <text key="pressure" text="Pressure (bar)" />
                <text key="flow_rate" text="Flow rate with unit of measure" />
                <space />
                <reference ref="name_ref_operator" />
                <text key="manufacturer" text="Manufacturer" />
            </optional>
            <preset_link preset_name="Pump" text="Similar but different tags:" />
            <preset_link preset_name="Water Well" text="Similar but different tags:" />
            <preset_link preset_name="Petroleum Well" text="Similar but different tags:" />
        </item> <!-- Windpump-->
        <item name="Pump" icon="presets/landmark/pump.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=pump" />
            <space />
            <key key="man_made" value="pump" />
            <reference ref="substance" />
            <optional>
                <reference ref="pump_details" />
                <reference ref="handle" />
                <text key="pressure" text="Pressure (bar)" />
                <text key="flow_rate" text="Flow rate with unit of measure" />
                <space />
                <reference ref="name_ref_operator" />
                <text key="manufacturer" text="Manufacturer" />
                <combo key="location" text="Location" values="outdoor,indoor,surface,underground,underwater" values_context="pump" />
            </optional>
            <preset_link preset_name="Windpump" text="Similar but different tags:" />
            <preset_link preset_name="Water Well" text="Similar but different tags:" />
            <preset_link preset_name="Petroleum Well" text="Similar but different tags:" />
        </item> <!-- Pump -->
        <item name="Petroleum Well" icon="presets/landmark/petroleum_well.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=petroleum_well" />
            <space />
            <key key="man_made" value="petroleum_well" />
            <combo key="substance" text="Substance" values="gas,oil" />
            <optional>
                <reference ref="pump_details" />
                <reference ref="handle" />
                <text key="pressure" text="Pressure (bar)" />
                <text key="flow_rate" text="Flow rate with unit of measure" />
                <space />
                <reference ref="name_ref_operator" />
                <text key="manufacturer" text="Manufacturer" />
            </optional>
            <preset_link preset_name="Water Well" text="Similar but different tags:" />
            <preset_link preset_name="Windpump" text="Similar but different tags:" />
            <preset_link preset_name="Pump" text="Similar but different tags:" />
        </item> <!-- Petroleum Well -->
        <item name="Gasometer" icon="presets/landmark/gasometer.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=gasometer" />
            <key key="man_made" value="gasometer" />
            <optional>
                <reference ref="name_ref_operator" />
                <combo key="building" text="Building" values="gasometer" values_context="building" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Gasometer -->
        <item name="Silo" icon="presets/landmark/silo.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=silo" />
            <key key="man_made" value="silo" />
            <optional>
                <reference ref="name_ref_operator" />
                <combo key="building" text="Building" values="silo" values_context="building" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Silo -->
        <item name="Storage Tank" icon="presets/landmark/storage_tank.svg" type="node,closedway">
            <link wiki="Tag:man_made=storage_tank" />
            <key key="man_made" value="storage_tank" />
            <optional>
                <reference ref="name_ref_operator" />
                <combo key="building" text="Building" values="storage_tank" values_context="building" />
                <combo key="content"  text="Content" values="fuel,manure,oil,sewage,silage,slurry,water,wine" values_context="content" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Storage Tank -->
        <item name="Bunker Silo" icon="presets/landmark/bunker_silo.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=bunker_silo" />
            <key key="man_made" value="bunker_silo" />
            <optional>
                <reference ref="name_ref_operator" />
            </optional>
        </item> <!-- Bunker Silo -->
        <item name="Crane" icon="presets/landmark/crane.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=crane" />
            <key key="man_made" value="crane" />
            <optional>
                <combo key="crane:type" text="Type" values="floor-mounted_crane,gantry_crane,portal_crane,travel_lift" />
                <reference ref="name_ref_operator" />
            </optional>
        </item> <!-- Crane -->
        <item name="Goods conveyor" icon="presets/landmark/goods_conveyor.svg" type="way" preset_name_label="true">
            <link wiki="Tag:man_made=goods_conveyor" />
            <key key="man_made" value="goods_conveyor" />
            <optional>
                <reference ref="name_ref_operator" />
                <combo key="resource" text="Resource" values="aggregate,bauxite,clay,coal,copper,dimension_stone,gold,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,silver,tin,zinc,zircon" />
                <checkgroup columns="3">
                    <check key="covered" text="Covered" />
                    <check key="bridge" text="Bridge" disable_off="true" />
                    <check key="tunnel" text="Tunnel" disable_off="true" />
                </checkgroup>
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="-1" length="3" values_sort="false" />
            </optional>
        </item> <!-- Goods conveyor -->
        <item name="Pumping station" icon="presets/misc/pumping_station.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=pumping_station" />
            <space />
            <key key="man_made" value="pumping_station" />
            <reference ref="name_ref_operator" />
            <reference ref="substance" />
        </item> <!-- Pumping station -->
        <item name="Mineshaft" icon="presets/landmark/mine.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=mineshaft" />
            <space />
            <key key="man_made" value="mineshaft" />
            <text key="name" text="Name" />
            <combo key="mineshaft_type" text="Function" values="winding,air" />
            <text key="depth" text="Depth (meters)" />
            <text key="operator" text="Operator" />
            <combo key="resource" text="Resource" values="aggregate,bauxite,clay,coal,copper,dimension_stone,gold,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,silver,tin,zinc,zircon" />
            <check key="headframe" text="Visible Headframe" />
            <check key="disused" text="Disused" />
        </item> <!-- Mineshaft -->
        <item name="Heap" icon="presets/landmark/heap.svg" type="closedway" preset_name_label="true">
            <link wiki="Tag:man_made=heap" />
            <space />
            <key key="man_made" value="heap" />
            <text key="name" text="Name" />
            <combo key="resource" text="Resource" values="aggregate,bauxite,basalt,clay,coal,copper,dimension_stone,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,tin,zinc,zircon" />
        </item> <!-- Heap -->
        <item name="Cairn" icon="presets/landmark/cairn.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=cairn" />
            <space />
            <text key="name" text="Name" />
            <text key="height" text="Height (meters)" length="7" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <key key="man_made" value="cairn" />
            <text key="description" text="Description" />
            <combo key="cairn" values="small,clearance" text="Type" text_context="Tag:man_made=cairn" values_context="Tag:man_made=cairn" />
        </item>
        <item name="Adit" icon="presets/landmark/adit.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=adit" />
            <space />
            <key key="man_made" value="adit" />
            <text key="name" text="Name" />
            <text key="length" text="Length (meters)" />
            <text key="operator" text="Operator" />
            <combo key="resource" text="Resource" values="aggregate,bauxite,clay,coal,copper,dimension_stone,gold,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,silver,tin,zinc,zircon" />
            <check key="disused" text="Disused" />
        </item> <!-- Adit -->
        <item name="Embankment" icon="presets/misc/embankment.svg" type="way" preset_name_label="true">
            <link wiki="Tag:man_made=embankment" />
            <space />
            <key key="man_made" value="embankment" />
        </item> <!-- Embankment -->
        <item name="Avalanche Protection" icon="presets/misc/avalanche_protection.svg" type="node,way,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=avalanche_protection" />
            <space />
            <key key="man_made" value="avalanche_protection" />
            <optional>
                <combo key="avalanche_protection" text="Avalanche Protection" values="snow_bridge,dam,berm,mound,shed,gas_ignition" />
                <check key="barrier" value_on="fence" text="Fence"/>
            </optional>
        </item> <!-- Avalanche Protection -->
        <separator/>
        <item name="Utility Pole" icon="presets/tower/pole.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=utility_pole" />
            <space />
            <key key="man_made" value="utility_pole" />
            <reference ref="pole" />
            <combo key="utility" text="Utility" values="power,street_lighting,telecom,television" values_searchable="true"/>
            <optional>
                <reference ref="line_properties"/>
            </optional>
            <preset_link preset_name="Pole" text="Similar preset:" />
        </item> <!-- Utility Pole -->
        <item name="Street Lamp" icon="presets/misc/streetlamp.svg" type="node" preset_name_label="true">
            <link wiki="Tag:highway=street_lamp" />
            <space />
            <key key="highway" value="street_lamp" />
            <combo key="lamp_type" text="Type" values="electric,floodlight,sodium,solar_lamp" values_context="lamp_type" match="key" />
            <combo key="lamp_mount" text="Mounted on" values="bent_mast,straight_mast,suspended,wall" values_context="lamp_mount" match="key" />
            <combo key="opening_hours" text="Operation times" values="Mo-Fr 22:00-05:00" values_no_i18n="true" />
        </item> <!-- Street Lamp -->
        <item name="Street cabinet" icon="presets/misc/street_cabinet.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=street_cabinet" />
            <key key="man_made" value="street_cabinet" />
            <optional>
                <reference ref="utilities" />
                <combo key="street_cabinet" text="Special function" values="postal_service,traffic_control,traffic_monitoring,transport_management,waste" />
                <reference ref="ref_operator" />
                <text key="manufacturer" text="Manufacturer" />
                <reference ref="color" />
             </optional>
        </item> <!-- Street cabinet -->
        <item name="Monitoring Station" icon="presets/misc/monitoring_station.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=monitoring_station" />
            <space />
            <key key="man_made" value="monitoring_station" />
            <reference ref="name_operator" />
            <label text="Monitoring:" />
            <checkgroup columns="3">
                <check key="monitoring:water_level" text="Water level" />
                <check key="monitoring:tide_gauge" text="Tide Level" />
                <check key="monitoring:groundwater" text="Groundwater" />
                <check key="monitoring:traffic" text="Traffic" />
                <check key="monitoring:air_quality" text="Air Quality" />
                <check key="monitoring:noise" text="Noise" />
                <check key="monitoring:gps" text="GPS Signals" />
                <check key="monitoring:glonass" text="GLONASS Signals" />
                <check key="monitoring:galileo" text="Galileo Signals" />
                <check key="monitoring:weather" text="Weather" />
                <check key="monitoring:radiation" text="Radiation" />
                <check key="monitoring:seismic_activity" text="Seismic Activity" />
            </checkgroup>
            <label text="Recording:" />
            <checkgroup columns="3">
                <check key="recording:automated" text="Automated" />
                <check key="recording:manually" text="Manually" />
                <check key="recording:remote" text="Remote" />
            </checkgroup>
            <label text="Display:" />
            <checkgroup columns="2">
                <check key="display:analog" text="Analog" />
                <check key="display:digital" text="Digital" />
            </checkgroup>
        </item> <!-- Monitoring Station -->
        <item name="Telescope" icon="presets/tower/telescope_dish.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=telescope" />
            <space />
            <key key="man_made" value="telescope" />
            <combo key="telescope:type" text="Type" values_context="telescope" values_searchable="true">
                <list_entry value="optical" icon="presets/tower/telescope_dome.svg" />
                <list_entry value="radio" icon="presets/tower/telescope_dish.svg" />
                <list_entry value="gamma" icon="presets/tower/telescope_dish.svg" />
            </combo>
            <optional>
                <combo key="tower:construction" text="Type of construction" values="dish,dome" values_searchable="true" />
                <text key="telescope:diameter" text="Telescope Diameter (meters)" />
                <reference ref="name_ref_operator" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
                <reference ref="POI_access" />
            </optional>
            <preset_link preset_name="Antenna" text="Similar but different tags:" />
            <preset_link preset_name="Mast" text="Similar but different tags:" />
            <preset_link preset_name="Tower" text="Similar but different tags:" />
            <preset_link preset_name="Big Communication Tower" text="Similar but different tags:" />
        </item> <!-- Telescope -->
        <item name="Survey Point" icon="presets/landmark/survey_point.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=survey_point" />
            <space />
            <key key="man_made" value="survey_point" />
            <reference ref="name_ref" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <combo key="material" text="Material" values="andesite,brass,bronze,concrete,granite,metal,steel,stone" />
        </item> <!-- Survey Point -->
        <item name="Surveillance Camera" icon="presets/service/surveillance.svg" type="node" preset_name_label="true">
            <link wiki="Tag:man_made=surveillance" />
            <space />
            <key key="man_made" value="surveillance" />
            <key key="surveillance:type" value="camera" />
            <combo key="surveillance" text="Type" values="indoor,outdoor,public" />
            <combo key="surveillance:zone" text="Zone" values="town,parking,traffic,shop,bank,building" />
            <text key="operator" text="Operator" />
            <optional>
                <reference ref="name_ref" />
            </optional>
            <space />
            <label text="Camera" />
            <space />
            <combo key="camera:type" text="Type" values="fixed,panning,dome" values_context="camera:type" match="key" />
            <combo key="camera:mount" text="Mounted on" values="wall,pole,ceiling" values_context="camera:mount" match="key" />
            <optional>
                <text key="camera:direction" text="Direction in degrees" match="key" />
                <text key="camera:angle" text="Inclination in degrees" match="key" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Surveillance Camera -->
    </group> <!-- Man Made -->
    <group name="Towers" icon="presets/tower/tower.svg">
        <item name="Lighthouse" icon="presets/landmark/lighthouse.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=lighthouse" />
            <space />
            <key key="man_made" value="lighthouse" />
            <text key="name" text="Name" />
        </item> <!-- Lighthouse -->
        <item name="Beacon" icon="presets/landmark/beacon.svg" name_context="man_made" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=beacon" />
            <space />
            <key key="man_made" value="beacon" />
            <text key="name" text="Name" />
        </item> <!-- Beacon -->
        <item name="Water Tower" icon="presets/tower/water_tower.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=water_tower" />
            <space />
            <key key="man_made" value="water_tower" />
             <optional>
                <reference ref="name_operator" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Water Tower -->
        <separator/>
        <item name="Antenna" icon="presets/tower/antenna.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=antenna" />
            <space />
            <key key="man_made" value="antenna" />
            <optional>
                <reference ref="name_ref_operator" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
                <reference ref="communication" />
            </optional>
            <preset_link preset_name="Mast" text="Similar but different tags:" />
            <preset_link preset_name="Tower" text="Similar but different tags:" />
            <preset_link preset_name="Big Communication Tower" text="Similar but different tags:" />
            <preset_link preset_name="Telescope" text="Similar but different tags:" />
        </item> <!-- Antenna -->
        <item name="Mast" icon="presets/tower/mast.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=mast" />
            <space />
            <key key="man_made" value="mast" />
            <combo key="tower:type" text="Type" values_context="mast/tower" values_searchable="true">
                <list_entry value="communication" icon="presets/tower/mast_communication.svg" />
                <list_entry value="lighting" icon="presets/tower/mast_lighting.svg" />
                <list_entry value="monitoring" />
                <list_entry value="radar" />
                <list_entry value="siren" />
            </combo>
            <optional>
                <combo key="tower:construction" text="Type of construction" values="freestanding,guyed_lattice,guyed_tube,lattice" values_searchable="true" />
                <reference ref="name_ref_operator" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
                <reference ref="communication" />
            </optional>
            <preset_link preset_name="Antenna" text="Similar but different tags:" />
            <preset_link preset_name="Tower" text="Similar but different tags:" />
            <preset_link preset_name="Big Communication Tower" text="Similar but different tags:" />
            <preset_link preset_name="Telescope" text="Similar but different tags:" />
        </item> <!-- Mast -->
        <item name="Tower" icon="presets/tower/tower.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=tower" />
            <space />
            <key key="man_made" value="tower" />
            <combo key="tower:type" text="Type" values_context="mast/tower" values_searchable="true">
                <list_entry value="bell_tower" icon="presets/tower/bell_tower.svg" />
                <list_entry value="communication" icon="presets/tower/communication.svg" />
                <list_entry value="cooling" icon="presets/tower/cooling.svg" />
                <list_entry value="defensive" icon="presets/tower/defensive.svg" />
                <list_entry value="lighting" icon="presets/tower/lighting.svg" />
                <list_entry value="minaret" />
                <list_entry value="observation" icon="presets/tower/observation.svg" />
                <list_entry value="radar" />
                <list_entry value="watchtower" icon="presets/tower/observation.svg" />
            </combo>
            <optional>
                <combo key="tower:construction" text="Type of construction" values="dish,dome,freestanding,lattice" values_searchable="true" />
                <reference ref="name_ref_operator" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
                <reference ref="communication" />
                <space />
                <reference ref="POI_access" />
                <reference ref="oh" />
                <reference ref="fee_interval" />
                <space />
            </optional>
            <preset_link preset_name="Antenna" text="Similar but different tags:" />
            <preset_link preset_name="Mast" text="Similar but different tags:" />
            <preset_link preset_name="Big Communication Tower" text="Similar but different tags:" />
            <preset_link preset_name="Telescope" text="Similar but different tags:" />
            <reference ref="link_contact_address" />
        </item> <!-- Tower -->
        <item name="Big Communication Tower" icon="presets/tower/communications_tower.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=communications_tower" />
            <space />
            <label text="Big communication tower, usually higher than 100 meters." />
            <key key="man_made" value="communications_tower" />
            <optional>
                <combo key="tower:type" text="Type" values="communication,observation" default="communication" values_context="mast/tower" />
                <combo key="tower:construction" text="Type of construction" values="dish,dome,freestanding,lattice" values_searchable="true" />
                <reference ref="name_ref_operator" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="ele" text="Elevation (meters)" length="10" />
                <combo key="material" text="Material" values="adobe,brick,concrete,glass,masonry,metal,plastic,reinforced_concrete,steel,stone,wood" />
                <reference ref="communication" />
                <space />
                <reference ref="POI_access" />
                <reference ref="oh" />
                <reference ref="fee_interval" />
            </optional>
            <preset_link preset_name="Antenna" text="Similar but different tags:" />
            <preset_link preset_name="Mast" text="Similar but different tags:" />
            <preset_link preset_name="Tower" text="Similar but different tags:" />
            <preset_link preset_name="Telescope" text="Similar but different tags:" />
            <reference ref="link_contact_address" />
        </item> <!-- Big Communication Tower -->
    </group> <!-- Towers -->
    <group name="Pipeline" icon="presets/landmark/pipeline.svg">
        <item name="Pipeline" icon="presets/landmark/pipeline.svg" type="way" preset_name_label="true">
            <link wiki="Tag:man_made=pipeline" />
            <space />
            <key key="man_made" value="pipeline" />
            <reference ref="name_ref_operator" />
            <reference ref="substance" />
            <combo key="location" text="Location" values="overground,overhead,surface,underground,underwater" values_context="pipeline" />
            <combo key="diameter" text="Diameter (mm)" values="800,1000,1200,1500,1600,1800,2200,2300,2400,2500,2600,2800,3200,3300,3400,3500,4000,4200,4300,4800" />
            <text key="pressure" text="Pressure (bar)" />
            <text key="flow_rate" text="Flow rate with unit of measure" />
        </item> <!-- Pipeline -->
        <item name="Pipeline Substation" icon="presets/misc/pipeline_substation.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:pipeline=substation" />
            <space />
            <key key="pipeline" value="substation" />
            <text key="name" text="Name" />
            <combo key="substation" text="Role of substation" values="compression,distribution,field_gathering,inspection_gauge,measurement,valve,valve_group" values_context="pipeline" values_searchable="true" />
            <reference ref="ref_operator" />
            <reference ref="substance" />
        </item> <!-- Pipeline Substation -->
        <item name="Pipeline Valve" icon="presets/misc/valve.svg" type="node" preset_name_label="true">
            <link wiki="Tag:pipeline=valve" />
            <space />
            <key key="pipeline" value="valve" />
            <combo key="valve" text="Valve type" values="butterfly,globe,ball,plug,gate,needle,spool" values_context="valve" values_searchable="true" />
            <combo key="actuator" text="Actuator" values="manual,electric_motor,hydraulic_cylinder,pneumatic_cylinder,solenoid,thermostatic" values_context="actuator" values_searchable="true" values_sort="false" />
            <reference ref="handle" />
            <combo key="sensor:position" text="Position sensor" values="optical,mechanical,inductive,yes" />
            <reference ref="ref_operator" />
        </item> <!-- Pipeline Valve -->
        <item name="Marker" icon="presets/misc/pipeline_marker.svg" type="node" preset_name_label="true">
            <link wiki="Key:marker" />
            <space />
            <combo key="marker" text="Type" values="aerial,ground,pedestal,plate,post,stone" values_context="marker" match="key!" />
            <key key="indication:man_made" value="pipeline" match="keyvalue!" />
            <reference ref="utilities" />
            <optional>
                <reference ref="ref_operator" />
                <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
                <reference ref="color" />
                <combo key="location" text="Location" values="overground,overhead,surface,underground,underwater" values_context="pipeline" />
                <space />
                <label text="Indicates:" />
                <combo key="indication:substance" text="Substance" values="water,hot_water,steam,sewage,gas,oil" />
                <text key="indication:diameter" text="Diameter" />
                <text key="indication:pressure" text="Pressure" />
            </optional>
        </item> <!-- Pipeline marker -->
        <item name="Manhole" icon="presets/misc/manhole.svg" type="node" preset_name_label="true">
            <link wiki="Key:manhole" />
            <space />
            <key key="man_made" value="manhole" />
            <combo key="manhole" text="Type" values="drain,gas,heat,power,rainwater,sewer,telecom,water" values_context="manhole" values_searchable="true" />
            <reference ref="ref_operator" />
        </item> <!-- Manhole -->
    </group> <!-- Pipeline -->
    <group name="Water" icon="presets/landmark/water_works.svg">
        <item name="Water Works" icon="presets/landmark/water_works.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=water_works" />
            <space />
            <key key="man_made" value="water_works" />
            <reference ref="name_operator" />
        </item> <!-- Water Works -->
        <item name="Wastewater Treatment Plant" icon="presets/landmark/wastewater_plant.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=wastewater_plant" />
            <space />
            <key key="man_made" value="wastewater_plant" />
            <text key="name" text="Name" />
        </item> <!-- Wastewater Treatment Plant -->
        <item name="Watermill" icon="presets/landmark/watermill.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=watermill" />
            <space />
            <key key="man_made" value="watermill" />
            <text key="name" text="Name" />
        </item> <!-- Watermill -->
        <item name="Fountain" icon="presets/misc/fountain.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=fountain" />
            <space />
            <key key="amenity" value="fountain" />
            <optional>
                <text key="name" text="Name" />
                <check key="drinking_water" text="Drinking Water" />
            </optional>
        </item> <!-- Fountain -->
        <item name="Water Well" icon="presets/landmark/water_well.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=water_well" />
            <space />
            <key key="man_made" value="water_well" />
            <combo key="pump" text="Pump" values="yes,no,manual,powered" values_sort="false"/>
            <optional>
                <reference ref="pump_details" />
                <reference ref="handle" />
                <text key="pressure" text="Pressure (bar)" />
                <text key="flow_rate" text="Flow rate with unit of measure" />
                <space />
                <reference ref="name_ref_operator" />
            </optional>
            <preset_link preset_name="Petroleum Well" text="Similar but different tags:" />
            <preset_link preset_name="Windpump" text="Similar but different tags:" />
            <preset_link preset_name="Pump" text="Similar but different tags:" />
        </item> <!-- Water Well -->
    </group> <!-- Water -->
    <group name="Bridges" icon="presets/transport/bridge/bridge.svg">
        <item name="Bridge" icon="presets/transport/bridge/bridge.svg" type="way,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:bridge" />
            <space />
            <combo key="bridge" text="Bridge" values="yes,aqueduct,boardwalk,cantilever,covered,low_water_crossing,trestle,viaduct" match="keyvalue!" default="yes" />
            <combo key="bridge:structure" text="Structure" values="arch,beam,cable-stayed,floating,humpback,simple-suspension,suspension,truss" match="key" />
            <reference ref="optional_bridge" />
        </item> <!-- Bridge -->
        <item name="Movable Bridge" icon="presets/transport/bridge/bridge_movable.svg" type="way,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:bridge:movable" />
            <space />
            <key key="bridge" value="movable" />
            <combo key="bridge:movable" text="Type" values="bascule,drawbridge,lift,submersible,swing,transporter,retractable,tilt" match="key" />
            <reference ref="optional_bridge" />
        </item> <!-- Movable Bridge -->
        <item name="Bridge Support" icon="presets/transport/bridge/bridge_support.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Key:bridge:support" />
            <space />
            <combo key="bridge:support" text="Type" values="abutment,lift_pier,pier,pivot_pier,pylon" match="key" />
        </item> <!-- Bridge Support -->
        <item name="Bridge outline" icon="presets/transport/bridge/bridge_outline.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=bridge" />
            <space />
            <key key="man_made" value="bridge" />
            <optional>
                <text key="name" text="Name" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="1" length="3" values_sort="false" />
                <combo key="bridge" text="Bridge" values="aqueduct,boardwalk,cantilever,covered,low_water_crossing,movable,trestle,viaduct" />
                <combo key="bridge:structure" text="Structure" values="arch,beam,cable-stayed,floating,humpback,simple-suspension,suspension,truss" match="key" />
                <combo key="bridge:movable" text="Type" values="bascule,drawbridge,lift,submersible,swing,transporter,retractable,tilt" match="key" />
            </optional>
        </item> <!-- Bridge outline -->
    </group> <!-- Bridges -->
    <group name="Military" name_context="preset group" icon="presets/landuse/military.svg">
        <item name="Airfield" icon="presets/transport/airport/airfield.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:military=airfield" />
            <space />
            <key key="military" value="airfield" match="keyvalue!" />
            <reference ref="aerodrome" />
        </item> <!-- Airfield -->
        <item name="Barracks" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:military=barracks" />
            <space />
            <key key="military" value="barracks" />
        </item> <!-- Barracks -->
        <item name="Bunker" icon="presets/landmark/bunker.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:military=bunker" />
            <key key="military" value="bunker" />
            <optional>
                <combo key="bunker_type" text="Type" values="command,foxhole,gun_emplacement,hardened_aircraft_shelter,mg_nest,munitions,observation,personnel_shelter,pillbox,technical,tobruk" values_context="bunker" values_searchable="true" />
                <combo key="location" text="Location" values="overground,underground,underwater" values_context="bunker" />
                <combo key="building" text="Building" values="bunker,yes" values_context="building" />
                <text key="name" text="Name" />
                <reference ref="POI_access" />
                <check key="historic" text="Historic" />
                <check key="ruins" text="Ruins" />
            </optional>
        </item> <!-- Bunker -->
        <item name="Range" icon="presets/sport/range.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:military=range" />
            <space />
            <key key="military" value="range" />
        </item> <!-- Range -->
    </group> <!-- Military -->
    <group name="Power" icon="presets/power/power.svg">
        <group name="Power Plant" icon="presets/power/plant.svg">
            <item name="Power Plant" icon="presets/power/plant_plain.svg" type="closedway,multipolygon,relation" preset_name_label="true" match_expression="power=plant -(&quot;plant:source&quot;=biofuel|&quot;plant:source&quot;=biogas|&quot;plant:source&quot;=biomass|&quot;plant:source&quot;=coal|&quot;plant:source&quot;=diesel|&quot;plant:source&quot;=gas|&quot;plant:source&quot;=gasoline|&quot;plant:source&quot;=geothermal|&quot;plant:source&quot;=hydro|&quot;plant:source&quot;=nuclear|&quot;plant:source&quot;=oil|&quot;plant:source&quot;=osmotic|&quot;plant:source&quot;=solar|&quot;plant:source&quot;=tidal|&quot;plant:source&quot;=waste|&quot;plant:source&quot;=wave|&quot;plant:source&quot;=wind)">
                <link wiki="Tag:power=plant" />
                <space />
                <multiselect key="plant:source" text="Plant Source" values_searchable="true" values_sort="false">
                    <reference ref="power_source" />
                </multiselect>
                <reference ref="power_plant" />
            </item> <!-- Power Plant -->
            <separator/>
            <item name="Biofuel Power Plant" icon="presets/power/plant_biofuel.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="biofuel" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Biofuel Power Plant -->
            <item name="Biogas Power Plant" icon="presets/power/plant_biofuel.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="biogas" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Biogas Power Plant -->
            <item name="Biomass Power Plant" icon="presets/power/plant_biofuel.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=biomass" />
                <key key="plant:source" value="biomass" />
                <space />
                <reference ref="power_plant" />
                <space />
                <combo key="plant:method" text="Method" values_context="generator method" values="anaerobic_digestion,combustion,gasification" />
            </item> <!-- Biomass Power Plant -->
            <item name="Coal Power Plant" icon="presets/power/plant_coal.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=coal" />
                <key key="plant:source" value="coal" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Coal Power Plant -->
            <item name="Gas Power Plant" icon="presets/power/plant_gas.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=gas" />
                <key key="plant:source" value="gas" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Gas Power Plant -->
            <item name="Oil Power Plant" icon="presets/power/plant_oil.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=oil" />
                <key key="plant:source" value="oil" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Oil Power Plant -->
            <item name="Diesel Power Plant" icon="presets/power/plant_oil.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="diesel" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Diesel Power Plant -->
            <item name="Gasoline Power Plant" icon="presets/power/plant_oil.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="gasoline" />
                <key key="plant:method" value="combustion" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Gasoline Power Plant -->
            <item name="Nuclear Power Plant" icon="presets/power/plant_nuclear.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=nuclear" />
                <key key="plant:source" value="nuclear" />
                <space />
                <reference ref="power_plant" />
                <space />
                <combo key="plant:method" text="Method" values_context="generator method" values="fission,fusion" />
            </item> <!-- Nuclear Power Plant -->
            <item name="Waste Power Plant" icon="presets/power/plant_waste.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=waste" />
                <key key="plant:source" value="waste" />
                <space />
                <reference ref="power_plant" />
                <space />
                <combo key="plant:method" text="Method" values_context="generator method" values="combustion,gasification,pyrolysis" />
            </item> <!-- Waste Power Plant -->
            <item name="Geothermal Power Plant" icon="presets/power/plant_geothermal.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=geothermal" />
                <key key="plant:source" value="geothermal" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Geothermal Power Plant -->
            <item name="Hydro Power Plant" icon="presets/power/plant_water.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=hydro" />
                <key key="plant:source" value="hydro" />
                <space />
                <reference ref="power_plant" />
                <space />
                <combo key="plant:method" text="Method" values_context="generator method" values="run-of-the-river,water-pumped-storage,water-storage" />
            </item> <!-- Hydro Power Plant -->
            <item name="Tidal Power Plant" icon="presets/power/plant_water.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="tidal" />
                <space />
                <reference ref="power_plant" />
                <space />
                <combo key="plant:method" text="Method" values_context="generator method" values="barrage,stream" />
            </item> <!-- Tidal Power Plant -->
            <item name="Wave Power Plant" icon="presets/power/plant_water.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="wave" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Wave Power Plant -->
            <item name="Osmotic Power Plant" icon="presets/power/plant_water.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:power=plant" />
                <key key="plant:source" value="osmotic" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Osmotic Power Plant -->
            <item name="Solar Power Plant" icon="presets/power/plant_gas.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=solar" />
                <key key="plant:source" value="solar" />
                <space />
                <reference ref="power_plant" />
                <space />
                <combo key="plant:method" text="Method" values_context="generator method" values="photovoltaic,thermal" />
            </item> <!-- Solar Power Plant -->
            <item name="Wind Power Plant" icon="presets/power/plant_wind.svg" type="closedway,multipolygon,relation" preset_name_label="true">
                <link wiki="Tag:plant:source=wind" />
                <key key="plant:source" value="wind" />
                <key key="plant:method" value="wind_turbine" match="none" />
                <space />
                <reference ref="power_plant" />
            </item> <!-- Wind Power Plant -->
        </group> <!-- Power Plant -->
        <group name="Power Generator" icon="presets/power/generator.svg">
            <item name="Power Generator" icon="presets/power/generator.svg" type="node,closedway,multipolygon" preset_name_label="true" match_expression="power=generator -(&quot;generator:source&quot;=biofuel|&quot;generator:source&quot;=biogas|&quot;generator:source&quot;=biomass|&quot;generator:source&quot;=coal|&quot;generator:source&quot;=diesel|&quot;generator:source&quot;=gas|&quot;generator:source&quot;=gasoline|&quot;generator:source&quot;=geothermal|&quot;generator:source&quot;=hydro|&quot;generator:source&quot;=nuclear|&quot;generator:source&quot;=oil|&quot;generator:source&quot;=osmotic|&quot;generator:source&quot;=solar|&quot;generator:source&quot;=tidal|&quot;generator:source&quot;=waste|&quot;generator:source&quot;=wave|&quot;generator:source&quot;=wind)">
                <link wiki="Tag:power=generator" />
                <space />
                <combo key="generator:source" text="Generator Source" values_searchable="true" values_sort="false">
                    <reference ref="power_source" />
                </combo>
                <reference ref="power_generator" />
                <reference ref="power_output" />
            </item> <!-- Power Generator -->
            <separator/>
            <item name="Biofuel Power Generator" icon="presets/power/power_source-biofuel.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=biofuel" />
                <key key="generator:source" value="biofuel" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="boiler,gas_turbine,reciprocating_engine,steam_generator" />
                <reference ref="power_output" />
            </item> <!-- Biofuel Power Generator -->
            <item name="Biogas Power Generator" icon="presets/power/power_source-biofuel.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=biogas" />
                <key key="generator:source" value="biogas" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="boiler,reciprocating_engine,steam_generator" />
                <reference ref="power_output" />
            </item> <!-- Biogas Power Generator -->
            <item name="Biomass Power Generator" icon="presets/power/power_source-biofuel.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=biomass" />
                <key key="generator:source" value="biomass" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:method" text="Method" values_context="generator method" values="anaerobic_digestion,combustion,gasification" />
                <combo key="generator:type" text="Generator Type" values_searchable="true">
                    <list_entry value="bioreactor" short_description="anaerobic_digestion / gasification" />
                    <list_entry value="boiler" short_description="combustion" />
                    <list_entry value="steam_generator" short_description="combustion" />
                    <list_entry value="steam_turbine" short_description="combustion" />
                </combo>
                <reference ref="power_output" />
            </item> <!-- Biomass Power Generator -->
            <item name="Coal Power Generator" icon="presets/power/power_source-coal.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=coal" />
                <key key="generator:source" value="coal" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="steam_generator,steam_turbine,boiler" />
                <reference ref="power_output" />
            </item> <!-- Coal Power Generator -->
            <item name="Gas Power Generator" icon="presets/power/power_source-gas.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=gas" />
                <key key="generator:source" value="gas" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="boiler,combined_cycle,gas_turbine,reciprocating_engine,steam_generator,steam_turbine" />
                <reference ref="power_output" />
            </item> <!-- Gas Power Generator -->
            <item name="Oil Power Generator" icon="presets/power/power_source-oil.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=oil" />
                <key key="generator:source" value="oil" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="boiler,steam_generator,steam_turbine" />
                <reference ref="power_output" />
            </item> <!-- Oil Power Generator -->
            <item name="Diesel Power Generator" icon="presets/power/power_source-oil.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=diesel" />
                <key key="generator:source" value="diesel" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="boiler,reciprocating_engine,steam_generator" />
                <reference ref="power_output" />
            </item> <!-- Diesel Power Generator -->
            <item name="Gasoline Power Generator" icon="presets/power/power_source-oil.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=gasoline" />
                <key key="generator:source" value="gasoline" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="combustion" match="none" />
                <combo key="generator:type" text="Generator Type" values="boiler,reciprocating_engine,steam_generator" />
                <reference ref="power_output" />
            </item> <!-- Gasoline Power Generator -->
            <item name="Nuclear Reactor" icon="presets/power/power_source-nuclear.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=nuclear" />
                <key key="generator:source" value="nuclear" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:method" text="Method" values_context="generator method" values="fission,fusion" />
                <combo key="generator:type" text="Generator Type" values_searchable="true">
                    <list_entry value="BWR-1" display_value="Boiling Water Reactor 1 (BWR-1)" short_description="fission" />
                    <list_entry value="BWR-2" display_value="Boiling Water Reactor 2 (BWR-2)" short_description="fission" />
                    <list_entry value="BWR-3" display_value="Boiling Water Reactor 3 (BWR-3)" short_description="fission" />
                    <list_entry value="BWR-4" display_value="Boiling Water Reactor 4 (BWR-4)" short_description="fission" />
                    <list_entry value="BWR-5" display_value="Boiling Water Reactor 5 (BWR-5)" short_description="fission" />
                    <list_entry value="BWR-6" display_value="Boiling Water Reactor 6 (BWR-6)" short_description="fission" />
                    <list_entry value="CANDU" display_value="CANada Deuterium Uranium reactor (CANDU)" short_description="fission" />
                    <list_entry value="cold-fusion" short_description="fusion" />
                    <list_entry value="CPR-1000" display_value="China Pressurized Reactor (CPR-1000)" short_description="fission" />
                    <list_entry value="EPR" display_value="European Pressurized Reactor (EPR)" short_description="fission" />
                    <list_entry value="ICF" display_value="Inertial Confinement Fusion (ICF)" short_description="fusion" />
                    <list_entry value="PWR" display_value="Pressurized water reactor (PWR)" short_description="fission" />
                    <list_entry value="RBMK-1000" display_value="Reactor Bolshoy Moshchnosti Kanalniy 1000 (RBMK-1000)" short_description="fission" />
                    <list_entry value="RBMK-1500" display_value="Reactor Bolshoy Moshchnosti Kanalniy 1500 (RBMK-1500)" short_description="fission" />
                    <list_entry value="stellarator" short_description="fusion" />
                    <list_entry value="tokamak" short_description="fusion" />
                    <list_entry value="VVER" display_value="Vodo-Vodyanoi Energetichesky Reactor (VVER)" short_description="fission" />
                </combo>
                <reference ref="power_output" />
            </item> <!-- Nuclear Reactor -->
            <item name="Solar Power Generator" icon="presets/power/power_source-sun.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=solar" />
                <key key="generator:source" value="solar" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:method" text="Method" values_context="generator method" values="photovoltaic,thermal" />
                <combo key="generator:type" text="Generator Type" values_searchable="true">
                    <list_entry value="solar_photovoltaic_panel" short_description="photovoltaic" />
                    <list_entry value="solar_thermal_collector" short_description="thermal" />
                    <list_entry value="steam_turbine" short_description="thermal" />
                </combo>
                <reference ref="power_output" />
                <combo key="generator:solar:tracking" text="Solar tracking type">
                    <list_entry value="no" short_description="fixed"/>
                    <list_entry value="yes" />
                    <list_entry value="single_axis" />
                    <list_entry value="horizontal" short_description="horizontal axis (HSAT)" />
                    <list_entry value="horizontal_tilted" short_description="horizontal axis, tilted modules (HTSAT)" />
                    <list_entry value="tilted" short_description="tilted axis (TSAT)" />
                    <list_entry value="vertical" short_description="vertical (VSAT)" />
                    <list_entry value="dual_axis" />
                    <list_entry value="tip-tilt" short_description="tip-tilt dual axis (TTDAT)" />
                    <list_entry value="alt-azimuth" short_description="azimuth-altitude dual axis (AADAT)" />
                </combo>
            </item> <!-- Solar Power Generator -->
            <item name="Waste Power Generator" icon="presets/power/power_source-waste.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=waste" />
                <key key="generator:source" value="waste" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:method" text="Method" values_context="generator method" values="combustion,gasification,pyrolysis" />
                <combo key="generator:type" text="Generator Type" values_searchable="true">
                    <list_entry value="bioreactor" short_description="gasification" />
                    <list_entry value="boiler" short_description="" />
                    <list_entry value="pyrolysis" short_description="" />
                    <list_entry value="reciprocating_engine" short_description="combustion" />
                    <list_entry value="steam_generator" short_description="combustion" />
                </combo>
                <reference ref="power_output" />
            </item> <!-- Waste Power Generator -->
            <item name="Water Turbine" icon="presets/power/power_source-water.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=hydro" />
                <key key="generator:source" value="hydro" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:method" text="Method" values_context="generator method" values="run-of-the-river,water-pumped-storage,water-storage" />
                <combo key="generator:type" text="Generator Type" values_searchable="true">
                    <list_entry value="francis_turbine" short_description="all methods" />
                    <list_entry value="hydrodynamic_screw" short_description="run-of-the-river" />
                    <list_entry value="kaplan_turbine" short_description="run-of-the-river / water-storage" />
                    <list_entry value="pelton_turbine" short_description="run-of-the-river / water-storage" />
                </combo>
                <reference ref="power_output" />
            </item> <!-- Water Turbine -->
            <item name="Tidal Water Turbine" icon="presets/power/power_source-water.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=tidal" />
                <key key="generator:source" value="tidal" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:method" text="Method" values_context="generator method" values="barrage,stream" />
                <combo key="generator:type" text="Generator Type" values_searchable="true">
                    <list_entry value="horizontal_axis" short_description="stream" />
                    <list_entry value="kaplan_turbine" short_description="barrage" />
                    <list_entry value="vertical_axis" short_description="stream" />
                </combo>
                <reference ref="power_output" />
            </item> <!-- Tidal Water Turbine -->
            <item name="Wave Energy Converter" icon="presets/power/power_source-water.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=wave" />
                <key key="generator:source" value="wave" />
                <space />
                <reference ref="power_generator" />
                <reference ref="power_output" />
            </item> <!-- Wave Energy Converter -->
            <item name="Osmotic Power Generator" icon="presets/power/power_source-water.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=osmotic" />
                <key key="generator:source" value="osmotic" />
                <space />
                <reference ref="power_generator" />
                <reference ref="power_output" />
            </item> <!-- Osmotic Power Generator -->
            <item name="Geothermal Power Generator" icon="presets/power/power_source-geothermal.svg" type="node,closedway,multipolygon" preset_name_label="true">
                <link wiki="Tag:generator:source=geothermal" />
                <key key="generator:source" value="geothermal" />
                <space />
                <reference ref="power_generator" />
                <combo key="generator:type" text="Generator Type" values="heat_pump,steam_turbine" />
                <reference ref="power_output" />
            </item> <!-- Geothermal Power Generator -->
            <item name="Wind Turbine" icon="presets/power/power_source-wind.svg" type="node,closedway" preset_name_label="true">
                <link wiki="Tag:generator:source=wind" />
                <key key="generator:source" value="wind" />
                <space />
                <reference ref="power_generator" />
                <key key="generator:method" value="wind_turbine" match="none" />
                <combo key="generator:type" text="Generator Type" values="horizontal_axis,vertical_axis" />
                <reference ref="power_output" />
            </item> <!-- Wind Turbine -->
        </group> <!-- Power Generator -->
        <item name="Heliostat" icon="presets/power/heliostat.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=heliostat" />
            <key key="power" value="heliostat" />
            <optional>
                <text key="ref" text="Reference" />
                <text key="start_date" text="Start date" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="width" text="Width (meters)" />
            </optional>
        </item> <!-- Heliostat -->
        <separator/>
        <item name="Power Substation" icon="presets/power/substation.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:power=substation" />
            <space />
            <key key="power" value="substation" />
            <text key="name" text="Name" />
            <combo key="substation" text="Role of substation" values="compensation,converter,distribution,industrial,minor_distribution,traction,transition,transmission" values_context="power" />
            <reference ref="power_loc" />
            <reference ref="voltage_frequency" />
            <reference ref="ref_operator" />
            <optional>
                <combo key="rating" text="Power rating (kVA/MVA)" values="2700 kVA,12500 kVA,15 MVA,50 MVA,100 MVA" />
                <text key="start_date" text="Start date" />
                <check key="gas_insulated" text="Gas insulated" />
            </optional>
        </item> <!-- Power Substation -->
        <item name="Power Transformer" icon="presets/power/transformer.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=transformer" />
            <space />
            <key key="power" value="transformer" />
            <combo key="transformer" text="Nature of transformer" values="auxiliary,converter,distribution,generator,main,phase_angle_regulator,yes" match="key" values_context="power" />
            <reference ref="power_loc" />
            <reference ref="transformer_voltage_frequency" />
            <reference ref="ref_operator" />
            <reference ref="optional_transformer_rating_phases_devices_windings" />
            <check text="Auto-transformer (windings type)" key="windings:auto" disable_off="true" />
        </item> <!-- Power Transformer -->
        <item name="Power Switchgear" icon="presets/power/switchgear.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:power=switchgear" />
            <space />
            <label text="(Please only use this tag if more detailed mapping using busbars and bays is impossible!)" />
            <space />
            <key key="power" value="switchgear" />
            <reference ref="power_loc" />
            <reference ref="voltage" />
            <optional>
                <check key="gas_insulated" text="Gas insulated" />
            </optional>
        </item> <!-- Power Switchgear -->
        <item name="Power Busbar" icon="presets/power/busbar.svg" type="way" preset_name_label="true">
            <link wiki="Tag:line=busbar" />
            <space />
            <key key="power" value="line" />
            <key key="line" value="busbar" />
            <reference ref="power_line_extra" />
        </item> <!-- Power Busbar -->
        <item name="Power Bay" icon="presets/power/bay.svg" type="way" preset_name_label="true">
            <link wiki="Tag:line=bay" />
            <space />
            <key key="power" value="line" />
            <key key="line" value="bay" />
            <reference ref="power_line_extra" />
        </item> <!-- Power Bay -->
        <item name="Power Switch" icon="presets/power/switch.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=switch" />
            <space />
            <key key="power" value="switch" />
            <combo key="switch" text="Type of switch" values="circuit_breaker,disconnector,earthing,mechanical" match="key" values_context="power" />
            <reference ref="power_loc" />
            <optional>
                <reference ref="voltage" />
                <reference ref="cables" />
                <reference ref="ref_operator" />
            </optional>
        </item> <!-- Power Switch -->
        <separator/>
        <item name="Power Converter" icon="presets/power/converter.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:power=converter" />
            <space />
            <key key="power" value="converter" />
            <combo key="converter" text="Type of converter" values="lcc,vsc,back-to-back" match="key" values_context="power" />
            <reference ref="voltage_frequency" />
            <reference ref="ref_operator" />
            <optional>
                <combo key="poles" text="Amount of poles" values="monopole,bipole" />
                <combo key="rating" text="Power rating (MVA)" values="15 MVA,50 MVA,100 MVA" />
            </optional>
        </item> <!-- Power Converter -->
        <item name="Power Compensator" icon="presets/power/compensator.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:power=compensator" />
            <space />
            <key key="power" value="compensator" />
            <combo key="compensator" text="Type of compensator" values="filter,series_capacitor,series_reactor,shunt_capacitor,shunt_reactor,statcom,static_var,synchronous_condenser" match="key" values_context="power" />
            <reference ref="voltage_frequency" />
            <reference ref="ref_operator" />
            <optional>
                <combo key="rating" text="Power rating (kvar/Mvar)" values="500 kvar,1 Mvar,5 Mvar" />
            </optional>
        </item> <!-- Power Compensator -->
        <separator/>
        <item name="Power Street Cabinet" icon="presets/power/cable_distribution_cabinet.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=street_cabinet" />
            <key key="man_made" value="street_cabinet" />
            <key key="utility" value="power" />
            <optional>
                <combo key="voltage" text="Voltage in Volts (V)" values="600,400,220,110" /> <!-- Recheck values -->
                <reference ref="ref_operator" />
                <text key="manufacturer" text="Manufacturer" />
                <reference ref="color" />
             </optional>
        </item> <!-- Power Street Cabinet -->
        <separator/>
        <item name="Transformer Tower" icon="presets/power/transformer_tower.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:building=transformer_tower" />
            <space />
            <key key="building" value="transformer_tower" />
            <key key="utility" value="power" />
            <text key="height" text="Height (meters)" length="7" />
            <reference ref="ref_operator" />
            <preset_link preset_name="Power Substation" />
        </item> <!-- Transformer Tower -->
        <item name="Terminal" icon="presets/power/terminal.svg" type="node" preset_name_label="true" name_context="power">
            <link wiki="Tag:power=terminal" />
            <space />
            <key key="power" value="terminal" />
            <optional>
                <reference ref="line_properties" />
                <reference ref="ref_operator" />
            </optional>
        </item> <!-- Terminal -->
        <item name="Power Portal" icon="presets/power/portal.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:power=portal" />
            <space />
            <key key="power" value="portal" />
            <text key="height" text="Height (meters)" length="7" />
            <combo key="structure" text="Type of construction" values="lattice,tubular,solid" />
            <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
            <reference ref="color" />
            <reference ref="ref_operator" />
            <combo key="design" text="Portal design" values="portal,portal_two-level,portal_three-level" values_context="power" />
            <reference ref="line_properties" />
        </item> <!-- Power Portal -->
        <item name="Power Tower" icon="presets/power/tower.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=tower" />
            <space />
            <key key="power" value="tower" />
            <text key="height" text="Height (meters)" length="7" />
            <combo key="structure" text="Type of construction" values="lattice,tubular,solid" />
            <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
            <reference ref="color" />
            <reference ref="ref_operator" />
            <optional>
                <combo key="design" text="Tower design" values="one-level,two-level,donau,three-level,barrel,asymmetric,triangle,flag,donau;one-level,four-level,six-level,nine-level,delta,delta_two-level,y-frame,x-frame,h-frame,guyed_h-frame,portal,portal_two-level,portal_three-level,guyed_v-frame,bipole,monopolar" values_context="power" />
                <reference ref="line_properties" />
                <check key="triple_tower" text="Triple tower" />
                <check key="design:incomplete" text="Incomplete tower" />
                <check key="location:transition" text="Location transition" disable_off="true" />
            </optional>
        </item> <!-- Power Tower -->
        <item name="Pole" icon="presets/power/pole.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=pole" />
            <space />
            <key key="power" value="pole" />
            <reference ref="power_pole" />
            <preset_link preset_name="Utility Pole" text="Similar preset:" />
        </item> <!-- Pole -->
        <item name="Pole with Switch" icon="presets/power/pole_switch.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=pole" />
            <space />
            <key key="power" value="pole" />
            <label text="Pole Attributes:" />
            <reference ref="power_pole" />
            <space />
            <label text="Switch Attributes:" />
            <combo key="switch" text="Type" values="circuit_breaker,disconnector,earthing,mechanical" match="key!" values_context="power" />
            <optional>
                <reference ref="voltage" />
                <reference ref="cables" />
            </optional>
        </item> <!-- Pole with Switch -->
        <item name="Pole with Transformer" icon="presets/power/pole_transformer.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=pole" />
            <space />
            <key key="power" value="pole" />
            <label text="Pole Attributes:" />
            <reference ref="power_pole" />
            <space />
            <label text="Transformer Attributes:" />
            <key key="transformer" value="distribution" match="keyvalue!" />
            <reference ref="transformer_voltage_frequency" />
            <reference ref="optional_transformer_rating_phases_devices_windings" />
        </item> <!-- Pole with Transformer -->
        <item name="Pole with Substation" icon="presets/power/pole_transformer.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=pole" />
            <space />
            <key key="power" value="pole" />
            <label text="Pole Attributes:" />
            <reference ref="power_pole" />
            <space />
            <label text="Substation Attributes:" />
            <combo key="substation" text="Role of substation" values="industrial,minor_distribution" match="key!" />
            <space />
            <label text="Transformer Attributes:" />
            <combo key="transformer" text="Nature of transformer" values="main" match="none" />
            <reference ref="transformer_voltage_frequency" />
            <reference ref="optional_transformer_rating_phases_devices_windings" />
        </item> <!-- Pole with Substation -->
        <item name="Catenary mast" icon="presets/power/catenary_mast.svg" type="node" preset_name_label="true">
            <link wiki="Tag:power=catenary_mast" />
            <space />
            <key key="power" value="catenary_mast" />
            <optional>
                <reference ref="ref_operator" />
            </optional>
        </item> <!-- Catenary mast -->
        <item name="Connection" icon="presets/power/connection.svg" name_context="power" type="node" preset_name_label="true">
            <link wiki="Tag:power=connection" />
            <space />
            <key key="power" value="connection" />
            <optional>
                <reference ref="cables" />
                <reference ref="ref_operator" />
            </optional>
        </item> <!-- Connection -->
        <item name="Insulator" icon="presets/power/insulator.svg" type="node,way" preset_name_label="true">
            <link wiki="Tag:power=insulator" />
            <space />
            <key key="power" value="insulator" />
            <reference ref="line_properties" />
            <reference ref="ref_operator" />
        </item> <!-- Insulator -->
        <separator/>
        <item name="Power Line" icon="presets/power/line.svg" type="way" preset_name_label="true">
            <link wiki="Tag:power=line" />
            <space />
            <combo key="power" text="Line type" values="line,minor_line" default="line" match="keyvalue!" />
            <reference ref="voltage_frequency" />
            <reference ref="ref_operator" />
            <optional>
                <reference ref="cables_circuits" />
                <combo key="wires" text="Number of conductors/wires per cable" values="single,double,triple,quad,fivefold,sixfold,eightfold" values_context="power" values_sort="false" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <check key="communication" text="Used for data communications" value_on="line" disable_off="true" />
            </optional>
        </item> <!-- Power Line -->
        <item name="Power Cable" icon="presets/power/cable.svg" type="way" preset_name_label="true">
            <link wiki="Tag:power=cable" />
            <space />
            <key key="power" value="cable" />
            <reference ref="voltage_frequency" />
            <reference ref="ref_operator" />
            <optional>
                <reference ref="cables_circuits" />
                <combo key="location" text="Location" values="overground,overhead,surface,underground,underwater" values_context="power cable" />
                <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" length="3" values_sort="false" />
                <check key="communication" text="Used for data communications" value_on="line" disable_off="true" />
            </optional>
        </item> <!-- Power Cable -->
        <item name="Cable marker" icon="presets/misc/pipeline_marker.svg" type="node" preset_name_label="true">
            <link wiki="Key:marker" />
            <space />
            <combo key="marker" text="Type" values="aerial,ground,pedestal,plate,post,stone" values_context="marker" match="key!" />
            <key key="indication:power" value="cable" match="keyvalue!" />
            <key key="utility" value="power" match="keyvalue!"/>
            <optional>
                <reference ref="ref_operator" />
                <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
                <reference ref="color" />
                <combo key="location" text="Location" values="overground,overhead,surface,underground,underwater" values_context="pipeline" />
                <space />
                <label text="Indicates:" />
                <text key="indication:voltage" text="Voltage" />
            </optional>
        </item> <!-- Power marker -->
    </group> <!-- Power -->
    <group name="Telecom" icon="presets/telecom/telecom.svg">
        <item name="Telecom Street Cabinet" icon="presets/telecom/telecom_cabinet.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:man_made=street_cabinet" />
            <key key="man_made" value="street_cabinet" />
            <key key="utility" value="telecom" />
            <optional>
                <reference ref="ref_operator" />
                <text key="manufacturer" text="Manufacturer" />
                <reference ref="color" />
             </optional>
        </item> <!-- Telecom Street Cabinet -->
        <item name="Telephone Exchange" icon="presets/telecom/exchange.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:telecom=exchange" />
            <space />
            <key key="telecom" value="exchange" />
            <reference ref="telecom_medium" />
            <reference ref="ref_operator" />
        </item> <!-- Telephone Exchange -->
        <item name="Connection Point" icon="presets/telecom/connection_point.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:telecom=connection_point" />
            <space />
            <key key="telecom" value="connection_point" />
            <reference ref="telecom_medium" />
            <reference ref="ref_operator" />
        </item> <!-- Connection Point -->
        <item name="Service Device" icon="presets/telecom/service_device.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:telecom=service_device" />
            <space />
            <key key="telecom" value="service_device" />
            <reference ref="telecom_medium" />
            <reference ref="ref_operator" />
        </item> <!-- Service Device -->
    </group> <!-- Telecom -->
    <group name="Historic Places" icon="presets/sightseeing/castle.svg">
        <item name="Castle" icon="presets/sightseeing/castle.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=castle" />
            <space />
            <key key="historic" value="castle" />
            <combo key="castle_type" text="Type" values="stately,defensive,fortress,manor,palace" />
            <reference ref="name_wikipedia_wikidata" />
            <check key="ruins" text="Ruins" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Castle -->
        <item name="Fort" icon="presets/sightseeing/fort.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=fort" />
            <space />
            <key key="historic" value="fort" />
            <reference ref="name_wikipedia_wikidata" />
            <check key="ruins" text="Ruins" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Fort -->
        <item name="Ruins" icon="presets/sightseeing/ruins.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=ruins" />
            <space />
            <key key="historic" value="ruins" />
            <reference ref="name_oh_wheelchair" />
        </item> <!-- Ruins -->
        <item name="Archaeological Site" icon="presets/sightseeing/archaeological.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=archaeological_site" />
            <space />
            <key key="historic" value="archaeological_site" />
            <combo key="archaeological_site" text="Type" values="baths,catacombs,city,crannog,enclosure,fortification,geoglyph,grave_field,petroglyph,hut_circle,megalith,necropolis,roman_circus,roman_theater,roman_villa,settlement,tumulus" />
            <reference ref="name_oh_wheelchair" />
            <optional>
                <combo key="fortification_type" text="Fortification type">
                    <list_entry value="hill_fort" short_description="Forts using a rise of elevation"/>
                    <list_entry value="limes" short_description="Fortifications for border defense"/>
                    <list_entry value="sconce" short_description="A small protective fortification"/>
                    <list_entry value="ring_ditch" short_description="Circular ditched enclosures"/>
                    <list_entry value="ringfort" short_description="Circular fortified settlement"/>
                    <list_entry value="motte" short_description="Raised area of ground for a castle"/>
                    <list_entry value="watchtower" short_description="Military observation"/>
                    <list_entry value="battery" short_description="A group of artillary (cannon) in a fixed fortification"/>
                </combo>
            </optional>
        </item> <!-- Archaeological Site -->
        <item name="Battlefield" icon="presets/sightseeing/battlefield.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=battlefield" />
            <space />
            <key key="historic" value="battlefield" />
            <text key="name" text="Name" />
        </item> <!-- Battlefield -->
        <item name="Palaeontological Site" icon="presets/sightseeing/palaeontological_site.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:geological=palaeontological_site" />
            <space />
            <key key="geological" value="palaeontological_site" />
            <text key="name" text="Name" />
        </item> <!-- Palaeontological Site -->
        <item name="Citywalls" icon="presets/barrier/city_wall.svg" type="way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=citywalls" />
            <space />
            <key key="historic" value="citywalls" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Citywalls -->
        <item name="City gate" icon="presets/sightseeing/city_gate.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=city_gate" />
            <space />
            <key key="historic" value="city_gate" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- City gate -->
        <item name="Manor" icon="presets/sightseeing/manor.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=manor" />
            <space />
            <key key="historic" value="manor" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Manor -->
        <item name="Church" icon="presets/religion/historic_church.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=church" />
            <space />
            <key key="historic" value="church" />
            <optional>
                <text key="name" text="Name" />
            </optional>
            <reference ref="religious"/>
        </item> <!-- Church -->
        <item name="Historic monastery" icon="presets/sightseeing/monastery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=monastery" />
            <space />
            <key key="historic" value="monastery" />
            <optional>
            <text key="name" text="Name" />
                <reference ref="religious" />
                <reference ref="wikipedia_wikidata" />
            </optional>
            <preset_link preset_name="Monastery" text="Similar but different tags:" />
        </item> <!-- Monastery -->
        <separator/>
        <item name="Charcoal pile" icon="presets/misc/charcoal_pile.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=charcoal_pile" />
            <space />
            <key key="historic" value="charcoal_pile" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Charcoal pile -->
        <item name="Mine" icon="presets/landmark/historic_mine.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:historic=mine" />
            <space />
            <key key="historic" value="mine" />
            <optional>
                <text key="name" text="Name" />
                <combo key="resource" text="Resource" values="aggregate,bauxite,clay,coal,copper,dimension_stone,gold,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,silver,tin,zinc,zircon" />
            </optional>
        </item> <!-- Mine -->
        <item name="Mine shaft" icon="presets/landmark/historic_mine.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=mine_shaft" />
            <space />
            <key key="historic" value="mine_shaft" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Mine shaft -->
        <item name="Shieling" icon="presets/landmark/shieling.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=shieling" />
            <space />
            <key key="historic" value="shieling" />
            <optional>
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Shieling -->
        <separator/>
        <item name="Grave" icon="presets/misc/grave.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:cemetery=grave" />
            <space />
            <key key="cemetery" value="grave" />
            <text key="name" text="Name" />
        </item> <!-- Grave -->
        <item name="Tomb" icon="presets/misc/tomb.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:historic=tomb" />
            <space />
            <key key="historic" value="tomb" />
            <combo key="tomb" text="Type" values="columbarium,crypt,hypogeum,mausoleum,pyramid,rock-cut,sarcophagus,tumulus,vault,war_grave" values_context="tomb" values_searchable="true" />
            <text key="name" text="Name" />
        </item> <!-- Tomb -->
        <separator/>
        <item name="Monument" icon="presets/sightseeing/monument.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=monument" />
            <space />
            <key key="historic" value="monument" />
            <text key="name" text="Name" />
        </item> <!-- Monument -->
        <item name="Memorial" icon="presets/sightseeing/memorial.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:historic=memorial" />
            <space />
            <key key="historic" value="memorial" />
            <text key="name" text="Name" />
            <combo key="memorial" text="Type" values_context="memorial" values_searchable="true">
                <list_entry value="bust" short_description="Like a statue, but only showing the upper half of a person." />
                <list_entry value="plaque" short_description="A commemorative sign, often mounted on a wall." />
                <list_entry value="statue" short_description="A statue representing a person." />
                <list_entry value="stele" short_description="An upright slab engraved or painted with decorations or inscriptions." />
                <list_entry value="stone" short_description="A stone with an inscription, picture, or similar." />
                <list_entry value="war_memorial" short_description="A building, monument, statue or other edifice celebrating a victory or commemorating those who died or were injured in a war." />
                <list_entry value="sculpture" short_description="A non figurative sculpture which does not match any of the other categories." />
                <list_entry value="cross" short_description="A cross-shaped memorial." />
                <list_entry value="blue_plaque" short_description="A blue plaque commemorating a historical link to that location. (UK)" regions="GB" />
                <list_entry value="obelisk" short_description="An obelisk." />
                <list_entry value="ghost_bike" short_description="A bicycle painted white permanently placed as memorial for a victim of a road accident (usually cyclists)." />
                <list_entry value="stolperstein" short_description="10cm × 10cm brass plaque commemorating victims of Nazi persecution. (EU,RU)" regions="EU,RU" />
                <list_entry value="bench" short_description="A bench placed in memory of someone or something; usually has a plaque, and sometimes a statue sitting on (part of) it." />
            </combo>
            <optional>
                <text key="inscription" text="Inscription" multiline="true" />
                <text key="artist_name" text="Artist Name" />
                <combo key="material" text="Material" values="concrete,granite,metal,plastic,steel,stone,wood" />
                <text key="start_date" text="Start date" />
                <reference ref="wikipedia_wikidata" />
            </optional>
        </item> <!-- Memorial -->
        <item name="Wayside Cross" icon="presets/religion/wayside_cross.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:historic=wayside_cross" />
            <space />
            <key key="historic" value="wayside_cross" />
            <text key="name" text="Name" />
            <reference ref="religious_catholic_christian" />
            <text key="start_date" text="Start date" />
            <text key="inscription" text="Inscription" multiline="true" />
        </item> <!-- Wayside Cross -->
        <item name="Wayside Shrine" icon="presets/religion/wayside_shrine.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:historic=wayside_shrine" />
            <space />
            <key key="historic" value="wayside_shrine" />
            <text key="name" text="Name" />
            <reference ref="religious_catholic_christian" />
            <check key="amenity" text="Place of worship" value_on="place_of_worship" disable_off="true" />
            <combo key="building" text="Building" values="wayside_shrine,yes" values_context="building" />
            <text key="start_date" text="Start date" />
            <text key="inscription" text="Inscription" multiline="true" />
        </item> <!-- Wayside Shrine -->
        <item name="Boundary Stone" icon="presets/landmark/boundary_stone.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:historic=boundary_stone" />
            <space />
            <key key="historic" value="boundary_stone" />
            <optional>
                <text key="name" text="Name" />
                <text key="inscription" text="Inscription" multiline="true" />
            </optional>
            <preset_link preset_name="Boundary Marker" text="Similar but different tags:" />
        </item> <!-- Boundary Stone -->
        <item name="Milestone" icon="presets/landmark/milestone.svg" type="node" preset_name_label="true">
            <link wiki="Tag:historic=milestone" />
            <space />
            <key key="historic" value="milestone" />
            <optional>
                <text key="name" text="Name" />
                <text key="inscription" text="Inscription" multiline="true" />
            </optional>
        </item> <!-- Milestone -->
    </group> <!-- Historic Places -->
  </group> <!-- Man Made -->
  <group name="Shops" icon="presets/shop/mall.svg">
    <group name="Food" icon="presets/shop/supermarket.svg">
        <item name="Supermarket" icon="presets/shop/supermarket.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=supermarket" />
            <space />
            <key key="shop" value="supermarket" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Supermarket -->
        <item name="Convenience Store" icon="presets/shop/convenience.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=convenience" />
            <space />
            <key key="shop" value="convenience" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Convenience Store -->
        <item name="Kiosk" icon="presets/shop/kiosk.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=kiosk" />
            <space />
            <key key="shop" value="kiosk" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Kiosk -->
        <separator/>
        <item name="Bakery" icon="presets/shop/groceries/bakery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=bakery" />
            <space />
            <key key="shop" value="bakery" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Bakery -->
        <item name="Butcher" icon="presets/shop/groceries/butcher.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=butcher" />
            <space />
            <key key="shop" value="butcher" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Butcher -->
        <item name="Seafood" icon="presets/shop/groceries/seafood.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=seafood" />
            <space />
            <key key="shop" value="seafood" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Seafood -->
        <item name="Dairy" icon="presets/shop/groceries/dairy.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=dairy" />
            <space />
            <key key="shop" value="dairy" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Dairy -->
        <item name="Cheese" icon="presets/shop/groceries/cheese.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=cheese" />
            <space />
            <key key="shop" value="cheese" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Cheese -->
        <item name="Deli (Fine Food)" icon="presets/shop/groceries/deli.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=deli" />
            <space />
            <key key="shop" value="deli" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Deli (Fine Food) -->
        <item name="Pastry" icon="presets/shop/groceries/pastry.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=pastry" />
            <space />
            <key key="shop" value="pastry" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pastry -->
        <item name="Confectionery" icon="presets/shop/groceries/confectionery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=confectionery" />
            <space />
            <key key="shop" value="confectionery" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Confectionery -->
        <item name="Chocolate" icon="presets/shop/groceries/chocolate.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=chocolate" />
            <space />
            <key key="shop" value="chocolate" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Chocolate -->
        <item name="Herbalist" icon="presets/shop/groceries/herbalist.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=herbalist" />
            <space />
            <key key="shop" value="herbalist" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Herbalist -->
        <item name="Tea" icon="presets/shop/groceries/tea.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=tea" />
            <space />
            <key key="shop" value="tea" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Tea -->
        <item name="Coffee" icon="presets/shop/groceries/coffee.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=coffee" />
            <space />
            <key key="shop" value="coffee" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Coffee -->
        <item name="Frozen food" icon="presets/shop/groceries/frozen_food.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=frozen_food" />
            <space />
            <key key="shop" value="frozen_food" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Frozen food -->
        <separator/>
        <item name="Public Market" icon="presets/shop/marketplace.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=marketplace" />
            <space />
            <key key="amenity" value="marketplace" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="toilets" />
            <text key="website" text="Website" />
            <combo key="organic" text="Organic" values="yes,no,only" />
        </item> <!-- Public Market -->
        <item name="Greengrocer" icon="presets/shop/groceries/greengrocer.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=greengrocer" />
            <space />
            <key key="shop" value="greengrocer" />
            <reference ref="name_oh_wheelchair" />
            <combo key="organic" text="Organic" values="yes,no,only" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Greengrocer -->
        <item name="Farm Stand" icon="presets/shop/groceries/farm.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=farm" />
            <space />
            <key key="shop" value="farm" />
            <reference ref="name_oh_wheelchair" />
            <text key="description" text="Description" />
            <combo key="organic" text="Organic" values="yes,no,only" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Farm Stand -->
        <separator/>
        <item name="Organic" icon="presets/shop/groceries/organic.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:organic" />
            <space />
            <combo text="Organic/Bio" key="organic" values="yes,no,only" match="key" />
        </item> <!-- Organic -->
        <item name="Fair Trade" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Key:fair_trade" />
            <space />
            <combo text="Fair Trade" key="fair_trade" values="no,yes,only" match="key" />
        </item> <!-- Fair Trade -->
        <separator/>
        <item name="Alcohol" icon="presets/shop/alcohol.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=alcohol" />
            <space />
            <key key="shop" value="alcohol" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Alcohol -->
        <item name="Beverages" icon="presets/shop/beverages.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=beverages" />
            <space />
            <key key="shop" value="beverages" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Beverages -->
        <item name="Wine" icon="presets/shop/wine.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=wine" />
            <space />
            <key key="shop" value="wine" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Wine -->
    </group> <!-- Food -->
    <group name="Clothes" icon="presets/shop/clothes.svg">
        <item name="Clothes" icon="presets/shop/clothes.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=clothes" />
            <space />
            <key key="shop" value="clothes" />
            <reference ref="name_oh_wheelchair" />
            <combo key="second_hand" text="Second hand" values="yes,no,only" />
            <combo key="organic" text="Organic" values="yes,no,only" />
            <multiselect key="clothes" text="Clothes" values="babies;children;costumes;denim;fashion;fur;hats;leather;maternity;men;motorcycle;oversize;schoolwear;sports;suits;swimwear;traditional;underwear;wedding;women;workwear" values_context="clothes" values_searchable="true" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Clothes -->
        <item name="Boutique" icon="presets/shop/boutique.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=boutique" />
            <space />
            <key key="shop" value="boutique" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Boutique -->
        <item name="Shoes" icon="presets/shop/shoes.svg" type="node,closedway,multipolygon" name_context="shop" preset_name_label="true">
            <link wiki="Tag:shop=shoes" />
            <space />
            <key key="shop" value="shoes" />
            <reference ref="name_oh_wheelchair" />
            <combo key="second_hand" text="Second hand" values="yes,no,only" />
            <combo key="organic" text="Organic" values="yes,no,only" />
            <check key="shoes:repair" text="Offers repairs" text_context="shoes" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Shoes -->
        <item name="Outdoor" icon="presets/shop/outdoor.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=outdoor" />
            <space />
            <key key="shop" value="outdoor" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Outdoor -->
        <item name="Sports" icon="presets/sport/multi.svg" type="node,closedway,multipolygon" preset_name_label="true">
             <link wiki="Tag:shop=sports" />
            <space />
            <key key="shop" value="sports" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Sports -->
        <separator/>
        <item name="Dry Cleaning" icon="presets/shop/laundry.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=dry_cleaning" />
            <space />
            <key key="shop" value="dry_cleaning" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Dry Cleaning -->
        <item name="Laundry" icon="presets/shop/laundry.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=laundry" />
            <space />
            <key key="shop" value="laundry" />
            <reference ref="name_oh_wheelchair" />
            <check key="self_service" text="Self Service" />
            <check key="laundry_service" text="Laundry Service" />
            <reference ref="toilets" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Laundry -->
        <item name="Tailor" icon="presets/shop/tailor.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=tailor" />
            <space />
            <key key="shop" value="tailor" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Tailor -->
        <item name="Fabric" icon="presets/shop/fabric.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=fabric" />
            <space />
            <key key="shop" value="fabric" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Fabric -->
    </group> <!-- Clothes -->
    <group name="Electronic" icon="presets/shop/electronics.svg">
        <item name="Computer" icon="presets/shop/computer.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=computer" />
            <space />
            <key key="shop" value="computer" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Computer -->
        <item name="Electronics" icon="presets/shop/electronics.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=electronics" />
            <space />
            <key key="shop" value="electronics" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Electronics -->
        <item name="Mobile Phone" icon="presets/shop/mobile_phone.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=mobile_phone" />
            <space />
            <key key="shop" value="mobile_phone" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Mobile Phone -->
        <item name="Watches" icon="presets/shop/watches.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=watches" />
            <space />
            <key key="shop" value="watches" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Watches -->
        <item name="Vacuum Cleaner" icon="presets/shop/vacuum_cleaner.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=vacuum_cleaner" />
            <space />
            <key key="shop" value="vacuum_cleaner" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Vacuum Cleaner -->
        <item name="Hifi" icon="presets/shop/hifi.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=hifi" />
            <space />
            <key key="shop" value="hifi" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Hifi -->
        <item name="Video" icon="presets/shop/video.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=video" />
            <space />
            <key key="shop" value="video" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Video -->
        <item name="Video Games" icon="presets/shop/video_games.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=video_games" />
            <space />
            <key key="shop" value="video_games" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Video Games -->
        <item name="Music" icon="presets/shop/music.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=music" />
            <space />
            <key key="shop" value="music" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Music -->
    </group> <!-- Electronic -->
    <group name="Cash" icon="presets/money/dollar.svg">
        <item name="Bank" icon="presets/money/bank.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bank" />
            <space />
            <key key="amenity" value="bank" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <check key="atm" text="Automated Teller Machine" default="on" />
            <text key="ref" text="Reference" />
            <reference ref="link_contact_address" />
            <preset_link preset_name="Building" />
        </item> <!-- Bank -->
        <item name="Money Exchange" icon="presets/money/exchange.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=bureau_de_change" />
            <space />
            <key key="amenity" value="bureau_de_change" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Money Exchange -->
        <item name="Money transfer" icon="presets/money/money_transfer.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=money_transfer" />
            <space />
            <key key="amenity" value="money_transfer" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address" />
        </item> <!-- Money transfer -->
        <item name="Automated Teller Machine" icon="presets/money/atm.svg" type="node" preset_name_label="true">
            <link wiki="Tag:amenity=atm" />
            <space />
            <key key="amenity" value="atm" />
            <text key="brand" text="Brand" />
            <text key="operator" text="Operator" />
            <reference ref="oh_wheelchair" />
            <optional text="Deposits:">
                <combo key="cash_in" text="Cash deposits" values="yes,no,customers" />
                <check key="cash_in:coins" text="Coin deposits" />
            </optional>
        </item> <!-- Automated Teller Machine -->
        <item name="Pawnbroker" icon="presets/shop/pawnbroker.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=pawnbroker" />
            <space />
            <key key="shop" value="pawnbroker" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pawnbroker -->
    </group> <!-- Cash -->
    <group name="Home decoration" icon="presets/shop/interior_decoration.svg">
        <item name="Doors" icon="presets/shop/doors.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=doors" />
            <space />
            <key key="shop" value="doors" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Doors -->
        <item name="Furniture" icon="presets/shop/furniture.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=furniture" />
            <space />
            <key key="shop" value="furniture" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Furniture -->
        <item name="Kitchen" icon="presets/shop/kitchen.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=kitchen" />
            <space />
            <key key="shop" value="kitchen" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Kitchen -->
        <item name="Houseware" icon="presets/shop/houseware.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=houseware" />
            <space />
            <key key="shop" value="houseware" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Houseware -->
        <item name="Pottery" icon="presets/shop/pottery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=pottery" />
            <space />
            <key key="shop" value="pottery" />
            <reference ref="name_brand_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pottery -->
        <item name="Curtain" icon="presets/shop/curtain.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=curtain" />
            <space />
            <key key="shop" value="curtain" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Curtain -->
        <item name="Art" icon="presets/shop/art.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=art" />
            <space />
            <key key="shop" value="art" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Art -->
        <item name="Frame" icon="presets/shop/frame.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=frame" />
            <space />
            <key key="shop" value="frame" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Frame -->
        <item name="Bed" icon="presets/shop/bed.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=bed" />
            <space />
            <key key="shop" value="bed" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Bed -->
        <item name="Carpet" icon="presets/shop/carpet.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=carpet" />
            <space />
            <key key="shop" value="carpet" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Carpet -->
        <item name="Interior Decoration" icon="presets/shop/interior_decoration.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=interior_decoration" />
            <space />
            <key key="shop" value="interior_decoration" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Interior Decoration -->
        <item name="Lighting" icon="presets/shop/lighting.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=lighting" />
            <space />
            <key key="shop" value="lighting" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Lighting -->
        <item name="Antiques" icon="presets/shop/antique.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=antiques" />
            <space />
            <key key="shop" value="antiques" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Antiques -->
        <item name="Swimming pool" icon="presets/shop/swimming_pool.svg" name_context="shop" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=swimming_pool" />
            <space />
            <key key="shop" value="swimming_pool" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Swimming pool -->
        <separator/>
        <item name="Storage Rental" icon="presets/shop/storage_rental.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=storage_rental" />
            <space />
            <key key="shop" value="storage_rental" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Storage Rental -->
    </group> <!-- Home decoration -->
    <group name="Printed Material" icon="presets/shop/stationery.svg">
        <item name="Stationery" icon="presets/shop/stationery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=stationery" />
            <space />
            <key key="shop" value="stationery" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Stationery -->
        <item name="Copy Shop" icon="presets/shop/copyshop.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=copyshop" />
            <space />
            <key key="shop" value="copyshop" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Copy Shop -->
        <item name="Book Store" icon="presets/shop/book.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=books" />
            <space />
            <key key="shop" value="books" />
            <reference ref="name_brand_oh_wheelchair" />
            <combo key="second_hand" text="Second hand" values="yes,no,only" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Book Store -->
        <item name="Newspaper Stand" icon="presets/shop/news.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=newsagent" />
            <space />
            <key key="shop" value="newsagent" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Newspaper Stand -->
        <item name="Ticket" icon="presets/shop/ticket.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=ticket" />
            <space />
            <key key="shop" value="ticket" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Ticket -->
    </group> <!-- Printed Material -->
    <group name="For the body" icon="presets/shop/body.svg">
        <item name="Chemist" icon="presets/shop/chemist.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=chemist" />
            <space />
            <key key="shop" value="chemist" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Chemist -->
        <item name="Cosmetics" icon="presets/shop/cosmetics.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=cosmetics" />
            <space />
            <key key="shop" value="cosmetics" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Cosmetics -->
        <item name="Perfumery" icon="presets/shop/perfumery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=perfumery" />
            <space />
            <key key="shop" value="perfumery" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Perfumery -->
        <item name="Beauty" icon="presets/shop/beauty.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=beauty" />
            <space />
            <key key="shop" value="beauty" />
            <multiselect key="beauty" text="Beauty services" values="nails;tanning;cosmetics;spa;skin_care;waxing;hair_removal;eyebrow;massage;eyelash" values_searchable="true" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Massage" text="Similar but different tags:" />
            <preset_link preset_name="Hairdresser/Barber" text="Similar but different tags:" />
        </item> <!-- Beauty -->
        <item name="Tobacco" icon="presets/shop/tobacco.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=tobacco" />
            <space />
            <key key="shop" value="tobacco" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Tobacco -->
        <item name="E-cigarette" icon="presets/shop/e-cigarette.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=e-cigarette" />
            <space />
            <key key="shop" value="e-cigarette" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- E-cigarette -->
        <item name="Hairdresser/Barber" icon="presets/shop/hairdresser.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=hairdresser" />
            <space />
            <key key="shop" value="hairdresser" />
            <reference ref="name_oh_wheelchair" />
            <checkgroup columns="3">
                <check key="female" text="Female" />
                <check key="male" text="Male" />
                <check key="unisex" text="Unisex" />
            </checkgroup>
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Beauty" text="Similar but different tags:" />
        </item> <!-- Hairdresser/Barber -->
        <item name="Massage" icon="presets/shop/massage.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=massage" />
            <space />
            <key key="shop" value="massage" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Beauty" text="Similar but different tags:" />
        </item> <!-- Massage -->
        <item name="Tattoo" icon="presets/shop/tattoo.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=tattoo" />
            <space />
            <key key="shop" value="tattoo" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Tattoo -->
        <item name="Optician" icon="presets/shop/optician.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=optician" />
            <space />
            <key key="shop" value="optician" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Optician -->
        <item name="Hearing Aids" icon="presets/shop/hearing_aids.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=hearing_aids" />
            <space />
            <key key="shop" value="hearing_aids" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Hearing Aids -->
        <item name="Medical Supply" icon="presets/shop/medical_supply.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=medical_supply" />
            <space />
            <key key="shop" value="medical_supply" />
            <reference ref="name_operator_oh_wheelchair" />
            <check key="dispensing" text="Dispensing" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Medical Supply -->
        <item name="Jewellery" icon="presets/shop/jewelry.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=jewelry" />
            <space />
            <key key="shop" value="jewelry" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Jewellery -->
        <item name="Erotic" icon="presets/shop/erotic.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=erotic" />
            <space />
            <key key="shop" value="erotic" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="min_age" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Erotic -->
    </group> <!-- For the body -->
    <group name="Other" icon="presets/shop/mall.svg">
        <item name="Department Store" icon="presets/shop/mall.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=department_store" />
            <space />
            <key key="shop" value="department_store" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Department Store -->
        <item name="General Store" icon="presets/shop/mall.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=general" />
            <space />
            <key key="shop" value="general" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- General Store -->
        <item name="Mall" icon="presets/shop/mall.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=mall" />
            <space />
            <key key="shop" value="mall" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Mall -->
        <separator/>
        <item name="Florist" icon="presets/shop/florist.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=florist" />
            <space />
            <key key="shop" value="florist" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Florist -->
        <item name="Garden Centre" icon="presets/shop/garden_centre.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=garden_centre" />
            <space />
            <key key="shop" value="garden_centre" />
            <reference ref="name_brand_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Garden Centre -->
        <separator/>
        <item name="Do-It-Yourself Store" icon="presets/shop/diy_store.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=doityourself" />
            <space />
            <key key="shop" value="doityourself" />
            <reference ref="name_brand_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Do-It-Yourself Store -->
        <item name="Hardware" icon="presets/shop/hardware.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=hardware" />
            <space />
            <key key="shop" value="hardware" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Hardware -->
        <item name="Paint" icon="presets/shop/paint.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=paint" />
            <space />
            <key key="shop" value="paint" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Paint -->
        <item name="Craft" icon="presets/shop/craft.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=craft" />
            <space />
            <key key="shop" value="craft" />
            <reference ref="name_operator_oh_wheelchair" />
            <check key="training" text="Provides classes" text_context="Tag:shop=craft" />
            <reference ref="link_contact_address_payment" />
        </item>
        <item name="Gas" icon="presets/shop/gas.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=gas" />
            <space />
            <key key="shop" value="gas" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Gas -->
        <item name="Wholesale" icon="presets/shop/wholesale.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=wholesale" />
            <space />
            <key key="shop" value="wholesale" />
            <text key="name" text="Name" />
            <combo key="wholesale" text="Type" values="clothes,electro,florist,food,general,paper,pharmacy,sanitary,seafood,supermarket" values_context="wholesale" />
            <text key="operator" text="Operator" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Wholesale -->
        <item name="Trade" icon="presets/shop/trade.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=trade" />
            <space />
            <key key="shop" value="trade" />
            <text key="name" text="Name" />
            <combo key="trade" text="Type" values="agricultural_supplies,building_supplies,catering_supplies,plumbing,tiles,timber,windows" values_context="trade" />
            <text key="operator" text="Operator" />
            <reference ref="oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Trade -->
        <separator/>
        <item name="Travel Agency" icon="presets/shop/travel_agency.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=travel_agency" />
            <space />
            <key key="shop" value="travel_agency" />
            <reference ref="name_brand_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Travel Agency -->
        <item name="Scuba diving" icon="presets/shop/scuba_diving.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=scuba_diving" />
            <space />
            <key key="shop" value="scuba_diving" />
            <reference ref="name_brand_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Scuba diving -->
        <item name="Fishing" icon="presets/shop/fishing.svg" name_context="shop" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=fishing" />
            <space />
            <key key="shop" value="fishing" />
            <reference ref="name_brand_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Fishing -->
        <item name="Musical Instrument" icon="presets/shop/musical_instrument.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=musical_instrument" />
            <space />
            <key key="shop" value="musical_instrument" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Musical Instrument -->
        <item name="Toys" icon="presets/shop/toys.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=toys" />
            <space />
            <key key="shop" value="toys" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Toys -->
        <item name="Games" icon="presets/shop/games.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=games" />
            <space />
            <key key="shop" value="games" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!--Games -->
        <item name="Gift/Souvenir" icon="presets/shop/present.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=gift" />
            <space />
            <key key="shop" value="gift" />
            <reference ref="name_operator_oh_wheelchair" />
            <optional>
                <reference ref="religious" />
            </optional>
            <reference ref="link_contact_address_payment" />
        </item> <!-- Gift/Souvenir -->
        <item name="Variety Store" icon="presets/shop/variety_store.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=variety_store" />
            <space />
            <key key="shop" value="variety_store" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Variety Store -->
        <item name="Party supplies" icon="presets/shop/party.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=party" />
            <space />
            <key key="shop" value="party" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Party supplies -->
        <item name="Charity" icon="presets/shop/charity.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=charity" />
            <space />
            <key key="shop" value="charity" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Charity -->
        <item name="Second hand" icon="presets/shop/second_hand.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=second_hand" />
            <space />
            <key key="shop" value="second_hand" />
            <reference ref="name_operator_oh_wheelchair" />
            <space />
            <label text="Alternative tagging: `shop=*` + `second_hand=yes` or `second_hand=only`" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Second hand -->
        <item name="Bookmaker" icon="presets/shop/lottery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=bookmaker" />
            <space />
            <key key="shop" value="bookmaker" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Amusement arcade" text="Similar but different tags:" />
            <preset_link preset_name="Adult gaming centre" text="Similar but different tags:" />
            <preset_link preset_name="Gambling" text="Similar but different tags:" />
            <preset_link preset_name="Casino" text="Similar but different tags:" />
            <preset_link preset_name="Lottery" text="Similar but different tags:" />
        </item> <!-- Bookmaker -->
        <item name="Lottery" icon="presets/shop/lottery.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=lottery" />
            <space />
            <key key="shop" value="lottery" />
            <reference ref="name_operator_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
            <preset_link preset_name="Amusement arcade" text="Similar but different tags:" />
            <preset_link preset_name="Adult gaming centre" text="Similar but different tags:" />
            <preset_link preset_name="Gambling" text="Similar but different tags:" />
            <preset_link preset_name="Casino" text="Similar but different tags:" />
            <preset_link preset_name="Bookmaker" text="Similar but different tags:" />
        </item> <!-- Lottery -->
        <item name="Bag" icon="presets/shop/bag.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=bag" />
            <space />
            <key key="shop" value="bag" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Bag -->
        <item name="Pet" icon="presets/shop/pet.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=pet" />
            <space />
            <key key="shop" value="pet" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pet -->
        <item name="Pet grooming" icon="presets/shop/pet_grooming.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=pet_grooming" />
            <space />
            <key key="shop" value="pet_grooming" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Pet grooming -->
        <item name="Photo" icon="presets/shop/photo.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=photo" />
            <space />
            <key key="shop" value="photo" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Photo -->
        <item name="Security" icon="presets/shop/security.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=security" />
            <space />
            <key key="shop" value="security" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Security -->
        <item name="Weapons" icon="presets/shop/weapons.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=weapons" />
            <space />
            <key key="shop" value="weapons" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Weapons -->
        <item name="Funeral Directors" icon="presets/shop/funeral_directors.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=funeral_directors" />
            <space />
            <key key="shop" value="funeral_directors" />
            <reference ref="name_oh_wheelchair" />
            <reference ref="link_contact_address_payment" />
        </item> <!-- Funeral Directors -->
        <item name="Farm Store" icon="presets/shop/agrarian.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:shop=agrarian" />
            <space />
            <key key="shop" value="agrarian" />
            <reference ref="name_oh_wheelchair" />
            <optional>
                <combo key="agrarian" values="yes,pesticide,fertilizer,seed,feed,tools,machine_parts,agricultural_machinery" values_context="Tag:shop=agrarian" text="Products" />
            </optional>
            <reference ref="link_contact_address_payment" />
        </item>
    </group> <!-- Other -->
        <separator/>
    <item name="Vending Machine" icon="presets/transport/ticket-machine.svg" type="node" preset_name_label="true">
        <link wiki="Tag:amenity=vending_machine" />
        <space />
        <key key="amenity" value="vending_machine" />
        <multiselect key="vending" text="Vending products" values="admission_tickets;animal_feed;bicycle_tube;cigarettes;coffee;condoms;drinks;elongated_coin;excrement_bags;food;fuel;milk;newspapers;parking_tickets;public_transport_tickets;SIM_cards;stamps;sweets;telephone_vouchers;toys;water" values_searchable="true" />
        <text key="operator" text="Operator" />
        <text key="ref" text="Reference number" />
        <preset_link preset_name="Payment Methods" />
    </item> <!-- Vending Machine -->
    <item name="Parcel Locker" icon="presets/service/parcel_locker.svg" type="node,closedway" preset_name_label="true">
        <link wiki="Tag:amenity=parcel_locker" />
        <space/>
        <key key="amenity" value="parcel_locker" />
        <text key="brand" text="Brand" />
        <optional>
            <combo key="parcel_mail_in" text="Parcel mail in" values="yes,no,returns_only" values_sort="false" />
            <combo key="parcel_pickup" text="Parcel pickup" values="yes,no" values_sort="false" />
            <combo key="collection_times" text="Collection times" delimiter="|" values="Mo-Sa 09:00|Mo-Sa 08:00|Mo-Fr 09:00; Sa 07:00|Mo-Fr 17:30; Sa 12:00|Mo-Fr 15:00,19:00; Sa 15:10; Su 10:30" values_no_i18n="true" />
            <space/>
            <reference ref="ref_operator" />
            <space/>
            <reference ref="wheelchair" />
            <reference ref="color" />
            <space/>
            <check key="refrigerated" text="Refrigerated" />
        </optional>
        <preset_link preset_name="Payment Methods" />
    </item> <!-- Parcel Locker -->
    <item name="Payment Methods" icon="presets/money/dollar.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
        <link wiki="Key:payment" />
        <space />
        <combo key="payment:cash" text="Cash" values="yes,no" match="keyvalue" />
        <checkgroup columns="4">
            <check key="payment:coins" text="Coins" match="keyvalue" />
            <check key="payment:notes" text="Notes" text_context="payment" match="keyvalue" />
        </checkgroup>
        <space />
        <combo key="payment:debit_cards" text="Debit cards" values="yes,no" match="keyvalue" />
        <checkgroup columns="4">
            <check key="payment:bankaxess" text="BankAxess" match="keyvalue" />
            <check key="payment:bancomat" text="Bancomat" match="keyvalue" />
            <check key="payment:girocard" text="Girocard" match="keyvalue" />
            <check key="payment:maestro" text="Maestro" match="keyvalue" />
            <check key="payment:postfinance_card" text="PostFinance Card (ch)" match="keyvalue" regions="CH" />
            <check key="payment:visa_debit" text="Visa Debit" match="keyvalue" />
            <check key="payment:visa_electron" text="Visa Electron" match="keyvalue" />
        </checkgroup>
        <space />
        <combo key="payment:credit_cards" text="Credit cards" values="yes,no" match="keyvalue" />
        <checkgroup columns="4">
            <check key="payment:american_express" text="American Express" match="keyvalue" />
            <check key="payment:diners_club" text="Diners Club" match="keyvalue" />
            <check key="payment:discover_card" text="Discover Card" match="keyvalue" />
            <check key="payment:jcb" text="JCB" match="keyvalue" />
            <check key="payment:mastercard" text="Mastercard" match="keyvalue" />
            <check key="payment:visa" text="Visa" match="keyvalue" />
        </checkgroup>
        <space />
        <checkgroup columns="3">
            <check key="payment:contactless" text="Contactless payment" match="keyvalue" />
            <check key="payment:qr_code" text="QR code" match="keyvalue" />
            <check key="payment:cards" text="Cards (of any type)" match="keyvalue" />
        </checkgroup>
        <space />
        <combo key="payment:electronic_purses" text="Electronic purses and Charge cards" values="yes,no" match="keyvalue" />
        <checkgroup columns="4">
            <check key="payment:ep_mep" text="Mep (pt)" match="keyvalue" regions="PT" />
            <check key="payment:ep_minipay" text="Minipay (it)" match="keyvalue" regions="IT" />
            <check key="payment:ep_monedero4b" text="Mondero 4b (es)" match="keyvalue" regions="ES" />
        </checkgroup>
        <space />
        <combo key="payment:cryptocurrencies" text="Cryptocurrencies" values="yes,no" match="keyvalue" />
        <checkgroup columns="4">
            <check key="payment:bitcoin" text="Bitcoin" match="keyvalue" />
            <check key="payment:dogecoin" text="Dogecoin" match="keyvalue" />
            <check key="payment:litecoin" text="Litecoin" match="keyvalue" />
        </checkgroup>
    </item> <!-- Payment Methods -->
  </group> <!-- Shops -->
  <group name="Offices" icon="presets/office/private_company.svg">
    <item name="Accountant" icon="presets/office/accountant.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=accountant" />
        <space />
        <key key="office" value="accountant" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Accountant -->
    <item name="Advertising agency" icon="presets/office/advertising_agency.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=advertising_agency" />
        <space />
        <key key="office" value="advertising_agency" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Advertising agency -->
    <item name="Architect" icon="presets/office/architect.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=architect" />
        <space />
        <key key="office" value="architect" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Architect -->
    <item name="Association" icon="presets/office/association.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=association" />
        <space />
        <key key="office" value="association" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Association -->
    <item name="Private company" icon="presets/office/private_company.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=company" />
        <space />
        <key key="office" value="company" />
        <reference ref="name_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Private company -->
    <item name="Diplomatic" icon="presets/office/diplomatic.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=diplomatic" />
        <space />
        <key key="office" value="diplomatic" />
        <text key="name" text="Name" />
        <combo key="diplomatic" text="Type" values="consulate,embassy,liaison" />
        <reference ref="oh_wheelchair" />
        <combo key="country" text="Country code" values_from="java.util.Locale#getISOCountries" use_last_as_default="force" match="key" values_context="country codes" />
        <combo key="target" text="Receiving country code" values_from="java.util.Locale#getISOCountries" use_last_as_default="force" match="key" values_context="country codes" />
        <reference ref="link_contact_address" />
    </item> <!-- Diplomatic -->
    <item name="Educational institution" icon="presets/office/educational_institution.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=educational_institution" />
        <space />
        <key key="office" value="educational_institution" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Educational institution -->
    <item name="Employment agency" icon="presets/office/employment_agency.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=employment_agency" />
        <space />
        <key key="office" value="employment_agency" />
        <reference ref="name_brand_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Employment agency -->
    <item name="Estate agent" icon="presets/office/real_state.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=estate_agent" />
        <space />
        <key key="office" value="estate_agent" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Estate agent -->
    <item name="Financial" icon="presets/office/financial.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=financial" />
        <space />
        <key key="office" value="financial" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
        <space />
        <preset_link preset_name="Accountant" text="Similar but different tags:" />
        <preset_link preset_name="Bank" text="Similar but different tags:" />
        <preset_link preset_name="Tax advisor" text="Similar but different tags:" />
    </item> <!-- Financial -->
    <item name="Foundation" icon="presets/office/foundation.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=foundation" />
        <space />
        <key key="office" value="foundation" />
        <reference ref="name_brand_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Foundation -->
    <item name="Government" icon="presets/office/government.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=government" />
        <space />
        <key key="office" value="government" />
        <text key="name" text="Name" />
        <combo key="government" text="Type" values="administrative,audit,cadaster,culture,customs,data_protection,education,environment,forestry,healthcare,legislative,migration,ministry,pension_fund,prosecutor,public_service,register_office,social_security,social_services,statistics,tax,transportation" />
        <reference ref="oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Government -->
    <item name="Insurance" icon="presets/office/insurance.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=insurance" />
        <space />
        <key key="office" value="insurance" />
        <reference ref="name_brand_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Insurance -->
    <item name="IT Specialist" icon="presets/office/it.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=it" />
        <space />
        <key key="office" value="it" />
        <reference ref="name_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- IT Specialist -->
    <item name="Lawyer" icon="presets/office/lawyer.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=lawyer" />
        <space />
        <key key="office" value="lawyer" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Lawyer -->
    <item name="Newspaper" icon="presets/office/newspaper.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=newspaper" />
        <space />
        <key key="office" value="newspaper" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Newspaper -->
    <item name="Non-governmental organisation (NGO)" icon="presets/office/ong.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=ngo" />
        <space />
        <key key="office" value="ngo" />
        <reference ref="name_brand_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Non-governmental organisation (NGO) -->
    <item name="Notary" icon="presets/office/notary.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=notary" />
        <space />
        <key key="office" value="notary" />
        <reference ref="name_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Notary -->
    <item name="Political party" icon="presets/office/political_party.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=political_party" />
        <space />
        <key key="office" value="political_party" />
        <reference ref="name_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Political party -->
    <item name="Religion" icon="presets/office/religion.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=religion" />
        <space />
        <key key="office" value="religion" />
        <text key="name" text="Name" />
        <reference ref="religious" />
        <reference ref="oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Religion -->
    <item name="Research" icon="presets/office/research.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=research" />
        <space />
        <key key="office" value="research" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Research -->
    <item name="Tax advisor" icon="presets/office/tax_advisor.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=tax_advisor" />
        <space />
        <key key="office" value="tax_advisor" />
        <reference ref="name_brand_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Tax advisor -->
    <item name="Telecommunication" icon="presets/office/telecommunication.svg" name_context="office" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:office=telecommunication" />
        <space />
        <key key="office" value="telecommunication" />
        <reference ref="name_brand_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Telecommunication -->
  </group> <!-- Offices -->
  <group name="Craft" icon="presets/craft/painter.svg">
    <item name="Beekeeper" icon="presets/craft/beekeeper.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=beekeeper" />
        <space />
        <key key="craft" value="beekeeper" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Beekeeper -->
    <item name="Brewery" icon="presets/craft/brewery.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=brewery" />
        <space />
        <key key="craft" value="brewery" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Brewery -->
    <item name="Winery" icon="presets/craft/winery.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=winery" />
        <space />
        <key key="craft" value="winery" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Winery -->
    <item name="Caterer" icon="presets/craft/caterer.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=caterer" />
        <space />
        <key key="craft" value="caterer" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Caterer -->
    <separator/> <!-- food group -->
    <item name="Upholsterer" icon="presets/craft/upholsterer.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=upholsterer" />
        <space />
        <key key="craft" value="upholsterer" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Upholsterer -->
    <item name="Key cutter" icon="presets/craft/key_cutter.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=key_cutter" />
        <space />
        <key key="craft" value="key_cutter" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Key cutter -->
    <item name="Locksmith" icon="presets/craft/locksmith.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=locksmith" />
        <space />
        <key key="craft" value="locksmith" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Locksmith -->
    <item name="Electrician" icon="presets/craft/electrician.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=electrician" />
        <space />
        <key key="craft" value="electrician" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Electrician -->
      <item name="Electronics Repair" icon="presets/craft/electronics_repair.svg" type="node,closedway,multipolygon" preset_name_label="true">
          <link wiki="Tag:craft=electronics_repair" />
          <space />
          <key key="craft" value="electronics_repair" />
          <reference ref="name_operator_oh_wheelchair" />
          <reference ref="link_contact_address" />
          <optional>
              <checkgroup>
                  <check key="mobile_phone:repair" text="Repairs mobile phones" />
                  <check key="computer:repair" text="Repairs computers" />
                  <check key="camera:repair" text="Repairs cameras" />
                  <check key="hifi:repair" text="Repairs hifi equipment" />
              </checkgroup>
          </optional>
      </item> <!-- Electrician -->
    <item name="Plumber" icon="presets/craft/plumber.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=plumber" />
        <space />
        <key key="craft" value="plumber" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Plumber -->
    <item name="Hvac" icon="presets/craft/hvac.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=hvac" />
        <space />
        <key key="craft" value="hvac" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Hvac -->
    <item name="Painter" icon="presets/craft/painter.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=painter" />
        <space />
        <key key="craft" value="painter" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Painter -->
    <item name="Tiler" icon="presets/craft/tiler.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=tiler" />
        <space />
        <key key="craft" value="tiler" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Tiler -->
    <item name="Window construction" icon="presets/craft/window_construction.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=window_construction" />
        <space />
        <key key="craft" value="window_construction" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Window construction -->
    <item name="Carpenter" icon="presets/craft/carpenter.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=carpenter" />
        <space />
        <key key="craft" value="carpenter" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Carpenter -->
    <item name="Roofer" icon="presets/craft/roofer.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=roofer" />
        <space />
        <key key="craft" value="roofer" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Roofer -->
    <separator/> <!-- apartment/house group -->
    <item name="Photographer" icon="presets/craft/photographer.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=photographer" />
        <space />
        <key key="craft" value="photographer" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Photographer -->
    <item name="Handicraft" icon="presets/craft/handicraft.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=handicraft" />
        <space />
        <key key="craft" value="handicraft" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Handicraft -->
    <item name="Pottery" icon="presets/craft/pottery.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=pottery" />
        <space />
        <key key="craft" value="pottery" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Pottery -->
    <item name="Gardener" icon="presets/craft/gardener.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=gardener" />
        <space />
        <key key="craft" value="gardener" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Gardener -->
    <item name="Shoemaker" icon="presets/craft/shoemaker.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=shoemaker" />
        <space />
        <key key="craft" value="shoemaker" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Shoemaker -->
    <separator/> <!-- other "soft"/art craft group -->
    <item name="Sawmill" icon="presets/craft/sawmill.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=sawmill" />
        <space />
        <key key="craft" value="sawmill" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Sawmill -->
    <item name="Stonemason" icon="presets/craft/stonemason.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=stonemason" />
        <space />
        <key key="craft" value="stonemason" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Stonemason -->
    <item name="Blacksmith" icon="presets/craft/blacksmith.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=blacksmith" />
        <space />
        <key key="craft" value="blacksmith" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Blacksmith -->
    <item name="Metal construction" icon="presets/craft/metal_construction.svg" type="node,closedway,multipolygon" preset_name_label="true">
        <link wiki="Tag:craft=metal_construction" />
        <space />
        <key key="craft" value="metal_construction" />
        <reference ref="name_operator_oh_wheelchair" />
        <reference ref="link_contact_address" />
    </item> <!-- Metal construction -->
                <!-- other "hard" craft group -->
  </group> <!-- Craft -->
  <group name="Geography" icon="presets/landmark/peak.svg">
    <group name="Boundaries" icon="presets/misc/boundaries.svg">
        <item name="Administrative" icon="presets/misc/boundaries.svg" type="way,closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=administrative" />
            <space />
            <key key="boundary" value="administrative" />
            <text key="name" text="Name" />
            <combo key="admin_level" text="Administrative level" values="1,2,3,4,5,6,7,8,9,10,11" />
            <check key="maritime" text="Maritime" disable_off="true" />
        </item> <!-- Administrative -->
        <item name="Political" icon="presets/misc/boundaries.svg" type="closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=political" />
            <space />
            <key key="boundary" value="political" />
            <combo key="political_division" text="Division" values="canton,linguistic_community,ward" />
            <text key="name" text="Name" />
        </item> <!-- Political -->
        <item name="Postal Code" icon="presets/misc/boundaries.svg" type="way,closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=postal_code" />
            <space />
            <key key="boundary" value="postal_code" />
            <text key="postal_code" text="Postal Code" />
        </item> <!-- Postal Code -->
        <item name="National Park" icon="presets/misc/boundaries.svg" type="closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=national_park" />
            <space />
            <key key="boundary" value="national_park" />
            <text key="name" text="Name" />
        </item> <!-- National Park -->
        <item name="Protected Area" icon="presets/misc/boundaries.svg" type="closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=protected_area" />
            <space />
            <key key="boundary" value="protected_area" />
            <text key="protect_class" text="Protect Class" length="2" />
            <text key="protection_title" text="Title or type of protection" />
            <optional>
                <reference ref="name_operator" />
                <reference ref="oh" />
                <reference ref="wikipedia_wikidata" />
                <text key="start_date" text="Start date" />
            </optional>
        </item> <!-- Protected Area -->
        <item name="Hazardous Area" icon="presets/misc/boundaries.svg" type="closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=hazard" />
            <space />
            <key key="boundary" value="hazard" />
            <combo key="hazard" text="Hazard" values="contamination,minefield,nuclear,shooting_range,unexploded_ordnance" values_context="hazard" />
            <optional>
                <text key="related_law" text="Related law" />
            </optional>
        </item> <!-- Hazardous Area -->
        <item name="Maritime" icon="presets/misc/boundaries.svg" type="way,closedway,relation" preset_name_label="true">
            <link wiki="Tag:boundary=maritime" />
            <space />
            <key key="boundary" value="maritime" />
            <combo key="border_type" text="Border type" values="baseline,contiguous,eez,territorial" />
            <text key="name" text="Name" />
        </item> <!-- Maritime -->
        <separator/>
        <item name="Boundary Marker" icon="presets/landmark/boundary_marker.svg" type="node" preset_name_label="true">
            <link wiki="Tag:boundary=marker" />
            <space />
            <key key="boundary" value="marker" />
            <optional>
                <reference ref="name_ref" />
                <text key="inscription" text="Inscription" multiline="true" />
                <combo key="material" text="Material" values="concrete,metal,plastic,steel,stone,wood" />
            </optional>
            <preset_link preset_name="Boundary Stone" text="Similar but different tags:" />
        </item> <!-- Boundary Marker -->
    </group> <!-- Boundaries -->
    <group name="Places" icon="presets/place/isolated_dwelling.svg">
        <item name="Continent" icon="presets/place/capital.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=continent" />
            <space />
            <key key="place" value="continent" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Continent -->
        <item name="Country" icon="presets/place/capital.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=country" />
            <space />
            <key key="place" value="country" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Country -->
        <item name="State" icon="presets/place/capital.svg" name_context="place" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=state" />
            <space />
            <key key="place" value="state" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- State -->
        <item name="Region" icon="presets/place/capital.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=region" />
            <space />
            <key key="place" value="region" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Region -->
        <item name="County" icon="presets/place/capital.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=county" />
            <space />
            <key key="place" value="county" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- County -->
        <separator/>
        <item name="City" icon="presets/place/city.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=city" />
            <space />
            <key key="place" value="city" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- City -->
        <item name="Town" icon="presets/place/town.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=town" />
            <space />
            <key key="place" value="town" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- Town -->
        <item name="Village" icon="presets/place/village.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=village" />
            <space />
            <key key="place" value="village" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- Village -->
        <item name="Hamlet" icon="presets/place/hamlet.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=hamlet" />
            <space />
            <key key="place" value="hamlet" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- Hamlet -->
        <item name="Isolated Dwelling" icon="presets/place/isolated_dwelling.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=isolated_dwelling" />
            <space />
            <key key="place" value="isolated_dwelling" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- Isolated Dwelling -->
        <separator/>
        <item name="Suburb" icon="presets/place/suburb.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=suburb" />
            <space />
            <key key="place" value="suburb" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- Suburb -->
        <item name="Quarter" icon="presets/place/quarter.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=quarter" />
            <space />
            <key key="place" value="quarter" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="population" text="Population" />
            <text key="website" text="Website" />
        </item> <!-- Quarter -->
        <item name="Neighbourhood" icon="presets/place/neighbourhood.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=neighbourhood" />
            <space />
            <key key="place" value="neighbourhood" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="population" text="Population" />
            <text key="website" text="Website" />
        </item> <!-- Neighbourhood -->
        <item name="Municipality" icon="presets/place/municipality.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=municipality" />
            <space />
            <key key="place" value="municipality" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="population" text="Population" />
            <text key="website" text="Website" />
        </item>
        <item name="Farm" icon="presets/place/farm.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=farm" />
            <space />
            <label text="A farm within a bigger settlement" />
            <label text="(please use isolated_dwelling for an isolated farm)" />
            <space />
            <key key="place" value="farm" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="population_postcode_website" />
        </item> <!-- Farm -->
        <separator/>
        <item name="City Block" icon="presets/place/cityblock.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=city_block" />
            <space />
            <key key="place" value="city_block" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- City Block -->
        <item name="Locality" icon="presets/place/locality.svg" type="node,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Tag:place=locality" />
            <space />
            <key key="place" value="locality" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Locality -->
        <item name="Square" icon="presets/place/square.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:place=square" />
            <space />
            <key key="place" value="square" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Square -->
    </group> <!-- Places -->
    <group name="Geography" icon="presets/landmark/peak.svg">
        <item name="Peak" icon="presets/landmark/peak.svg" type="node" preset_name_label="true">
            <link wiki="Tag:natural=peak" />
            <space />
            <label text="The top (summit) of a mountain or hill." />
            <space />
            <key key="natural" value="peak" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="ele" text="Elevation (meters)" length="10" />
        </item> <!-- Peak -->
        <item name="Saddle" icon="presets/landmark/saddle.svg" type="node" preset_name_label="true">
            <link wiki="Tag:natural=saddle" />
            <space />
            <label text="A saddle point between mountains or hills." />
            <space/>
            <key key="natural" value="saddle" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="ele" text="Elevation (meters)" length="10" />
        </item> <!-- Saddle -->
        <item name="Glacier" icon="presets/landmark/glacier.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=glacier" />
            <space />
            <label text="A persistent body of dense ice that is constantly moving under its own weight." />
            <space />
            <key key="natural" value="glacier" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="ele" text="Elevation (meters)" length="10" />
        </item> <!-- Glacier -->
        <item name="Volcano" icon="presets/landmark/volcano.svg" type="node" preset_name_label="true">
            <link wiki="Tag:natural=volcano" />
            <space />
            <label text="A volcano, either dormant, extinct or active." />
            <space />
            <key key="natural" value="volcano" />
            <reference ref="name_wikipedia_wikidata" />
            <text key="ele" text="Elevation (meters)" length="10" />
            <optional>
                <combo key="volcano:status" text="Current Status" values="active,dormant,extinct" values_context="volcano" />
                <combo key="volcano:type" text="Type" values="stratovolcano,shield,scoria" />
            </optional>
        </item> <!-- Volcano -->
        <item name="Arête" icon="presets/landmark/arete.svg" type="way" preset_name_label="true">
            <link wiki="Tag:natural=arete" />
            <space />
            <key key="natural" value="arete" />
            <reference ref="name_wikipedia_wikidata" />
            <preset_link preset_name="Ridge" text="Similar but different tags:" />
        </item> <!-- Arête -->
        <item name="Ridge" icon="presets/landmark/ridge.svg" type="way" preset_name_label="true">
            <link wiki="Tag:natural=ridge" />
            <space />
            <label text="A mountain or hill ridge." />
            <space />
            <key key="natural" value="ridge" />
            <reference ref="name_wikipedia_wikidata" />
            <preset_link preset_name="Arête" text="Similar but different tags:" />
        </item> <!-- Ridge -->
        <item name="Valley" icon="presets/landmark/valley.svg" type="way" preset_name_label="true">
            <link wiki="Tag:natural=valley" />
            <space />
            <label text="A low area between hills." />
            <space />
            <key key="natural" value="valley" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Valley -->
        <item name="Cliff" icon="presets/misc/cliff.svg" type="node,way,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=cliff" />
            <space />
            <label text="A steep rock face exposure, with a significant vertical, or near vertical (leave the lower face to the right of the way)." />
            <space />
            <key key="natural" value="cliff" />
            <text key="name" text="Name" />
            <text key="height" text="Height (meters)" length="7" />
        </item> <!-- Cliff -->
        <item name="Earth Bank" icon="presets/misc/earth_bank.svg" type="way" preset_name_label="true">
            <link wiki="Tag:natural=earth_bank" />
            <space />
            <label text="A steep earth bank, with a significant vertical, or near vertical (leave the lower face to the right of the way)." />
            <space />
            <key key="natural" value="earth_bank" />
            <text key="depth" text="Depth (meters)" />
            <combo key="earth_bank" values="gully,scarp,cut_bank,grassy_steep_slope" text="Type"/>

            <preset_link preset_name="Cliff" text="Similar but different tags:" />
            <preset_link preset_name="Ditch" text="Similar but different tags:" />
            <preset_link preset_name="Embankment" text="Similar but different tags:" />
            <preset_link preset_name="Valley" text="Similar but different tags:" />
        </item> <!-- Earth Bank -->
        <item name="Sinkhole" icon="presets/landmark/sinkhole.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:natural=sinkhole" />
            <space />
            <key key="natural" value="sinkhole" />
            <combo key="sinkhole" text="Type" values_searchable="true">
                <list_entry value="bluehole" icon="presets/landmark/bluehole.svg" />
                <list_entry value="doline" icon="presets/landmark/doline.svg" />
                <list_entry value="estavelle" icon="presets/landmark/estavelle.svg" />
                <list_entry value="pit" icon="presets/landmark/pit.svg" />
                <list_entry value="ponor" icon="presets/landmark/ponor.svg" />
            </combo>
            <optional>
                <check key="anthropogenic" text="Caused by human activity" disable_off="true" />
                <check key="refitted" text="Modified by human hand" disable_off="true" />
                <reference ref="name_wikipedia_wikidata" />
            </optional>
        </item> <!-- Sinkhole -->
        <item name="Cave Entrance" icon="presets/landmark/cave_entrance.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:natural=cave_entrance" />
            <space />
            <label text="The entrance to a cave." />
            <space />
            <key key="natural" value="cave_entrance" />
            <reference ref="name_wikipedia_wikidata" />
            <reference ref="oh_wheelchair" />
            <reference ref="POI_access" />
            <reference ref="fee" />
        </item> <!-- Cave Entrance -->
        <separator/>
        <item name="Island" icon="presets/place/island.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:place=island" />
            <space />
            <key key="place" value="island" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Island -->
        <item name="Islet" icon="presets/place/islet.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:place=islet" />
            <space />
            <key key="place" value="islet" />
            <reference ref="name_wikipedia_wikidata" />
        </item> <!-- Islet -->
        <item name="Reef" icon="presets/landmark/reef.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=reef" />
            <space />
            <key key="natural" value="reef" />
            <text key="name" text="Name" />
            <combo key="reef" text="Type" values="coral,oyster,rock,sand" />
        </item> <!-- Reef -->
    </group> <!-- Geography -->
    <group name="Nature" icon="presets/landmark/trees.svg">
        <item name="Shrub" icon="presets/landmark/shrub.svg" type="node" preset_name_label="true">
            <link wiki="Tag:natural=shrub" />
            <space />
            <label text="A single shrub." />
            <space />
            <key key="natural" value="shrub" />
            <optional>
                <reference ref="genus_species_taxon" />
                <space />
                 <text key="height" text="Height (meters)" length="7" />
                <space />
                <text key="name" text="Name" />
                <text key="start_date" text="Start date" />
            </optional>
            <preset_link preset_name="Shrubbery" text="Similar but different tags:" />
        </item> <!-- Shrub -->
        <item name="Tree" icon="presets/landmark/trees.svg" type="node" preset_name_label="true">
            <link wiki="Tag:natural=tree" />
            <space />
            <label text="A single tree." />
            <space />
            <key key="natural" value="tree" />
            <reference ref="leaf_without_mixed" />
            <combo key="denotation" text="Denotation" values_searchable="true" values_context="tree denotation" >
                <list_entry value="landmark" short_description="Trees remarkable due to its size or prominent location, usually visible from great distances and useful for navigation." />
                <list_entry value="natural_monument" short_description="Especially old tree, often with a particular shape. Usually protected for its uniqueness." />
                <list_entry value="avenue" short_description="Trees aligned along a road." />
                <list_entry value="urban" short_description="Trees found within settlements, e.g. in parks or spread through residential areas." />
                <list_entry value="agricultural" short_description="Trees in agricultural use." />
            </combo>
            <optional>
                <reference ref="genus_species_taxon" />
                <space />
                <text key="height" text="Height (meters)" length="7" />
                <text key="diameter_crown" text="Diameter crown (meters)" />
                <text key="circumference" text="Circumference (meters)" />
                <space />
                <text key="name" text="Name" />
                <text key="start_date" text="Start date" />
            </optional>
        </item> <!-- Tree -->
        <item name="Tree Row" icon="presets/landmark/tree_row.svg" type="way" preset_name_label="true">
            <link wiki="Tag:natural=tree_row" />
            <space />
            <label text="A line of trees." />
            <space />
            <key key="natural" value="tree_row" />
            <reference ref="leaf" />
            <optional>
                <reference ref="genus_species_taxon" />
                <text key="height" text="Height (meters)" length="7" />
            </optional>
        </item> <!-- Tree Row -->
        <item name="Shrubbery" icon="presets/landmark/shrubbery.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=shrubbery" />
            <space />
            <label text="An area of shrubbery that is actively maintained or pruned by humans." />
            <space />
            <key key="natural" value="shrubbery" />
            <optional>
                <combo key="shrubbery:density" text="Effective density" values_searchable="true" values_sort="false">
                    <list_entry value="sparse" icon="presets/landmark/shrubbery/shrubbery_density_sparse.svg" short_description="Sparsely planted shrubbery. Generally speaking able-bodied persons could walk through them (although this is usually not desirable)." />
                    <list_entry value="medium" icon="presets/landmark/shrubbery/shrubbery_density_medium.svg" short_description="Shrubbery with a medium density. Able-bodied persons might be able to barge through it, but it takes some effort and might result in scratches or soiled clothing." />
                    <list_entry value="dense" icon="presets/landmark/shrubbery/shrubbery_density_dense.svg" short_description="Densely planted shrubbery. Effectively impassible without damaging the shrubbery (which at this point often acts as a hedge) and getting your clothes torn." />
                </combo>
                <text key="height" text="(Average) height" length="7" />
                <text key="shrubbery:shape" text="Shape (useful for hedges etc.)" />
                <space />
                <reference ref="genus_species_taxon"/>
                <space />
                <reference ref="leaf"/>
            </optional>
            <preset_link preset_name="Shrub" text="Similar but different tags:" />
        </item> <!-- Shrubbery -->
        <separator />
        <item name="Wood" icon="presets/landmark/forest.svg" type="closedway,multipolygon" name_context="natural" preset_name_label="true">
            <link wiki="Tag:natural=wood" />
            <space />
            <label text="Woodland where timber production does not dominate use." />
            <space />
            <key key="natural" value="wood" />
            <text key="name" text="Name" />
            <reference ref="leaf" />
            <reference ref="managed" />
        </item> <!-- Wood -->
        <item name="Forest" icon="presets/landmark/forest.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=forest" />
            <space />
            <key key="landuse" value="forest" />
            <reference ref="leaf" />
            <reference ref="optional_name" />
        </item> <!-- Forest -->
        <item name="Cutline" icon="presets/landmark/cutline.svg" type="way" preset_name_label="true">
            <link wiki="Tag:man_made=cutline" />
            <space />
            <key key="man_made" value="cutline" />
            <combo key="cutline" text="Type" values="border,firebreak,hunting,loggingmachine,pipeline,piste,section" values_context="cutline" />
        </item> <!-- Cutline -->
        <item name="Grassland" icon="presets/landuse/meadow.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=grassland" />
            <space />
            <label text="Where vegetation is dominated by grasses (Poaceae) and other herbaceous (non-woody) plants. Excludes cultivated areas and wetlands." />
            <space />
            <key key="natural" value="grassland" />
            <text key="name" text="Name" />
            <combo key="grassland" text="Type" values="pampas,prairie,puszta,savanna,steppe,veld" />
        </item> <!-- Grassland -->
        <item name="Nature Reserve" icon="presets/leisure/nature_reserve.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=nature_reserve" />
            <space />
            <key key="leisure" value="nature_reserve" />
            <text key="name" text="Name" />
        </item> <!-- Nature Reserve -->
        <separator/>
        <item name="Scree" icon="presets/landuse/scree.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=scree" />
            <space />
            <label text="An accumulation of loose angular rocks." />
            <space />
            <key key="natural" value="scree" />
            <text key="name" text="Name" />
        </item> <!-- Scree -->
        <item name="Shingle" icon="presets/landuse/shingle.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=shingle" />
            <space />
            <label text="An accumulation of loose rounded rocks on a beach or riverbed." />
            <space />
            <key key="natural" value="shingle" />
            <text key="name" text="Name" />
        </item> <!-- Shingle -->
        <item name="Fell" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=fell" />
            <space />
            <label text="Bare upper lying uncultivated land principally covered with grass and often grazed." />
            <space />
            <key key="natural" value="fell" />
            <text key="name" text="Name" />
            <reference ref="managed" />
        </item> <!-- Fell -->
        <item name="Scrub" icon="presets/landuse/scrub.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=scrub" />
            <space />
            <label text="Bare lower lying uncultivated land with bushes but little or no tree cover." />
            <space />
            <key key="natural" value="scrub" />
            <text key="name" text="Name" />
            <optional>
                <reference ref="leaf" />
            </optional>
        </item> <!-- Scrub -->
        <item name="Heath" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=heath" />
            <space />
            <label text="Bare lower lying uncultivated land with a shrubland habitat found mainly on free-draining infertile, acidic soils, and is characterised by open, low-growing woody vegetation." />
            <space />
            <key key="natural" value="heath" />
            <text key="name" text="Name" />
            <reference ref="managed" />
        </item> <!-- Heath -->
        <item name="Sand" icon="presets/landuse/sand.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=sand" />
            <space />
            <label text="Large area covered with sand." />
            <space />
            <key key="natural" value="sand" />
            <text key="name" text="Name" />
        </item> <!-- Sand -->
        <item name="Bare Rock" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:natural=bare_rock" />
            <space />
            <label text="For areas of solid visible rock that is sparsely vegetated or not vegetated at all." />
            <space />
            <key key="natural" value="bare_rock" />
            <text key="name" text="Name" />
        </item> <!-- Bare Rock -->
        <item name="Rock" icon="presets/misc/rock.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:natural=rock" />
            <space />
            <label text="A notable rock or group of rocks, with at least one of them firmly attached to the underlying bedrock." />
            <space />
            <key key="natural" value="rock" />
            <reference ref="name_wikipedia_wikidata" />
            <optional>
                <check key="tourism" text="Tourism attraction" value_on="attraction" disable_off="true" />
            </optional>
        </item> <!-- Rock -->
        <item name="Stone" icon="presets/misc/stone.svg" type="node,closedway" preset_name_label="true">
            <link wiki="Tag:natural=stone" />
            <space />
            <label text="A single notable free-standing rock, which may differ from the composition of the terrain it lies in." />
            <space />
            <key key="natural" value="stone" />
            <reference ref="name_wikipedia_wikidata" />
            <optional>
                <text key="height" text="Height (meters)" length="7" />
                <text key="width" text="Width (meters)" />
            </optional>
        </item> <!-- Stone -->
    </group> <!-- Nature -->
    <group name="Land use" icon="presets/landuse/farmland.svg">
        <item name="Farmyard" icon="presets/landuse/farmyard.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=farmyard" />
            <space />
            <key key="landuse" value="farmyard" />
            <reference ref="optional_name" />
        </item> <!-- Farmyard -->
        <item name="Farmland" icon="presets/landuse/farmland.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=farmland" />
            <space />
            <key key="landuse" value="farmland" />
            <optional>
                <combo key="crop" text="Crop" values="barley,cereal,corn,grass,hop,rape,rice,soy,sugarcane,tea,wheat" values_context="crop" />
                <text key="name" text="Name" />
                <check key="irrigation" text="Center pivot irrigation" value_on="pivot" disable_off="true" />
            </optional>
        </item> <!-- Farmland -->
        <item name="Meadow" icon="presets/landuse/meadow.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=meadow" />
            <space />
            <key key="landuse" value="meadow" />
            <combo key="meadow" text="Type of meadow" values="agricultural,pasture" values_context="meadow" />
            <reference ref="optional_name" />
        </item> <!-- Meadow -->
        <item name="Orchard" icon="presets/landuse/orchard.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=orchard" />
            <space />
            <key key="landuse" value="orchard" />
            <combo key="trees" text="Trees" values="almond_trees,apple_trees,apricot_trees,avocado_trees,banana_plants,blueberry_plants,cacao_trees,cherimoya_trees,cherry_trees,chestnut_trees,coconut_palms,coffea_plants,date_palms,hazel_plants,hop_plants,lemon_trees,macadamia_trees,mango_trees,oil_palms,olive_trees,orange_trees,papaya_trees,peach_trees,pear_trees,pecan_trees,persimmon_trees,pineapple_plants,pistachio_trees,pitaya_plants,plum_trees,pomegranate_trees,tea_plants,walnut_trees" values_searchable="true" />
            <reference ref="optional_name" />
        </item> <!-- Orchard -->
        <item name="Vineyard" icon="presets/landuse/vineyard.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=vineyard" />
            <space />
            <key key="landuse" value="vineyard" />
            <key key="crop" value="grape" match="keyvalue" />
            <reference ref="optional_name" />
        </item> <!-- Vineyard -->
        <item name="Greenhouse Horticulture" icon="presets/landuse/greenhouse_horticulture.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=greenhouse_horticulture" />
            <space />
            <key key="landuse" value="greenhouse_horticulture" />
            <reference ref="optional_name_operator" />
        </item> <!-- Greenhouse Horticulture -->
        <item name="Plant Nursery" icon="presets/landuse/plant_nursery.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=plant_nursery" />
            <key key="landuse" value="plant_nursery" />
            <reference ref="optional_name_operator" />
            <space />
            <reference ref="leaf" />
            <reference ref="genus_species_taxon" />
        </item> <!-- Plant Nursery -->
        <item name="Salt Pond" icon="presets/landuse/salt_pond.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=salt_pond" />
            <space />
            <key key="landuse" value="salt_pond" />
            <reference ref="optional_name_operator" />
        </item> <!-- Salt Pond -->
        <item name="Aquaculture" icon="presets/landuse/aquaculture.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=aquaculture" />
            <space />
            <key key="landuse" value="aquaculture" />
            <combo key="aquaculture" text="Aquaculture" values="shrimp,fish,mussels" />
            <reference ref="optional_name_operator" />
        </item> <!-- Aquaculture -->
        <separator/>
        <item name="Allotments" icon="presets/landuse/allotments.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=allotments" />
            <space />
            <key key="landuse" value="allotments" />
            <reference ref="optional_name" />
        </item> <!-- Allotments -->
        <item name="Flowerbed" icon="presets/landuse/flowerbed.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=flowerbed" />
            <space />
            <key key="landuse" value="flowerbed" />
            <optional>
                <text key="operator" text="Operator" />
                <reference ref="genus_species_taxon" />
            </optional>
            <preset_link preset_name="Garden" text="Similar but different tags:" />
        </item> <!-- Flowerbed -->
        <item name="Planter" icon="presets/misc/planter.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:man_made=planter"/>
            <space />
            <key key="man_made" value="planter"/>
            <optional>
                <text key="material" text="The material the planter is made out of"/>
                <text key="surface" text="The material inside the planter"/>
                <check key="barrier" value_on="planter" text="Planter barrier" disable_off="true"/>
            </optional>
        </item>
        <item name="Garden" icon="presets/leisure/garden.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=garden" />
            <space />
            <key key="leisure" value="garden" />
            <combo key="garden:type" text="Garden type" values="residential,community,botanical,arboretum" />
            <combo key="garden:style" text="Aesthetic / Style" values="english,french,chinese,japanese,persian,zen" />
            <optional>
                <reference ref="name_operator" />
                <reference ref="POI_access" />
            </optional>
            <preset_link preset_name="Flowerbed" text="Similar but different tags:" />
        </item> <!-- Garden -->
        <item name="Grass" icon="presets/landuse/meadow.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=grass" />
            <space />
            <key key="landuse" value="grass" />
            <reference ref="optional_name" />
        </item> <!-- Grass -->
        <item name="Village Green" icon="presets/leisure/common.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=village_green" />
            <space />
            <key key="landuse" value="village_green" />
            <reference ref="optional_name" />
        </item> <!-- Village Green -->
        <item name="Park" icon="presets/leisure/park.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:leisure=park" />
            <space />
            <key key="leisure" value="park" />
            <reference ref="optional_name" />
        </item> <!-- Park -->
        <item name="Recreation Ground" icon="presets/leisure/common.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=recreation_ground" />
            <space />
            <key key="landuse" value="recreation_ground" />
            <reference ref="optional_name" />
        </item> <!-- Recreation Ground -->
        <separator/>
        <item name="Religious" icon="presets/religion/religion.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=religious" />
            <space />
            <key key="landuse" value="religious" />
            <text key="name" text="Name" />
            <reference ref="religious" />
        </item> <!-- Religious -->
        <item name="Cemetery" icon="presets/landuse/cemetery.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=cemetery" />
            <space />
            <key key="landuse" value="cemetery" />
            <text key="name" text="Name" />
            <reference ref="religious" />
        </item> <!-- Cemetery -->
        <item name="Graveyard" icon="presets/landuse/graveyard.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:amenity=grave_yard" />
            <space />
            <key key="amenity" value="grave_yard" />
            <text key="name" text="Name" />
            <reference ref="religious" />
        </item> <!-- Graveyard -->
        <item name="Cemetery sector" icon="presets/misc/cemetery_sector.svg" type="node,closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:cemetery=sector" />
            <space />
            <key key="cemetery" value="sector" />
            <optional>
                <text key="ref" text="Reference" />
                <text key="name" text="Name" />
            </optional>
        </item> <!-- Cemetery sector-->
        <separator/>
        <item name="Residential Area" icon="presets/landmark/building.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=residential" />
            <space />
            <key key="landuse" value="residential" />
            <reference ref="optional_name" />
            <combo key="residential" text="Type" values="apartments,halting_site,rural,single_family,trailer_park,urban" values_context="landuse type" />
        </item> <!-- Residential Area -->
        <item name="Education" icon="presets/education/education.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=education" />
            <space />
            <key key="landuse" value="education" />
            <reference ref="optional_name" />
        </item> <!-- Education -->
        <item name="Retail" icon="presets/shop/mall.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=retail" />
            <space />
            <key key="landuse" value="retail" />
            <reference ref="optional_name" />
        </item> <!-- Retail -->
        <item name="Commercial" icon="presets/landuse/commercial.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=commercial" />
            <space />
            <key key="landuse" value="commercial" />
            <reference ref="optional_name" />
        </item> <!-- Commercial -->
        <item name="Industrial" icon="presets/landmark/works.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=industrial" />
            <space />
            <key key="landuse" value="industrial" />
            <combo key="industrial" text="Type" values="bakery,brewery,brickyard,depot,distributor,factory,grinding_mill,heating_station,machine_shop,mine,oil,port,salt_pond,sawmill,scrap_yard,shipyard,slaughterhouse,warehouse,wellsite" values_context="industrial" />
            <optional>
                <text key="name" text="Name" />
                <reference ref="utilities" />
            </optional>
        </item> <!-- Industrial -->
        <item name="Garages" icon="presets/landuse/garages.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=garages" />
            <space />
            <key key="landuse" value="garages" />
            <reference ref="optional_name_operator" />
        </item> <!-- Garages -->
        <item name="Railway Land" icon="presets/landuse/railway.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=railway" />
            <space />
            <key key="landuse" value="railway" />
            <reference ref="optional_name" />
        </item> <!-- Railway Land -->
        <item name="Military" icon="presets/landuse/military.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=military" />
            <space />
            <key key="landuse" value="military" />
            <reference ref="optional_name" />
        </item> <!-- Military -->
        <separator/>
        <item name="Construction Area" icon="presets/landuse/construction.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=construction" />
            <space />
            <key key="landuse" value="construction" />
            <combo key="construction" text="Construction type" values_context="landuse" values_sort="false">
                <list_entry value="residential" display_value="Residential Area" icon="presets/landmark/building.svg" />
                <list_entry value="education" display_value="Education" icon="presets/education/education.svg" />
                <list_entry value="retail" display_value="Retail" icon="presets/shop/mall.svg" icon_size="16" />
                <list_entry value="commercial" display_value="Commercial" icon="presets/landuse/commercial.svg" icon_size="16" />
                <list_entry value="industrial" display_value="Industrial" icon="presets/landmark/works.svg" />
                <list_entry value="garages" display_value="Garages" icon="presets/landuse/garages.svg" />
                <list_entry value="railway" display_value="Railway Land" icon="presets/landuse/railway.svg" icon_size="16" />
                <list_entry value="military" display_value="Military" icon="presets/landuse/military.svg" icon_size="16" />
                <list_entry value="religous" display_value="Religious" icon="presets/religion/religion.svg" />
                <list_entry value="cemetery" display_value="Cemetery" icon="presets/landuse/cemetery.svg" />
            </combo>
            <reference ref="optional_name_operator" />
        </item> <!-- Construction Area -->
        <item name="Brownfield" icon="presets/landuse/brownfield.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=brownfield" />
            <space />
            <key key="landuse" value="brownfield" />
            <reference ref="optional_name" />
        </item> <!-- Brownfield -->
        <item name="Greenfield" icon="presets/landuse/greenfield.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=greenfield" />
            <space />
            <key key="landuse" value="greenfield" />
            <reference ref="optional_name" />
        </item> <!-- Greenfield -->
        <item name="Landfill" icon="presets/landuse/landfill.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=landfill" />
            <space />
            <key key="landuse" value="landfill" />
            <reference ref="optional_name" />
        </item> <!-- Landfill -->
        <item name="Quarry" icon="presets/landmark/mine.svg" type="closedway,multipolygon" preset_name_label="true">
            <link wiki="Tag:landuse=quarry" />
            <space />
            <key key="landuse" value="quarry" />
            <reference ref="name_operator" />
            <combo key="resource" text="Resource" values="aggregate,bauxite,clay,coal,copper,dimension_stone,gold,ilmenite,iron_ore,lead,limestone,nickel,rutile,salt,silver,tin,zinc,zircon" />
        </item> <!-- Quarry -->
    </group> <!-- Landuse -->
  </group> <!-- Geography -->
    <group name="Annotation" icon="presets/misc/housenumber.svg">
        <item name="Name" icon="presets/misc/name.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:name" />
            <space />
            <text key="name" text="Name" />
            <optional>
                <text key="alt_name" text="Alternative name" match="key" />
                <text key="old_name" text="Historical name" match="key" />
                <text key="loc_name" text="Local name" match="key" />
                <text key="reg_name" text="Regional name" match="key" />
                <text key="nat_name" text="National name" match="key" />
                <text key="int_name" text="International name" match="key" />
                <text key="official_name" text="Official name" match="key" />
                <text key="short_name" text="Common name abbreviation" match="key" />
            </optional>
        </item> <!-- Name -->
        <item name="Address" icon="presets/misc/housenumber.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:addr" />
            <space />
            <text key="addr:housenumber" text="House number" match="key" auto_increment="-2,-1,+1,+2" />
            <check key="nohousenumber" text="Address has no house number" disable_off="true"/>
            <text key="addr:street" text="Street name" use_last_as_default="force" match="key" alternative_autocomplete_keys="name" />
            <optional>
                <text key="addr:city" text="City name" use_last_as_default="force" match="key" />
                <text key="addr:postcode" text="Post code" use_last_as_default="force" match="key" />
                <combo key="addr:country" text="Country code" values_from="java.util.Locale#getISOCountries" use_last_as_default="force" match="key" values_context="country codes" />
            </optional>
            <optional text="Optional tag only for address without addr:street">
                <text key="addr:place" text="Place name" use_last_as_default="force" match="key" alternative_autocomplete_keys="name" />
            </optional>
            <optional text="Optional tags for specific countries">
                <text key="addr:unit" text="Unit/Suite" match="key" />
                <text key="addr:housename" text="House name" match="key" alternative_autocomplete_keys="name" />
                <text key="addr:hamlet" text="Hamlet" match="key" />
                <text key="addr:suburb" text="Suburb" use_last_as_default="force" match="key" />
                <text key="addr:subdistrict" text="Subdistrict" use_last_as_default="force" match="key" />
                <text key="addr:district" text="District" use_last_as_default="force" match="key" />
                <text key="addr:province" text="Province" use_last_as_default="force" match="key" />
                <!-- US States as defined in ISO 3166-2 -->
                <combo key="addr:state" text="State" text_context="addr:" values="AL,AK,AZ,AR,CA,CO,CT,DE,FL,GA,HI,ID,IL,IN,IA,KS,KY,LA,ME,MD,MA,MI,MN,MS,MO,MT,NE,NV,NH,NJ,NM,NY,NC,ND,OH,OK,OR,PA,RI,SC,SD,TN,TX,UT,VT,VA,WA,WV,WI,DC,AS,GU,MP,PR,UM,VI" use_last_as_default="force" match="key" />
            </optional>
        </item> <!-- Address -->
        <item name="Address Interpolation" icon="presets/misc/interpolation.svg" type="way" preset_name_label="true">
           <link wiki="Key:addr" />
            <space />
            <combo key="addr:interpolation" text="Numbering scheme" values="odd,even,all,alphabetic" default="odd" match="key" />
            <optional>
                <combo key="addr:inclusion" text="Accuracy" values="actual,estimate,potential" match="key" />
            </optional>
        </item> <!-- Address Interpolation -->
        <item name="Contact (Common Schema)" icon="presets/misc/contact.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Annotations" />
            <space />
            <text key="website" text="Website" match="key" />
            <text key="email" text="Email Address" match="key" />
            <space />
            <text key="phone" text="Phone number" match="key" />
            <text key="mobile" text="Mobile phone number" match="key" />
            <text key="fax" text="Fax Number" match="key" />
            <label text="Use E.123 format, e.g. +49 11223 456 7890" />
            <space />
            <reference ref="wikipedia_wikidata" />
            <text key="image" text="Image" />
            <preset_link preset_name="Contact (Schema with 'contact:*' Prefix)" text="Similar tags but different tagging schema:" text_context="Contact" />
            <preset_link preset_name="Social Networks" />
        </item> <!-- Contact (Common Schema) -->
        <item name="Contact (Schema with 'contact:*' Prefix)" icon="presets/misc/contact.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:contact" />
            <space />
            <text key="contact:website" text="Website" match="key" />
            <text key="contact:email" text="Email Address" match="key" />
            <space />
            <text key="contact:phone" text="Phone number" match="key" />
            <text key="contact:mobile" text="Mobile phone number" match="key" />
            <text key="contact:fax" text="Fax Number" match="key" />
            <label text="Use E.123 format, e.g. +49 11223 456 7890" />
            <space />
            <reference ref="wikipedia_wikidata" />
            <text key="image" text="Image" />
            <preset_link preset_name="Contact (Common Schema)" text="Similar tags but different tagging schema:" text_context="Contact" />
            <preset_link preset_name="Social Networks" />
        </item> <!-- Contact (Schema with 'contact:*' Prefix) -->
        <item name="Social Networks" icon="presets/misc/social_networks.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:contact" />
            <space />
            <text key="contact:facebook" text="Facebook" match="key" text_context="social_network" />
            <text key="contact:foursquare" text="Foursquare" match="key" text_context="social_network" />
            <text key="contact:instagram" text="Instagram" match="key" text_context="social_network" />
            <text key="contact:linkedin" text="Linkedin" match="key" text_context="social_network" />
            <text key="contact:ok" text="Ok" match="key" text_context="social_network" />
            <text key="contact:pinterest" text="Pinterest" match="key" text_context="social_network" />
            <text key="contact:skype" text="Skype" match="key" text_context="social_network" />
            <text key="contact:telegram" text="Telegram" match="key" text_context="social_network" />
            <text key="contact:tripadvisor" text="Tripadvisor" match="key" text_context="social_network" />
            <text key="contact:twitter" text="Twitter" match="key" text_context="social_network" />
            <text key="contact:vk" text="Vk" match="key" text_context="social_network" />
            <text key="contact:whatsapp" text="Whatsapp" match="key" text_context="social_network" />
            <text key="contact:xing" text="Xing" match="key" text_context="social_network" />
            <text key="contact:yelp" text="Yelp" match="key" text_context="social_network" />
            <text key="contact:youtube" text="Youtube" match="key" text_context="social_network" />
            <preset_link preset_name="Contact (Common Schema)" text_context="Contact" />
            <preset_link preset_name="Contact (Schema with 'contact:*' Prefix)" text_context="Contact" />
        </item> <!-- Social Networks -->
        <item name="Description" icon="presets/misc/description.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:description" />
            <space />
            <label text="A short text with additional information." text_context="description=*" />
            <label text="It might be viewable to the end user (perhaps using a search system or a map with pop-ups)." text_context="description=*" />
            <space />
            <text key="description" text="Description" match="key" />
            <preset_link preset_name="Note" text="Similar but different tags:" />
            <preset_link preset_name="Fixme" text="Similar but different tags:" />
        </item> <!-- Description -->
        <item name="Note" icon="presets/misc/note.svg" name_context="the tag note=*" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:note" />
            <space />
            <label text="An important hint for other mappers (not for the end user)." text_context="note=*" />
            <space />
            <text key="note" text="Note" text_context="the tag note=*" match="key" />
            <preset_link preset_name="Fixme" text="Similar but different tags:" />
            <preset_link preset_name="Description" text="Similar but different tags:" />
        </item> <!-- Note -->
        <item name="Fixme" icon="presets/misc/fixme.svg" type="node,way,closedway,multipolygon,relation" preset_name_label="true">
            <link wiki="Key:fixme" />
            <space />
            <label text="A hint for other mappers (not for the end user), that an object needs an improvement."  text_context="fixme=*"/>
            <space />
            <text key="fixme" text="Fixme" match="key" />
            <preset_link preset_name="Note" text="Similar but different tags:" />
            <preset_link preset_name="Description" text="Similar but different tags:" />
        </item> <!-- Fixme -->
    </group> <!-- Annotation -->
    <group name="Relations" icon="presets/misc/relations.svg">
        <item name="Multipolygon" icon="presets/misc/multipolygon.svg" type="multipolygon,relation" preset_name_label="true">
            <link wiki="Relation:multipolygon" />
            <key key="type" value="multipolygon" />
            <optional>
                <text key="name" text="Name" />
            </optional>
            <roles>
                <role key="outer" text="outer segment" requisite="required" type="way,closedway" />
                <role key="inner" text="inner segment" requisite="optional" type="way,closedway" />
            </roles>
        </item> <!-- Multipolygon -->
        <item name="Boundary" icon="presets/misc/boundaries.svg" type="multipolygon,relation" preset_name_label="true">
            <link wiki="Relation:boundary" />
            <space />
            <key key="type" value="boundary" />
            <text key="name" text="Name" />
            <combo key="boundary" text="Boundary type" values="administrative,maritime,national_park,political,postal_code,protected_area,place" values_searchable="true" />
            <optional>
                <combo key="admin_level" text="Administrative level" values="1,2,3,4,5,6,7,8,9,10,11" />
            </optional>
            <roles>
                <role key="outer" text="outer segment" requisite="required" type="way,closedway" />
                <role key="inner" text="inner segment" requisite="optional" type="way,closedway" />
                <role key="subarea" text="Sub area" requisite="optional" type="relation" />
                <role key="admin_centre" text="Administration centre" requisite="optional" type="node" count="1" />
                <role key="label" text="Label point" requisite="optional" type="node" count="1" />
            </roles>
        </item> <!-- Boundary -->
        <item name="Building" icon="presets/landmark/building.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:building" />
            <key key="type" value="building" />
            <preset_link preset_name="Building" />
            <preset_link preset_name="Entrance" />
            <preset_link preset_name="Building part" />
            <roles>
                <role key="outline" text="Outline of building" requisite="required" count="1" type="closedway,multipolygon" member_expression="building=*" />
                <role key="part" text="Inner segment" requisite="required" type="closedway,multipolygon" member_expression="&quot;building:part&quot;=*" />
                <role key="ridge" text="Roof ridge" requisite="optional" type="way,closedway" member_expression="&quot;roof:ridge&quot;=yes" />
                <role key="edge" text="Roof edge" requisite="optional" type="way,closedway" member_expression="&quot;roof:edge&quot;=yes" />
            </roles>
        </item> <!-- Building -->
        <item name="Site" type="relation" preset_name_label="true">
            <link wiki="Relation:site" />
            <space />
            <key key="type" value="site" />
            <text key="name" text="Site name" />
            <roles>
                <role key="label" text="where to place the label" requisite="optional" type="node" />
                <role key="perimeter" text="perimeter of the site" requisite="optional" count="1" type="closedway,multipolygon" />
                <role key="entrance" text="entrances to the site, on the perimeter" requisite="optional" type="node" />
                <role key="" text="members of site" requisite="optional" type="node,way,closedway,multipolygon" />
            </roles>
        </item> <!-- Site -->
        <separator/>
        <item name="Turn Restriction" icon="presets/vehicle/restriction/turn_restrictions/no_u_turn.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:restriction" />
            <space />
            <key key="type" value="restriction" />
            <combo key="restriction" text="Restriction" values="no_left_turn,no_right_turn,no_straight_on,no_u_turn,only_right_turn,only_left_turn,only_straight_on" values_searchable="true" />
            <multiselect key="except" text="Except" values="psv;bicycle;hgv;motorcar;emergency" />
            <roles>
                <role key="from" text="from way" requisite="required" count="1" type="way" />
                <role key="via" text="via node or ways" requisite="required" type="way,node" />
                <role key="to" text="to way" requisite="required" count="1" type="way" />
            </roles>
        </item> <!-- Turn Restriction -->
         <item name="Lane Connectivity" type="relation" preset_name_label="true" icon="presets/transport/way/relation_connectivity.svg">
            <link wiki="Relation:connectivity" />
            <space />
            <key key="type" value="connectivity" />
            <text key="connectivity" text="Lane Connectivity" />
            <roles>
                <role key="from" text="from way" requisite="required" count="1" type="way" />
                <role key="via" text="via node or ways" requisite="required" type="way,node" />
                <role key="to" text="to way" requisite="required" count="1" type="way" />
            </roles>
        </item> <!-- Lane Connectivity -->
        <item name="Enforcement" icon="presets/vehicle/restriction/speed_camera.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:enforcement" />
            <space />
            <key key="type" value="enforcement" />
            <combo key="enforcement" text="Type" values="check,maxheight,maxspeed,maxweight,mindistance,toll,traffic_signals" match="keyvalue!" />
            <text key="maxheight" text="Max. height (meters, only if enforcement=maxheight)" />
            <text key="maxspeed" text="Max. speed (km/h, only if enforcement=maxspeed)" />
            <text key="maxweight" text="Max. weight (tonnes, only if enforcement=maxweight)" />
            <text key="mindistance" text="Min. vehicle distance (meters, only if enforcement=mindistance)" />
            <roles>
                <role key="device" text="location of enforcement device" requisite="required" type="node,way,closedway" />
                <role key="from" text="node on way where enforcement starts" requisite="required" type="node" />
                <role key="to" text="where enforcement ends" requisite="optional" type="node" />
                <role key="force" text="traffic light or barrier that stops you" requisite="optional" type="node" />
            </roles>
        </item> <!-- Enforcement -->
        <item name="Enforcement (average speed)" icon="presets/vehicle/restriction/speed_camera.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:enforcement" />
            <space />
            <key key="type" value="enforcement" />
            <key key="enforcement" value="average_speed" />
            <text key="maxspeed" text="Max. speed (km/h)" />
            <roles>
                <role key="device" text="location of enforcement device" requisite="required" type="node,way,closedway" />
                <role key="from" text="node on way where enforcement starts" requisite="required" type="node" />
                <role key="to" text="where enforcement ends" requisite="optional" type="node" />
                <role key="section" text="ways forming the section of measurement" requisite="required" type="way" member_expression="highway" />
            </roles>
        </item> <!-- Enforcement (average speed) -->
        <separator/>
        <group name="Routes" icon="presets/misc/route.svg">
            <item name="Bicycle Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=bicycle" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="bicycle"/>
                <text key="name" text="Name" />
                <combo key="network" text="Network" values="icn,ncn,rcn,lcn" display_values="international,national,regional,local" values_context="network" values_sort="false" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <reference ref="route_segment_roles" />
                </roles>
            </item> <!-- Bicycle Route -->
            <item name="Mountain Biking Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Mountain_biking" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="mtb"/>
                <text key="name" text="Name" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <reference ref="route_segment_roles" />
                </roles>
            </item> <!-- Mountain Biking Route -->
            <item name="Hiking Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=hiking#Tagging_walking_and_hiking_Route_Networks" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="hiking"/>
                <text key="name" text="Name" />
                <combo key="network" text="Network" values="iwn,nwn,rwn,lwn" display_values="international,national,regional,local" values_context="network" values_sort="false"/>
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <reference ref="walking_routes_roles" />
            </item> <!-- Hiking Route -->
            <item name="Walking Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=foot" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="foot"/>
                <text key="name" text="Name" />
                <combo key="network" text="Network" values="rwn,lwn" display_values="regional,local" values_context="network" values_sort="false" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <reference ref="walking_routes_roles" />
            </item> <!-- Walking Route -->
            <item name="Running Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=running" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="running"/>
                <text key="name" text="Name" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <reference ref="route_segment_roles" />
                    <reference ref="route_start_stop_roles" />
                </roles>
            </item> <!-- Running Route -->
            <item name="Fitness Trail" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=fitness_trail" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="fitness_trail"/>
                <text key="name" text="Name" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <reference ref="route_segment_roles" />
                    <reference ref="route_start_stop_roles" />
                    <role key="" text="fitness station" requisite="optional" type="node,way,closedway" member_expression="leisure=fitness_station" />
                    <role key="station" text="fitness station" requisite="optional" type="node,way,closedway" member_expression="leisure=fitness_station" />
                </roles>
            </item> <!-- Fitness Trail -->
            <item name="Riding Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=horse" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="horse"/>
                <text key="name" text="Name" />
                <combo key="network" text="Network" values="ihn,nhn,rhn,lhn" display_values="international,national,regional,local" values_context="network" values_sort="false" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <role key="" text="route segment" requisite="required" type="way,closedway" member_expression="highway|route=ferry"/>
                    <role key="" text="infrastructure" requisite="optional" type="node,closedway" member_expression="tourism OR amenity"/>
                    <role key="" text="natural" requisite="optional" type="node,closedway" member_expression="natural=peak OR natural=volcano OR mountain_pass=yes OR natural=water OR tourism=viewpoint OR amenity=drinking_water OR natural=spring OR place=locality"/>
                    <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost"/>
                </roles>
            </item> <!-- Riding Route -->
            <item name="Piste Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=piste" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="piste"/>
                <text key="name" text="Name" />
                <combo key="piste:type" text="Piste type" values="connection,downhill,hike,ice_skate,nordic,playground,skitour,sled,sleigh,snow_park" values_searchable="true" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <role key="" text="route segment" requisite="optional" type="way" />
                    <role key="forward" text="forward segment" requisite="optional" type="way" />
                    <role key="backward" text="backward segment" requisite="optional" type="way" />
                    <role key="link" text="link segment" requisite="optional" type="way" />
                    <role key="shortcut" text="shortcut segment" requisite="optional" type="way" />
                    <role key="variant" text="variant segment" requisite="optional" type="way" />
                    <role key="start" text="entry points" requisite="optional" type="node" />
                    <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost"/>
                </roles>
            </item> <!-- Piste Route -->
            <item name="Ski Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=ski" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="ski"/>
                <text key="name" text="Name" />
                <combo key="piste:type" text="Piste type" values="nordic,alpine" values_searchable="true" />
                <optional>
                    <reference ref="route_hikebike_optionals" />
                </optional>
                <roles>
                    <role key="" text="route segment" requisite="optional" type="way" />
                    <role key="forward" text="forward segment" requisite="optional" type="way" />
                    <role key="backward" text="backward segment" requisite="optional" type="way" />
                    <role key="link" text="link segment" requisite="optional" type="way" />
                    <role key="shortcut" text="shortcut segment" requisite="optional" type="way" />
                    <role key="variant" text="variant segment" requisite="optional" type="way" />
                    <role key="start" text="entry points" requisite="optional" type="node" />
                    <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost"/>
                </roles>
            </item> <!-- Ski Route -->
            <separator/>
            <item name="Detour Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=detour" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="detour"/>
                <reference ref="name_ref"/>
                <optional>
                    <text key="operator" text="Operator" />
                    <text key="destination" text="Destination"/>
                    <text key="detour" text="Ref of the way this is a detour to"/>
                </optional>
                <roles>
                    <role key="" text="route segment" requisite="required" type="way,closedway" member_expression="highway|route=ferry"/>
                    <role key="fork" text="fork node for alternative routes" requisite="optional" type="node"/>
                    <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost"/>
                </roles>
            </item> <!-- Detour Route -->
            <item name="Railway Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=railway" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="railway"/>
                <reference ref="name_ref_operator"/>
                <roles>
                    <role key="" text="route segment" requisite="required" type="way" member_expression="railway|route=ferry"/>
                </roles>
            </item> <!-- Railway Route -->
            <item name="Road Route" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:route=road" />
                <space/>
                <key key="type" value="route"/>
                <key key="route" value="road"/>
                <reference ref="name_ref"/>
                <text key="network" text="Network" />
                <text key="operator" text="Operator" />
                <text key="distance" text="Distance (kilometers)"/>
                <roles>
                    <role key="" text="route segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry"/>
                    <role key="forward" text="forward segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry"/>
                    <role key="backward" text="backward segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry"/>
                    <role key="link" text="link segment" requisite="optional" type="way,closedway" member_expression="highway|route=ferry"/>
                    <role key="guidepost" text="guidepost" requisite="optional" type="node" member_expression="information=guidepost"/>
                </roles>
            </item> <!-- Road Route -->
            <separator/>
            <item name="Superroute" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Relation:superroute" />
                <space/>
                <key key="type" value="superroute"/>
                <combo key="route" text="Type" values="bicycle,detour,foot,hiking,horse,mtb,piste,railway,road,ski" display_values="Bicycle Route,Detour Route,Walking Route,Hiking Route,Riding Route,Mountain Biking Route,Piste Route,Railway Route,Road Route,Ski Route" />
                <reference ref="name_ref_operator"/>
                <roles>
                    <role key="" text="route segment" requisite="required" type="relation" member_expression="type=route"/> <!-- fixme: at least 2 members are required -->
                </roles>
            </item> <!-- Superroute -->
        </group> <!-- Routes -->
        <item name="Route Network" icon="presets/misc/route.svg" type="relation" preset_name_label="true" match_expression="-&quot;network:type&quot;=node_network">
            <link wiki="Relation:network" />
            <space />
            <key key="type" value="network" />
            <text key="network" text="Network" />
            <optional>
                <text key="name" text="Name" />
                <text key="operator" text="Operator" />
            </optional>
            <roles>
                <role key="" text="member" requisite="required" type="relation" />
            </roles>
        </item> <!-- Route Network -->
        <item name="Route Node Network" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
            <link wiki="Cycle_Node_Network_Tagging#(C)_Network_tagging" />
            <space />
            <key key="type" value="network" />
            <key key="network:type" value="node_network" />
            <combo key="network" text="Network" values="icn,ncn,rcn,lcn,ihn,nhn,rhn,lhn,iwn,nwn,rwn,lwn" display_values="international cycling,national cycling,regional cycling,local cycling,international riding,national riding,regional riding,local riding,international walking,national walking,regional walking,local walking" values_context="network" values_sort="false"/>
            <optional>
                <text key="name" text="Name" />
                <text key="operator" text="Operator" />
            </optional>
            <roles>
                <role key="" text="route" requisite="required" type="relation" member_expression="&quot;network:type&quot;=node_network (type=route|type=network)" />
                <role key="" text="junction" requisite="required" type="node" member_expression="&quot;network:type&quot;=node_network" />
                <role key="connection" text="connection route" requisite="optional" type="relation" member_expression="&quot;network:type&quot;=node_network type=route" />
                <role key="connection" text="connection junction" requisite="optional" type="node" member_expression="&quot;network:type&quot;=node_network" />
            </roles>
        </item> <!-- Route Node Network -->
        <separator/>
        <item name="Associated Street" icon="presets/misc/housenumber.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:associatedStreet" />
            <space />
            <key key="type" value="associatedStreet" />
            <text key="name" text="Street name" />
            <roles>
                <role key="street" text="street" requisite="required" type="way,closedway,multipolygon" member_expression="highway" />
                <role key="house" text="house" requisite="required" type="node,way,closedway,multipolygon" member_expression="&quot;addr:housenumber&quot; | &quot;addr:interpolation&quot; | &quot;addr:housename&quot; | nohousenumber=yes" />
            </roles>
        </item> <!-- Associated Street -->
        <item name="Street" type="relation" preset_name_label="true">
            <link wiki="Relation:street" />
            <space />
            <key key="type" value="street" />
            <text key="name" text="Name" />
            <roles>
                <role key="street" text="ways being part of street" requisite="required" type="way" />
                <role key="address" text="addresses belonging to the street" requisite="optional" type="node,way,closedway,multipolygon" />
                <role key="house" text="houses belonging to the street" requisite="optional" type="node,way,closedway,multipolygon" />
                <role key="associated" text="anything related to the street" requisite="optional" type="node,way,closedway,multipolygon" />
            </roles>
        </item> <!-- Street -->
        <item name="Destination Sign" icon="presets/misc/information/guidepost.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:destination_sign" />
            <space />
            <key key="type" value="destination_sign" />
            <text key="destination" text="Destination written on sign (w/o distance)" />
            <text key="distance" text="Distance (kilometers)" />
            <text key="time" text="Time (hh:mm, for trekking)" />
            <combo key="colour:back" text="Color of background (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
            <combo key="colour:text" text="Color of text (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
            <combo key="colour:arrow" text="Color of border/arrow (HTML name or hexadecimal code)" values="black,blue,brown,gray,green,orange,purple,red,silver,white,yellow,#CD853F" values_context="color" />
            <roles>
                <role key="from" text="last way before junction" requisite="optional" type="node,way" />
                <role key="intersection" text="node of the intersection" requisite="optional" count="1" type="node" />
                <role key="to" text="first way after junction" requisite="required" count="1" type="node,way" />
                <role key="sign" text="position of sign" requisite="optional" type="node" />
            </roles>
        </item> <!-- Destination Sign -->
        <separator/>
        <item name="Waterway" icon="presets/nautical/waterway_river.svg" type="relation" preset_name_label="true">
            <link wiki="Relation:waterway" />
            <space />
            <key key="type" value="waterway" />
            <combo key="waterway" text="Subtype of waterway (largest one of members)" values="river,stream,canal,drain,ditch" values_searchable="true" />
            <text key="name" text="Name" />
            <optional>
                <text key="destination" text="Name of river/lake/sea/ocean it runs into" />
                <text key="ref" text="Reference" />
                <text key="ref:sandre" text="Reference Sandre (FR)" regions="FR" />
                <text key="ref:fgkz" text="Reference FGKZ (DE)" regions="DE" />
                <text key="ref:regine" text="Reference REGINE (NO)" regions="NO" />
                <text key="gnis:feature_id" text="Reference GNIS (USA)" regions="US" />
                <text key="ref:gnbc" text="Reference GNBC (CA)" regions="CA" />
                <reference ref="wikipedia_wikidata" />
            </optional>
            <roles>
                <role key="" text="waterways (no riverbank)" requisite="optional" type="way" member_expression="waterway -waterway:riverbank" />
                <role key="main_stream" text="waterways (no riverbank)" requisite="optional" type="way" member_expression="waterway -waterway:riverbank" />
                <role key="side_stream" text="branch waterways (no riverbank)" requisite="optional" type="way" member_expression="waterway -waterway:riverbank" />
                <role key="spring" text="spring of waterway" requisite="optional" type="node" />
                <role key="mouth" text="place where waterway ends" requisite="optional" type="node" />
            </roles>
        </item> <!-- Waterway -->
        <item name="Bridge" icon="presets/transport/bridge/bridge.svg" type="relation" preset_name_label="true">
            <link wiki="Relations/Proposed/Bridges_and_Tunnels" />
            <space />
            <key key="type" value="bridge" />
            <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="1" length="3" values_sort="false" />
            <optional>
                <combo key="bridge" text="Bridge" values="aqueduct,boardwalk,cantilever,covered,low_water_crossing,movable,trestle,viaduct" />
                <combo key="bridge:structure" text="Structure" values="arch,beam,cable-stayed,floating,humpback,simple-suspension,suspension,truss" match="key" />
                <combo key="bridge:movable" text="Type" values="bascule,drawbridge,lift,submersible,swing,transporter,retractable,tilt" match="key" />
                <reference ref="name_ref" />
                <text key="height" text="Height (meters)" length="7" />
                <text key="length" text="Length (meters)" />
                <text key="operator" text="Operator" />
            </optional>
            <roles>
                <role key="across" text="ways supported by (on top of) the bridge" requisite="optional" type="way" />
                <role key="under" text="ways passing under the bridge" requisite="optional" type="way" />
                <role key="outline" text="way forming the outline footprint" requisite="optional" count="1" type="closedway,multipolygon" />
                <role key="edge" text="edge ways parallel to 'across'" requisite="optional" type="way" />
            </roles>
        </item> <!-- Bridge -->
        <item name="Tunnel" icon="presets/transport/passage/tunnel.svg" type="relation" preset_name_label="true">
            <link wiki="Relations/Proposed/Bridges_and_Tunnels" />
            <space />
            <key key="type" value="tunnel" />
            <combo key="layer" text="Layer" values="5,4,3,2,1,-1,-2,-3,-4,-5" default="-1" length="3" values_sort="false" />
            <optional>
                <reference ref="name_ref" />
                <text key="length" text="Length (meters)" />
                <text key="operator" text="Operator" />
            </optional>
            <roles>
                <role key="through" text="ways passing through the tunnel" requisite="required" type="way" />
                <role key="outline" text="way forming the outline footprint" requisite="optional" count="1" type="closedway,multipolygon" />
                <role key="edge" text="edge ways parallel to 'through'" requisite="optional" type="way" />
            </roles>
        </item> <!-- Tunnel -->
        <group name="Power" icon="presets/power/power.svg">
            <item name="Power circuit" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:power=circuit" />
                <space/>
                <key key="type" value="power"/>
                <key key="power" value="circuit"/>
                <space/>
                <reference ref="cables"/>
                <reference ref="voltage"/>
                <reference ref="frequency"/>
                <reference ref="power_topology"/>
                <optional>
                    <reference ref="name_ref_operator"/>
                </optional>
                <roles>
                    <role key="substation" text="Power Substation" requisite="required" type="way,closedway,multipolygon" member_expression="power|substation"/>
                    <role key="section" text="Circuit section" requisite="required" type="way,relation" member_expression="power=line|power=cable|power=minor_line|power=line_section"/>
                    <role key="tap" text="Tap point" requisite="optional" type="node" member_expression="power=pole|power=tower|power=connection"/>
                </roles>
            </item> <!-- Power circuit -->
            <item name="Power line section" icon="presets/misc/route.svg" type="relation" preset_name_label="true">
                <link wiki="Tag:power=line_section" />
                <space/>
                <key key="type" value="power"/>
                <key key="power" value="line_section"/>
                <space/>
                <reference ref="cables"/>
                <reference ref="voltage"/>
                <optional>
                    <reference ref="name_ref_operator"/>
                </optional>
                <roles>
                    <role key="line" text="Section segment" requisite="required" type="way" member_expression="power=line|power=cable|power=minor_line"/>
                </roles>
            </item> <!-- Power circuit -->
        </group>
    </group> <!-- Relations -->
</presets>
